Neowiz Games Corporation

République de Corée

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Type PI
        Brevet 73
        Marque 13
Juridiction
        International 72
        Europe 10
        États-Unis 3
        Canada 1
Date
2017 2
Avant 2017 84
Classe IPC
G06Q 50/10 - Services 40
G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes 12
G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet 6
G06F 9/44 - Dispositions pour exécuter des programmes spécifiques 5
H04L 29/02 - Commande de la communication; Traitement de la communication 4
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Classe NICE
09 - Appareils et instruments scientifiques et électriques 13
41 - Éducation, divertissements, activités sportives et culturelles 11

1.

MUSIC PERFORMANCE GAME DEVICE, GAME METHOD, AND RECORDING MEDIUM

      
Numéro d'application KR2017001700
Numéro de publication 2017/142321
Statut Délivré - en vigueur
Date de dépôt 2017-02-16
Date de publication 2017-08-24
Propriétaire
  • NEOWIZ GAMES CORPORATION (République de Corée)
  • 12MOMENTS CO., LTD (République de Corée)
Inventeur(s) Jeon, Young Wook

Abrégé

The present invention relates to a game method which overcomes a sound reproduction delay that occurs in a mobile-based music performance game, and a game device therefor. More particularly, the game method and the game device separately produce a sound effect sound source track, which is variably controlled on the basis of the result of an operation in association with a note, to be distinguished from a music sound source track, which is successively output while the game is played, and the sound effect sound source track is reproduced or a sound is silenced on the basis of the user's successful performance in gameplay. Therefore, the sound reproduction delay that occurs in the game can be overcome, and a user can realistically and rhythmically enjoy the mobile music performance game.

Classes IPC  ?

  • A63F 13/814 - Performances musicales, p.ex. en évaluant le joueur sur sa capacité à suivre une notation
  • A63F 13/332 - Dispositions d’interconnexion entre des serveurs et des dispositifs de jeu; Dispositions d’interconnexion entre des dispositifs de jeu; Dispositions d’interconnexion entre des serveurs de jeu utilisant des connexions de réseau étendu [WAN] utilisant des réseaux sans fil, p.ex. les réseaux téléphoniques cellulaires
  • A63F 13/30 - Dispositions d’interconnexion entre des serveurs et des dispositifs de jeu; Dispositions d’interconnexion entre des dispositifs de jeu; Dispositions d’interconnexion entre des serveurs de jeu
  • A63F 13/424 - Traitement des signaux de commande d’entrée des dispositifs de jeu vidéo, p.ex. les signaux générés par le joueur ou dérivés de l’environnement par mappage des signaux d’entrée en commandes de jeu, p.ex. mappage du déplacement d’un stylet sur un écran tactile en angle de braquage d’un véhicule virtuel incluant des signaux d’entrée acoustiques, p.ex. en utilisant les résultats d’extraction de hauteur tonale ou de rythme ou de reconnaissance vocale

2.

Method, apparatus, and recording medium for controlling a game

      
Numéro d'application 15213871
Numéro de brevet 10328340
Statut Délivré - en vigueur
Date de dépôt 2016-07-19
Date de la première publication 2017-01-26
Date d'octroi 2019-06-25
Propriétaire Neowiz Games Corporation (République de Corée)
Inventeur(s)
  • Wang, Jung Hyun
  • Nam, Joong Hoon
  • Roh, Sang Won

Abrégé

The present invention relates to a game control technology. Particularly, the present invention relates to a game control method using a user input, a game control apparatus, and a recording medium thereof, which variously control the displaying of components of a game screen so as to provide a game that allows various types of game play schemes.

Classes IPC  ?

  • A63F 13/00 - Jeux vidéo, c. à d. jeux utilisant un affichage à plusieurs dimensions généré électroniquement
  • A63F 13/2145 - Dispositions d'entrée pour les dispositifs de jeu vidéo caractérisées par leurs capteurs, leurs finalités ou leurs types pour localiser des contacts sur une surface, p.ex. des tapis de sol ou des pavés tactiles la surface étant aussi un dispositif d’affichage, p.ex. des écrans tactiles
  • A63F 13/25 - Dispositions de sortie pour les dispositifs de jeu vidéo
  • A63F 13/92 - Dispositifs de jeu vidéo spécialement adaptés à une prise manuelle pendant le jeu
  • A63F 13/814 - Performances musicales, p.ex. en évaluant le joueur sur sa capacité à suivre une notation

3.

DJMAX

      
Numéro d'application 016054579
Statut Enregistrée
Date de dépôt 2016-11-18
Date d'enregistrement 2017-03-17
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Computer game software, recorded; Downloadable computer games programs; Computer software for wireless content delivery as a game distribution tool and social network service (SNS) among gamers; Downloadable application software for use on mobile telephone and other wireless devices downloadable by means of a global network and wireless devices as a game distribution tool and social network service SNS among gamers; Computer software for arcade apparatus and games; Programmed video games contained on cartridges [software]; Downloadable video game programs; Videogames [computer games] in the form of computer programs recorded on data carriers; Video games on disc [computer software]; Video games software. Entertainment services, namely, providing on-line computer games; Entertainment service, namely, providing temporary use of non-downloadable video games accessed and played via mobile and cellular phones and other wireless devices; Entertainment services, namely, providing information and link of online electronic games; Production of music; Providing of game music using a home video game console communication; Providing on-line music, not downloadable; Mobile game services.

4.

METHOD FOR PROVIDING TARGET INFORMATION, AND TARGET DEVICE AND RECORDING MEDIUM FOR SAME

      
Numéro d'application KR2015001438
Numéro de publication 2015/130041
Statut Délivré - en vigueur
Date de dépôt 2015-02-12
Date de publication 2015-09-03
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Choi, Min-Sik
  • Woo, Chule-Hee
  • Jang, Ki-Cheol

Abrégé

The present invention relates to a method for providing target information by a target device, and provides the method for providing target information comprising the steps of: a control unit in the target device displaying a screen, which corresponds to an area to be displayed equivalent to a displayable area size value, from among the total area, with respect to the position of an operated object; an input unit in the target device receiving an input of operation information for the operated object; and the control unit further displaying on the screen target information for targeted object with respect to the operated object, according to the input of the operation information for the operated object.

Classes IPC  ?

  • G06F 3/048 - Techniques d’interaction fondées sur les interfaces utilisateur graphiques [GUI]

5.

METHOD FOR CONTROLLING OBJECT, DEVICE FOR CONTROLLING OBJECT, AND RECORDING MEDIUM

      
Numéro d'application KR2015001441
Numéro de publication 2015/130042
Statut Délivré - en vigueur
Date de dépôt 2015-02-12
Date de publication 2015-09-03
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Choi, Min-Sik

Abrégé

The present invention relates to a method for controlling an object capable of accurately move the object to a targeted position, a device for controlling an object, and a recording medium.

Classes IPC  ?

  • G06F 3/048 - Techniques d’interaction fondées sur les interfaces utilisateur graphiques [GUI]
  • G06F 3/00 - Dispositions d'entrée pour le transfert de données à traiter pour leur donner une forme utilisable par le calculateur; Dispositions de sortie pour le transfert de données de l'unité de traitement à l'unité de sortie, p.ex. dispositions d'interface

6.

BLESS

      
Numéro d'application 172088900
Statut Enregistrée
Date de dépôt 2015-03-25
Date d'enregistrement 2017-12-14
Propriétaire NEOWIZ GAMES CORPORATION, a legal entity (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

(1) Computer game software namely computer video games; downloadable computer games programs namely downloadable computer games; computer software for wireless content delivery, namely computer software for downloading computer games, downloadable from a global computer network and for social networking among gamers namely, sending and receiving text messages among gamers; Downloadable application software for use on mobile telephone and other wireless devices, namely computer games downloadable from a global computer network and for social networking among gamers, namely, sending and receiving text messages among gamers. (1) Entertainment services, namely, providing on-line computer games; Online electronic game services provided via internet; Entertainment service, namely, providing online video game and computer game services via mobile and cellular phones and other wireless devices; Entertainment services, namely, providing information and computer link to third party websites in the field of online electronic games.

7.

METHOD AND SERVER FOR PROVIDING BOARD GAME

      
Numéro d'application KR2014000569
Numéro de publication 2014/116003
Statut Délivré - en vigueur
Date de dépôt 2014-01-20
Date de publication 2014-07-31
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Song, Jung Koo
  • Park, Jun Hyun

Abrégé

The present invention relates to a board game technique, and more specifically, to a method and a server for providing a board game by grouping users according to the amount of possessed money to process game plays or comparisons (ranking) of possessed money, and the like between users in a same group, and thus inducing competition between users who have similar game skills or game experience, thereby further increasing enjoyment of the game play.

Classes IPC  ?

8.

GAME PROVIDING METHOD, TERMINAL, SERVER AND RECORDING MEDIUM

      
Numéro d'application KR2013008368
Numéro de publication 2014/042484
Statut Délivré - en vigueur
Date de dépôt 2013-09-16
Date de publication 2014-03-20
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Song, Ji Young

Abrégé

The present invention relates to a game providing method, a terminal, a server and a recording medium. The present invention relates to a method for providing various games, a terminal, a server and a recording medium, which enable a game user to enjoy a realistic game according to the request from the game user, a game type, the terminal and peripheral devices thereof and gameplay environment.

Classes IPC  ?

  • G06F 3/01 - Dispositions d'entrée ou dispositions d'entrée et de sortie combinées pour l'interaction entre l'utilisateur et le calculateur
  • G06F 3/03 - Dispositions pour convertir sous forme codée la position ou le déplacement d'un élément
  • G06F 9/44 - Dispositions pour exécuter des programmes spécifiques
  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes

9.

