A game server receives game data associated with a computer implemented game played on a user device. Using this data the computer implemented game is recreated in dependence to generate video data which corresponds to the computer implemented game being played on the user device.
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
A63F 13/25 - Output arrangements for video game devices
A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
A63F 13/49 - Saving the game status; Pausing or ending the game
A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
A63F 13/497 - Partially or entirely replaying previous game actions
2.
METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME
A user device provides a computer implemented game with different levels. The device has a user interface. A player selects a level via the user interface. When a level is selected, the associated game board in displayed. Information about the difficulty of at least one of the levels is displayed.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
A63F 13/352 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
3.
COMPUTER METHOD AND A COMPUTER DEVICE FOR ANALYZING COMPUTER IMPLEMENTED APPLICATIONS
A computer implemented method comprises analysing data defining the first image which is displayable when a computer application runs to determine at least one candidate user interactive area in the image. A user interactive area is one which is responsive to user input when the computer application is run. The method comprises attempting to interact with the determined at least one candidate user interactive area and comparing the data defining the first image with data defining a further image to determine if the respective candidate user interactive area is an interactive area.
A method for displaying the relative positions of two players playing a game on a user device. The set of levels within an episode that a first player is playing are displayed on the graphical user interface of his computer device. These levels are set out in a predetermined order, wherein access to the next level is granted once the player has completed the preceding levels. Inputs from the player are received as the player plays each level. This enables the game to determine when the level has been completed, and to generate player data indicating the level the player is playing. In an episode race, the relative positions of the two players can then be displayed based on the time taken for the first and second players to complete one or more levels in their respective sets of levels. A player may compete against bots, created from historic user data, or against live opponents. In another feature, the user can select a specific theme from a group of themes to play an episode of the game in. In another feature, the user can invite another user to play in the same theme as him, even if the two players are playing different levels with different difficulties.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
5.
Game display screen or portion thereof with graphical user interface
A computer implemented method comprises receiving data about a first condition associated with an apps for a first user. It is determined if one or more sets of required conditions are respectively satisfied by the first condition and at least one stored condition. Each set of conditions is associated with content delivery. When a set of conditions is satisfied, the associated content is delivered to a first user device for the first user.
A computer device has a user interface configured to present to a user a selected one of a plurality of game levels. Each game level is associated with a set of rules which control the display of game outcomes. A pre-level screen is displayed to the user comprising selectable objects, each of which is associated with a set of rule modifications. The user selects one of the selectable objects. The set of rules associated with the game level is modified according to the rule modifications associated with the selected selectable object. The level is presented to the user for interaction according to the modified set of rules. A corresponding method and computer program is provided.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
09 - Scientific and electric apparatus and instruments
38 - Telecommunications
41 - Education; entertainment
42 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
Goods & Services
Computer games (software); computer game software;
downloadable electronic games; video game software;
interactive multimedia computer game programs; games
software for use on mobile phones, tablets and other
electronic mobile devices; games software downloadable to
mobile phones, tablets and other electronic mobile devices;
applications software featuring computer games. Provision of access to Internet chatrooms and forums for
group communication; provision of access to Internet content
using hyperlinks; provision of services for information
transmission by electronic means; provision of access to
Internet platforms, for others (transmission services);
online provider and content provider services, namely the
provision of access to and transmission of text, sound and
image data of all kinds by means of computer networks, and
electronic message sending; e-mail services; IP telephony;
electronic mailing list services; newsletter services
(transmission services); telecommunications; rental of
access time to computer databases; providing online forums. Electronic games services, including provision of computer
games on line, on social networks, or by means of a global
computer network; providing electronic games for use on
mobile phones, tablets and other electronic mobile devices;
providing enhancements within online computer and electronic
games; providing electronic games for download to mobile
phones, tablets and other electronic mobile devices;
providing interactive single and multi-player electronic
games via the internet, electronic communication networks or
via a global computer network; publishing of computer game
software, electronic games and video game software;
entertainment services, namely, providing online computer
games. Design, development, and maintenance of computer games
software, video games, downloadable games, electronic games;
hosting of online game sites.
A computer device configured to: (a) render a game level in which a game board comprises a plurality of user selectable game elements of at least two types; (b) detect that a user has caused two user selectable game elements of the same type to be removed; (c) execute a refill process to refill vacancies on the game board after the game elements have been removed; (d) detect that a user has attained at least one objective of the game level by causing removal of certain user selectable game elements after a refill process; (e) access from a store a first portion of an object to be rendered on the display, the first portion associated with the at least one objective of the game level; and (f) in an environment view, render the first portion of the object within a representation of the virtual environment.
A63F 9/06 - Patience; Other games for self-amusement
A63F 13/65 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/55 - Controlling game characters or game objects based on the game progress
A mechanism for refilling an electronic game board after game elements of different game types, for example those referred to as ‘clickers’ or ‘linkers,’ have been removed through play. In these games, a player must identify a group of matching game elements on a game board, select (or click on) a game element within the group. This causes the group of selecting matching game elements to be removed. A refill process is then executed to replenish the game board with new game elements. When competitors at remote devices are playing the same game board, there is a requirement to keep the game board aligned as play progresses. The present invention addresses the latency problem by enabling independent refill at respective computer devices which are engaged in a competitive game. The refill process may also be utilised on a single computer device where a single player is playing a game.
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
G06F 3/0488 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
According to a first aspect of the present invention, there is provided a computer device comprising: a user interface controllable to display to a user a gameboard of multiple user selectable game elements of at least two types; and a processor configured to: generate a user activatable booster object for display on the user interface; detect a user input to activate the booster object; activate the booster object to generate a booster effect; wherein the processor is further configured, on activation of the booster object, to generate the booster effect by detecting a group of game elements in a region defined on the gameboard; and sort the game elements in the group to display game elements of a matching type adjacent one another in the region to generate a sorted configuration of game elements in the region.
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
G06F 3/0484 - Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object or an image, setting a parameter value or selecting a range
G06F 3/0481 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A computer device has a display, a user interface, and at least one processor. The processor is configured to provide a game board of a computer implemented game. The game board comprising a first dedicated area associated with a first player and a second dedicated area associated with a second player. When it is the first player's turn, the processor is configured to cause the display to display the first dedicated area and the common area. When it is the second player's turn, the processor is configured to cause the display to display the second dedicated area and the common area.
A63F 13/23 - Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A computer implemented method for modifying a limit value determining the number of moves available to a player in a given level of a computer implemented game. The method comprises using a counter to change a move count in response to a user input defining a move in the game, wherein no additional moves can be made if the number of moves made reaches a default limit value. Responsive to further user input, a first set of further moves is provided. The number of moves in the first set of further moves is dependent on the number of times a user has played the given of the computer implemented game and failed to complete an objective associated with the given level of the game.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/55 - Controlling game characters or game objects based on the game progress
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
A control module configured to control transferring data between a first shard location and a second shard location, the control module comprising at least one processor and at least one memory including a computer program code, the at least one memory and the computer program code configured to, with the at least one processor, cause the control module at least to: obtain a configuration mode indicator, the configuration mode indicator configured to identify a configuration mode phase from a series of phases; and control the transfer of data between the first shard location and the second shard location according to one of a series of control module behaviours based on the configuration mode phase, wherein at least one store module is configured to operate according to one of a series of defined store module behaviours also based on the configuration mode phase.
G06F 16/27 - Replication, distribution or synchronisation of data between databases or within a distributed database system; Distributed database system architectures therefor
G06F 16/21 - Design, administration or maintenance of databases
G06F 3/06 - Digital input from, or digital output to, record carriers
A control module transferring data between a shard and destination shards within a database comprising a plurality of shards, the control module: generating a first hash wheel distribution of shard allocations by applying a defined hashing function to a first integer value per shard allocation; generating a further hash wheel distribution of shard allocations by applying the defined hashing function to a further integer value per shard allocation; determining a range of hash values associated with data to be transferred between the shard and a destination shard, wherein the range of hash values, the shard and the destination shard are defined based on determining a difference between the first hash wheel distribution of shard allocations and the further hash wheel distribution of shard allocations; selecting and controlling the transfer of data associated with the determined range of hash values between the shard and the destination shard.
H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
G06F 16/27 - Replication, distribution or synchronisation of data between databases or within a distributed database system; Distributed database system architectures therefor
H04L 9/06 - Arrangements for secret or secure communication the encryption apparatus using shift registers or memories for blockwise coding, e.g. D.E.S. systems
G06F 7/58 - Random or pseudo-random number generators
The invention relates to a computer implemented method for controlling the display of a tile image on a display of the computer device, the method comprising: storing in a computer memory at the computer device, image texture data comprising a plurality of sets of predefined masks, each set of predefined masks for forming a respective tile image; selecting at random a tile image for display from a plurality of tile images; determining a location of each mask in the set of predefined masks for forming the selected tile image, in the image texture data; and supplying an indication of said location to a shader program executed on the computer device to control the shader program to use the set of predefined masks to form the selected tile image on said display.
A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
A63F 13/332 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
A63F 13/47 - Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
A computer implemented method provided on a computer device comprises providing a web function running on a at least one processor to obtain a first identity from a first app. The web function transmits the first identity to a first server. A second app runs on the computer device and generates a series of events, at least one event comprising the first identity which are transmitted to for example, a streaming platform.
A method and apparatus for processing data are provided. The method and apparatus receive data relating to one or more computer implemented games. The data includes event identity information, which is parsed using an event definition of an event type. The event type is associated with the respective event identity information, wherein each event type belongs to an event class and to at least one semantic class. The parsed data is processed using information that defines one or more event classes or one or more semantic classes in order to provide a set of processed data.
G06F 16/25 - Integrating or interfacing systems involving database management systems
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
20.
METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME
A display of a computer device displays a plurality of different levels of a computer implemented game and a first reward item. The first reward item is associated with a first level which has yet to be completed. At least one processor determines that a player has reached the first level and in response thereto, the display displays a second reward item. The second reward time associated with a second different level of said computer implemented game which has yet to be completed and a time limit. If the player reaches the second level within said time limit, a game reward is provided.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
A computer device is provided with a display which display a game board. The game board has nodes which are connected by paths defined by path elements. A user is able to obtain moves by selecting via a user interface an option which is associated with a computer implemented game and playing that game. User input is provided via the user interface. At least one processor is configured in response to the user input to move a game element around the game board using the moves which have been obtained by playing the game.
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/5378 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
G06F 3/0482 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance interaction with lists of selectable items, e.g. menus
A computer device comprises a user interface configured to display time information associated with a feature. The time information indicates when the feature will change from one of being available and unavailable to the other of being available and unavailable. The time information changes at a first rate. At least one processor is configured, in response to a user interaction via the user interface, to cause the user interface to display content, the time information being configured to change at a second different rate while the content is displayed.
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
A63F 13/61 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
26.
Method and apparatus for providing a computer implemented game
A computer device has a display which displays game elements in a game board. In a move, one or more game elements is removed from the game board and the game board is displayed on the display to be refilled. The computer device is configured to cause images showing at least the removal of the game elements and the refilling of the game board to be displayed on the display at a rate which increases over time.
A computer device has a touch screen which receive a series of inputs from a user. Each of the inputs comprise a single touch input of the user. A computer implemented game is displayed on the touch screen and has at least one game object controlled by the series of inputs. The game object performs a first action in response to at least one first touch in the series of inputs and a second different action in response to at least one second touch in the series of inputs. The first and second actions are performed by the game object one in conjunction with the other.
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A method comprising: storing information relating to one or more game objects; determining game objects to be displayed in a manner enabling a first user to play a game using the objects; causing at least one graphical representation associated with a second user to be displayed on the game board in association with at least one of the game objects, information of the at least one graphical representation being obtained from an electronic database storing information relating to a plurality of user profiles, and at least one game criteria being associated with the at least one graphical representation of the second user; and receiving a user input from the first user in response to the user input determining a match condition between a plurality of game objects, the match condition causing the game criteria to be satisfied; and responsive to satisfying the game criteria, initiating communication with the second user.
A computer device has a display and a user interface which detects user input. A memory stores information about other users and their associated game progress information. When a game with a game parameter is started, the processor will change the game parameter depending on the stored information. The updated parameter is displayed.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
The invention relates to a computer implemented method of controlling a display on a first computer device connected via a communication network to a plurality of other computer devices, the method comprising: receiving user inputs from the first and other computer devices during interaction with a game rendered on the display of each computer device, the game being played by users of the computer devices over the communication network; storing the user inputs in computer storage and generating user behaviour data based on the user inputs; accessing computer storage holding a plurality of contact identifiers of the users and controlling the display of the first computer device to display only a selected set of the stored contact identifiers, wherein the set of contact identifiers is selected to be displayed based on the user behaviour data.
A mechanism for refilling an electronic game board after game elements of different game types, for example those referred to as ‘clickers’ or ‘linkers,’ have been removed through play. In these games, a player must identify a group of matching game elements on a game board, select (or click on) a game element within the group. This causes the group of selecting matching game elements to be removed. A refill process is then executed to replenish the game board with new game elements. When competitors at remote devices are playing the same game board, there is a requirement to keep the game board aligned as play progresses. The present invention addresses the latency problem by enabling independent refill at respective computer devices which are engaged in a competitive game. The refill process may also be utilised on a single computer device where a single player is playing a game.
A63F 9/24 - Games using electronic circuits not otherwise provided for
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
G06F 3/0488 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
09 - Scientific and electric apparatus and instruments
38 - Telecommunications
41 - Education; entertainment
42 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
Goods & Services
Computer games (software); computer game software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games. Provision of access to Internet chatrooms and forums for group communication; provision of access to Internet content using hyperlinks; provision of services for information transmission by electronic means; provision of platforms on the Internet, for others (transmission services); online provider and content provider services, namely the provision of access to and transmission of text, sound and image data of all kinds by means of computer networks, and electronic message sending; e-mail services; IP telephony; electronic mailing list services; newsletter services (transmission services); telecommunications; rental of access time to computer databases; providing online forums. Electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software; entertainment services, namely, providing online computer games. Design, development, and maintenance of computer games software, video games, downloadable games, electronic games; hosting of online game sites.
34.
METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME
A user device supports a computer implemented game. An input from a user is received. This input requests a purchase of an in-game item. When this input is received, a determination is made as to whether the user device is on-line or not. If the user device is off-line, it is determined if the in-game item can be purchased in dependence on a locally available in-game currency budget. If so, the requested in-game item is provided in the computer implemented game.
G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
G06Q 20/06 - Private payment circuits, e.g. involving electronic currency used only among participants of a common payment scheme
G06Q 20/12 - Payment architectures specially adapted for electronic shopping systems
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
35.
METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME
A computer implemented game has unlockable game elements. When unlocked these unlockable game elements may provide extra moves or the like when playing a level. These game elements may be associated with a level. The game elements are unlocked by playing the game over a set of levels.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A method of modifying a transparency factor of one or more objects in a computer game. A display of a computer device displays a first object having a transparency factor at a first location, said first object overlying at least one of a plurality of game objects. In response to a trigger event at least one of said transparency factor of the first object, a transparency factor of a game pointer, and a transparency factor of at least one game object are modified and at least one of said first object, said game pointer, and said at least one game object are displayed with said at least one modified transparency factor.
A63F 13/23 - Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
G06F 3/0481 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
G09G 5/02 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the way in which colour is displayed
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
A63F 13/77 - Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
38.
Game display screen or portion thereof with graphical user interface
A messaging system for both generating and receiving message data, which breaks up a sent message and displays it as a time sequence of message parts on the receiving user's device. Breaks in the sent message are defined by delimiters, which are inserted into the message data by the user on the generate device and are detected by the receiving device. Delimiters or other part of the message data determine the time period for each part of the message. The first part of the message is displayed on the receiving user's device for the time period associated with that part. Once the time period for the first message part has expired, the next message part is displayed in addition to the preceding part. This continues until the whole sent message is displayed, thus creating a timeline of message parts for the receiving user.
A method of transferring data between database locations comprising: providing a location reference comprising location values of one or more data collections stored in a database; providing an indicator in association with at least one data collection of the one or more data collections, the indicator being provided in response to initiation of a transfer process of the at least one data collection from a first location of the database to a second location of the database; wherein the indicator is changeable between a first state and a second state, the first state being indicative of the initiation of the transfer process; and as part of the transfer process of the at least one data collection, selectively updating a location value of the at least one data collection in the location reference, in dependence on a determination of whether the indicator is in the first state or the second state.
G06F 16/27 - Replication, distribution or synchronisation of data between databases or within a distributed database system; Distributed database system architectures therefor
A computer implemented method of controlling a user interface of a computer device which is responsive to user engagement with displayed player objects on the interface. The method comprises steps implemented by computer executable code (executed by one or more hardware processors on the computer device) and encompassing, but not limited to, displaying a game area with a number of game objects in a static player graph as well as providing a player object which can be selected to target and shoot game objects in response to player behaviour or to contribute directly to a game objective. A boost action is triggered when game objective is fulfilled.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A computer device having a user interface displaying an initial game board comprising user actuatable game elements and detecting user input when a user engages with a game element, to display a path follower element in an initial location. A detected user input of a user move is received and on detecting a match game condition the user interface is controlled to remove the game elements from the display, and replacement game elements are displayed. Events are detected which interact with the path follower element arising as a result of the user move and a number of moving steps are allocated to the path follower element based on the detected events.
