Nike, Inc.

United States of America

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NICE Class
09 - Scientific and electric apparatus and instruments 6
25 - Clothing; footwear; headgear 6
41 - Education, entertainment, sporting and cultural services 6
42 - Scientific, technological and industrial services, research and design 6
16 - Paper, cardboard and goods made from these materials 5
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Found results for  trademarks

1.

Space Pod

      
Application Number 018746638
Status Registered
Filing Date 2022-08-11
Registration Date 2024-03-02
Owner Nike, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 35 - Advertising and business services
  • 40 - Treatment of materials; recycling, air and water treatment,
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Downloadable computer software for the production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital files, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; downloadable computer programs for electronically trading, storing, sending, receiving, accepting and transmitting of interactive media, video clips, photography, music, data, visual effects, digital files, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; mobile software applications for authentication using blockchain-based software technology; mobile software applications and technology solutions, namely computer software and hardware for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents. Trading cards. Sports bags, backpacks, duffle bags, tote bags, gym bags, drawstring pouches. Footwear; clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps, skirts, dresses, and athletic tights. Sports balls; basketball; footballs; soccer balls; toys. Online retail store and marketplace services for virtual goods, namely, footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards; online retail store and marketplace services for digital files authenticated by non-fungible tokens on a blockchain network in relation to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; membership services and customer loyalty programs that include access to events, programs, and access to or ability to modify digital or physical products; providing incentive award programs for customers and members; advertising services. Custom 3d printing for others; 3D printing services related to digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards; 3D reproduction services of digital animated and non-animated designs and characters, avatars, digital overlays. Entertainment services, namely, providing on-line, non-downloadable interactive media, video clips, photography, music, data, visual effects, digital files authenticated by non-fungible tokens on a blockchain network in relation to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards for access and use in online environments, virtual online environments, extended reality virtual environments; entertainment services, namely, providing an online computer game; entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses or treasure hunts; providing recognition and incentives by the way of awards and contests; entertainment services; entertainment services, namely, providing non-downloadable digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards. Providing non-downloadable computer software for production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Providing non-downloadable software for creating and modifying digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; Providing non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting interactive media, video clips, photography, music, data, visual effects, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets; providing user authentication services using blockchain-based software technology; providing software and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents; providing interactive online non-downloadable mobile gaming applications; Leasing of software, including but not limited to software associated with non-fungible tokens; design and development of digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards. Leasing of reproduction rights of digital content, including but not limited to digital content authenticated by non-fungible tokens.

2.

MNLTH

      
Application Number 018746634
Status Registered
Filing Date 2022-08-11
Registration Date 2024-03-02
Owner Nike, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 35 - Advertising and business services
  • 40 - Treatment of materials; recycling, air and water treatment,
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Downloadable computer software for the production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital files, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; downloadable computer programs for electronically trading, storing, sending, receiving, accepting and transmitting of interactive media, video clips, photography, music, data, visual effects, digital files, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; mobile software applications for authentication using blockchain-based software technology; mobile software applications and technology solutions, namely computer software and hardware for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents. Trading cards. Sports bags, backpacks, duffle bags, tote bags, gym bags, drawstring pouches. Footwear; clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps, skirts, dresses, and athletic tights. Sports balls; basketball; footballs; soccer balls; toys. Online retail store and marketplace services for virtual goods, namely, footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards; online retail store and marketplace services for digital files authenticated by non-fungible tokens on a blockchain network in relation to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; membership services and customer loyalty programs that include access to events, programs, and access to or ability to modify digital or physical products; providing incentive award programs for customers and members; advertising services. Custom 3d printing for others; 3D printing services related to digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards; 3D reproduction services of digital animated and non-animated designs and characters, avatars, digital overlays. Entertainment services, namely, providing on-line, non-downloadable interactive media, video clips, photography, music, data, visual effects, digital files authenticated by non-fungible tokens on a blockchain network in relation to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards for access and use in online environments, virtual online environments, extended reality virtual environments; entertainment services, namely, providing an online computer game; entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses or treasure hunts; providing recognition and incentives by the way of awards and contests; entertainment services; entertainment services, namely, providing non-downloadable digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards. Providing non-downloadable computer software for production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Providing non-downloadable software for creating and modifying digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; Providing non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting interactive media, video clips, photography, music, data, visual effects, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets; providing user authentication services using blockchain-based software technology; providing software and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents; providing interactive online non-downloadable mobile gaming applications; Leasing of software, including but not limited to software associated with non-fungible tokens; design and development of digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards. Leasing of reproduction rights of digital content, including but not limited to digital content authenticated by non-fungible tokens.