METHOD AND APPARATUS FOR CONTROLLING DATA TRANSMISSION AND RECEPTION NETWORK

      
Numéro d'application KR2012008274
Numéro de publication 2014/021502
Statut Délivré - en vigueur
Date de dépôt 2012-10-11
Date de publication 2014-02-06
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Jang, Sung Gook
  • Yoo, Kwang Hee
  • Sung, Joo Hyun
  • Jin, Hye Jin
  • Lee, Yoon Hyung

Abrégé

The present invention provides users with a technique capable of guaranteeing a high-level download speed and reducing traffic of a server. A data transmission and reception network control method of an apparatus for controlling a data transmission and reception network according to an embodiment of the present invention comprises the steps of: determining possibility of connection between a user terminal requesting data reception and a peer information management server which manages peer information, which is network information of other users needed for P2P network connection; and controlling the network to transfer the requested data to the user terminal through at least either a P2P network connection method or a method of directly connecting to a download server which directly provides the requested data, depending on the possibility of connection between the user terminal andthe peer information management server.

Classes IPC  ?

  • H04L 12/56 - Systèmes de commutation par paquets

10.

LOG MONITORING METHOD, SERVER THEREFOR AND RECORDING MEDIUM

      
Numéro d'application KR2013003782
Numéro de publication 2013/165180
Statut Délivré - en vigueur
Date de dépôt 2013-05-02
Date de publication 2013-11-07
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Tae Yang
  • Kim, Kwang Hoon
  • Park, Sung Wook
  • Park, Sung Joon
  • Park, Jun Hwan
  • Park, Jin Ho
  • Shin, Dae Ho
  • Shin, Sun Ha
  • Yang, Sun Sook
  • Lee, Kang Hun
  • Lee, Yong Kyu
  • Hong, Jae Seok

Abrégé

A log monitoring method, according to the present invention, comprises the steps of: outputting log files of each user terminal for a plurality of user terminals which are logged into a webpage; and outputting log-related information about the selected log file on the webpage if any one of the log files is selected.

Classes IPC  ?

  • G06F 11/30 - Surveillance du fonctionnement
  • G06F 11/36 - Prévention d'erreurs en effectuant des tests ou par débogage de logiciel
  • G06F 11/07 - Réaction à l'apparition d'un défaut, p.ex. tolérance de certains défauts

11.

METHOD, WEB SERVER, AND SERVICE SERVER FOR AUTHENTICATING SERVICE EXECUTION

      
Numéro d'application KR2013002340
Numéro de publication 2013/151254
Statut Délivré - en vigueur
Date de dépôt 2013-03-21
Date de publication 2013-10-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Taeyang
  • Jang, Sunggook

Abrégé

The present invention relates to an authentication technology for service execution, and more particularly, to a method and system configuration for authenticating service execution which are capable of providing high security in the authentication process for service execution.

Classes IPC  ?

  • H04L 9/32 - Dispositions pour les communications secrètes ou protégées comprenant des moyens pour vérifier l'identité ou l'autorisation d'un utilisateur du système
  • H04L 9/08 - Répartition de clés

12.

METHOD AND SYSTEM FOR PROVIDING GAME SERVICE USING VIRTUAL IP IN PC GAMING CENTER

      
Numéro d'application KR2013002838
Numéro de publication 2013/151369
Statut Délivré - en vigueur
Date de dépôt 2013-04-05
Date de publication 2013-10-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Song, Young Taek

Abrégé

The present invention relates to a technology for reducing the learning curve of a game by allowing a new user to become easily accustomed to modified words such as abbreviated words which existing users use in the game. According to one embodiment of the present invention, the method for providing word information on an online game includes the following steps, performed by a server providing the word information on the online game: extracting, from a posted-article database which stores posted articles preregistered by users, information on the posted articles preregistered by the users; searching for modified words, which are words remaining by excluding original words from among one or more series of words included in the preregistered posted articles, wherein the original words are defined for use in the game and stored in an original-word database; matching the modified words with the original words; storing matching information including the original words and the matched modified words to a modified-word database which stores the matching information; and providing the matching information to a user terminal.

Classes IPC  ?

13.

SYSTEM AND METHOD FOR DETERMINING SERVICE REGISTRATION IP OF PC ROOM

      
Numéro d'application KR2013002843
Numéro de publication 2013/151371
Statut Délivré - en vigueur
Date de dépôt 2013-04-05
Date de publication 2013-10-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Jung, Jong Hoon

Abrégé

A technique for minimizing the time and cost for determining whether an IP of a user terminal is service registered is provided. A system for determining a service-registered IP of a PC room according to one embodiment of the present invention comprises: a PC room DB for storing registered IP information as IP information of a registered user terminal so as to provide a game service joined by a PC room manager; an IP DB for acquiring and storing the registered IP information through synchronization with the PC room DB; and a game server for comparing IP information of the user terminal, to which the user terminal for requesting the game service is connected, with the registered IP information called from the IP DB, and determining whether the IP of the user terminal is the IP of the user terminal registered in the PC room which joins the requested game service when receiving a game service request from the user terminal.

Classes IPC  ?

14.

METHOD, TERMINAL, AND SERVER FOR PROVIDING WEBPAGE

      
Numéro d'application KR2013002339
Numéro de publication 2013/151253
Statut Délivré - en vigueur
Date de dépôt 2013-03-21
Date de publication 2013-10-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Park, Jinho

Abrégé

The present invention relates to a technique for providing a webpage and, more specifically, to a method, terminal, server, and recording medium for providing a webpage suitable for environments that require the webpage, such as environments for developing the webpage and testing the webpage, and environments requiring traffic distribution or the like.

Classes IPC  ?

  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes

15.

METHOD AND SERVER FOR PROVIDING SERVICE FOR EXTENDING PERIOD OF ITEM USE

      
Numéro d'application KR2013002164
Numéro de publication 2013/141534
Statut Délivré - en vigueur
Date de dépôt 2013-03-18
Date de publication 2013-09-26
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Min Ju
  • Lee, Yong Kyu

Abrégé

Provided is a technique for providing a service for extending the use period of an item having a predetermined use period, the technique being capable of creating sales and increasing the utilization rate thereof by increasing the level of interest of users. The method for providing a service for extending the period of item use, according to one embodiment of the present invention, comprises: a step in which a server for providing a service for extending the period of item use receives, from a user terminal, a usage input of a use-period-extending item, which is used to extend the use period of one of at least one item which is used within a game and has a predetermined use period; a step in which one use period is randomly selected from one or more different use periods contained in information on the use-period-extending item when the usage input of the use-period-extending item is received; and a step in which the selected use period is added to the remaining use period of an item matching with the use-period-extending item so as to update information on the remaining use period of the matched item.

Classes IPC  ?

16.

METHOD AND SERVER FOR PROVIDING DYNAMIC ITEM PURCHASING SERVICE

      
Numéro d'application KR2013002170
Numéro de publication 2013/141536
Statut Délivré - en vigueur
Date de dépôt 2013-03-18
Date de publication 2013-09-26
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Min Ju
  • Lee, Yong Kyu

Abrégé

Provided is a game service technique capable of increasing the access frequency of a user to an item purchasing service and a game server and increasing sales through an item shop. A method for providing a dynamic item purchasing service, according to one embodiment of the present invention, comprises the steps of: receiving, by a server for providing a dynamic item purchasing service, a purchase input for an item registered to be available for purchase in a game from a user terminal; analyzing user information corresponding to the user terminal to determine whether or not purchase authorization information, which is the authorization to purchase an item, exists; loading price change data as information on the prices of the items provided to each user and changed every pre-set period if the purchase authorization information exists; xtracting a price corresponding to the reception time of the purchase input from the prices of at least one item included in the price change data; subtracting the extracted price from game money possessed by the user; and registering the item in a database of items possessed by the user

Classes IPC  ?

17.

METHOD AND SYSTEM FOR MANAGING PC CAFÉ PROGRAM, AND COMPUTER READABLE RECORDING MEDIUM

      
Numéro d'application KR2013001993
Numéro de publication 2013/137630
Statut Délivré - en vigueur
Date de dépôt 2013-03-13
Date de publication 2013-09-19
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Ro, Jong Hyup

Abrégé

A method of managing a program for a PC café according to the present invention includes: requesting that at least one group server batch-transmit game programs, wherein the at least one group server publishes a plurality of games, and the game programs belong to the at least one group server publishing the plurality of games; batch-receiving the game programs from the at least one group server publishing the plurality of games; and batch-transmitting the game programs to an administrative server for a PC café.

Classes IPC  ?

18.

USER-FILTERING METHOD AND APPARATUS IN ONLINE GAME

      
Numéro d'application KR2013002022
Numéro de publication 2013/137646
Statut Délivré - en vigueur
Date de dépôt 2013-03-13
Date de publication 2013-09-19
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Jung, Eun Jung

Abrégé

According to one embodiment of the present invention, a user-filtering method in an online game includes the following steps, to be carried out by a user-filtering apparatus: storing Internet protocol (IP) information for each area, which is used for filtering users accessing a game server providing the online game service, and existing registration user information; receiving a user authentication request signal transmitted from the game server when a user terminal requests access from the game server; receiving IP information on the user terminal and user information from the game server; and determining whether or not the user information exists in the existing registration user information and whether the IP information on the user terminal is included in a permitted IP list from among the IP information for each area, and confirming whether or not the user access to the game server is approved.

Classes IPC  ?

19.

METHOD AND APPARATUS FOR PROVIDING ONLINE SPORTS GAME SQUAD AND AUCTION

      
Numéro d'application KR2013000743
Numéro de publication 2013/122342
Statut Délivré - en vigueur
Date de dépôt 2013-01-30
Date de publication 2013-08-22
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Sa, Gwang Ho
  • Lee, Kie Chan
  • Han, Hyo Jung
  • Cho, Soo Hyun
  • An, Yoon Zung

Abrégé

The present invention relates to a technology for allowing a user, in an online sports game in which a game is played by operating a team, to change the squad of a team that the user has or to participate in an auction even when the user does not execute a game through the user terminal in which a game client is installed. The method for providing an online sports game squad and auction includes the steps of: forming a squad setting page for allowing access to a squad providing device regardless of whether a game client is installed in the user terminal and to set the respective positions of a plurality of characters included in a team operated by the user according to a selected formation; displaying the squad setting page having a preset squad displayed thereon on the user terminal when the user terminal accesses the squad setting page; receiving formation and position information on each of the plurality of characters from the user terminal to create a squad for the team that the user has; and, when the user terminal terminates the connection to the squad setting page, transmitting the set squad to a game server providing a game service in order to set the squad, which is set to enable the user to play with same, as a game user's squad when the user accesses the game server by using the user terminal in which the game client is installed.

Classes IPC  ?

20.

METHOD AND APPARATUS FOR PROVIDING ONLINE GAME QUEST

      
Numéro d'application KR2013000732
Numéro de publication 2013/118993
Statut Délivré - en vigueur
Date de dépôt 2013-01-30
Date de publication 2013-08-15
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Sung Je

Abrégé

Provided is a technology of online game that provides a quest, in which a virtual enemy character operated by a user to deal with characters of other users is operated as a quest character in a gaming environment of an existing online game, thus providing a quest for dealing with the characters of other users and increasing not only the interest of the user performing the quest but also the interest of other users dealing with the virtual enemy character operated by said user. A method for providing an online game quest according to one embodiment of the present invention comprises: a step of enabling a quest providing apparatus to receive and analyze user information when a user terminal is connected to an online game; a step of determining, based on the analyzed user information, whether a user to be provided with a quest; a step of providing, if it is determined that the user is to be provided with a quest, a quest in which the user operates a virtual enemy character as a quest character in an online game environment to contend for victory with the characters of other users; a step of providing a quest character to the user upon receipt of a quest accept signal from the user terminal, receiving information about the operation of the quest character from the user terminal, and proceeding with the quest; and a step of analyzing the progress of the quest and providing compensation to a user who has performed the quest when the quest reaches a preset quest accomplishment level.

Classes IPC  ?

21.

METHOD OF PREVENTING MEMORY TAMPERING, AND CLIENT TERMINAL

      
Numéro d'application KR2013000002
Numéro de publication 2013/103233
Statut Délivré - en vigueur
Date de dépôt 2013-01-02
Date de publication 2013-07-11
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Choi, Myoungkyu

Abrégé

The present invention relates to a method of preventing memory tampering that finds tampered functions to prevent hacking that attempts to tamper with a memory and achieve unfair gain, and a computer-readable recording medium.

Classes IPC  ?

  • G06F 12/14 - Protection contre l'utilisation non autorisée de mémoire

22.

METHOD, GAME SERVER, RECORDING MEDIUM, AND GAME DEVICE FOR PROVIDING SPORTS GAME

      
Numéro d'application KR2011010211
Numéro de publication 2013/100220
Statut Délivré - en vigueur
Date de dépôt 2011-12-28
Date de publication 2013-07-04
Propriétaire
  • NEOWIZ GAMES CORPORATION (République de Corée)
  • WISECAT CO., LTD. (République de Corée)
Inventeur(s)
  • Seo, Ho Sung
  • Lee, Yun Ho

Abrégé

The present invention relates to a sports game and, particularly, to a method, game server, recording medium, and game device for providing a sports game having a scouting function.

Classes IPC  ?

23.

METHOD, GAME SERVER, RECORDING MEDIUM, AND GAME DEVICE FOR PROVIDING SPORTS GAME

      
Numéro d'application KR2011010212
Numéro de publication 2013/100221
Statut Délivré - en vigueur
Date de dépôt 2011-12-28
Date de publication 2013-07-04
Propriétaire
  • NEOWIZ GAMES CORPORATION (République de Corée)
  • WISECAT CO.,LTD. (République de Corée)
Inventeur(s)
  • Seo, Ho Sung
  • Lee, Yun Ho

Abrégé

The present invention relates to a sports game and, particularly, to a method, game server, recording medium, and game device for providing a sports game having a free agent market function.

Classes IPC  ?

24.

CAPSULE LOTTERY SERVER AND ONLINE CAPSULE LOTTERY METHOD BASED ON A FIXED PROBABILITY

      
Numéro d'application KR2012009809
Numéro de publication 2013/100359
Statut Délivré - en vigueur
Date de dépôt 2012-11-20
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kim, Woohyun

Abrégé

The present invention relates to a capsule lottery server and to an online capsule lottery method based on a fixed probability, and in particular to a capsule lottery server and to an online capsule lottery method based on a fixed probability wherein a user who wins a basic item is compensated when the number of capsules in the capsule lottery is large. As the number of capsules becomes smaller, the lottery winning probability for each basic item is correspondingly reduced and the lottery winning probability of a representative item is increased. Accordingly, user participation in the entire capsule lottery process can be induced, and an equal lottery winning probability can be provided to each user.

Classes IPC  ?

  • G06Q 30/02 - Marketing, p.ex. études et analyse de marchés, prospection, promotions, publicité, établissement du profil des acheteurs, gestion ou fidélisation de clientèle; Estimation ou détermination des prix

25.

METHOD FOR PROVIDING USER SELECTABLE ITEMS, ITEM PROVIDING DEVICE, AND RECORDING MEDIUM

      
Numéro d'application KR2012009823
Numéro de publication 2013/100360
Statut Délivré - en vigueur
Date de dépôt 2012-11-20
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Minju
  • Lee, Yongkyu

Abrégé

The present invention relates to the providing of game items. In particular, a user can select a specific item to match the selected item to a capsule, obtain a corresponding item through a constant probability via a capsule machine, and variably set the lottery winning probability according to the selected item.

Classes IPC  ?

26.

METHOD AND APPARATUS FOR PROCESSING DOCUMENT IN A WEBPAGE

      
Numéro d'application KR2012010128
Numéro de publication 2013/100398
Statut Délivré - en vigueur
Date de dépôt 2012-11-28
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kim, Tae Woo

Abrégé

The present invention relates to a technology for confirming and customizing main content in a webpage by using a small network terminal. The method for processing a document in a webpage according to an embodiment of the present invention includes the steps of: an apparatus for processing a webpage document outputting a body of text selection menu as a menu capable of inputting an input enabling content corresponding to the body of text to be displayed on a displaying unit when a webpage in which a document including the body of text is displayed is output to the displaying unit in a terminal; extracting the body of text from the webpage according to a preset condition when a selection input for the body of text selection menu is received from input means in the terminal; extracting setting information pre-stored in the terminal by an input from a user for a body of text displaying format when the content corresponding to the body of text is displayed in a body of text screen; and outputting a body of text screen to which the setting information is applied on the display unit.

Classes IPC  ?

  • G06F 17/21 - Traitement de texte
  • G06F 3/14 - Sortie numérique vers un dispositif de visualisation

27.

CLIENT TERMINAL, MONITORING SERVER, AND METHOD OF PREVENTING MONITORED AREA FROM BECOMING ALTERED

      
Numéro d'application KR2012011094
Numéro de publication 2013/100476
Statut Délivré - en vigueur
Date de dépôt 2012-12-18
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Ju, Sang Hyun

Abrégé

The present invention relates to a client terminal that compares information provided from a monitoring server with real data to determine whether a memory or a file has been altered, a monitoring server that provides information for determining whether the memory or the file has been altered, to the client terminal, and a method that is carried out by the client terminal and the monitoring server.

Classes IPC  ?

  • G06F 21/00 - Dispositions de sécurité pour protéger les calculateurs, leurs composants, les programmes ou les données contre une activité non autorisée
  • G06F 11/30 - Surveillance du fonctionnement

28.

GAME SERVER AND METHOD OF CHANGING GAME ITEMS FOR SAME

      
Numéro d'application KR2012009808
Numéro de publication 2013/100358
Statut Délivré - en vigueur
Date de dépôt 2012-11-20
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Joo, Jinha

Abrégé

The present invention relates to a game server and a method of changing game items for same and more particularly, to a game server and method of changing game items for same that may induce a user to buy by selling permanent items and provide profits to a game company by inducing the user to change a permanent item to a temporary item through a given reward.

Classes IPC  ?

29.

METHOD AND SERVER FOR PROVIDING A SOCIAL NETWORK SERVICE IN AN ONLINE GAME

      
Numéro d'application KR2012010036
Numéro de publication 2013/100383
Statut Délivré - en vigueur
Date de dépôt 2012-11-26
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Min Ju
  • Lee, Yong Kyu

Abrégé

A new form of enjoyment is provided for a game user who can easily and intuitively check other users registered as friends of the user. The method for providing a social network service in an online game according to one embodiment of the present invention comprises the steps of: using the social network service providing server of an online game to select a list of other users who are registered on a game portal site, which is a site that can provide at least one game play to users connecting through a network, and who are set as friends of the user from a database that manages information on the users; categorizing the other users included in the selected list into each group corresponding to one or more games according to whether each game is being used; setting an area to be allocated to each group on a screen for displaying a list of other users; and controlling the display of user icons so that state information on the use of a game by the other users categorized into groups corresponding to each region can be checked for each set region.

Classes IPC  ?

30.

CAPSULE LOTTERY SERVER AND CAPSULE LOTTERY METHOD CAPABLE OF SETTING THE LOTTERY PREMIUM

      
Numéro d'application KR2012010107
Numéro de publication 2013/100396
Statut Délivré - en vigueur
Date de dépôt 2012-11-27
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Ko, Sungjin

Abrégé

The present invention relates to a capsule lottery server and to a capsule lottery method capable of setting the lottery premium and, more particularly, to a capsule lottery server and a capsule lottery method capable of setting the lottery premium for allowing a user to include desired items in the lottery premium and to include the desired number of items in the lottery premium according to the number of coins bet. Accordingly, it can be expected that user satisfaction will be met by increasing the probability of a user winning a desired item, and an increase in sales can be promoted by enhancing the desire to buy an item.

Classes IPC  ?

  • G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet
  • G06Q 30/02 - Marketing, p.ex. études et analyse de marchés, prospection, promotions, publicité, établissement du profil des acheteurs, gestion ou fidélisation de clientèle; Estimation ou détermination des prix

31.

ITEM RAFFLE SERVER AND METHOD FOR RAFFLING OFF LOTTERY ITEMS WITH DIFFERENTIATED PRICES

      
Numéro d'application KR2012010108
Numéro de publication 2013/100397
Statut Délivré - en vigueur
Date de dépôt 2012-11-27
Date de publication 2013-07-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Ahn, Byeongcheon

Abrégé

The present invention relates to an item raffle server and method for raffling off items with differentiated prices, and more specifically, to an item raffle server and method for raffling off lottery items with differentiated prices, wherein lottery items have different prices according to the values of the lottery items, and after a user wins a lottery item, the user can pay for the winning lottery item at a differentiated price, thereby inducing users to purchase the lottery items.

Classes IPC  ?

  • G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet

32.

METHOD, SERVER AND RECORDING MEDIUM FOR PROVIDING ITEM ENHANCEMENT SERVICE

      
Numéro d'application KR2012009822
Numéro de publication 2013/085172
Statut Délivré - en vigueur
Date de dépôt 2012-11-20
Date de publication 2013-06-13
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Inhoon

Abrégé

The present invention relates to game provision technology, and more specifically, to a method, a server, a terminal, and a recording medium for providing an item enhancement service capable of further achieving additional item enhancement according to a user's request after achieving item enhancement once.

Classes IPC  ?

33.

METHOD, SERVER, AND TERMINAL FOR PROVIDING BASEBALL GAMES

      
Numéro d'application KR2012009807
Numéro de publication 2013/085169
Statut Délivré - en vigueur
Date de dépôt 2012-11-20
Date de publication 2013-06-13
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Woojin

Abrégé

The present invention relates to a technique for providing baseball games. The present invention provides a method for providing baseball games by a server comprising: the pitching control step of controlling the movement of a baseball image to be displayed on a game screen of the a terminal according to the received pitch event generation signal if receiving a pitch event generation signal of a pitcher character from the terminal; the pitch result calculation step of calculating the ratio of the number of pitches, which is the execution number of the pitch event according to the pitch event generation signal, to the number of strikes and the number of balls determined by a pitch result; and the ball control controlling step of controlling the control of the ball previously assigned to the pitcher character according to the calculated ratio.

Classes IPC  ?

34.

METHOD, SERVER, TERMINAL AND RECORDING MEDIUM FOR PROVIDING AUTHENTICATION PROCESSING

      
Numéro d'application KR2012010106
Numéro de publication 2013/085204
Statut Délivré - en vigueur
Date de dépôt 2012-11-27
Date de publication 2013-06-13
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kim, Jayon

Abrégé

The present invention relates to a technique of providing authentication processing, and more specifically, to a technique of safely inputting authentication information against hacking programs, such as a keylog, clickscreenshot, and the like, and performing authentication processing by using the authentication information.

Classes IPC  ?

  • H04L 9/32 - Dispositions pour les communications secrètes ou protégées comprenant des moyens pour vérifier l'identité ou l'autorisation d'un utilisateur du système
  • H04W 12/08 - Sécurité d'accès
  • H04W 12/06 - Authentification

35.

METHOD AND SERVER FOR PROVIDING CHARACTER UPGRADE SERVICE

      
Numéro d'application KR2012009821
Numéro de publication 2013/081326
Statut Délivré - en vigueur
Date de dépôt 2012-11-20
Date de publication 2013-06-06
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Ahn, Heekyung

Abrégé

The present invention relates to game technology, and more specifically, to a method and server for providing a character upgrade service, whereby a character upgrade desire of a user is satisfied by providing the character upgrade service for a character in a game as an event.

Classes IPC  ?

36.

SERVER AND METHOD FOR PROVIDING COMPETITION GAMES

      
Numéro d'application KR2012008414
Numéro de publication 2013/077548
Statut Délivré - en vigueur
Date de dépôt 2012-10-16
Date de publication 2013-05-30
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Jeong, Jaehun

Abrégé

The present invention relates to a game technique. More specifically, the present invention relates to a game server and a game method for setting unequal game conditions for a game and setting a different number of players participating in each team so as to compensate for the inequality.

Classes IPC  ?

37.

METHOD, SERVER, TERMINAL, AND RECORDING MEDIUM FOR SIMULATING A BASEBALL GAME

      
Numéro d'application KR2012008422
Numéro de publication 2013/077550
Statut Délivré - en vigueur
Date de dépôt 2012-10-16
Date de publication 2013-05-30
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Woojin

Abrégé

The present invention relates to a baseball game simulation, and more particularly, to a method, server, terminal, and recording medium for simulating a baseball game which inform the user of what portion of the bat the baseball has struck after the user hits the ball through the manipulation of a batter character, provides notice of whether the user has manipulated the batter character incorrectly, provides information on how to change the manipulation technique if the batting has been incorrectly performed, and provides the opportunity to improve the manipulation skill.

Classes IPC  ?

38.

METHOD FOR PROVIDING GAME USING ITEMS, GAME SERVER, TERMINAL, AND RECORDING MEDIUM

      
Numéro d'application KR2012008731
Numéro de publication 2013/077560
Statut Délivré - en vigueur
Date de dépôt 2012-10-24
Date de publication 2013-05-30
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Jin, Seunghyun

Abrégé

The present invention relates to a game technique, and more specifically, to a method for providing a game using items, a game server, a terminal, and a recording medium, wherein a plurality of capsule machines including a plurality of capsules are provided to a user and items can be acquired from each of the plurality of the capsule machines, so that the user can feel anticipation, be interested, and find enjoyment in acquiring the items.

Classes IPC  ?

39.

METHOD AND SYSTEM FOR PROVIDING INTERNET GAME SERVICE ENABLING QUICK ROOM GENERATION AND ENTRANCE

      
Numéro d'application KR2012008809
Numéro de publication 2013/069911
Statut Délivré - en vigueur
Date de dépôt 2012-10-25
Date de publication 2013-05-16
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Moon Il

Abrégé

Provided is an internet game service enabling quick generation of and entrance into a room so as to increase interest in a game by allowing a user to generate or enter a game room that matches an entrance mode desired by the user. A method for providing the internet game service enabling quick generation of and entrance into the room, according to one embodiment of the present invention, is provided through an internet game service system comprising a game server having a plurality of channels to provide the game service, and a plurality of user terminals which access the game server through the Internet, and comprises the steps of: one or more user terminal activating a game client program and accessing the game server; selecting one or more entrance conditions that are provided by the game server; searching for a plurality of game rooms in accordance with the entrance condition that is selected; allowing entrance into a game room when the game room that matches the entrance condition exists; allowing entrance into newly generated game room when the game room that matches the entrance condition does not exist; and starting the game in the game room into which entrance is allowed.

Classes IPC  ?

40.

METHOD AND SYSTEM FOR MATCHING USERS IN INTERNET GAME

      
Numéro d'application KR2012008810
Numéro de publication 2013/069912
Statut Délivré - en vigueur
Date de dépôt 2012-10-25
Date de publication 2013-05-16
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Moon Il

Abrégé

Provided are a method, a system, and a recording medium for matching users in an Internet game, which allows users to directly enter a game room of a level appropriate to each of the users so as to increase interest in the game. A method for matching the users in the Internet game, according to the present invention, uses an Internet game service system that comprises a game server for providing a game service without distinguishing channels and a plurality of user terminals that access the game server through the Internet, and comprises the steps of: one or more user terminals accessing the game server by actuating a game client; the user selecting a user matching option from a plurality of entrance options that are provided by the game server; calculating a score of the user by using a plurality of factors that are predetermined when the user matching option is activated; calculating a score of each of the game rooms from a plurality of game rooms that are established on the game server by using a plurality of factors, and searching for a game room having the game room score that is calculated and matches the score of the user; allowing entrance into the game room that is matched when the game room having the game room score that is calculated and matches the score of the user exists; and starting the game in the game room to which entrance is allowed.

Classes IPC  ?

41.

APPARATUS AND METHOD FOR PRODUCING A GAME EVENT EFFECT

      
Numéro d'application KR2012007516
Numéro de publication 2013/065948
Statut Délivré - en vigueur
Date de dépôt 2012-09-20
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Park, Min Geun

Abrégé

The present invention relates to a technology for increasing user interest in a game and sharing play results with other users. According to one embodiment of the present invention, the method for producing a game event effect includes the steps of: receiving selection information on an event for which event effect content is to be produced when an event displayed in a list of possibly occurring events occurs during the execution of a game; creating the event effect content according to the input from a user's terminal for a producing tool provided to enable the event effect content to be produced by the user's terminal; and storing the created event effect content to the game content on the user's terminal.

Classes IPC  ?

42.

METHOD AND SYSTEM FOR CONTROLLING TEAM PLAY IN AN ONLINE GAME

      
Numéro d'application KR2012007638
Numéro de publication 2013/065949
Statut Délivré - en vigueur
Date de dépôt 2012-09-24
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Min Ju
  • Lee, Yong Kyu

Abrégé

The present invention relates to a technology to support motivated and efficient cooperative play when users take part in cooperative play in an online game. The method for controlling team play in an online game according to one embodiment of the present invention is characterized in that a team play control system for an online game performing the method for controlling team play in the online game includes, during team play, as many users as the number of already-organized users from among online game users to prepare the team play, and a character of at least one user from among the characters of users belonging to the team play distributes at least a portion of the contents obtained from playing a game to a character of another user belonging to the team play, for a predefined, sustained period.

Classes IPC  ?

43.

METHOD, SERVER, TERMINAL, AND RECORDING MEDIUM FOR PROVIDING A SPORTS GAME

      
Numéro d'application KR2012008292
Numéro de publication 2013/065963
Statut Délivré - en vigueur
Date de dépôt 2012-10-12
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kim, Dongjin

Abrégé

The present invention relates to a game technology, and more specifically to a method, server, terminal, and recording medium for providing a sports game which provides a function with which a user can scout a player character in order to increase the strength of a team which is formed or is to be newly formed by a user in a sports game, thereby inducing more enjoyment in the sports game for the user.

