Sony Interactive Entertainment America LLC

United States of America

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IPC Class
G02B 27/01 - Head-up displays 3
G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer 2
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers 1
A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet 1
A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment 1
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Found results for  patents

1.

SCHEME FOR DETERMINING THE LOCATIONS AND TIMING OF ADVERTISEMENTS AND OTHER INSERTIONS IN MEDIA

      
Document Number 02879235
Status In Force
Filing Date 2015-01-22
Open to Public Date 2015-08-07
Grant Date 2017-11-14
Owner SONY INTERACTIVE ENTERTAINMENT AMERICA LLC (USA)
Inventor Zalewski, Gary M.

Abstract

A non-transitory computer readable storage medium stores one or more computer programs adapted to cause a processor based system to execute steps that include analyzing an image, identifying one or more faces in the image using a face recognition technique, designating at least one of the identified faces collectively as a first area of interest, and determining whether an insertion area exists in the image where additional content can be inserted without obstructing the first area of interest. Another computer program is adapted to cause a processor based system to execute steps that include determining whether the insertion area can be divided into two or more regions based on color. Methods and processor based apparatuses that perform one or more of these steps are also disclosed.

IPC Classes  ?

  • H04N 5/272 - Means for inserting a foreground image in a background image, i.e. inlay, outlay
  • H04N 21/40 - Client devices specifically adapted for the reception of, or interaction with, content, e.g. STB [set-top-box]; Operations thereof
  • H04N 21/80 - Generation or processing of content or additional data by content creator independently of the distribution process; Content per se

2.

ENVIRONMENTAL INTERRUPT IN A HEAD-MOUNTED DISPLAY AND UTILIZATION OF NON FIELD OF VIEW REAL ESTATE

      
Document Number 02937536
Status In Force
Filing Date 2015-01-12
Open to Public Date 2015-07-30
Grant Date 2022-01-04
Owner SONY INTERACTIVE ENTERTAINMENT AMERICA LLC (USA)
Inventor Moravetz, Justin

Abstract

A wearable computing device includes a head-mounted display (HMD) that generates a virtual reality environment. Through the generation and tracking of positional data, a the virtual environment may be interrupted or paused. Upon pausing the environment, a user may access a number of ancillary menus and controls not otherwise available during normal operation of the virtual environment.

IPC Classes  ?

3.

MENU NAVIGATION IN A HEAD-MOUNTED DISPLAY

      
Document Number 02937880
Status In Force
Filing Date 2015-01-12
Open to Public Date 2015-07-30
Grant Date 2018-01-23
Owner SONY INTERACTIVE ENTERTAINMENT AMERICA LLC (USA)
Inventor Moravetz, Justin

Abstract

A wearable computing device includes a head-mounted display (HMD) that generates a virtual reality environment. Through the generation and tracking of positional data, a focal point may be tracked with respect to one or menu navigation elements. Following the fixated positioning of the focal point over the menu navigation element for a predetermined amount of time, a process corresponding to the menu navigation element is executed.

IPC Classes  ?

  • G06F 3/0482 - Interaction with lists of selectable items, e.g. menus
  • G02B 27/01 - Head-up displays
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

4.

USING A SECOND SCREEN AS A PRIVATE TRACKING HEADS-UP DISPLAY

      
Document Number 02933749
Status In Force
Filing Date 2015-01-13
Open to Public Date 2015-07-23
Grant Date 2018-12-04
Owner SONY INTERACTIVE ENTERTAINMENT AMERICA LLC (USA)
Inventor Christopher, Norden

Abstract

Methods for extending a viewing area of a display device for displaying content include detecting presence of an eye glass computing device proximate to a primary computing device. The primary computing device has a primary display that is configured to render content. The eye glass computing device includes a secondary device. The eye glass computing device is linked to the primary computing device. A view direction of the eye glass computing device is detected relative to the primary display. Additional content is rendered in the secondary display that is in addition to the content rendered in the primary display. The secondary display is an extension of the primary display for viewing the content beyond the content rendered on the primary display.

IPC Classes  ?

  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
  • G06F 3/0346 - Pointing devices displaced or positioned by the user; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
  • G06F 3/0486 - Drag-and-drop
  • G02B 27/00 - Optical systems or apparatus not provided for by any of the groups ,
  • G02B 27/01 - Head-up displays
  • G06F 3/14 - Digital output to display device
  • G09G 5/14 - Display of multiple viewports

5.

SYSTEMS AND METHODS FOR CLOUD PROCESSING AND OVERLAYING OF CONTENT ON STREAMING VIDEO FRAMES OF REMOTELY PROCESSED APPLICATIONS

      
Document Number 02890814
Status In Force
Filing Date 2013-11-13
Open to Public Date 2014-05-22
Grant Date 2019-07-02
Owner SONY INTERACTIVE ENTERTAINMENT AMERICA LLC (USA)
Inventor
  • Perry, David
  • Pereira, Rui Filipe Andrade
  • Rimon, Noam

Abstract

A first application executes on one or more computing systems to generate a series of original frame pixel data sets for rendering of graphical images associated with the first application execution. A second application executes on one or more computing systems to detect one or more key graphical images present in the series of original frame pixel data sets. Upon detection of the one or more key graphical images, the second application directs replacement of a portion of pixel data in the series of original frame pixel data sets with substitute pixel data so as to generate a series of modified frame pixel data sets for encoding in lieu of the series of original frame pixel data sets.

IPC Classes  ?

  • A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers

6.

SYSTEM FOR ACCELERATION OF WEB PAGE DELIVERY

      
Document Number 02707579
Status In Force
Filing Date 2008-12-04
Open to Public Date 2009-06-11
Grant Date 2019-11-26
Owner SONY INTERACTIVE ENTERTAINMENT AMERICA LLC (USA)
Inventor
  • Perlman, Stephen G.
  • Van Der Laan, Roger

Abstract

A method comprising running a web browser on one or more servers of a service center, and hosting files for a web page on a storage unit associated with the one or more servers. Upon receiving user input from a client device to the web browser at the service center, streaming interactive video web page is transmitted to the client device with substantially no detectable latency.

IPC Classes  ?

  • H04L 12/16 - Arrangements for providing special services to substations
  • H04N 21/6377 - Control signals issued by the client directed to the server or network components directed to server
  • A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet