Konami Digital Entertainment Co., Ltd.

Japan

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2024 April (MTD) 1
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IPC Class
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions 665
A63F 13/12 - involving interaction between a plurality of game devices, e.g. transmission or distribution systems 316
A63F 13/10 - Control of the course of the game, e.g. start, progress, end 267
A63F 9/24 - Games using electronic circuits not otherwise provided for 120
A63F 9/00 - Games not otherwise provided for 98
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NICE Class
09 - Scientific and electric apparatus and instruments 269
41 - Education, entertainment, sporting and cultural services 176
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1.

GRADIUS

      
Application Number 232176000
Status Pending
Filing Date 2024-04-16
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ? 00 - No classifiable goods/services

Goods & Services

(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings (2) Video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions

2.

CONTROL SYSTEM, INFORMATION PROCESSING METHOD, AND RECORDING MEDIUM

      
Application Number 18519843
Status Pending
Filing Date 2023-11-27
First Publication Date 2024-03-14
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Sakai, Akira
  • Inoue, Kai
  • Hirai, Junki
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

A control system assists generation of a distribution content item representing progress of a video game played by a user. The control system includes at least one memory that stores a program; and at least one processor that executes the program to (i) provide the user with address information representing an address of material data on an effect material used for the distribution content item, (ii) under a control condition set in accordance with instructions from the user, update the material data in conjunction with progress of the video game played by the user, and (iii) in conjunction with the progress of the video game played by the user, transmit the material data to the editing system based on a request that uses the address information from an editing system that generates the distribution content item.

IPC Classes  ?

3.

STAR SOLDIER

      
Application Number 231122500
Status Pending
Filing Date 2024-02-20
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions

4.

GAME SYSTEM, AND GAME PROGRAM AND CONTROL METHOD FOR GAME SYSTEM

      
Application Number JP2023028307
Publication Number 2024/029572
Status In Force
Filing Date 2023-08-02
Publication Date 2024-02-08
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Ishihara, Akihiro
  • Nakata, Satoru
  • Yamanaka, Koji
  • Azuma, Yoshitaka

Abstract

A game system 100 is for providing a game for simulating rearing of a game object to be reared, producing instrumental performance of a musical piece or vocal performance of a song by the game object, and outputting the musical piece being instrumentally performed or the song being vocally performed, the game system comprising: a status acquisition means 11A for acquiring status information indicating the status of the game object; a data acquisition means 11B for acquiring output sound data, of the musical piece or the song, in accordance with the status indicated by the status information; and a speech output control means 11C for outputting speech based on the acquired output sound data.

IPC Classes  ?

  • A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/814 - Musical performances, e.g. by evaluating the player's ability to follow a notation
  • A63F 13/825 - Fostering virtual characters

5.

STORAGE MEDIUM, GAME SYSTEM USED FOR SAME, AND CONTROL METHOD

      
Application Number 18491074
Status Pending
Filing Date 2023-10-20
First Publication Date 2024-02-08
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Ojima, Masatoshi
  • Fujishiro, Yuji
  • Kobayashi, Shota
  • Kishino, Yugo
  • Taya, Junichi
  • Ogawa, Kenta
  • Nishiyama, Hideto
  • Aoyagi, Shuto

Abstract

A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device, which provides a soccer game that includes a normal shot that follows a rule that the movement speed and climb angle of a ball increase according to the duration of an operation of a left operation button of a controller, to function as the following device. That is, the computer program causes the control unit to function as a device that, when an R2 button of the controller has been pressed, decides, according to the duration of the operation of the left operation button, the movement speed and climb angle of the ball in accordance with a rule which differs from that of the normal shot, and controlling display so that the ball moves at the decided movement speed and the like, as a power shot of a kind similar to the normal shot.

IPC Classes  ?

  • A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
  • A63F 13/75 - Enforcing rules, e.g. detecting foul play or generating lists of cheating players
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/812 - Ball games, e.g. soccer or baseball

6.

GAME SYSTEM, AND GAME PROGRAM AND CONTROL METHOD FOR GAME SYSTEM

      
Application Number JP2023027301
Publication Number 2024/024813
Status In Force
Filing Date 2023-07-26
Publication Date 2024-02-01
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Narita, Yoshihiko
  • Yoshida, Atsushi
  • Arai, Takako

Abstract

Provided is a game system 100 that provides a game to simulate development of a development object which is a game object to be developed, said game system 100 comprising: an object reception means 11A that receives selection of an event object which is associated with an event to change a parameter indicating a status of the development object; a mode selection means 11B that selects either an automatic progression mode or a manual progression mode in accordance with an operation by a user; and a progression means 11C that, in the automatic progression mode, automatically proceeds with an action which is carried out by the development object, and that, in the manual progression mode, proceeds with the action in accordance with an operation by the user.

IPC Classes  ?

  • A63F 13/825 - Fostering virtual characters
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level

7.

