BLOODBORNE

Registre Marque OPIC
Numéro d'application 189080400
Statut Enregistrée
Date de dépôt 2018-03-28
Date de publication 2020-06-10
Date d'enregistrement 2020-11-11
Propriétaire Sony Interactive Entertainment LLC (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 25 - Vêtements; chaussures; chapellerie
  • 28 - Jeux, jouets, articles de sport
  • 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

(1) Magnetic discs, compact discs, video discs, and optical discs, all containing sound and video recordings featuring music, and computer games; cinematographic films and films; downloadable electronic publications namely books, magazines, journals and instruction manuals; downloadable audio and video recordings containing music, and computer games. (2) Computer games; video games; virtual reality computer games; downloadable interactive, computer, video and electronic games via mobile computer terminals or via the Internet; downloadable computer games; downloadable video games; electronic games for mobile phones; downloadable application software in the form of computer games. (3) Art prints; blank journal books; comic books; note books; guide books in the field of video and computer game strategy; picture books; posters; printed materials, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games; temporary tattoo transfers; stationery namely, pens, pencils and notepads. (4) Clothing, namely, underwear, sleepwear, aprons, coveralls, t-shirts, sweatshirts, robes, swimwear, trousers, athletic pants and shirts, shorts, dresses, skirts, pajamas, sweaters, raincoats, rain jackets, rain ponchos, and infant pants and shirts; infant and toddler one-piece clothing; footwear namely, shoes and slippers; headwear namely, hats and caps; clothing accessories namely, gloves, belts, scarves, socks, hosiery, leggings; Halloween costumes. (5) Toys namely, collectible toy figures, plush toys, action figures and accessories for action figure toys; games namely, action games; computer and video game consoles; arcade-type electronic video games; electronic games consoles other than those adapted for use with television receivers; computer game consoles adapted for use with an external display screen or monitor; video game machines; portable computer games with liquid crystal displays; computer peripheral devices for playing computer games namely gamepads and console tables; computer games controllers; handheld electronic game consoles; handheld computer and video game consoles; bags and cases adapted or shaped to contain the aforementioned goods namely, computer and video game consoles, screens, monitors, gamepads, console tables, and computer game controllers; video game consoles. (1) Providing temporary use of non-downloadable computer games; virtual reality computer game services provided on-line from a computer network; provision of computer and video games from a computer database or via the Internet; electronic games services provided by means of the Internet; arranging and organizing play of computer games between many players from a computer network; entertainment services and online entertainment services namely the provision of information related to computer games, video games and virtual reality games; entertainment services provided online and via a computer database for the transfer or sharing of computer games, music, video and audio recordings in downloadable formats featuring music and video games via communications networks; electronic game services provided by means of the internet allowing players to share live game footage with other players for the purposes of either allowing them to take control of the game or to allow multiplayer game player; information relating to all of the aforementioned namely, computer databases for the transfer and sharing of. computer games, music, video and audio recordings in downloadable formats featuring music and video games via communications networks and electronic game services provided by means of the internet allowing players to share live game footage with other players for the purposes of either allowing them to take control of the game or to allow multiplayer game player.