A63F 13/23 - Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
G06F 3/0484 - Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object or an image, setting a parameter value or selecting a range
A63F 13/45 - Controlling the progress of the video game
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic,
cinematographic, optical, weighing, measuring, signalling,
checking (supervision), life-saving and teaching apparatus
and instruments; apparatus and instruments for conducting,
switching, transforming, accumulating, regulating or
controlling electricity; apparatus for recording,
transmission or reproduction of sound or images; magnetic
data carriers, recording discs; compact discs, DVDs and
other digital recording media; mechanisms for coin-operated
apparatus; cash registers, calculating machines, data
processing equipment, computers; computer software;
fire-extinguishing apparatus; electronically recorded data
(downloadable); information technology and audiovisual
equipment; magnets, magnetizers and demagnetizers; optical
devices, enhancers and correctors; safety, security,
protection and signalling devices; diving equipment;
navigation, global positioning system tracking and location
devices; downloadable electronic maps; measuring, detecting
and monitoring instruments, indicators and controllers;
educational apparatus and simulators; computer games
(software); computer game software; computer game
entertainment software; downloadable software; downloadable
electronic games; video game software; interactive
multimedia computer game programs; games software for use on
mobile phones, tablets and other electronic mobile devices;
games software downloadable to mobile phones, tablets and
other electronic mobile devices; software for use on mobile
phones, tablets and other electronic mobile devices;
software downloadable to mobile phones, tablets and other
electronic mobile devices; applications software featuring
computer games; cases and covers for mobile phones, tablets,
laptop computers and netbooks, portable media players,
cameras and other photographic equipment; laptop bags;
lanyards (straps) for mobile phones; eyewear; eye glasses;
summer eyeglasses; sunglasses; mobile phone covers; radios
incorporating alarm clocks. Education; providing of training; entertainment; sporting
and cultural activities; publishing and news reporting
services; translation and interpretation; electronic games
services, including provision of computer games on line, on
social networks, or by means of a global computer network;
providing electronic games for use on mobile phones, tablets
and other electronic mobile devices; providing enhancements
within online computer and electronic games; electronic
games services provided by means of the Internet or other
communication network for use on mobile phones, tablets and
other electronic mobile devices; providing interactive
single and multi-player electronic games via the internet,
electronic communication networks or via a global computer
network; multimedia publishing of computer game software,
electronic games and video game software.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic,
cinematographic, optical, weighing, measuring, signalling,
checking (supervision), life-saving and teaching apparatus
and instruments; apparatus and instruments for conducting,
switching, transforming, accumulating, regulating or
controlling electricity; apparatus for recording,
transmission or reproduction of sound or images; magnetic
data carriers, recording discs; compact discs, DVDs and
other digital recording media; mechanisms for coin-operated
apparatus; cash registers, calculating machines, data
processing equipment, computers; computer software;
fire-extinguishing apparatus; electronically recorded data
(downloadable); information technology and audiovisual
equipment; magnets, magnetizers and demagnetizers; optical
devices, enhancers and correctors; safety, security,
protection and signalling devices; diving equipment;
navigation, global positioning system tracking and location
devices; downloadable electronic maps; measuring, detecting
and monitoring instruments, indicators and controllers;
educational apparatus and simulators; computer games
(software); computer game software; computer game
entertainment software; downloadable software; downloadable
electronic games; video game software; interactive
multimedia computer game programs; games software for use on
mobile phones, tablets and other electronic mobile devices;
games software downloadable to mobile phones, tablets and
other electronic mobile devices; software for use on mobile
phones, tablets and other electronic mobile devices;
software downloadable to mobile phones, tablets and other
electronic mobile devices; applications software featuring
computer games; cases and covers for mobile phones, tablets,
laptop computers and netbooks, portable media players,
cameras and other photographic equipment; laptop bags;
lanyards (straps) for mobile phones; eyewear; eye glasses;
summer eyeglasses; sunglasses; mobile phone covers; radios
incorporating alarm clocks. Education; providing of training; entertainment; sporting
and cultural activities; publishing and news reporting
services; translation and interpretation; electronic games
services, including provision of computer games on line, on
social networks, or by means of a global computer network;
providing electronic games for use on mobile phones, tablets
and other electronic mobile devices; providing enhancements
within online computer and electronic games; electronic
games services provided by means of the Internet or other
communication network for use on mobile phones, tablets and
other electronic mobile devices; providing interactive
single and multi-player electronic games via the internet,
electronic communication networks or via a global computer
network; multimedia publishing of computer game software,
electronic games and video game software.
A computer implemented method is performed in a device. One or more first game objects is displayed. In response to user input one or more collectable game objects, are accumulated. It is determined if a number of accumulated collectable game objects has reached a predetermined value, and if not, a further set of first game objects is displayed only if a game level has been played.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
In a computer implemented method, landmarks in a two dimensional image of a face are detected. In dependence on the detected landmarks, a three dimensional template head comprising texture, bones, animations and blend shapes is modified. The template head comprises bones corresponding to respective reference landmarks and which are moved in dependence on a respective detected landmark.
A messaging system for both generating and receiving message data, which breaks up a sent message and displays it as a time sequence of message parts on the receiving user's device. Breaks in the sent message are defined by delimiters, which are inserted into the message data by the user on the generate device and are detected by the receiving device. Delimiters or other part of the message data determine the time period for each part of the message. The first part of the message is displayed on the receiving user's device for the time period associated with that part. Once the time period for the first message part has expired, the next message part is displayed in addition to the preceding part. This continues until the whole sent message is displayed, thus creating a timeline of message parts for the receiving user.
A computer device has a display which display game elements. A first type of game elements is associated with a matching characteristics of an ordered set of matching characteristics. At least one processor is configured to determine that at least three game elements have at least one common matching characteristic to satisfy a match condition and at least one of said game elements satisfying said match condition is of the first type. The first type of game elements in the match are removed if a current matching characteristic is a last matching characteristic of the respective ordered set or changed a next characteristic of the set.
A63F 9/06 - Patience; Other games for self-amusement
A63F 13/77 - Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
A63F 13/20 - Input arrangements for video game devices
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
50.
Method and apparatus for providing a computer implemented game
A user device provides a computer implemented game with different levels. The device has a user interface. A player selects a level via the user interface. When a level is selected, the associated game board in displayed. Information about the difficulty of at least one of the levels is displayed.
A63F 13/48 - Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
A63F 13/352 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic,
cinematographic, optical, weighing, measuring, signalling,
checking (supervision), life-saving and teaching apparatus
and instruments; apparatus and instruments for conducting,
switching, transforming, accumulating, regulating or
controlling electricity; apparatus for recording,
transmission or reproduction of sound or images; magnetic
data carriers, recording discs; compact discs, DVDs and
other digital recording media; mechanisms for coin-operated
apparatus; cash registers, calculating machines, data
processing equipment, computers; computer software;
fire-extinguishing apparatus; electronically recorded data
(downloadable); information technology and audiovisual
equipment; magnets, magnetizers and demagnetizers; optical
devices, enhancers and correctors; safety, security,
protection and signalling devices; diving equipment;
navigation, global positioning system tracking and location
devices; measuring, detecting and monitoring instruments,
indicators and controllers; educational apparatus and
simulators; computer games (software); computer game
software; computer game entertainment software; downloadable
software; downloadable electronic games; video game
software; interactive multimedia computer game programs;
games software for use on mobile phones, tablets and other
electronic mobile devices; games software downloadable to
mobile phones, tablets and other electronic mobile devices;
software for use on mobile phones, tablets and other
electronic mobile devices; software downloadable to mobile
phones, tablets and other electronic mobile devices;
applications software featuring computer games; cases and
covers for mobile phones, tablets, laptop computers and
netbooks, portable media players, cameras and other
photographic equipment; laptop bags; lanyards (straps) for
mobile phones; eyewear; eye glasses; summer glasses;
sunglasses; mobile phone covers; radios incorporating alarm
clocks. Education; providing of training; entertainment; sporting
and cultural activities; publishing and news reporting
services; translation and interpretation; electronic games
services, including provision of computer games on line, on
social networks, or by means of a global computer network;
providing electronic games for use on mobile phones, tablets
and other electronic mobile devices; providing enhancements
within online computer and electronic games; providing
electronic games for download to mobile phones, tablets and
other electronic mobile devices; providing interactive
single and multi-player electronic games via the Internet,
electronic communication networks or via a global computer
network; publishing of computer game software, electronic
games and video game software.
53.
Video game with spreading tile backgrounds for matched tiles
A computer device comprising a user interface, a processor, and a graphics rendering component. The user interface is configured to display user actuatable game elements, each user actuatable game element displayed on a respective tile, and to detect user input when a user engages with at least one of said user actuatable game elements in a move. The processor is configured to determine, on detecting the match game condition, whether at least one tile of the respective tiles associated with the at least three actuatable game elements of the match condition has a tile characteristic indicating an attained background appearance and, if so, to modify the tile characteristic of each tile of the respective tiles associated with the at least three actuatable game elements of the match condition not indicating an attained background appearance to indicate an attained background appearance.
A63F 13/25 - Output arrangements for video game devices
A63F 9/06 - Patience; Other games for self-amusement
A63F 13/55 - Controlling game characters or game objects based on the game progress
A63F 13/20 - Input arrangements for video game devices
A63F 13/48 - Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
A63F 13/23 - Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
A63F 13/92 - Video game devices specially adapted to be hand-held while playing
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
G06F 9/44 - Arrangements for executing specific programs
A63F 13/45 - Controlling the progress of the video game
A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
A63F 13/50 - Controlling the output signals based on the game progress
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
54.
Display screen or portion thereof with graphical user interface
09 - Scientific and electric apparatus and instruments
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signaling, checking and supervision, life-saving and teaching apparatus and instruments, namely, cameras, measuring tapes, surveying instruments, and life jackets; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity, namely, electric transformers; apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media, namely, blank digital video discs; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, namely, couplers, computers; Downloadable computer software for games; fire-extinguishing apparatus; downloadable electronically recorded data, namely, downloadable musical sound recordings; information technology and audiovisual equipment, namely, slide, photograph projection apparatus; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors, namely, telescopes, microscopes; safety, security, protection and signaling devices, namely, computers and audiovisual receivers; diving equipment, namely, protective diving shoes, helmets; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers, namely, digitizers; educational apparatus and simulators, namely, manipulative blocks used as teaching aids for the visualization of math concepts; computer game programs downloadable via the Internet; computer game software, downloadable from a global computer network; computer game entertainment software downloadable from a global computer network; downloadable software for games; downloadable electronic games; downloadable game software; downloadable interactive multimedia computer game programs; downloadable games software for use on mobile phones, tablets and other electronic mobile devices; downloadable games software downloadable to mobile phones, tablets and other electronic mobile devices; Downloadable computer software for games for use on mobile phones, tablets and other electronic mobile devices; Downloadable computer software for games downloadable to mobile phones, tablets and other electronic mobile devices; downloadable computer game applications software; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards and straps for mobile phones; eyewear; eye glasses; summer eye glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks
A method for displaying the relative positions of two players playing a game on a user device. The set of levels within an episode that a first player is playing are displayed on the graphical user interface of his computer device. These levels are set out in a predetermined order, wherein access to the next level is granted once the player has completed the preceding levels. Inputs from the player are received as the player plays each level. This enables the game to determine when the level has been completed, and to generate player data indicating the level the player is playing. In an episode race, the relative positions of the two players can then be displayed based on the time taken for the first and second players to complete one or more levels in their respective sets of levels. A player may compete against bots, created from historic user data, or against live opponents. In another feature, the user can select a specific theme from a group of themes to play an episode of the game in. In another feature, the user can invite another user to play in the same theme as him, even if the two players are playing different levels with different difficulties.
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
A63F 13/5372 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/655 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
09 - Scientific and electric apparatus and instruments
26 - Fanciful or novelty items; sewing notions
41 - Education; entertainment
Goods & Services
(1) Downloadable computer game software for playing video and computer games; Downloadable computer game programs offered via social media for playing video and computer games; Downloadable electronic game software for playing video and computer games for use on mobile phones, tablets and other electronic mobile devices; Video game software for playing video and computer games; Downloadable interactive multimedia computer game programs for playing video and computer games; Downloadable interactive multimedia computer game programs offered via social media for playing video and computer games; Downloadable computer software for mobile phones, tablets and other electronic mobile devices in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting advertisements of goods and services of others; Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting of advertisements of goods and services of others; Downloadable computer application software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games offered via social media
(2) Computer peripheral devices, namely keyboards, mouse, touchscreens, tablets, scanners, microphones, monitors, tv screens, printers, computer speakers, audio speakers, external hard drives; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games offered via social media; Downloadable music files; Downloadable ring tones for mobile phones; Downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, and podcast transcripts in the field of computer and video games; Headphones; Musical juke boxes; Microphones; Baby monitors; Mouse pads; Portable media players namely MP3 players; Portable telephones; Sound recording, transmitting and reproduction apparatus namely digital audio recorders, radio receivers, turntables, audio speakers, radios, personal FM transmitters, digital wireless audio transmitters; Spectacle cases; Spectacle frames; Sunglasses; Telephone apparatus namely mobile phones, cordless phones, telephone headsets, telephone modems, telephone terminals, telephones; Blank USB flash drives; Video game cartridges; Cases for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; Mobile phone accessories and charms namely danglers for mobile phones; Eyewear namely summer glasses; Eyeglasses; Mobile phone accessory charms; Mobile phone covers; Radios incorporating alarm clocks (1) Educational services, namely, conducting classes, seminars, workshops in the field of games; Training in the field of games; Entertainment, namely, providing on-line games; Entertainment, namely, providing on-line computer games available on social media; Entertainment in the nature of computer games, namely, providing temporary use of non-downloadable computer games; Entertainment, namely providing non-downloadable computer games online; Entertainment services, namely, providing online video games available on social media; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing online video games; Organizing sporting and cultural activities, namely, conducting tournaments, contests and competitions in the field of computer games; Amusement parks; Arranging and conducting workshops for educational purposes in the fields of computers, graphic arts and video games; Entertainment services in the nature of providing casino and gambling facilities; Electronic desktop publishing; Entertainment services, namely, production of live, televised and movie appearances by professional entertainers namely, singers, comedians, musical bands, musicians, actors, magicians; Film production services, other than advertising films; Gambling services; Providing on-line computer games via a computer network; Operating lotteries; Organization of electronic games competitions; Party planning services for others; Production of music; Entertainment, namely, production of television shows; Providing amusement arcade services; Hosting social entertainment events, namely, karaoke parties for others; Non-downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, blogs, podcasts and mobile applications in the field of games; Publication of books; Publication of electronic books and journals on-line; Scriptwriting services for non-advertising purposes; Writing of non-publicity texts for others; Electronic games services provided by means of a global computer network; Entertainment services, namely, providing online electronic games; Entertainment services in the form of a television show, radio show, and website in the field of entertainment news and information; Entertainment services, namely, providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information on-line relating to computer games and computer enhancements for computer games; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network and on social media; Multimedia publishing of software, specifically of computer game software, electronic games and video game software
09 - Scientific and electric apparatus and instruments
26 - Fanciful or novelty items; sewing notions
41 - Education; entertainment
Goods & Services
(1) Downloadable computer game software for playing video and computer games; Downloadable computer game programs offered via social media for playing video and computer games; Downloadable electronic game software for playing video and computer games for use on mobile phones, tablets and other electronic mobile devices; Video game software for playing video and computer games; Downloadable interactive multimedia computer game programs for playing video and computer games; Downloadable interactive multimedia computer game programs offered via social media for playing video and computer games; Downloadable computer software for mobile phones, tablets and other electronic mobile devices in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting advertisements of goods and services of others; Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting of advertisements of goods and services of others; Downloadable computer application software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games offered via social media
(2) Computer peripheral devices, namely keyboards, mouse, touchscreens, tablets, scanners, microphones, monitors, tv screens, printers, computer speakers, audio speakers, external hard drives; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games offered via social media; Downloadable music files; Downloadable ring tones for mobile phones; Downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, and podcast transcripts in the field of computer and video games; Headphones; Musical juke boxes; Microphones; Baby monitors; Mouse pads; Portable media players namely MP3 players; Portable telephones; Sound recording, transmitting and reproduction apparatus namely digital audio recorders, radio receivers, turntables, audio speakers, radios, personal FM transmitters, digital wireless audio transmitters; Spectacle cases; Spectacle frames; Sunglasses; Telephone apparatus namely mobile phones, cordless phones, telephone headsets, telephone modems, telephone terminals, telephones; Blank USB flash drives; Video game cartridges; Cases for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; Mobile phone accessories and charms namely danglers for mobile phones; Eyewear namely summer glasses; Eyeglasses; Mobile phone accessory charms; Mobile phone covers; Radios incorporating alarm clocks (1) Educational services, namely, conducting classes, seminars, workshops in the field of games; Training in the field of games; Entertainment, namely, providing on-line games; Entertainment, namely, providing on-line computer games available on social media; Entertainment in the nature of computer games, namely, providing temporary use of non-downloadable computer games; Entertainment, namely providing non-downloadable computer games online; Entertainment services, namely, providing online video games available on social media; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing online video games; Organizing sporting and cultural activities, namely, conducting tournaments, contests and competitions in the field of computer games; Amusement parks; Arranging and conducting workshops for educational purposes in the fields of computers, graphic arts and video games; Entertainment services in the nature of providing casino and gambling facilities; Electronic desktop publishing; Entertainment services, namely, production of live, televised and movie appearances by professional entertainers namely, singers, comedians, musical bands, musicians, actors, magicians; Film production services, other than advertising films; Gambling services; Providing on-line computer games via a computer network; Operating lotteries; Organization of electronic games competitions; Party planning services for others; Production of music; Entertainment, namely, production of television shows; Providing amusement arcade services; Hosting social entertainment events, namely, karaoke parties for others; Non-downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, blogs, podcasts and mobile applications in the field of games; Publication of books; Publication of electronic books and journals on-line; Scriptwriting services for non-advertising purposes; Writing of non-publicity texts for others; Electronic games services provided by means of a global computer network; Entertainment services, namely, providing online electronic games; Entertainment services in the form of a television show, radio show, and website in the field of entertainment news and information; Entertainment services, namely, providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information on-line relating to computer games and computer enhancements for computer games; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network and on social media; Multimedia publishing of software, specifically of computer game software, electronic games and video game software
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking and supervision, life-saving and teaching apparatus and instruments, namely, cameras, measuring tapes, surveying instruments, and life jackets; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity, namely, electric transformers; apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers, namely, blank recording discs; blank compact discs, blank recordable DVDs and other digital recording media, namely, blank digital video discs; mechanisms for coin-operated apparatus; cash registers, calculating machines, computers; fire-extinguishing apparatus; electronically recorded data, namely, downloadable musical sound recordings; information technology and audiovisual equipment, namely, computers and audiovisual receivers; magnets and magnetizers and demagnetizers for magnetic tapes; optical devices, enhancers and correctors, namely, optical readers and filters; safety, security, protection and signalling devices, namely, signalling whistles personal security alarms; diving equipment, namely, helmets; navigation, global positioning system tracking and location devices, namely, GPS navigation devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers, namely, digitizers; educational apparatus and simulators, namely, manipulative blocks used as teaching aids for the visualization of math concepts; downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content, marketing research, and also for transmission of electronic communications and also for posting advertisements; downloadable electronic game programs; game software downloadable to mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices for playing video and computer games offered via social media; protective cases and covers specially adapted for mobile phones, tablet computers, laptop computers and netbooks, portable media players, cameras and other photographic equipment, namely, photographic filters; laptop bags; lanyards in the nature of straps for mobile phones; eyewear; eye glasses; summer eye glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks Education services, namely, providing classes in the field of computer games; providing of training in the field of computer games; entertainment services, namely, providing an on-line computer game; providing information relating to organizing community sporting and cultural activities; book publishing and photographic reporting services; translation and language interpretation; electronic games services, namely, provision of temporary use of non-downloadable computer games on-line, on social networks, or by means of a global computer network; providing online computer electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information online relating to computer enhancements for online computer and electronic games; providing interactive single and multi-player online electronic games via the internet, electronic communication networks or via a global computer network; multimedia publishing of computer game software, electronic games and video game software
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking and supervision, life-saving and teaching apparatus and instruments, namely, cameras, measuring tapes, surveying instruments, and life jackets; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity, namely electric transformers; apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers; compact discs, DVDs and other digital recording media in the nature of blank digital video discs; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, namely, couplers, computers; fire-extinguishing apparatus; downloadable electronically recorded data namely, downloadable musical sound recordings; information technology and audiovisual equipment, namely, computers and audiovisual receivers; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors, namely, optical readers and filters; diving equipment, namely, helmets; navigation, global positioning system tracking and location devices, namely, GPS navigation devices; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers, namely, digitizers; educational apparatus and simulators, namely, manipulative blocks used as teaching aids for the visualization of math concepts; educational apparatus and simulators, namely, manipulative blocks used as teaching aids for the visualization of math concepts; computer game programmes downloadable via the Internet; computer game software, namely downloadable from a global computer network; computer game entertainment software, namely downloadable from a global computer network; downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content, marketing research, and also for transmission of electronic communications and also for posting advertisements; downloadable electronic games; downloadable game software; downloadable interactive multimedia computer game programs; downloadable games software for use on mobile phones, tablets and other electronic mobile devices; downloadable games software downloadable to mobile phones, tablets and other electronic mobile devices; Downloadable computer software for games for use on mobile phones, tablets and other electronic mobile devices; Downloadable computer software for games downloadable to mobile phones, tablets and other electronic mobile devices; Downloadable, computer game applications software; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards and straps for mobile phones; eyewear; eye glasses; summer eye glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks Education services, namely, providing non-downloadable webinars in the field of computer games; Providing on-line training, namely, courses, seminars, workshops, in the field of computer games; entertainment services, namely, providing an on-line computer game; Providing information relating to organizing community sporting and cultural activities; Digital video, audio, and multimedia publishing services and editorial reporting services; translation and language interpretation; electronic games services, namely, provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games by means of the internet for use on mobile phones, tablets and other electronic mobile devices; Providing information on- line relating to computer games and computer enhancements for games; providing electronic games by means of the internet for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; multimedia publishing of computer game software, electronic games and video game software
A method of rendering a grid based user interface includes selecting a gaming object with an illumination value to be updated. The gaming objects located directly adjacent to the selected gaming object each having an associated illumination value. The updated illumination value takes into account the illumination values of the directly adjacent gaming objects. The game object is rendered using the updated illumination value.
A63F 13/25 - Output arrangements for video game devices
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
A method for determining one or more anomalies associated with a first set of data, said method comprising: processing said first set of data to provide frequency information for a plurality of combinations of data in said first set of data; comparing said frequency information for the first set of data with frequency information for said combinations of data in a reference set of data; and in dependence on said comparison determining one or more anomalies.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks. Education; providing of training; entertainment; sporting and cultural activities; publishing and reporting services; translation and interpretation; electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software.
09 - Scientific and electric apparatus and instruments
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Recorded computer games software; downloadable computer game software; downloadable computer game entertainment software; downloadable electronic game programs; downloadable video game software; downloadable interactive multimedia computer game programs; downloadable games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; downloadable applications software featuring computer games; electronic games for download to mobile phones, tablets and other electronic mobile devices Electronic games services, namely, provision of temporary use of non-downloadable computer games on line, on social networks, or by means of a global computer network; providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information online relating to computer enhancements for online computer and electronic games; providing interactive single and multi-player online electronic games via the internet, electronic communication networks or via a global computer network; multimedia publishing of computer game software, electronic games and video game software
A user device has a plurality of modules which support an application such as gaming application. The user device has a stream processing module which is able to stream process events which are generated, for example when the application is run. The events which are generated by the modules are passed to an event module which distributes the events to other of the modules.
A display of a computer device displays a plurality of different levels of a computer implemented game and a first reward item. The first reward item is associated with a first level which has yet to be completed. At least one processor determines that a player has reached the first level and in response thereto, the display displays a second reward item. The second reward time associated with a second different level of said computer implemented game which has yet to be completed and a time limit. If the player reaches the second level within said time limit, a game reward is provided.
A63F 9/24 - Games using electronic circuits not otherwise provided for
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions
G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Computer games (software); computer game software; computer game entertainment software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games. Electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software.
Controlling the display of a computer device to deliver functions of a new type of clicker game, in which a player can control the location at which a booster is created on a game board. This provides a player with many more strategic options over game play because the clearing effects of a booster can be targeted more effectively. A game element which a player selects (clicks) to remove a group of adjacent matching game elements is identified and its location on the game board is ‘reserved’. When the game board refills, the ‘reserved’ location is not refilled, but remains as a ‘soft void’ in which a booster object can be created after refill has taken place. At that point the booster may be activated (automatically or by user interaction).
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
09 - Scientific and electric apparatus and instruments
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks. Education; providing of training; entertainment; sporting and cultural activities; publishing and reporting services; translation and interpretation; electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Downloadable computer game software for video and computer games; Downloadable computer game programs offered via social media; Computer peripheral devices; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games offered via social media; Downloadable music files; Downloadable ring tones for mobile phones; Downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, and podcast transcripts in the field of computer and video games; Headphones; Musical juke boxes; Microphones; Baby monitors; Mouse pads; Portable media players; Portable telephones; Sound recording, transmitting and re-production apparatus; Spectacle cases; Spectacle frames; Sunglasses; Telephone apparatus; Blank USB flash drives; Video game cartridges; Cases for mobile phones, tablet computers, laptop computers and netbooks, portable media players, cameras and other photographic equipment; Downloadable electronic game software for use on mobile phones, tablet computers and other electronic mobile devices; downloadable video game software; Downloadable interactive multimedia computer game programs; Downloadable interactive multimedia computer game programs offered via social media ; Downloadable computer software for mobile phones, tablet computers and other electronic mobile devices in the field of social media for the creation and exchange of user-generated content, marketing research, and also for transmission of electronic communications and also for posting advertisements; Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content, marketing research, and also for transmission of electronic communications and also for posting advertisements; Downloadable computer application software featuring video and computer games; Computer application software for mobile phones, portable media players, tablet computers, handheld computers and other electronic mobile devices namely, downloadable software for video and computer games; Computer application software for mobile phones, portable media players, tablet computers, handheld computers and other electronic mobile devices namely, downloadable software for video and computer games offered via social media; Eyewear; Eyeglasses; Mobile phone covers; Radios incorporating alarm clocks Educational services, namely, conducting classes, seminars, workshops in the field of games; Training in the field of games; Entertainment, namely, providing on-line games; Entertainment, namely, providing on-line computer games available on social media; Entertainment in the nature of computer games, namely, providing temporary use of non-downloadable computer games; Entertainment, namely, providing non-downloadable computer games online; Entertainment services, namely, providing online video games available on social media; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing online video games; Organizing sporting and cultural activities, namely, conducting tournaments, contests and competitions in the field of computer games; Amusement parks ; Arranging and conducting workshops for educational purposes in the fields of computers, graphic arts and video games; Entertainment services in the nature of providing casino and gambling facilities; Electronic desktop publishing; Entertainment services, namely, production of live, televised and movie appearances by a professional entertainer; Film production services, other than advertising films; Gambling services; Providing online computer games via a computer network; Operating lotteries; Organization of electronic games competitions; Party planning services for others; Production of music; Entertainment, namely, production of television shows; Providing amusement arcade services; Hosting social entertainment events, namely, karaoke parties for others; Non-downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, blogs, podcasts and mobile applications in the field of games; Publication of books; Publication of electronic books and journals on-line; Scriptwriting services for non-advertising purposes; Writing of articles for journals other than for advertising or publicity; Electronic games services provided by means of a global computer network; Entertainment services, namely, providing online electronic games; Entertainment Information; Entertainment services, namely, providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information on-line relating to computer games and computer enhancements for computer games; Entertainment services, namely, providing temporary use of nondownloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network and on social media; Multimedia publishing of software, specifically of computer game software, electronic games and video game software
77.