GAME SYSTEM, CONTROL METHOD THEREOF AND COMPUTER PROGRAM

      
Application Number 18339210
Status Pending
Filing Date 2023-06-21
First Publication Date 2023-12-14
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Takayanagi, Yuya
  • Iwata, Shuhei
  • Takahashi, Risa
  • Iwashita, Hayato

Abstract

A control method for causing a computer of a game system to execute a processing for presenting players a board face in which a media placement space including placement areas where the gaming media are to be placed is provided for each player and a correspondence relation is established between one placement area of each media placement space and one placement area of another media placement space, in a form in which the correspondence relation is perceivable, a procedure for giving each player an opportunity to place each of the gaming media in each placement area; and a procedure for calculating a result of the match between the gaming media based on a parameter of each gaming media placed between the placement areas between which the correspondence relation is established.

IPC Classes  ?

  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode

8.

INFORMATION PROCESSING METHOD AND RECORDING MEDIUM

      
Application Number 18457506
Status Pending
Filing Date 2023-08-29
First Publication Date 2023-12-14
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor Okamura, Noriaki

Abstract

An acquirer acquires touch location information indicating a touch location on a touch panel. A designator designates the moving direction of an object in the game space based on the touch location information. In a case in which there are multiple paths in which the object is movable in a game space, a predictor predicts, from among the multiple paths, a path in which the object will be moving, based on the moving direction designated by the designator and a shape of an environment that restricts movement of the object in the game space. The display controller displays an image indicating a prediction result by the predictor in the game space.

IPC Classes  ?

  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens

9.

NON-TRANSITORY STORAGE MEDIUM STORING COMPUTER PROGRAM FOR GAME, AND GAME SYSTEM AND CONTROL METHOD FOR SAME

      
Application Number 18448645
Status Pending
Filing Date 2023-08-11
First Publication Date 2023-11-30
Owner KONAMI DIGITAL ENTERTAIMENT CO., LTD. (Japan)
Inventor
  • Tsurumoto, Kazuma
  • Ishii, Koji
  • Yamazaki, Syogo
  • Kim, Taemin
  • Saito, Yoshimasa
  • Chang, Yaojen
  • Nakada, Tomohiro
  • Ikeda, Osamu
  • Hasegawa, Shota
  • Ito, Taito
  • Lee, Kuka
  • Higashida, Satoshi
  • Kobayashi, Yasunori
  • Koike, Tomohisa
  • Murakami, Taro
  • Kato, Yumi
  • Iizuka, Chikako
  • Yoshimura, Shuichiro

Abstract

A non-transitory storage medium storing a computer program for causing a computer to calculate an action of each object within a field to cause a match between the user and the opponent to proceed, and for providing the game in which the first turn of an offense and the second turn of a defense are switched between the user and the opponent based on a calculation result of the action, wherein the computer program causes the computer to serve as a selection opportunity provision unit that suspends the action of each object in conjunction with switching of the turns and provides an opportunity of selection regarding the match to the user, and a calculation control unit that controls calculation of the match so that the selection by the user is reflected in the calculation of the match within a target period until switching of the turns occurs next.

IPC Classes  ?

  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/49 - Saving the game status; Pausing or ending the game
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/812 - Ball games, e.g. soccer or baseball

10.

DISTRIBUTION SYSTEM, AND CONTROL PROGRAM AND CONTROL METHOD FOR DISTRIBUTION SYSTEM

      
Application Number JP2023011725
Publication Number 2023/223669
Status In Force
Filing Date 2023-03-24
Publication Date 2023-11-23
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Wada, Naoto

Abstract

A distribution system 100 distributes distribution data including a moving image to a plurality of user terminals 20, and includes a computer 31. The computer 31 accepts posting operations of comments regarding the moving image from each of the plurality of user terminals 20, saves posting history information D2 including information indicating a trend in posting of comments, so that each user terminal 20 can be distinguished, performs grouping on the basis of the posting history information D2 such that each user terminal 20 belongs to at least one of a plurality of groups, extracts comments posted from user terminals 20 for each group to which the user terminals 20 belong as group comments, and generates distribution data enabling display of a group comment area in which group comments are displayed.

IPC Classes  ?

  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/86 - Watching games played by other players
  • G06Q 50/10 - Services
  • H04L 67/131 - Protocols for games, networked simulations or virtual reality
  • H04L 67/1396 - Protocols specially adapted for monitoring users’ activity
  • H04N 21/235 - Processing of additional data, e.g. scrambling of additional data or processing content descriptors
  • H04N 21/239 - Interfacing the upstream path of the transmission network, e.g. prioritizing client requests
  • H04N 21/254 - Management at additional data server, e.g. shopping server or rights management server
  • H04N 21/435 - Processing of additional data, e.g. decrypting of additional data or reconstructing software from modules extracted from the transport stream

11.

GENERATIVE SYSTEM, GENERATIVE SYSTEM CONTROL PROGRAM, AND CONTROL METHOD

      
Application Number JP2022047904
Publication Number 2023/188647
Status In Force
Filing Date 2022-12-26
Publication Date 2023-10-05
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Ishida, Tetsuro

Abstract

A generative system 100, 200 comprises computers 61, 31, 231, and generates a streaming screen DS for a viewing-video of a combat-type game in which win/loss is determined as the state of combat changes in accordance with the use of game objects by each combatant. The computers 61, 31, 231 acquire advantage/disadvantage information indicting the advantage or disadvantage in the state of combat and identifying information that identifies a factor object among the game objects that was the factor for the state of combat, and generate the streaming screen DS such that an advantage display area AR1, which shows the advantage or disadvantage in the state of combat for at least one combatant on the basis of the advantage/disadvantage information, and an object display area AR2, which shows the factor object on the basis of the identifying information, are positioned on the same screen.

IPC Classes  ?

  • A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode
  • A63F 13/86 - Watching games played by other players

12.

CASTLEVANIA

      
Serial Number 98207400
Status Pending
Filing Date 2023-10-03
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ? 28 - Games; toys; sports equipment

Goods & Services

Amusement game machines; arcade game machines; arcade redemption game machines which dispense tickets or the like to successful players

13.

GAME SYSTEM, COMPUTER PROGRAM USED THEREIN, AND CONTROL METHOD

      
Application Number JP2023004767
Publication Number 2023/176240
Status In Force
Filing Date 2023-02-13
Publication Date 2023-09-21
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Sakai, Akira
  • Narita, Yoshihiko

Abstract

The present invention provides a game system that can utilize a game screen generated through play by each player as an advertisement material. A game machine (game system) (3) is connected through a network (NT) to an advertisement delivery system (3) that delivers an advertisement to a plurality of advertisement display devices (4) and provides each player with a game that progresses through a series of game screens (50) depending on a gameplay situation that occurs in response to a play action of each player. Moreover, the game machine (3) distinguishes a specific game screen (50) that satisfies an advertisement condition from among the series of game screens (50) in the play of each player, generates display data (DD) for displaying the specific game screen (50), and transmits the generated display data (DD) to the advertisement delivery system (30) so that a game advertisement (60) containing the specific game screen (50) as the advertisement material is delivered as the advertisement.

IPC Classes  ?

  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • G06Q 30/0241 - Advertisements

14.

CONTROL SYSTEM, INFORMATION SYSTEM, INFORMATION PROCESSING METHOD, AND COMPUTER-READABLE RECORDING MEDIUM

      
Application Number 18311293
Status Pending
Filing Date 2023-05-03
First Publication Date 2023-08-31
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Kanahara, Toshiaki
  • Chiba, Shigeru
  • Shinpo, Tsuguo
  • Inoue, Kai
  • Hirai, Junki
  • Sakai, Akira

Abstract

A control system includes: one or more memories configured to store instructions; and one or more processors communicatively connected to the one or more memories and configured to execute the instructions to: acquire status data indicative of a status of a game from a game system configured to progress the game played by one or more players; generate commentary information to be played by a terminal apparatus to which a game video representative of the status of the game is delivered, the commentary information being to be played in conjunction with the game video; and use the status data and setting data specifying a commentary condition to generate the commentary information on the status of the game under the commentary condition.

IPC Classes  ?

  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/86 - Watching games played by other players

15.

GAME SYSTEM, CONTROL PROGRAM, AND CONTROL METHOD

      
Application Number JP2023000989
Publication Number 2023/145509
Status In Force
Filing Date 2023-01-16
Publication Date 2023-08-03
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Matsumoto, Kazuya
  • Yamazaki, Yukihiro
  • Kobayashi, Yusuke

Abstract

A game system 100 which creates an object group is provided with: a candidate display means 17B for displaying, on a screen 20, candidate object information indicating candidate objects for association with an object group; a modification means 18 for carrying out a modification process including at least one of selection modification which associates a selected object selected from the candidate objects with the object group, and cancellation modification which cancels the association between the selected object and the object group; a saving means 19 for saving, in association with object identification information which identifies a modified object that has undergone the modification process, modification information DB4 which indicates that a modification process has been carried out; and an object display means 17C for referencing the modification information and, by using a mode different from the candidate object information, displaying modified object information which indicates a modified object.

IPC Classes  ?

  • A63F 13/5372 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions

16.

LORDS OF THUNDER

      
Application Number 018896897
Status Registered
Filing Date 2023-07-04
Registration Date 2023-11-14
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events.

17.

RUMBLE ROSES

      
Application Number 018896928
Status Registered
Filing Date 2023-07-04
Registration Date 2023-11-14
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events.

18.

CONTROL METHOD OF GAME APPARATUS, CONTROL METHOD OF SERVER APPARATUS, INFORMATION PROCESSING SYSTEM, AND RECORDING MEDIUM

      
Application Number 18169550
Status Pending
Filing Date 2023-02-15
First Publication Date 2023-06-15
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Tanibuchi, Hiroshi
  • Hirai, Junki
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Sakai, Akira
  • Kanahara, Toshiaki

Abstract

A program recorded in a computer-readable recording medium causes a processor of a server apparatus communicable with a game apparatus that executes a video game and generates video information indicative of a video of the video game. The program causes a processor of the server apparatus to function as: a distribution information generator configured to generate distribution information indicative of a distributed video based on the video information; and a modifiable replaying information generator configured to generate modifiable replaying information that indicates a progress status of the video game in the game apparatus and that enables a modifiable replaying of a game, of the video game in which a user of a terminal apparatus plays the video game under the progress status of the video game, in the terminal apparatus configured to display the distributed video based on the distribution information generated by the distribution information generator.

IPC Classes  ?

  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
  • A63F 13/86 - Watching games played by other players

19.

CONTROL SYSTEM, INFORMATION SYSTEM, METHOD FOR OPERATING CONTROL SYSTEM, AND PROGRAM

      
Application Number JP2022040351
Publication Number 2023/090125
Status In Force
Filing Date 2022-10-28
Publication Date 2023-05-25
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Hamada, Naoki

Abstract

Provided is a control system comprising: a first information acquisition unit that acquires, from a first system that provides a first information service, first information if a first condition is met with regard to use of the first information service by a user; a second information acquisition unit that acquires, from a second system that provides a second information service different from the first information service, second information if a second condition is met with regard to use of the second information service by the user; and an avatar processing unit that applies one or more objects from among a plurality of objects, including a first object corresponding to the first information and a second object corresponding to the second information, to an avatar representing the user in a social interaction service.

IPC Classes  ?

  • A63F 13/85 - Providing additional services to players
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • H04L 67/131 - Protocols for games, networked simulations or virtual reality
  • G06F 3/04842 - Selection of displayed objects or displayed text elements

20.

CONTROL SYSTEM, OPERATION METHOD FOR CONTROL SYSTEM, AND RECORDING MEDIUM

      
Application Number 18091752
Status Pending
Filing Date 2022-12-30
First Publication Date 2023-05-04
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Sakai, Akira
  • Hirai, Junki
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

A control system includes: at least one memory that stores a program; and at least one processor that implements the program to: manage a contest in which a plurality of participants play a competitive video game; accept a registration request of each of a plurality of users; and determine a pair of (i) any participant of the plurality of participants and (ii) any user of the plurality of users. The pair will be players of the competitive video game.

IPC Classes  ?

  • A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
  • A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client

21.

COMPUTER PROGRAM, GAME SYSTEM USED IN SAME, AND CONTROL METHOD

      
Application Number JP2022036792
Publication Number 2023/063121
Status In Force
Filing Date 2022-09-30
Publication Date 2023-04-20
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Nakamura, Masaki
  • Tsuchiya, Shin
  • Ojima, Masatoshi
  • Kumakawa, Shintaro
  • Kobayashi, Shota
  • Yamashita, Akira

Abstract

A computer program (PG) according to the present invention causes a control unit (21) of a game device (2) to function as the following means, the game device (2) providing a soccer game that causes a player (PL) on the defensive side to execute a charge action under automatic control if a long press operation is executed on an L2 button (15L) of a controller (6). Namely, the computer program (PG) according to the present invention causes the control unit (21) to function as a means that, if an operation is inputted via the controller (6) after the hand of the player (PL) on the defensive side reaches a player (PL) on the offensive side during the charge action, acquires the result of the operation, and if the operation is determined to be an operation on an L stick (14L), causes the player (PL) on the defensive side to execute an opponent moving action that moves the player (PL) on the offensive side in the operation direction of the operation, so that the operation is reflected in the charge action by the player (PL) on the defensive side.

IPC Classes  ?

  • A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
  • A63F 13/812 - Ball games, e.g. soccer or baseball

22.

GAME PROGRAM, GAME PROCESSING METHOD, AND GAME SYSTEM

      
Application Number JP2022037506
Publication Number 2023/058729
Status In Force
Filing Date 2022-10-06
Publication Date 2023-04-13
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Kametani Kiyoshi

Abstract

A game program that executes a process for a battle game between a plurality of attacking users and at least one defending user, the game program causing a computer to execute: a step for moving each character within a game space created by the defending user on the basis of operations of each of the plurality of attacking users; a step for allowing an attacking user to acquire a specific object in the game space due to the attacking user's character reaching the specific object; a step for terminating the battle play of the attacking user who acquired the specific object as meeting of a victory condition, and continuing the battle play of the other attacking users; and a step for deeming that a victory condition for the defending user has been met and terminating all battle play when the specific object is kept from being in a prescribed remaining status until a prescribed amount of time passes.

IPC Classes  ?

  • A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor

23.

GAME APPARATUS, METHOD FOR CONTROLLING GAME APPARATUS, GAME SYSTEM, AND RECORDING MEDIUM

      
Application Number 18070042
Status Pending
Filing Date 2022-11-28
First Publication Date 2023-03-23
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Tanibuchi, Hiroshi
  • Hirai, Junki
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Sakai, Akira
  • Kanahara, Toshiaki

Abstract

A program recorded on a computer-readable recording medium causes a processor of a game apparatus to function as a game controller configured to execute a video game and generate video information indicative of a video of the video game; and a generator configured to generate analysis information obtained by analyzing a plurality of pieces of game message information output from a plurality of terminal apparatuses configured to display a distributed video based on the video information. The game controller is configured to impart to the video of the video game at least one of a visual effect that is in accordance with the analysis information or an auditory effect that is in accordance with the analysis information, and each piece of game message information output from the plurality of terminal apparatuses includes a message related to at least one of the distributed video or the video game.

IPC Classes  ?

  • A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene

24.