3.

PodX

      
Application Number 018746637
Status Registered
Filing Date 2022-08-11
Registration Date 2024-02-14
Owner Nike, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 35 - Advertising and business services
  • 40 - Treatment of materials; recycling, air and water treatment,
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Providing downloadable computer software for the production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital files, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; providing downloadable computer programs for electronically trading, storing, sending, receiving, accepting and transmitting of interactive media, video clips, photography, music, data, visual effects, digital files, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; providing mobile software applications for authentication using blockchain-based software technology; providing mobile software applications and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents. Trading cards. Sports bags, backpacks, duffle bags, tote bags, gym bags, drawstring pouches. Footwear; clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps, skirts, dresses, and athletic tights. Sports balls; basketball; footballs; soccer balls; toys. Online retail store and marketplace services for virtual goods, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; membership services and customer loyalty programs that include access to events, programs, and access to or ability to modify digital or physical products; providing incentive award programs for customers and members; advertising services. 3d printing for others; custom manufacture of digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards; 3D reproduction services of digital animated and non-animated designs and characters, avatars, digital overlays. Entertainment services, namely, providing on-line, non-downloadable interactive media, video clips, photography, music, data, visual effects, digital collectibles and crypto-collectibles associated with non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; entertainment services, namely, providing an online computer game; entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses or treasure hunts; providing recognition and incentives by the way of awards and contests; entertainment services, namely, providing interactive online non-downloadable mobile gaming applications. Providing non-downloadable computer software for production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital collectibles or crypto-collectibles associated with non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; providing non-downloadable digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; providing non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting interactive media, video clips, photography, music, data, visual effects, virtual goods, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets; providing user authentication services using blockchain-based software technology; providing software and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents. Leasing of digital content, including but not limited to digital content associated with non-fungible tokens; leasing of reproduction rights of digital content, including but not limited to digital content associated with non-fungible tokens.

4.

D.A.R.T X

      
Application Number 018746639
Status Registered
Filing Date 2022-08-11
Registration Date 2024-02-14
Owner Nike, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 35 - Advertising and business services
  • 40 - Treatment of materials; recycling, air and water treatment,
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Providing downloadable computer software for the production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital files, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; providing downloadable computer programs for electronically trading, storing, sending, receiving, accepting and transmitting of interactive media, video clips, photography, music, data, visual effects, digital files, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; providing mobile software applications for authentication using blockchain-based software technology; providing mobile software applications and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents. Trading cards. Sports bags, backpacks, duffle bags, tote bags, gym bags, drawstring pouches. Footwear; clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps, skirts, dresses, and athletic tights. Sports balls; basketball; footballs; soccer balls; toys. Online retail store and marketplace services for virtual goods, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; membership services and customer loyalty programs that include access to events, programs, and access to or ability to modify digital or physical products; providing incentive award programs for customers and members; advertising services. 3d printing for others; custom manufacture of digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards; 3D reproduction services of digital animated and non-animated designs and characters, avatars, digital overlays. Entertainment services, namely, providing on-line, non-downloadable interactive media, video clips, photography, music, data, visual effects, digital collectibles and crypto-collectibles associated with non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; entertainment services, namely, providing an online computer game; entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses or treasure hunts; providing recognition and incentives by the way of awards and contests; entertainment services, namely, providing interactive online non-downloadable mobile gaming applications. Providing non-downloadable computer software for production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital collectibles or crypto-collectibles associated with non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; providing non-downloadable digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; providing non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting interactive media, video clips, photography, music, data, visual effects, virtual goods, digital collectibles, crypto-collectibles and non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets; providing user authentication services using blockchain-based software technology; providing software and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents. Leasing of digital content, including but not limited to digital content associated with non-fungible tokens; leasing of reproduction rights of digital content, including but not limited to digital content associated with non-fungible tokens.