Method and apparatus for providing a computer implemented game
A computer device providing a computer implemented game, said computer device comprising: a user interface configured to detect user input from a player of said game; at least one processor; and a display, said at least one processor being configured to: cause a game area to be displayed on said display, said game area comprising a plurality of third game objects; cause at least one second game object to move along a trajectory, wherein when said second game object hits one or more of said third game objects, said respective third game object is removed; and cause an angle of a trajectory of said second game object to be altered to cause said second game object to hit one or more third game objects.
A63F 13/577 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
78.
METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME
A computer device providing a computer implemented game, the computer device comprising a user interface configured to detect user input from a user of the game, at least one processor, and a display. A processor is configured to cause a game area to be displayed on the display, comprising a first game object and a plurality of third game objects; cause the first game object to be controlled in response to user input to cause a second game object to hit one or more of the third game objects; cause the hit third game objects to be removed from the game area; and determine when given ones of the third game objects have been removed and in response thereto cause another game area to be displayed, the first game object being moved to a position within the another game area.
A63F 13/577 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A computer implemented method for modifying a limit value determining the number of moves available to a player in a level of a computer implemented game and maintaining this setting for subsequent play of the level. The method comprises using a counter to change a move count in response to a user input defining a move in the game, wherein no additional moves can be made if the number of moves made reaches a first limit value; responsive to further user input, providing a first set of further moves; and storing information associated with said first set of further moves such that when said game is played again, a number of possible moves comprises the first limit value of moves and said first set of further moves.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/55 - Controlling game characters or game objects based on the game progress
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic,
cinematographic, optical, weighing, measuring, signalling,
checking (supervision), life-saving and teaching apparatus
and instruments; apparatus and instruments for conducting,
switching, transforming, accumulating, regulating or
controlling electricity; apparatus for recording,
transmission or reproduction of sound or images; magnetic
data carriers, recording discs; compact discs, DVDs and
other digital recording media; mechanisms for coin-operated
apparatus; cash registers, calculating machines, data
processing equipment, computers; computer software;
fire-extinguishing apparatus; electronically recorded data
(downloadable); information technology and audiovisual
equipment; magnets, magnetizers and demagnetizers; optical
devices, enhancers and correctors; safety, security,
protection and signalling devices; diving equipment;
navigation, global positioning system tracking and location
devices; measuring, detecting and monitoring instruments,
indicators and controllers; educational apparatus and
simulators; computer games (software); computer game
software; computer game entertainment software; downloadable
software; downloadable electronic games; video game
software; interactive multimedia computer game programs;
games software for use on mobile phones, tablets and other
electronic mobile devices; games software downloadable to
mobile phones, tablets and other electronic mobile devices;
software for use on mobile phones, tablets and other
electronic mobile devices; software downloadable to mobile
phones, tablets and other electronic mobile devices;
applications software featuring computer games; cases and
covers for mobile phones, tablets, laptop computers and
netbooks, portable media players, cameras and other
photographic equipment; laptop bags; lanyards (straps) for
mobile phones; eyewear; eye glasses; summer glasses;
sunglasses; mobile phone covers; radios incorporating alarm
clocks. Education; providing of training; entertainment; sporting
and cultural activities; publishing and reporting services;
translation and interpretation; electronic games services,
including provision of computer games on line, on social
networks, or by means of a global computer network;
providing electronic games for use on mobile phones, tablets
and other electronic mobile devices; providing enhancements
within online computer and electronic games; providing
electronic games for download to mobile phones, tablets and
other electronic mobile devices; providing interactive
single and multi-player electronic games via the Internet,
electronic communication networks or via a global computer
network; publishing of computer game software, electronic
games and video game software.
82.
METHOD AND APPARATUS FOR PROVIDING A COMPUTER IMPLEMENTED GAME
A computer implemented method comprises display of a navigable image on a display. The navigable image comprises a plurality of game objects. Game resources are associated with at least one of said game objects. A given amount of game resources are provided in a respective time period. The providing of the game resources can be speeded up if a computer game is played and an objective associated with the game achieved.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/25 - Output arrangements for video game devices
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
A63F 13/20 - Input arrangements for video game devices
83.
COMPUTER APPARATUS AND METHOD IN A COMPUTING APPARATUS
In a computer apparatus, at least processor is arranged to determine values for two or more candidate advertisements. Based on the determined values, one of the candidate advertisements is selected. The selected advertisement is displayed on a user interface.
G06Q 30/02 - Marketing, e.g. market research and analysis, surveying, promotions, advertising, buyer profiling, customer management or rewards; Price estimation or determination
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks. Education; providing of training; entertainment; sporting and cultural activities; publishing and reporting services; translation and interpretation; electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks. Education; providing of training; entertainment; sporting and cultural activities; publishing and reporting services; translation and interpretation; electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software.
09 - Scientific and electric apparatus and instruments
Goods & Services
Computer games software; downloadable electronic game programs; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; computer games software downloadable to mobile phones, tables and other electronic mobile devices; computer application software for mobile phones, namely, software for computer games
09 - Scientific and electric apparatus and instruments
Goods & Services
Computer games (software); computer game software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Computer games (software); computer game software;
downloadable electronic games; video game software;
interactive multimedia computer game programs; games
software for use on mobile phones, tablets and other
electronic mobile devices; games software downloadable to
mobile phones, tablets and other electronic mobile devices;
applications software featuring computer games. Electronic games services, including provision of computer
games on line, on social networks, or by means of a global
computer network; providing electronic games for use on
mobile phones, tablets and other electronic mobile devices;
providing enhancements within online computer and electronic
games; providing electronic games for download to mobile
phones, tablets and other electronic mobile devices;
providing interactive single and multi-player electronic
games via the internet, electronic communication networks or
via a global computer network; publishing of computer game
software, electronic games and video game software.
89.
METHODS AND USER DEVICES FOR COMPUTER IMPLEMENTED GAMES
A computer implemented method for managing game objects in a computer implemented game comprises displaying the game objects in two or more two dimensional layers. A user input is received which selects one or more game objects. In response to the user input, it is determined which game objects are to be removed and if any of the game objects to be removed is a game removal object. If so the game objects which are to be removed by the game removal object are determined and removed. An updated arrangement of game objects is then displayed.
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/33 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Computer games (software); computer game software;
downloadable electronic games; video game software;
interactive multimedia computer game programs; games
software for use on mobile phones, tablets and other
electronic mobile devices; games software downloadable to
mobile phones, tablets and other electronic mobile devices;
applications software featuring computer games. Electronic games services, including provision of computer
games on line, on social networks, or by means of a global
computer network; providing electronic games for use on
mobile phones, tablets and other electronic mobile devices;
providing enhancements within online computer and electronic
games; providing electronic games for download to mobile
phones, tablets and other electronic mobile devices;
providing interactive single and multi-player electronic
games via the internet, electronic communication networks or
via a global computer network; publishing of computer game
software, electronic games and video game software.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic,
cinematographic, optical, weighing, measuring, signalling,
checking (supervision), life-saving and teaching apparatus
and instruments; apparatus and instruments for conducting,
switching, transforming, accumulating, regulating or
controlling electricity; apparatus for recording,
transmission or reproduction of sound or images; magnetic
data carriers, recording discs; compact discs, DVDs and
other digital recording media; mechanisms for coin-operated
apparatus; cash registers, calculating machines, data
processing equipment, computers; computer software;
fire-extinguishing apparatus; electronically recorded data
(downloadable); information technology and audiovisual
equipment; magnets, magnetizers and demagnetizers; optical
devices, enhancers and correctors; safety, security,
protection and signalling devices; diving equipment;
navigation, global positioning system tracking and location
devices; downloadable electronic maps; measuring, detecting
and monitoring instruments, indicators and controllers;
educational apparatus and simulators; computer games
(software); computer game software; computer game
entertainment software; downloadable software; downloadable
electronic games; video game software; interactive
multimedia computer game programs; games software for use on
mobile phones, tablets and other electronic mobile devices;
games software downloadable to mobile phones, tablets and
other electronic mobile devices; software for use on mobile
phones, tablets and other electronic mobile devices;
software downloadable to mobile phones, tablets and other
electronic mobile devices; applications software featuring
computer games; cases and covers for mobile phones, tablets,
laptop computers and netbooks, portable media players,
cameras and other photographic equipment; laptop bags;
lanyards (straps) for mobile phones; eyewear; eye glasses;
summer glasses; sunglasses; mobile phone covers; radios
incorporating alarm clocks. Education; providing of training; entertainment; sporting
and cultural activities; publishing and news reporting
services; translation and interpretation; electronic games
services, including provision of computer games on line, on
social networks, or by means of a global computer network;
providing electronic games for use on mobile phones, tablets
and other electronic mobile devices; providing enhancements
within online computer and electronic games; providing
electronic games for download to mobile phones, tablets and
other electronic mobile devices; providing interactive
single and multi-player electronic games via the internet,
electronic communication networks or via a global computer
network; publishing of computer game software, electronic
games and video game software.
93.
COMPUTER GAME ELEMENTS, SYSTEMS, AND METHODS THEREFOR
In an embodiment there is provided a game element within a game adapted to be played on data processing apparatus, the method comprising the following steps implemented by at least one processor of the data processing apparatus, displaying a game area having a plurality of game objects on the display, providing a predetermined player object configured for targeting and shooting of the game objects in response to player input, providing predetermined data comprising characteristics of at least one game element, selecting the at least one game element and associated characteristics for display, displaying the at least one game element, and executing the characteristics of said at least one game element in the game in dependence on a trigger event. A computing system, user device and server are also described.
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
09 - Scientific and electric apparatus and instruments
26 - Fanciful or novelty items; sewing notions
35 - Advertising; business
41 - Education; entertainment
Goods & Services
(1) Computer games (software); computer game software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games
(2) Downloadable computer game software for playing video and computer games; Downloadable computer game programs offered via social media for playing video and computer games; Computer peripheral devices, namely keyboards, mouse, touchscreens, tablets, scanners, microphones, monitors, tv screens, printers, computer speakers, audio speakers, external hard drives; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games offered via social media; Downloadable music files; Downloadable ring tones for mobile phones; Downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, and podcast transcripts in the field of computer and video games; Headphones; Musical juke boxes; Microphones; Baby monitors; Mouse pads; Portable media players namely MP3 players; Portable telephones; Sound recording, transmitting and reproduction apparatus namely digital audio recorders, radio receivers, turntables, audio speakers, radios, personal FM transmitters, digital wireless audio transmitters; Spectacle cases; Spectacle frames; Sunglasses; Telephone apparatus namely mobile phones, cordless phones, telephone headsets, telephone modems, telephone terminals, telephones; Blank USB flash drives; Video game cartridges; Cases for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; Downloadable electronic game software for playing video and computer games for use on mobile phones, tablets and other electronic mobile devices; Video game software for playing video and computer games; Downloadable interactive multimedia computer game programs for playing video and computer games; Downloadable interactive multimedia computer game programs offered via social media for playing video and computer games; Downloadable computer software for mobile phones, tablets and other electronic mobile devices in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting advertisements of goods and services of others; Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting of advertisements of goods and services of others; Downloadable computer application software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games offered via social media; Mobile phone accessories and charms namely danglers for mobile phones; Eyewear namely summer glasses; Eyeglasses; Mobile phone accessory charms; Mobile phone covers; Radios incorporating alarm clocks (1) Electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software
(2) Educational services, namely, conducting classes, seminars, workshops in the field of games; Training in the field of games; Entertainment, namely, providing on-line games; Entertainment, namely, providing on-line computer games available on social media; Entertainment in the nature of computer games, namely, providing temporary use of non-downloadable computer games; Entertainment, namely providing non-downloadable computer games online; Entertainment services, namely, providing online video games available on social media; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing online video games; Organizing sporting and cultural activities, namely, conducting tournaments, contests and competitions in the field of computer games; Amusement parks; Arranging and conducting workshops for educational purposes in the fields of computers, graphic arts and video games; Entertainment services in the nature of providing casino and gambling facilities; Electronic desktop publishing; Entertainment services, namely, production of live, televised and movie appearances by professional entertainers namely, singers, comedians, musical bands, musicians, actors, magicians; Film production services, other than advertising films; Gambling services; Providing on-line computer games via a computer network; Operating lotteries; Organization of electronic games competitions; Party planning services for others; Production of music; Entertainment, namely, production of television shows; Providing amusement arcade services; Hosting social entertainment events, namely, karaoke parties for others; Non-downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, blogs, podcasts and mobile applications in the field of games; Publication of books; Publication of electronic books and journals on-line; Scriptwriting services for non-advertising purposes; Writing of non-publicity texts for others; Electronic games services provided by means of a global computer network; Entertainment services, namely, providing online electronic games; Entertainment services in the form of a television show, radio show, and website in the field of entertainment news and information; Entertainment services, namely, providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information on-line relating to computer games and computer enhancements for computer games; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network and on social media; Multimedia publishing of software, specifically of computer game software, electronic games and video game software
09 - Scientific and electric apparatus and instruments
26 - Fanciful or novelty items; sewing notions
35 - Advertising; business
41 - Education; entertainment
Goods & Services
(1) Computer games (software); computer game software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games
(2) Downloadable computer game software for playing video and computer games; Downloadable computer game programs offered via social media for playing video and computer games; Computer peripheral devices, namely keyboards, mouse, touchscreens, tablets, scanners, microphones, monitors, tv screens, printers, computer speakers, audio speakers, external hard drives; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games offered via social media; Downloadable music files; Downloadable ring tones for mobile phones; Downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, and podcast transcripts in the field of computer and video games; Headphones; Musical juke boxes; Microphones; Baby monitors; Mouse pads; Portable media players namely MP3 players; Portable telephones; Sound recording, transmitting and reproduction apparatus namely digital audio recorders, radio receivers, turntables, audio speakers, radios, personal FM transmitters, digital wireless audio transmitters; Spectacle cases; Spectacle frames; Sunglasses; Telephone apparatus namely mobile phones, cordless phones, telephone headsets, telephone modems, telephone terminals, telephones; Blank USB flash drives; Video game cartridges; Cases for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; Downloadable electronic game software for playing video and computer games for use on mobile phones, tablets and other electronic mobile devices; Video game software for playing video and computer games; Downloadable interactive multimedia computer game programs for playing video and computer games; Downloadable interactive multimedia computer game programs offered via social media for playing video and computer games; Downloadable computer software for mobile phones, tablets and other electronic mobile devices in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting advertisements of goods and services of others; Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting of advertisements of goods and services of others; Downloadable computer application software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games offered via social media; Mobile phone accessories and charms namely danglers for mobile phones; Eyewear namely summer glasses; Eyeglasses; Mobile phone accessory charms; Mobile phone covers; Radios incorporating alarm clocks (1) Electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software
(2) Educational services, namely, conducting classes, seminars, workshops in the field of games; Training in the field of games; Entertainment, namely, providing on-line games; Entertainment, namely, providing on-line computer games available on social media; Entertainment in the nature of computer games, namely, providing temporary use of non-downloadable computer games; Entertainment, namely providing non-downloadable computer games online; Entertainment services, namely, providing online video games available on social media; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing online video games; Organizing sporting and cultural activities, namely, conducting tournaments, contests and competitions in the field of computer games; Amusement parks; Arranging and conducting workshops for educational purposes in the fields of computers, graphic arts and video games; Entertainment services in the nature of providing casino and gambling facilities; Electronic desktop publishing; Entertainment services, namely, production of live, televised and movie appearances by professional entertainers namely, singers, comedians, musical bands, musicians, actors, magicians; Film production services, other than advertising films; Gambling services; Providing on-line computer games via a computer network; Operating lotteries; Organization of electronic games competitions; Party planning services for others; Production of music; Entertainment, namely, production of television shows; Providing amusement arcade services; Hosting social entertainment events, namely, karaoke parties for others; Non-downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, blogs, podcasts and mobile applications in the field of games; Publication of books; Publication of electronic books and journals on-line; Scriptwriting services for non-advertising purposes; Writing of non-publicity texts for others; Electronic games services provided by means of a global computer network; Entertainment services, namely, providing online electronic games; Entertainment services in the form of a television show, radio show, and website in the field of entertainment news and information; Entertainment services, namely, providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information on-line relating to computer games and computer enhancements for computer games; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network and on social media; Multimedia publishing of software, specifically of computer game software, electronic games and video game software
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks. Education; providing of training; entertainment; sporting and cultural activities; publishing and reporting services; translation and interpretation; electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software.