Classes IPC  ?

44.

METHOD, GAME SERVER, TERMINAL, AND RECORDING MEDIUM FOR PROVIDING VIRTUAL SPACE GENERATION FUNCTION IN GAME

      
Numéro d'application KR2012008293
Numéro de publication 2013/065964
Statut Délivré - en vigueur
Date de dépôt 2012-10-12
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Insoo

Abrégé

The present invention relates to a technique for providing a virtual space generation function in a game, wherein game landscape data, which corresponds to the size of a virtual space that is predetermined on an existing game map, is extracted, virtual space data is generated on the basis of the game landscape data that is extracted, and a game screen on which the virtual space is displayed is configured on the basis of the virtual space data that is generated.

Classes IPC  ?

45.

GAME SERVER, METHOD, TERMINAL, AND RECORDING MEDIUM PROVIDING ACCESS LIMITATION FUNCTION BETWEEN CHARACTERS IN GAME

      
Numéro d'application KR2012008294
Numéro de publication 2013/065965
Statut Délivré - en vigueur
Date de dépôt 2012-10-12
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Lee, Insoo

Abrégé

The present invention relates to a technique for providing an access limitation function between characters, wherein an access limitation request, which limits access on a virtual space inside a game between a first character that corresponds to user information of a first user and a second character that corresponds to user information of a second user, is received from a terminal of the first user, access limitation in the game between the first and second characters is determined according to the access limitation request, and movement of the first and second characters on the virtual space inside the game is limited on the basis of location information of the first and second characters on the virtual space inside the game, when the decision to limit access is made.

Classes IPC  ?

46.

METHOD, SYSTEM, AND RECORDING MEDIUM FOR PROVIDING POKER GAME USING BETTING INFORMATION ITEM

      
Numéro d'application KR2012008359
Numéro de publication 2013/065967
Statut Délivré - en vigueur
Date de dépôt 2012-10-15
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Park, Byung Do

Abrégé

The present invention relates to a method, a system, and a recording medium for providing a poker game using a betting information item, and the method for providing the poker game, which is carried out by a game server, comprises the steps of: (a) receiving betting requests from each of a plurality of players who enter a game room established online to play the poker game; (b) saving betting information on a betting type or the number of bets made with respect to the betting request that is received; (c) searching whether one player from the plurality of players possesses the betting information item in accordance with a usage request for the betting information item by the one player; and (d) providing betting information of another player participating in the game to the player in possession of the betting information item, when the betting information item that is searched in step (c) is present, thereby further engaging the players in the game by applying an item which provides betting information related to the psychology or betting pattern of the other players in the poker game.

Classes IPC  ?

  • G06Q 50/34 - Mises ou paris sportifs, p.ex. paris sur Internet

47.

METHOD FOR MANAGING GAME ROOM, DEVICE FOR MANAGING GAME ROOM, RECORDING MEDIUM FOR SAME, SYSTEM FOR PROVIDING GAME COMPRISING DEVICE FOR MANAGING GAME ROOM

      
Numéro d'application KR2012008505
Numéro de publication 2013/065973
Statut Délivré - en vigueur
Date de dépôt 2012-10-18
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Park, Byung Do

Abrégé

The present invention relates to a method for managing a game room, a device for managing the game room, a recording medium for same, and a system for providing the game comprising the device for managing the game room. The method for managing the game room, which is carried out by the device for managing the game room, comprises the steps of: (a) providing on an interface screen a list of a general room, which is a general game room, so that a player connected to the system for providing the game through a network can select a game room of choice for participation; (b) connecting the player to a random channel by means of the player authenticating through a display portion, which is provided with the list of the general room; (c) determining a random room, which is a random game room, so that the player who is connected via the random channel can play the game; and (d) engaging the player in the random room that is determined, thereby preventing damage due to fraudulent play in a game room by stopping players who know each other from entering the same game room by means of the random room, which is randomly selected, created, or entered, regardless of the choice made by the players.

Classes IPC  ?

48.

METHOD, SYSTEM, AND RECORDING MEDIUM FOR PROVIDING GO-STOP GAME USING GAME ORDER ITEM

      
Numéro d'application KR2012008407
Numéro de publication 2013/065968
Statut Délivré - en vigueur
Date de dépôt 2012-10-16
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Park, Byung Do

Abrégé

The present invention relates to a method, a system, and a recording medium for providing a Go-Stop game using a game order item, and the method for providing the Go-Stop game, which is carried out by a game server, comprises the steps of: (a) providing to a plurality of players a game screen for deciding a first game order; (b) searching whether players in the second or later order of playing, from the first game order that is determined through the game screen, possess the game order item; (c) confirming whether the player possessing the game order item will use the game order item, when the game order item that is searched is present; and (d) providing to the plurality of players a game screen for determining a second game order, when the player in possession of the game order item uses the game order item, wherein the provision of an item that can reassign the game order, which is especially important in an online Go-Stop game, can evoke a unique type of fun and interesting experience to the players.

Classes IPC  ?

  • A63F 13/12 - comprenant une interaction entre plusieurs dispositifs de jeu, p.ex. systèmes de transmission ou de distribution

49.

METHOD, GAME SERVER, TERMINAL, AND RECORDING MEDIUM FOR PROVIDING A GAME USING AN ITEM

      
Numéro d'application KR2012008421
Numéro de publication 2013/065969
Statut Délivré - en vigueur
Date de dépôt 2012-10-16
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Yahng, Junyeong
  • Lee, Bomi

Abrégé

The present invention relates to a game technology and, more specifically, to a method, a game server, a terminal, and a recording medium for providing a game using an item, by which a user can experience anticipation, curiosity, and fun due to item acquisition by enabling the user to acquire an item in a manner where the user does not know which item is acquired.

Classes IPC  ?

50.

METHOD, DEVICE, AND RECORDING MEDIUM FOR MANAGING GAME ROOM FOR WAITING LIST

      
Numéro d'application KR2012008450
Numéro de publication 2013/065970
Statut Délivré - en vigueur
Date de dépôt 2012-10-17
Date de publication 2013-05-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Park, Byung Do

Abrégé

The present invention relates to a method, a device, and a recording medium for managing a game room for a waiting list, and to a system for providing a game comprising a device for managing the game room for the waiting list, and the device for managing the game room for the waiting list comprises the steps of: (a) managing a plurality of game rooms so that players can participate in a game; (b) searching for the number of people on the waiting list in a waiting room for participating in the game in the game room; and (c) generating a waiting list game room for the people on the waiting list when the number of people on the waiting list reaches a prescribed number for the game, thereby significantly reducing waiting time for users participating in the game by generating the game room (waiting list game room) for the users on the waiting list for participating in the game room, which allows a plurality of users to participate in an online game.

Classes IPC  ?

51.

PITCHING METHOD AND SYSTEM FOR BASEBALL

      
Numéro d'application KR2012007459
Numéro de publication 2013/055045
Statut Délivré - en vigueur
Date de dépôt 2012-09-18
Date de publication 2013-04-18
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Lee, Yun Ho
  • Lee, Kang Seok
  • Hwang, Chang Yeon
  • Myung, Jae Hoon
  • Hwang, In Suk
  • Lee, Yong Woon
  • Lee, Min Kyung
  • Seok, Geun Deok
  • Lee, Joon Yong
  • Jang, Hong Tak

Abrégé

Provided is a novel method for a pitching method for baseball to users, thereby providing a technique capable of increasing the loyalty of users with respect to baseball. According to one embodiment of the present invention, the pitching method of baseball comprises the following steps: receiving the touch input of a user with respect to any one among touch regions set for one or more pitch icons displayed on a touch screen of a portable terminal so as to select a pitch; determining the location at which a pitch icon, touched and dragged by a user, corresponds to the region dropped by the release of touch input, among pitching location regions displayed on the touch screen, as a pitch location; sensing the touch input of a user for a first location among a pitching command input region displayed on the touch screen; and carrying out pitching toward the pitching location with a probability of a ball speed and a ball control set according to at least one between a pitcher character and a pitch if it is sensed that the touch input of a user is moved to a second location spaced from a first location while maintaining the touched state, and then the touch input of a user is released at the second location.

Classes IPC  ?

52.

METHOD AND SYSTEM FOR BATTING IN BASEBALL GAME

      
Numéro d'application KR2012007444
Numéro de publication 2013/051798
Statut Délivré - en vigueur
Date de dépôt 2012-09-18
Date de publication 2013-04-11
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Lee, Yun Ho
  • Lee, Kang Seok

Abrégé

Provided is a technique for increasing user interest and game loyalty by using a gyro sensor and a touchscreen of a mobile terminal. A method for batting in a baseball game, according to one embodiment of the present invention, comprises the steps of: changing the position of an image for controlling a batting position that is displayed on one portion of the touchscreen by using sensing data, which is detected by the gyro sensor that is installed on the mobile terminal by means of the movement of the mobile terminal; detecting touch input with respect to the area of an image for inputting a batting command that is displayed on the one portion of the touchscreen; confirming the position of the image for controlling the batting position when the touch input is detected; detecting a second position from which touch is released after the touch input is dragged from a first position from which the touch input has been detected; and performing the batting in accordance with predetermined batting-related abilities of a batter character when the second position is detected.

Classes IPC  ?

  • G06Q 50/10 - Services
  • G06F 3/041 - Numériseurs, p.ex. pour des écrans ou des pavés tactiles, caractérisés par les moyens de transduction
  • G06Q 50/30 - Transport; Communications

53.