METHOD FOR CONTROLLING GAME APPARATUS, GAME SYSTEM, AND RECORDING MEDIUM

      
Application Number 18071202
Status Pending
Filing Date 2022-11-29
First Publication Date 2023-03-23
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Hirai, Junki
  • Inoue, Kai
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

A program recorded on a computer-readable recording medium causes a processor of a game apparatus to function as a game controller that executes a video game and generates video information indicative of a video of the video game; and an acquirer that acquires message information that is output from a terminal apparatus configured to display a distributed video that is based on the video information, the message information including a message related to at least one of the distributed video or the video game. The game controller incorporates the message included in the message information into the video of the video game, based on progress status information indicative of a progress status of the video game.

IPC Classes  ?

  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • A63F 13/86 - Watching games played by other players
  • A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
  • A63F 13/812 - Ball games, e.g. soccer or baseball

25.

GAME SYSTEM, STORAGE MEDIUM USED IN SUCH, AND CONTROL METHOD

      
Application Number 17989867
Status Pending
Filing Date 2022-11-18
First Publication Date 2023-03-16
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Hirai, Junki
  • Inoue, Kai
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

A game system is provided that can gamify selection at a selection opportunity. A game system provides, to a viewer who via a user terminal device is viewing a game screen of a baseball game provided by a game machine, a selection screen for selecting one or more of plural individual option regions that are included in the game screen of the baseball game. Furthermore, when a home run occurs in the baseball game according to a predetermined rule so as to enter (reach) any one of the plural individual option regions, the game system determines a winning region which a ball image of the home run enters and, if the winning region matches the individual option region selected in the selection screen, imparts a benefit to the viewer who made the selection.

IPC Classes  ?

  • A63F 13/812 - Ball games, e.g. soccer or baseball
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen

26.

DISTRIBUTION SYSTEM, DISTRIBUTION SYSTEM CONTROLLING METHOD, AND COMPUTER PROGRAM

      
Application Number 17993261
Status Pending
Filing Date 2022-11-23
First Publication Date 2023-03-16
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Narita, Yoshihiko
  • Chiba, Shigeru
  • Sakai, Akira
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Hirai, Junki

Abstract

A distribution system distributes a viewing video to a user terminal of each of plural users who are viewers, the distribution system having a computer receiving a user operation inputted from each user terminal, the computer selecting one or more pieces of distribution data from a distribution data group including plural pieces of distribution data in response to the user operation, and the computer distributing the distribution data selected by the computer to the user terminal from which the user operation has been inputted.

IPC Classes  ?

  • A63F 13/86 - Watching games played by other players
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/2668 - Creating a channel for a dedicated end-user group, e.g. by inserting targeted commercials into a video stream based on end-user profiles

27.

ENCHANTED WONDERLAND

      
Serial Number 97805772
Status Pending
Filing Date 2023-02-22
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software; downloadable music files; musical sound recordings Entertainment services, namely, providing online video games; providing online computer games; providing entertainment information in the field of video games; arranging, organizing and conducting of electronic game competitions

28.

Enchanted Wonderland

      
Application Number 018838854
Status Registered
Filing Date 2023-02-21
Registration Date 2023-06-13
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings; none of the aforementioned goods in the field of casino and gambling games. Online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events; none of the aforementioned services in the field of casino and gambling games.

29.

eBASEBALL: POWER PROS

      
Application Number 1711813
Status Registered
Filing Date 2022-11-11
Registration Date 2022-11-11
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer programs, downloadable; computer programs, recorded; computer software; computer software, downloadable; computer software, recorded; electronic game programs; electronic game software; video game programs; downloadable video game programs; recorded video game programs; video game software; downloadable video game software; recorded video game software; video games software; computer game programs; downloadable computer game programs; recorded computer game programs; computer game programmes; computer game software; computer game software, downloadable; downloadable computer game software; computer game software, recorded; recorded computer game software; computer application software for mobile phones; games cartridges for use with electronic games apparatus; downloadable music files; downloadable image files; downloadable image files featuring video games; downloadable image files featuring computer games; downloadable image files featuring eSports; electronic publications; electronic publications, downloadable; sound recordings; pre-recorded audio recordings (of music); pre-recorded audio recordings (of non-music); video recordings; pre-recorded video recordings (of music); pre-recorded video recordings (of non-music); cases for smartphones. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing on-line computer games; providing information in the field of games; providing entertainment information in the field of games; providing information in the field of computer games entertainment; providing online music, not downloadable; providing non-downloadable digital music from a computer network; providing online videos, not downloadable; providing online videos featuring video games, not downloadable; providing online videos featuring computer games, not downloadable; providing online videos featuring eSports, not downloadable; providing electronic publications; providing non-downloadable electronic publications; providing online electronic publications, not downloadable; arranging and conducting of competitions [education or entertainment]; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; planning and arranging of online game competitions and other game competitions; arranging and conducting of games; arranging, organizing and conducting of electronic game competitions; arranging, organizing and conducting of eSports competitions; arranging, organizing and conducting of game events; arranging and conducting of game events; arranging, organizing and conducting of electronic game events; arranging, organizing and conducting of eSports events; music entertainment services; arranging and conducting of concerts; presentation of live performances.

30.