5.

Loot Pod

      
Application Number 018746640
Status Registered
Filing Date 2022-08-11
Registration Date 2024-03-02
Owner Nike, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 35 - Advertising and business services
  • 40 - Treatment of materials; recycling, air and water treatment,
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Downloadable computer software for the production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, digital files, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; downloadable computer programs for electronically trading, storing, sending, receiving, accepting and transmitting of interactive media, video clips, photography, music, data, visual effects, digital files, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; mobile software applications for authentication using blockchain-based software technology; mobile software applications and technology solutions, namely computer software and hardware for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents. Trading cards. Sports bags, backpacks, duffle bags, tote bags, gym bags, drawstring pouches. Footwear; clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps, skirts, dresses, and athletic tights. Sports balls; basketball; footballs; soccer balls; toys. Online retail store and marketplace services for virtual goods, namely, footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards; online retail store and marketplace services for digital files authenticated by non-fungible tokens on a blockchain network in relation to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; membership services and customer loyalty programs that include access to events, programs, and access to or ability to modify digital or physical products; providing incentive award programs for customers and members; advertising services. Custom 3d printing for others; 3D printing services related to digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards; 3D reproduction services of digital animated and non-animated designs and characters, avatars, digital overlays. Entertainment services, namely, providing on-line, non-downloadable interactive media, video clips, photography, music, data, visual effects, digital files authenticated by non-fungible tokens on a blockchain network in relation to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards for access and use in online environments, virtual online environments, extended reality virtual environments; entertainment services, namely, providing an online computer game; entertainment services, namely, arranging and conducting, interactive, curated scavenger hunts, obstacle courses or treasure hunts; providing recognition and incentives by the way of awards and contests; entertainment services; entertainment services, namely, providing non-downloadable digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards. Providing non-downloadable computer software for production, automated and non-automated creation, and automated and non-automated modification of interactive media, video clips, photography, music, data, visual effects, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets for access and use in online environments, virtual online environments, extended reality virtual environments; Providing non-downloadable software for creating and modifying digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys and trading cards; Providing non-downloadable software for electronically trading, storing, sending, receiving, accepting and transmitting interactive media, video clips, photography, music, data, visual effects, and digital files authenticated by non-fungible tokens on a blockchain network featuring or linking to digital or physical footwear, clothing, headwear, bags, backpacks, masks, jewelry, sports equipment, digital animated and non-animated designs and characters, avatars, digital overlays, skins, art, toys, trading cards and intellectual property assets; providing user authentication services using blockchain-based software technology; providing software and technology solutions for the purpose of product and document authentication and tracking, and brand monitoring and protection, to protect against counterfeiting, tampering, and diversion, and to ensure the integrity of genuine products and documents; providing interactive online non-downloadable mobile gaming applications; Leasing of software, including but not limited to software associated with non-fungible tokens; design and development of digital footwear, apparel, headwear, bags, backpacks, masks, jewelry, sports equipment, skins, art, toys, trading cards. Leasing of reproduction rights of digital content, including but not limited to digital content authenticated by non-fungible tokens.

6.

METADUNGEON

      
Application Number 018664681
Status Registered
Filing Date 2022-03-01
Registration Date 2022-07-21
Owner Nike, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Video game software; downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices. Footwear; Clothing, namely, jerseys, pants, shorts, t-shirts, shirts, sweatshirts, hooded sweatshirts, sweaters, sweatpants, vests, tank tops, pullovers, warmup suits, jackets, anoraks, coats, sports bras, socks, wrist bands, headbands, headwear, hats, caps, skirts, dresses, and athletic tights. Entertainment services, namely, providing online video games; virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; entertainment services, namely, providing online non-downloadable game software and online video games. Computer programming services for creating augmented reality videos and games.