METHOD AND SYSTEM FOR PITCHING IN BASEBALL GAME

      
Numéro d'application KR2012007443
Numéro de publication 2013/051797
Statut Délivré - en vigueur
Date de dépôt 2012-09-18
Date de publication 2013-04-11
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Lee, Yun Ho
  • Lee, Kang Seok

Abrégé

Provided is a technique for increasing interest in a baseball game by providing to a user a convenient and thrilling pitching method. The method for pitching in a baseball game, according to one embodiment of the present invention, comprises the steps of: deciding, as a pitching position, a first position from which a touch input from a user is detected, when the touch input on a portion of a pitching area provided on a touch screen of a mobile terminal is received; outputting, on the touch screen, patterns that are set differently to each of one or more pitch types, which are set to respective pitcher characters, when the touch input is detected; setting, as a pitch type of the current pitch, the pitch type which matches a pattern input formed by moving from the first position to a second position from which the touch input is released, and which matches one pattern from the patterns that have been set; and inputting, to a module for managing the execution of game content, a pitch command for executing a pitch of the pitch type that has been set to the decided pitching position, after the step of setting.

Classes IPC  ?

  • G06Q 50/10 - Services
  • G06F 3/041 - Numériseurs, p.ex. pour des écrans ou des pavés tactiles, caractérisés par les moyens de transduction

54.

METHOD AND APPARATUS FOR DRAWING ITEM IN ONLINE GAME

      
Numéro d'application KR2012001723
Numéro de publication 2013/042848
Statut Délivré - en vigueur
Date de dépôt 2012-03-09
Date de publication 2013-03-28
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Jeon, Ha Woong

Abrégé

Provided is a technique for increasing interest of users in an item drawing service of an online game by reducing the difference between an expected probability of winning of the users and actual probability of winning an item draw. A method for drawing the item of the online game, according to one embodiment of the present invention, is a method for providing a first-place item that is selected according to a predetermined criteria, in accordance with use of an item raffle ticket for drawing the item in an item drawing system, and comprises the steps of: selecting a randomly selected ticket as a winning ticket of the first-place item from a plurality of item raffle tickets that belong to ticket groups, wherein the number of ticket groups that are generated is equal to the number of a plurality of first-place items; registering the first-place item to a database of the user, when the item raffle ticket is used by a terminal of the user and the item raffle ticket that is used is the winning ticket of the first-place item; and resetting a system when the winning tickets of the first-place item have been used in all of the ticket groups.

Classes IPC  ?

55.

METHOD AND APPARATUS FOR CONTROLLING ITEM-WINNING PROBABILITY IN ONLINE GAME

      
Numéro d'application KR2012001722
Numéro de publication 2013/042847
Statut Délivré - en vigueur
Date de dépôt 2012-03-09
Date de publication 2013-03-28
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Jeon, Ha Woong

Abrégé

Provided is a technique for increasing interest of a user in using an item raffle system and anticipation of winning a high-end item, thereby increasing usage of the item raffle system. A method for controlling item-winning of an online game, according to one embodiment of the present invention, is a method for providing a first-place item that is selected according to a predetermined criteria, by using an item-drawing capsule in the online game, and comprises the steps of: matching a first-place item to a randomly selected order from an order of capsule usage by at least one user terminal; detecting whether a change-of-order item is used from the user terminal; and randomly reselecting the order to which the first-place item is matched when usage of the change-of-order item is detected.

Classes IPC  ?

56.

GAME SERVER MANAGEMENT DEVICE AND SYSTEM

      
Numéro d'application KR2012006279
Numéro de publication 2013/032144
Statut Délivré - en vigueur
Date de dépôt 2012-08-08
Date de publication 2013-03-07
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kei, Dong Won

Abrégé

Provided are a game server managemnt device and system. The game server management device includes: an information collecting unit collecting monitoring information on at least one of a host agent and a game server from the host agent connected to the game server; an information searching unit transmitting the monitoring information, collected by the information collecting unit, to an administrator terminal; a control command analyzing unit receiving a control command on at least one of the host agent and the game server from the administrator terminal and a command transmitting unit transmitting the control command to the host agent.

Classes IPC  ?

57.

METHOD FOR DISTRIBUTING PATCH FILE AND DEVICE THEREOF

      
Numéro d'application KR2012003519
Numéro de publication 2013/022173
Statut Délivré - en vigueur
Date de dépôt 2012-05-04
Date de publication 2013-02-14
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Won Ki
  • Jang, Sung Gook
  • Yoo, Kwang Hee
  • Sung, Joo Hyun
  • Jin, Hye Jin
  • Lee, Yoon Hyung

Abrégé

Provided is a technique for improving transmission efficiency of patch files and providing convenience to users. A method of distributing patch files according to an embodiment of the present invention includes: searching for users that access clients to use a service that a server provides during a server check; inquiring whether to accept temporary downloading of patch files to the searched accessing users; transmitting the patch files to terminals of users who accept the temporary downloading; and distributing the patch files, which are stored in the terminals of the accepting users, to terminals of other users through a Peer to Peer (P2P) communication method, after the server check is completed.

Classes IPC  ?

  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes
  • G06Q 50/10 - Services

58.

METHOD FOR INSTALLING FILE BASED ON ONLINE AND DEVICE CONTROLLING THEREOF

      
Numéro d'application KR2012003521
Numéro de publication 2013/022174
Statut Délivré - en vigueur
Date de dépôt 2012-05-04
Date de publication 2013-02-14
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Won Ki
  • Jang, Sung Gook
  • Yoo, Kwang Hee
  • Sung, Joo Hyun
  • Jin, Hye Jin
  • Lee, Yoon Hyung

Abrégé

Provided is an online-based file installation method. The method includes: determining whether a backup file of a file requested for installation is stored in a storage space; installing the requested file by using the backup file when the backup file is stored in the storage space; receiving and installing the requested file through a direct communication with a server that stores the requested file or a Peer to Peer (P2P) communication when the backup file is not stored in the storage space; and storing a backup file of the file received completely in the storage space.

Classes IPC  ?

  • G06F 9/44 - Dispositions pour exécuter des programmes spécifiques
  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes

59.

METHOD AND DEVICE FOR CONTROLLING OUTER TRAFFIC OF LOCAL AREA NETWORK AND COMPUTER-READABLE RECORDING MEDIUM RECORDING PROGRAM EMBODYING THE METHOD

      
Numéro d'application KR2012004533
Numéro de publication 2013/022181
Statut Délivré - en vigueur
Date de dépôt 2012-06-08
Date de publication 2013-02-14
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Won Ki
  • Jang, Sung Gook
  • Yoo, Kwang Hee
  • Sung, Joo Hyun
  • Jin, Hye Jin
  • Lee, Yoon Hyung

Abrégé

Provided is an external traffic controlling method of a local area communication network. The method comprising: searching for other terminal connected to a user terminal that request a file via the local area communication network; and checking whether the requested file is in the other terminalsearched by searching for the other terminal and controlling the user terminal to receive the requested file from the other terminal if the requested file is in the other terminal.

Classes IPC  ?

  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes
  • H04L 29/02 - Commande de la communication; Traitement de la communication

60.

DEVICE AND METHOD FOR DISTRIBUTED CONTROL OF FILE DOWNLOADING NETWORK

      
Numéro d'application KR2012004534
Numéro de publication 2013/022182
Statut Délivré - en vigueur
Date de dépôt 2012-06-08
Date de publication 2013-02-14
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Won Ki
  • Jang, Sung Gook
  • Yoo, Kwang Hee
  • Sung, Joo Hyun
  • Jin, Hye Jin
  • Lee, Yoon Hyung

Abrégé

Provided is a file download network distribution controlling method. The method includes: loading by a distribution table management unit a network distribution table defining a ratio of a download amount using a connection with a download server network that supplies a file and a download amount using a P2P network with respect to a total download amount while the file is downloaded via a network; selecting by a network distribution controlling unit one the ratio stored in the network distribution table at each section that divides one period; and controlling by the network distribution controlling unit to download the file by distributing the download server network and the P2P network according to the selected ratio in order to connect to a user terminal.

Classes IPC  ?

  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes
  • H04L 29/02 - Commande de la communication; Traitement de la communication

61.

DEVICE AND METHOD FOR CONTROLLING NETWORK FOR DOWNLOADING FILE AND NETWORK SYSTEM THEREFOR

      
Numéro d'application KR2012004536
Numéro de publication 2013/022183
Statut Délivré - en vigueur
Date de dépôt 2012-06-08
Date de publication 2013-02-14
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Won Ki
  • Jang, Sung Gook
  • Yoo, Kwang Hee
  • Sung, Joo Hyun
  • Jin, Hye Jin
  • Lee, Yoon Hyung

Abrégé

Provided is a method of improving a user's service use and reducing server operating costs by guranteeing a minimum file download speed to a user. A network controlling device for downloading file includes: an access detecting unit for detecting an access of a user terminal to a P2P network in order to download a file; a speed measuring unit measuring a file download speed of the user terminal, which is detected by the access detecting unit, via the P2P network for a predetermined time after the file download starts; and a network connection controlling unit controlling the user terminal to access a network of a download server in order for the download server to directly transmit a file to the user terminal if the file download speed measured by the speed measuring unit is less than a critical speed.

Classes IPC  ?

  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes
  • H04L 29/02 - Commande de la communication; Traitement de la communication

62.

Miscellaneous Design

      
Numéro d'application 011529906
Statut Enregistrée
Date de dépôt 2013-01-30
Date d'enregistrement 2013-06-24
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Computer game program; computer software; downloadable computer software programs for playing interactive online computer games; downloadable computer software programs for playing interactive online video games; downloadable computer game programs via internet; software for consumer games (apparatus for-) adapted for use with an external display screen or monitor; downloadable computer game programs for wireless devices namely, mobile phone, smart phone and tablet computers; downloadable music files; and downloadable image files. Providing interactive online computer and video games for playing via a global computer network; games services provided on-line from a computer network; information services regarding game services provided on-line from a computer network; rental of game programs recorded in the cartridge or disks; providing electronic publications; entertainment services; and providing temporary use of non-downloadable computer games accessed and played via mobile and cellular phones and other wireless device \.

63.