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Downloadable computer game software for video and computer games; Downloadable computer game programs offered via social media Computer peripheral devices; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games offered via social media; Downloadable music files; Downloadable ring tones for mobile phones; downloadable electronic publications in the nature of magazines and newspapers in the field of computer and video games; Headphones; Musical juke boxes; Microphones; Baby monitors; Mouse pads; Portable media players; Portable telephones; Sound recording, transmitting and re-production apparatus; Spectacle cases; Spectacle frames; Sunglasses; Telephone apparatus; Blank USB flash drives; Video game cartridges; Protective cases and covers specially adapted for mobile phones, tablet computers, laptop computers and netbooks, portable media players, cameras and other photographic equipment, namely, photographic filters; Down-loadable electronic game software for use on mobile phones, tablets and other electronic mobile devices; Video game software; Downloadable interactive multimedia computer game programs; Downloadable interactive multimedia computer game programs offered via social media; Down-loadable computer software for mobile phones, tablets and other electronic mobile devices in the field of social media for the creation and exchange of user-generated content, marketing research, and also for transmission of electronic communications and also for posting advertisements; Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content, marketing research, and also for transmission of electronic communications and also for posting advertisements; Downloadable computer application software in the nature of video and computer game software; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices, namely, video and computer game software; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices, namely, video and computer game software offered via social media; Eyewear; Eyeglasses; Mobile phone covers; Radios incorporating alarm clocks Educational services, namely, conducting classes, seminars, workshops in the field of games; Training in the field of games; Entertainment, namely, providing on-line games; Entertainment, namely, providing on-line computer games available on social media; Entertainment in the nature of computer games, namely, providing temporary use of non-downloadable computer games; Entertainment, namely, providing non-downloadable computer games online; Entertainment services, namely, providing online video games available on social media; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing online video games; Organizing sporting and cultural activities, namely, conducting tournaments, con-tests and competitions in the field of computer games; Amusement park services; Arranging and con-ducting workshops for educational purposes in the fields of computers, graphic arts and video games; Entertainment services in the nature of providing casino and gambling facilities; Electronic desktop publishing; Entertainment services, namely, production of live, televised and movie appearances by a professional entertainer; Film production services, other than advertising films; Gambling services; Providing on-line computer games via a computer network; Operating lotteries; Organization of electronic games competitions; Party planning services for others; Production of music; Entertainment, namely, production of television shows; Providing amusement arcade services; Hosting social entertainment events, namely, karaoke parties for others; Providing non-downloadable electronic publications in the nature of in the nature of online magazines and online newspapers in the field of computer and video games; Publication of books; Publication of electronic books and journals on-line; Scriptwriting services for non-advertising purposes; Writing of texts for others, namely, articles for journals, other than for advertising or publicity; Electronic games services provided by means of a global computer network; Entertainment services, namely, providing online electronic games; Entertainment Information; Entertainment services, namely, providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information on-line relating to computer games and computer enhancements for computer games; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network and on social media; Multimedia publishing of software, specifically of computer game software, electronic games and video game software
09 - Scientific and electric apparatus and instruments
14 - Precious Metals and their alloys; jewelry; time-keeping instruments
41 - Education; entertainment
Goods & Services
(1) Downloadable computer game software for playing video and computer games; Downloadable computer game programs offered via social media for playing video and computer games; Computer peripheral devices, namely keyboards, mouse, touchscreens, tablets, scanners, microphones, monitors, tv screens, printers, computer speakers, audio speakers, external hard drives; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games; Downloadable image files containing photographic images and artwork, and text in the field of video and computer games offered via social media; Downloadable music files; Downloadable ring tones for mobile phones; Downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, and podcast transcripts in the field of computer and video games; Headphones; Musical juke boxes; Microphones; Baby monitors; Mouse pads; Portable media players namely MP3 players; Portable telephones; Sound recording, transmitting and reproduction apparatus namely digital audio recorders, radio receivers, turntables, audio speakers, radios, personal FM transmitters, digital wireless audio transmitters; Spectacle cases; Spectacle frames; Sunglasses; Telephone apparatus namely mobile phones, cordless phones, telephone headsets, telephone modems, telephone terminals, telephones; Blank USB flash drives; Video game cartridges; Cases for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; Downloadable electronic game software for playing video and computer games for use on mobile phones, tablets and other electronic mobile devices; Video game software for playing video and computer games; Downloadable interactive multimedia computer game programs for playing video and computer games; Downloadable interactive multimedia computer game programs offered via social media for playing video and computer games; Downloadable computer software for mobile phones, tablets and other electronic mobile devices in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting advertisements of goods and services of others; Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content of others, marketing research, for allowing transmission of electronic communications and for online posting of advertisements of goods and services of others; Downloadable computer application software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games; Computer application software for mobile phones, portable media players, tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games offered via social media; Mobile phone accessories and charms namely danglers for mobile phones; Eyewear namely summer glasses; Eyeglasses; Mobile phone accessory charms; Mobile phone covers; Radios incorporating alarm clocks (1) Educational services, namely, conducting classes, seminars, workshops in the field of games; Training in the field of games; Entertainment, namely, providing on-line games; Entertainment, namely, providing on-line computer games available on social media; Entertainment in the nature of computer games, namely, providing temporary use of non-downloadable computer games; Entertainment, namely providing non-downloadable computer games online; Entertainment services, namely, providing online video games available on social media; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing online video games; Organizing sporting and cultural activities, namely, conducting tournaments, contests and competitions in the field of computer games; Amusement parks; Arranging and conducting workshops for educational purposes in the fields of computers, graphic arts and video games; Entertainment services in the nature of providing casino and gambling facilities; Electronic desktop publishing; Entertainment services, namely, production of live, televised and movie appearances by professional entertainers namely, singers, comedians, musical bands, musicians, actors, magicians; Film production services, other than advertising films; Gambling services; Providing on-line computer games via a computer network; Operating lotteries; Organization of electronic games competitions; Party planning services for others; Production of music; Entertainment, namely, production of television shows; Providing amusement arcade services; Hosting social entertainment events, namely, karaoke parties for others; Non-downloadable electronic publications in the nature of e-books, online magazines, online newspapers, electronic journals, blogs, podcasts and mobile applications in the field of games; Publication of books; Publication of electronic books and journals on-line; Scriptwriting services for non-advertising purposes; Writing of non-publicity texts for others; Electronic games services provided by means of a global computer network; Entertainment services, namely, providing online electronic games; Entertainment services in the form of a television show, radio show, and website in the field of entertainment news and information; Entertainment services, namely, providing online electronic games for use on mobile phones, tablets and other electronic mobile devices; providing information on-line relating to computer games and computer enhancements for computer games; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable single and multi-player electronic interactive games via the internet, electronic communication networks and via a global computer network and on social media; Multimedia publishing of software, specifically of computer game software, electronic games and video game software
09 - Scientific and electric apparatus and instruments
41 - Education; entertainment
Goods & Services
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment, computers; computer software; fire-extinguishing apparatus; electronically recorded data (downloadable); information technology and audiovisual equipment; magnets, magnetizers and demagnetizers; optical devices, enhancers and correctors; safety, security, protection and signalling devices; diving equipment; navigation, global positioning system tracking and location devices; downloadable electronic maps; measuring, detecting and monitoring instruments, indicators and controllers; educational apparatus and simulators; computer games (software); computer game software; computer game entertainment software; downloadable software; downloadable electronic games; video game software; interactive multimedia computer game programs; games software for use on mobile phones, tablets and other electronic mobile devices; games software downloadable to mobile phones, tablets and other electronic mobile devices; software for use on mobile phones, tablets and other electronic mobile devices; software downloadable to mobile phones, tablets and other electronic mobile devices; applications software featuring computer games; cases and covers for mobile phones, tablets, laptop computers and netbooks, portable media players, cameras and other photographic equipment; laptop bags; lanyards (straps) for mobile phones; eyewear; eye glasses; summer glasses; sunglasses; mobile phone covers; radios incorporating alarm clocks. Education; providing of training; entertainment; sporting and cultural activities; publishing and reporting services; translation and interpretation; electronic games services, including provision of computer games on line, on social networks, or by means of a global computer network; providing electronic games for use on mobile phones, tablets and other electronic mobile devices; providing enhancements within online computer and electronic games; providing electronic games for download to mobile phones, tablets and other electronic mobile devices; providing interactive single and multi-player electronic games via the internet, electronic communication networks or via a global computer network; publishing of computer game software, electronic games and video game software.