RECORDING MEDIUM, CONTROL METHOD FOR SERVER APPARATUS, AND CONTROL METHOD FOR TERMINAL APPARATUS

      
Application Number 17955902
Status Pending
Filing Date 2022-09-29
First Publication Date 2023-01-26
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Takahashi, Hideyuki
  • Hattori, Hiromori
  • Yamazaki, Hiroki

Abstract

A non-transitory computer readable recording medium having recorded therein a program executed by a processor of a server apparatus, the program causing the processor to: receive a first user's input for a competitive video game that uses (i) card objects of the first user of a first terminal apparatus, and (ii) enemy card objects of a second user of a second terminal apparatus; place, on a first deck zone, a first type card object of the first user, place, on a second deck zone, a second type card object and a third type card object; in response to a first user's input; allow the first type card object to be placed on a first area on which placement of the enemy card objects is not allowed; allow the second type card object placed on the second deck zone to be placed on a second area on which placement of at least one of the enemy card objects is allowed; and allow the third type object card placed on the second deck zone to be placed on the first area or the second area.

IPC Classes  ?

  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu

31.

INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND NON-TRANSITORY STORAGE MEDIUM

      
Application Number 17945763
Status Pending
Filing Date 2022-09-15
First Publication Date 2023-01-19
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

An information processing system (1) includes: a first terminal (20) that controls progress of a game; and a second terminal (10) that is communicably connected with the first terminal (20) and that does not have a function to control progress of the game. The second terminal (10) includes a transmitting section (113) that transmits, in accordance with manipulation carried out by a user with respect to the second terminal (10), message information including at least a message. The first terminal (20) includes a receiving section (212) that receives the message information and a message output section (215) that provides the message via audio output in accordance with the message information during playing of the game.

IPC Classes  ?

  • A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot

32.

VIDEO DISTRIBUTION SYSTEM, VIDEO DISTRIBUTION CONTROL METHOD, AND STORAGE MEDIUM

      
Application Number 17946620
Status Pending
Filing Date 2022-09-16
First Publication Date 2023-01-19
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Hirai, Junki
  • Inoue, Kai
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

In a video distribution system comprising a relay server that relays and distributes video to be viewed distributed from a predetermined distribution source to a user terminal device used by each of a plurality of users, a distribution base is set in the relay server as a unit for relaying and distributing video to the user terminal device after obtaining permission from the distribution source, and the video from the distribution source is relayed and distributed to the user terminal device of a user via the distribution base used by the user.

IPC Classes  ?

  • H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
  • A63F 13/86 - Watching games played by other players
  • H04N 21/6332 - Control signals issued by server directed to the network components or client directed to client

33.

INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND NONTRANSITORY STORAGE MEDIUM

      
Application Number 17949705
Status Pending
Filing Date 2022-09-21
First Publication Date 2023-01-19
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

An information processing system (1) includes: a first terminal (20) that controls progress of a game; and a second terminal (10) that is communicably connected with the first terminal (20) and that does not have a function to control progress of the game. The second terminal (10) includes a transmitting section (113) that transmits, in accordance with manipulation carried out by a user with respect to the second terminal (10), message information including at least (i) a message and (ii) information indicating a scene which is included in a game space where the game progresses and in which the message is to be displayed. The first terminal (20) includes a receiving section (212) that receives the message information and a message display section (213) that displays the message in the scene in accordance with the message information.

IPC Classes  ?

  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • A63F 13/45 - Controlling the progress of the video game

34.

GAME SYSTEM, GAME CONTROL DEVICE, PROGRAM, AND RECORDING MEDIUM

      
Application Number JP2022025927
Publication Number 2023/277056
Status In Force
Filing Date 2022-06-29
Publication Date 2023-01-05
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Yamaguchi, Tsuyoshi
  • Shimizu, Akihiko
  • Kitaura, Koji

Abstract

A reception unit receives participation in a battle game. A management unit causes a storage device to store a plurality of use objects that can be used in the battle game by a user whose participation has been received by the reception unit, and the management unit manages the use objects. On the basis of the same selection conditions, a selection unit randomly selects the use objects that can be used in the battle game and that are associated with user identification information of users who are to compete against each other, from among the plurality of use objects managed by the management unit.

IPC Classes  ?

  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/65 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/812 - Ball games, e.g. soccer or baseball

35.

Video distribution system, storage medium used therefor, and control method

      
Application Number 17940397
Grant Number 11849189
Status In Force
Filing Date 2022-09-08
First Publication Date 2023-01-05
Grant Date 2023-12-19
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Sakai, Akira
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system is connected via a network to user terminal devices, and distributes a recorded video obtained by recording status of a game event in which a plurality of participants participating therein, to the user terminal devices. And the video distribution system increases the prize money amount set for the game event according to selection of an amount increase option executed by each user via the user terminal device so as to be associated with the recorded video, and decides the individual prize money amount to be awarded to a target participant P based on the prize money amount at the end of a predetermined period.

IPC Classes  ?

  • H04N 21/4784 - Supplemental services, e.g. displaying phone caller identification or shopping application receiving rewards
  • H04N 21/2187 - Live feed
  • H04N 21/24 - Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth or upstream requests
  • H04N 21/81 - Monomedia components thereof

36.