RHYTHM GAME APPARATUS, GAME METHOD, AND RECORDING MEDIUM

      
Numéro d'application KR2011007075
Numéro de publication 2013/012126
Statut Délivré - en vigueur
Date de dépôt 2011-09-27
Date de publication 2013-01-24
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) O, Minhwan

Abrégé

Disclosed are a game apparatus, a game method, and a record medium, which allow a user to purchase a music file and game data used for a rhythm game only once so that purchase costs of the music file and the game data are reduced and the user can enjoy the rhythm game at a low cost.

Classes IPC  ?

  • G06Q 50/00 - Systèmes ou procédés spécialement adaptés à un secteur particulier d’activité économique, p.ex. aux services d’utilité publique ou au tourisme

64.

METHOD, TERMINAL, GAME SERVER, AND RECORDING MEDIUM FOR PROVIDING A BOARD GAME

      
Numéro d'application KR2012004384
Numéro de publication 2012/176999
Statut Délivré - en vigueur
Date de dépôt 2012-06-04
Date de publication 2012-12-27
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kwon, Junchol
  • Choi, Jinwon
  • Kang, Sunghak
  • Bae, Kirog
  • Choi, Yosup
  • Yang, Changsuk

Abrégé

The present invention relates to a board game technology, and to a method, terminal, game server, and recording medium for providing a board game that can provide a game screen of a player mode in which a player can focus on a game.

Classes IPC  ?

65.

DEVICE AND METHOD FOR EXECUTING TASK FILES IN A GAME SERVER

      
Numéro d'application KR2012004482
Numéro de publication 2012/173355
Statut Délivré - en vigueur
Date de dépôt 2012-06-07
Date de publication 2012-12-20
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Nam Hee
  • Choi, In Gon

Abrégé

Provided is a technique for executing and managing files, in which code may be freely edited during a task and communication may be freely made with other servers implemented with a variety of languages. The device for executing and managing task files in a game server according to one embodiment of the present invention is characterized by comprising: a scheduler implemented using an application programming language so as to transmit information on a task file to be processed; a script development module for storing a plurality of task files developed using a script language; and a script translation module for selecting a task file to be processed from the script development module using the information on the task file, and then returning to the scheduler a result executed by calling a function and a parameter in the source code of the selected task file.

Classes IPC  ?

  • G06F 9/44 - Dispositions pour exécuter des programmes spécifiques
  • G06F 9/45 - Compilation ou interprétation de langages de programmation évolués

66.

VIPERCIRCLE

      
Numéro d'application 011388337
Statut Enregistrée
Date de dépôt 2012-11-30
Date d'enregistrement 2013-04-30
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Computer game program; computer software; downloadable computer software programs for playing interactive online computer games; downloadable computer software programs for playing interactive online video games; downloadable computer game programs via internet; software for consumer games (apparatus for-) adapted for use with an external display screen or monitor; downloadable computer game programs for wireless devices namely, mobile phone, smart phone and tablet computers; downloadable music files; and downloadable image files. Providing interactive online computer and video games for playing via a global computer network; games services provided on-line from a computer network; information services regarding game services provided on-line from a computer network; rental of game programs recorded in the cartridge or disks; providing electronic publications; entertainment services; and providing temporary use of non-downloadable computer games accessed and played via mobile and cellular phones and other wireless device \.

67.

METHOD, APPARATUS AND RECODING MEDIUM FOR PROVIDING TOUCH GAME

      
Numéro d'application KR2012000009
Numéro de publication 2012/150755
Statut Délivré - en vigueur
Date de dépôt 2012-01-02
Date de publication 2012-11-08
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Shin, Bong Gun
  • O, Minhwan
  • Lee, Jun Seob
  • Baek, Seung Chul

Abrégé

The present invention relates to game technology, and more particularly, to a method, apparatus and recoding medium which provide various game screen configurations in accordance with touch-type games, and provide a touch game requesting various types of user control methods according to the various game screen configurations.

Classes IPC  ?

  • A63F 13/00 - Jeux vidéo, c. à d. jeux utilisant un affichage à plusieurs dimensions généré électroniquement
  • G06F 3/041 - Numériseurs, p.ex. pour des écrans ou des pavés tactiles, caractérisés par les moyens de transduction

68.

METHOD AND SERVER FOR PROVIDING A WEBPAGE

      
Numéro d'application KR2012000428
Numéro de publication 2012/141412
Statut Délivré - en vigueur
Date de dépôt 2012-01-18
Date de publication 2012-10-18
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Tae Yang
  • Lee, Yong Kyu
  • Park, Jin Ho
  • Hong, Jae Seok
  • Kim, Young Chai
  • Kim, Joung Kyun
  • Jung, Jong Hoon

Abrégé

The present invention relates to a web-related technology, and particularly, to a method and a server for providing a webpage, which reduce the amount of transmission via a network and the amount of data throughput performed by a server, thus more quickly providing a user with a webpage.

Classes IPC  ?

  • G06F 17/00 - TRAITEMENT ÉLECTRIQUE DE DONNÉES NUMÉRIQUES Équipement ou méthodes de traitement de données ou de calcul numérique, spécialement adaptés à des fonctions spécifiques
  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes
  • G06F 3/14 - Sortie numérique vers un dispositif de visualisation

69.

SERVER AND METHOD FOR MATCHING OPPONENTS BY USING REAL-TIME GAME RANKING

      
Numéro d'application KR2012002373
Numéro de publication 2012/138080
Statut Délivré - en vigueur
Date de dépôt 2012-03-30
Date de publication 2012-10-11
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Choi, Jong Yoon

Abrégé

The present invention relates to a server and method for matching opponents by using real-time game ranking, and particularly to a server and method whereby game record information on a user is collected from a game server to determine a game ranking, changed content is transmitted to other users having particular relationships with the user in real time, and opponents are automatically matched to recommend opponents who can help raise the game ranking of the user, based on the ranking. According to the present invention, a server for matching opponents by using real-time game ranking, comprises: a communication unit receiving the game record information from the game server; a ranking determination unit determining the game ranking of a first user by using the game record information; and a matching unit searching for a second user who meets matching conditions to match with the first user by using the game ranking.

Classes IPC  ?

70.

METHOD FOR PROVIDING A RHYTHM GAME, AND TERMINAL AND RECORDING MEDIUM THEREFOR

      
Numéro d'application KR2012000010
Numéro de publication 2012/134041
Statut Délivré - en vigueur
Date de dépôt 2012-01-02
Date de publication 2012-10-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Kim, Byoung Su
  • Lee, Won Man
  • Kim, Tae Woong
  • Kim, Min Young

Abrégé

The present invention relates to a rhythm game, and more particularly, to a method for providing a rhythm game comprising attack and defense mechanisms, and to a terminal and recording medium therefor.

Classes IPC  ?

71.

SERVER, TERMINAL, AND METHOD FOR RAISING THE EFFICIENCY OF CACHING IN A WEB ENVIRONMENT

      
Numéro d'application KR2012002369
Numéro de publication 2012/134216
Statut Délivré - en vigueur
Date de dépôt 2012-03-30
Date de publication 2012-10-04
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kim, Young Chai

Abrégé

The present invention relates to a server, a terminal, and a method for raising the efficiency of caching in a web environment, and particularly to a server, a terminal, and a method for determining whether caching is used or not by using a time stamp to decrease the number of transmissions of a file and to raise the efficiency of caching because, with regard to additional files generated by using a source file uploaded from a user terminal, it is possible to upload the source file later again in a web environment.

Classes IPC  ?

  • G06F 12/08 - Adressage ou affectation; Réadressage dans des systèmes de mémoires hiérarchiques, p.ex. des systèmes de mémoire virtuelle
  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes

72.

METHOD FOR GENERATING DATA FOR TRANSMISSION, AND SERVER FOR SAME

      
Numéro d'application KR2012001642
Numéro de publication 2012/121537
Statut Délivré - en vigueur
Date de dépôt 2012-03-07
Date de publication 2012-09-13
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s)
  • Shin, Byoung Joon
  • Choi, In Gon

Abrégé

The present invention relates to a method for generating data for transmission, and a server for same, and more particularly, to a method for generating data for transmission, which increases efficiency by transmitting only pure data during data transmission after recording additional information on data to be transmitted in an additional information file and sharing the additional information file in a server and a receiving terminal, and a server for same. For this, the method for generating data for transmission includes: generating an additional information file including recorded additional information on data; storing the additional information file; transmitting the additional information file to a receiving terminal that receives data; and generating data that are to be transmitted to the receiving terminal. Accordingly, since only pure data are transmitted during data transmission, the data transmission speed becomes faster.

Classes IPC  ?

  • H04L 12/56 - Systèmes de commutation par paquets
  • H04L 29/02 - Commande de la communication; Traitement de la communication
  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes

73.

SYSTEM, METHOD, AND COMPUTER-READABLE RECORDING MEDIUM FOR USER PREFERENCE ANALYSIS IN A WEB BROWSER

      
Numéro d'application KR2012001556
Numéro de publication 2012/118337
Statut Délivré - en vigueur
Date de dépôt 2012-02-29
Date de publication 2012-09-07
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kim, Young Chai

Abrégé

The present invention relates to a system and method for user preference analysis in a Web browser, and more particularly, to a system and method for user preference analysis in a Web browser which involves accessing, at preset time intervals, a uniform resource locator (URL) of a site to be analyzed, and capturing a screenshot so as to analyze a user preference, and which involve displaying the result of the user preference analysis together with the captured screenshot based on the user log information on the URL of the captured screenshot. To this end, a user preference analysis system in a Web browser according to the present invention comprises: an image capture unit, which accesses a preset uniform resource locator (URL) to capture a screenshot; a log information collecting unit which receives information on the user logging onto the URL from the Web browser of a user terminal; and a logging pattern providing unit which combines the captured screenshot and the log information to provide a logging pattern of users. Thus, the user preference analysis result may be easily and visually ascertained to provide convenience to an analyst.

Classes IPC  ?