COMPUTER PROGRAM FOR SOCCER GAME, AND GAME SYSTEM AND CONTROL METHOD FOR SAME

      
Application Number JP2022020169
Publication Number 2022/264723
Status In Force
Filing Date 2022-05-13
Publication Date 2022-12-22
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Ojima, Masatoshi
  • Fujishiro, Yuji
  • Kobayashi, Shota
  • Kishino, Yugo
  • Taya, Junichi
  • Ogawa, Kenta
  • Nishiyama, Hideto
  • Aoyagi, Shuto

Abstract

Provided is a game system that controls a dribbling action by a player character under control according to a control input given to a specific control element on an input device such that the greater the control input given to the specific control element is, the faster the dribbling action by the player character under control is, wherein: whether a specific control operation for reducing the control input given to the specific control element by at least a prescribed magnitude within a prescribed time has been performed is determined (S5, S6); and upon determining that the specific control operation has been performed, the dribbling action is temporarily changed from the dribbling action that would normally be produced in response to the control input, irrespectively of whether the specific control element is operated further after the specific control operation (S7).

IPC Classes  ?

37.

COMPUTER PROGRAM, GAME SYSTEM USED IN SAME, AND CONTROL METHOD

      
Application Number JP2022018152
Publication Number 2022/264681
Status In Force
Filing Date 2022-04-19
Publication Date 2022-12-22
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Tsuchiya, Shin
  • Nakamura, Masaki
  • Ojima, Masatoshi
  • Kumakawa, Shintaro
  • Kobayashi, Shota
  • Yamashita, Akira

Abstract

A computer program (PG) according to the present invention causes a control unit (21) of a game device (2) providing a soccer game to function as a means like the following, the game device (2) being connected to a controller (6) and a monitor (7) that displays a matchup screen (60) including players (PL), a ball (BI), and a field (FD). That is, the computer program (PG) according to the present invention causes the control unit (21) to function as a means for: calculating an initial position (P) of a destination position to be treated as a movement destination for a player (PL) on the basis of a reference position (RP) for the locatation of a goal (GO) set on the field (FD); and if an operation designating movement of the player (PL) is executed via the controller (6), correcting the initial position (P) to a corrected position (P') on the basis of the operation and controlling the behavior of the player (PL) such that the player (PL) moves by autonomous control toward the corrected position (P').

IPC Classes  ?

  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/812 - Ball games, e.g. soccer or baseball

38.

COMPUTER PROGRAM, GAME SYSTEM USED FOR SAME, AND CONTROL METHOD

      
Application Number JP2022018155
Publication Number 2022/264682
Status In Force
Filing Date 2022-04-19
Publication Date 2022-12-22
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Ojima, Masatoshi
  • Fujishiro, Yuji
  • Kobayashi, Shota
  • Kishino, Yugo
  • Taya, Junichi
  • Ogawa, Kenta
  • Nishiyama, Hideto
  • Aoyagi, Shuto

Abstract

A computer program (PG) according to the present invention causes a control unit (21) of a game device (2), which provides a soccer game that includes a normal shot (NS) that follows a rule that the movement speed and rising angle of a ball (BI) increase according to the duration of an operation of a left operation button (13) of a controller (6), to function as the following means. That is, the computer program (PG) according to the present invention causes the control unit (21) to function as a means for, when an R2 button (15R2) of the controller (6) has been pressed, determining, according to the duration of the operation of the left operation button (13), the movement speed and rising angle of the ball (BI) in accordance with a rule which differs from that of the normal shot (NS), and controlling display so that the ball (BI) moves at, for example, the determined movement speed as a power shot (PS) of a kind similar to the normal shot (NS).

IPC Classes  ?

  • A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
  • A63F 13/812 - Ball games, e.g. soccer or baseball

39.

CONTROL SYSTEM, INFORMATION SYSTEM, INFORMATION PROCESSING METHOD AND PROGRAM

      
Application Number JP2022019101
Publication Number 2022/249845
Status In Force
Filing Date 2022-04-27
Publication Date 2022-12-01
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Sakai, Akira
  • Inoue, Kai
  • Hirai, Junki
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

A control system for supporting the generation of delivery content which expresses the progress of a game played by a user, said system being equipped with: an information provision unit for providing a user with location information which expresses the location of material data which represents effect material to be used in the delivery content; a material data control unit for updating the material data as the game progresses according to the play of the user, on the basis of control conditions set according to an instruction from a user; and a material data transmission unit for transmitting material data to an editing system as the game progresses according to the play of the user in response to a request which uses location information from the editing system for generating the delivery content.

IPC Classes  ?

  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/812 - Ball games, e.g. soccer or baseball
  • H04L 67/02 - Protocols based on web technology, e.g. hypertext transfer protocol [HTTP]

40.

eBASEBALL: POWER PROS

      
Application Number 222186800
Status Pending
Filing Date 2022-11-11
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation; cases for smartphones (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions; arranging, organizing and conducting of eSports competitions; arranging and conducting of music concerts; performances featuring live dance and live music; presentation of plays

41.

EBASEBALL: POWER PROS

      
Serial Number 79362165
Status Registered
Filing Date 2022-11-11
Registration Date 2023-12-19
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Entertainment services, namely, providing online video games; providing online computer games; providing entertainment information in the field of video games; providing entertainment information in the field of computer games; arranging, organizing and conducting of electronic game competitions; arranging, organizing and conducting of eSports competitions; providing online videos featuring video games, not downloadable; providing online videos featuring computer games, not downloadable; providing online videos featuring eSports, not downloadable

42.