  • G06F 17/00 - TRAITEMENT ÉLECTRIQUE DE DONNÉES NUMÉRIQUES Équipement ou méthodes de traitement de données ou de calcul numérique, spécialement adaptés à des fonctions spécifiques

74.

PACKET-DUMPING SYSTEM, AND MANAGEMENT TERMINAL AND METHOD

      
Numéro d'application KR2012001554
Numéro de publication 2012/118336
Statut Délivré - en vigueur
Date de dépôt 2012-02-29
Date de publication 2012-09-07
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Song, Ji Young

Abrégé

The present invention relates to a packet-dumping system, and to a management terminal and method. The packet-dumping system comprises: a communication unit which communicates with a client terminal and a service server; and a control unit which generates at least one function or method in a compiler so as to output a packet-dumping message obtained by monitoring a transceiving communication packet for communication with the service server during the interworking of the client terminal and the service server, and which generates an interface file in which the packet-dumping method is generated by the compiler.

Classes IPC  ?

  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes
  • G06F 9/45 - Compilation ou interprétation de langages de programmation évolués
  • H04L 12/24 - Dispositions pour la maintenance ou la gestion

75.

COMMUNICATION TERMINAL HAVING A FUNCTION FOR CONVERTING A COMMUNICATION NETWORK CONNECTION AND METHOD THEREOF, AND COMPUTER-READABLE MEDIUM

      
Numéro d'application KR2012000541
Numéro de publication 2012/102530
Statut Délivré - en vigueur
Date de dépôt 2012-01-20
Date de publication 2012-08-02
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Chang, Hyun Guk

Abrégé

The present invention relates to a communication terminal having a function of converting a communication network connection. More particularly, the present invention relates to a communition terminal having a function of converting a communication network connection, comprising: a communication network confirmation unit confirming the existence of a communication network which may be connected and the kind of the communication network which may be connected or a communication network which is being connected; a communication network selection unit selecting a particular communication network from among the communication networks which may be connected when a communication network conversion signal is generated; and a communication network connection unit connecting to the particular communication network selected from the communication networks which are being connected.

Classes IPC  ?

  • H04W 48/18 - Sélection d'un réseau ou d'un service de télécommunications
  • H04W 88/06 - Dispositifs terminaux adapté au fonctionnement dans des réseaux multiples, p.ex. terminaux multi-mode

76.

TERMINAL FOR PERFORMING BOTH PACKAGE FILE DOWNLOADING AND APPLICATION INSTALLATION, AND METHOD FOR SAME

      
Numéro d'application KR2011009796
Numéro de publication 2012/086985
Statut Délivré - en vigueur
Date de dépôt 2011-12-19
Date de publication 2012-06-28
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kei, Dong Won

Abrégé

The present invention relates to a terminal for performing both package file downloading and application installation, and a method for same, and more particularly, to a terminal for performing application installation while downloading a package file for application installation in order to install an application, and a method for same. To this end, the terminal for performing both package file downloading and application installation according to the present invention includes: a file requesting unit for requesting a package file to a server; a metadata unit for downloading metadata on the requested package file from the server; a partial data unit for downloading partial data on the package file; a download confirming unit for confirming whether the package file being downloaded is completely downloaded for each frame by using the metadata; and an installation unit for installing an application by using the frame of the package file.

Classes IPC  ?

  • G06F 9/44 - Dispositions pour exécuter des programmes spécifiques
  • G06F 15/16 - Associations de plusieurs calculateurs numériques comportant chacun au moins une unité arithmétique, une unité programme et un registre, p.ex. pour le traitement simultané de plusieurs programmes
  • H04B 1/40 - Circuits

77.

SYSTEM, TERMINAL AND METHOD FOR INSTALLING AN APPLICATION USING A PACKAGE FILE, AND SERVER FOR GENERATING THE PACKAGE FILE

      
Numéro d'application KR2011009715
Numéro de publication 2012/081930
Statut Délivré - en vigueur
Date de dépôt 2011-12-16
Date de publication 2012-06-21
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Inventeur(s) Kei, Dong Won

Abrégé

The present invention relates to a server for generating a package file and to a terminal and a method for installing an application using the package file. More particularly, the present invention relates to a server for generating a package file, wherein the server generates a package file having a function in addition to a basic application installation function, executes the package file in a user mode and installs an application using the package file in a manager mode. The present invention also relates to a terminal and method for installing an application using the package file. To this end, the terminal for installing an application using a package file according to the present invention comprises: an installation preparation unit which prepares the execution of an application installation program using the package file; and an installation completion unit which executes the application installation program to complete installation of the application, wherein the package file includes information on the execution of the package file and information on the installation of the application.

Classes IPC  ?

  • G06F 9/44 - Dispositions pour exécuter des programmes spécifiques

78.

GoldenChip Poker

      
Numéro d'application 010664531
Statut Enregistrée
Date de dépôt 2012-02-22
Date d'enregistrement 2012-07-03
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Recorded computer game programs; downloadable computer game programs; downloadable game software. Providing on-line computer games; electronic games services provided via the internet.

79.

GoldenChip Poker

      
Numéro d'application 010664902
Statut Enregistrée
Date de dépôt 2012-02-22
Date d'enregistrement 2012-07-03
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Recorded computer game programs; downloadable computer game programs; downloadable game software. Providing on-line computer games; electronic games services provided via the internet.

80.

CRAZY PARKING

      
Numéro d'application 010538304
Statut Enregistrée
Date de dépôt 2012-01-03
Date d'enregistrement 2012-05-16
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

computer-gaming software [recorded]; downloadable computer game software via a global computer network and wireless devices; video game cartridges and discs; computer software, namely, downloadable computer software programs for playing interactive online computer games and video games; electronic game programs. entertainment in the nature of providing an on-line electronic game; entertainment services, namely, providing online video games; entertainment services, namely, providing temporary use of non-downloadable computer games accessed and played via mobile and cellular phones and other wireless devices.

81.

EPICUS INCOGNITUS

      
Numéro d'application 010489094
Statut Enregistrée
Date de dépôt 2011-12-13
Date d'enregistrement 2012-04-25
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Recorded computer game programs; downloadable computer game programs; downloadable game software. Providing on-line computer games; electronic games services provided via the internet.

82.

EIN

      
Numéro d'application 010489151
Statut Enregistrée
Date de dépôt 2011-12-13
Date d'enregistrement 2012-04-25
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Recorded computer game programs; downloadable computer game programs; downloadable game software. Providing on-line computer games; electronic games services provided via the internet.

83.

DJMAX

      
Numéro de série 77705649
Statut Enregistrée
Date de dépôt 2009-04-02
Date d'enregistrement 2010-06-29
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

Computer game software and programs for hand-held video game machine, [ Computer game software and programs for mobile phones and communication devices, ] Cartridges and cassettes for use with hand-held video game machine, Video game software, Video game programs, Computer game programs, Electronic game programs, [ Video game controllers, ] Pre-recorded magnetic tapes, Disks, CD's, DVD's featuring music

84.

DJMAX TECHNIKA

      
Numéro de série 77705666
Statut Enregistrée
Date de dépôt 2009-04-02
Date d'enregistrement 2013-09-10
Propriétaire NEOWIZ GAMES CORPORATION (République de Corée)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

Computer game software and programs for hand-held video game machine, Computer game software and programs for mobile phones and communication devices, Video game software, Video game programs, Computer game programs, Electronic game programs

85.

S4 LEAGUE

      
Numéro d'application 007055429
Statut Enregistrée
Date de dépôt 2008-07-10
Date d'enregistrement 2009-03-12
Propriétaire Neowiz Games Corporation (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Computer software, namely, downloadable computer software programs for playing interactive online computer games and video games; computer software for use in downloading music, sound recordings, and video recordings; computer software for use in providing online chat services and online electronic bulletin boards on the subject of music, videos, and the entertainment industry; musical sound recordings; musical video recordings; computer software for use in authoring, downloading, transmitting, receiving, editing, extracting, encoding, decoding, programming, playing, storing and organizing music and entertainment-related audio, video, text and multimedia entertainment content; computer games software. Entertainment services, namely providing non-downloadable interactive online computer and video games for playing via a global computer network; entertainment services, namely providing online interactive amusement facilities, to enable users to download audio, video, text and other multimedia content, including music, concerts, videos, radio, television, news, sports, games, computer and video games, cultural events, and other entertainment-related programs via a global computer network; providing ongoing entertainment and music programming on a global computer network; entertainment services, namely providing multimedia entertainment content, namely music, concerts, videos, radio, television, entertainment and sports news, sports, games, computer and video games, cultural events, and other entertainment-related programs, to users of communications networks, or electronic or communications hardware.

86.

S4 LEAGUE

      
Numéro d'application 007055437
Statut Enregistrée
Date de dépôt 2008-07-10
Date d'enregistrement 2009-03-11
Propriétaire Neowiz Games Corporation (République de Corée)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

Computer software, namely, downloadable computer software programs for playing interactive online computer games and video games; computer software for use in downloading music, sound recordings, and video recordings; computer software for use in providing online chat services and online electronic bulletin boards on the subject of music, videos, and the entertainment industry; musical sound recordings; musical video recordings; computer software for use in authoring, downloading, transmitting, receiving, editing, extracting, encoding, decoding, programming, playing, storing and organizing music and entertainment-related audio, video, text and multimedia entertainment content; computer games software. Entertainment services, namely providing non-downloadable interactive online computer and video games for playing via a global computer network; entertainment services, namely providing online interactive amusement facilities, to enable users to download audio, video, text and other multimedia content, including music, concerts, videos, radio, television, news, sports, games, computer and video games, cultural events, and other entertainment-related programs via a global computer network; providing ongoing entertainment and music programming on a global computer network; entertainment services, namely providing multimedia entertainment content, namely music, concerts, videos, radio, television, entertainment and sports news, sports, games, computer and video games, cultural events, and other entertainment-related programs, to users of communications networks, or electronic or communications hardware.