BEMANI

      
Serial Number 97657020
Status Registered
Filing Date 2022-11-01
Registration Date 2023-11-07
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Video game machines; amusement game machines; arcade game machines; arcade video game machines

43.

Miscellaneous Design

      
Application Number 1691351
Status Registered
Filing Date 2022-06-02
Registration Date 2022-06-02
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 16 - Paper, cardboard and goods made from these materials
  • 28 - Games; toys; sports equipment

Goods & Services

Bags [envelopes, pouches] of paper or plastics, for packaging; paper containers; containers made of paper; packaging containers of paper; industrial packaging containers of paper; paper boxes for packaging; cardboard boxes for packaging; paper bags; paper bags for packaging; plastic bags for packaging; storage boxes of paper or cardboard for trading cards for games; storage boxes of paper for trading cards for games; storage boxes of cardboard for trading cards for games; stationery; albums; albums for holding trading cards for games; card files; card files for holding trading cards for games; sleeves for holding trading cards for games; plastic pages with pockets for holding trading cards for games; score books; scorebooks; score cards; score-cards; score sheets; printed matter; trading cards; trading cards other than for games; trading cards, other than for games; printed publications; computer game hint books; strategy guide books for games; strategy guide books for card games; calendars; advent calendars. Games; apparatus for games; video game machines; amusement game machines; arcade game machines; arcade video game machines; amusement park rides; toys; card games; trading card games; accessories for trading card games; play mats for trading card games; cases for holding play mats for trading card games; trading cards for games; cases for holding trading cards for games; play mats for use with toys; dice; counters [discs] for games; table-top games; board games.

44.

WATCHING SYSTEM, COMPUTER PROGRAM FOR WATCHING SYSTEM, AND CONTROL METHOD FOR WATCHING SYSTEM

      
Application Number 17848020
Status Pending
Filing Date 2022-06-23
First Publication Date 2022-10-06
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Uehara, Kazuhiko
  • Chiba, Shigeru
  • Hirai, Junki
  • Inoue, Kai
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

A watching system by which a game video is distributed to display devices of a plurality of watching users has: a computer; the computer accepting viewer operations by the plurality of watching users; the computer evaluating a mutual relationship of input of the viewer operation by each of the plurality of watching users; and the computer controlling an operation effect corresponding to the viewer operation so as to change based on evaluation result of the mutual relationship.

IPC Classes  ?

  • A63F 13/86 - Watching games played by other players
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions

45.

COMPUTER PROGRAM FOR GAME, AND GAME SYSTEM AND CONTROL METHOD FOR SAME

      
Application Number JP2021036479
Publication Number 2022/195934
Status In Force
Filing Date 2021-10-01
Publication Date 2022-09-22
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Tsurumoto, Kazuma
  • Ishii, Koji
  • Yamazaki, Syogo
  • Kim, Taemin
  • Saito, Yoshimasa
  • Chang, Yaojen
  • Nakada, Tomohiro
  • Ikeda, Osamu
  • Hasegawa, Shota
  • Ito, Taito
  • Lee, Kuka
  • Higashida, Satoshi
  • Kobayashi, Yasunori
  • Koike, Tomohisa
  • Murakami, Taro
  • Kato, Yumi
  • Iizuka, Chikako
  • Yoshimura, Shuichiro

Abstract

Provided is a computer program for a game for providing, via a computer, a game in which a first turn for being the offense side in a match and a second turn for being the defense side in the match occur so as to be switched between a user and an opponent on the basis of the results of calculation of an action of an object, wherein the computer is caused to function as a means for pausing the action of the object in conjunction with the switching between the first turn and the second turn and providing the user with an opportunity for selection regarding the match, and as a means for controlling the calculation of the action of the object such that the selection by the user is reflected in the calculation of the action of the object within a target period until the first turn and the second turn are switched next.

IPC Classes  ?

  • A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/812 - Ball games, e.g. soccer or baseball

46.

GAME PROGRAM, GAME PROCESSING METHOD, AND GAME DEVICE

      
Application Number JP2021022254
Publication Number 2022/195903
Status In Force
Filing Date 2021-06-11
Publication Date 2022-09-22
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Fujita Junichi
  • Nomoto Tetsuya

Abstract

The present invention provides a game program that causes a computer which executes a process for a game in which a character to be operated by a user is switched among a plurality of characters to execute: a step for selecting a character having the shortest distance away from a specific object from the plurality of characters as the character to be operated; a step for detecting an operation of the user and an operation direction for moving the selected character to be operated; a step for determining, if the user operation is detected, whether or not to switch the character to be operated on the basis of the operation direction of the user and the direction from the character to be operated to the specific object; and a step for switching, if it is determined to switch the character to be operated, the character to be operated to another character from the plurality of characters.

IPC Classes  ?

  • A63F 13/422 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
  • A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
  • A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
  • A63F 13/812 - Ball games, e.g. soccer or baseball

47.

RECORDING MEDIUM, INFORMATION PROCESSING DEVICE, AND INFORMATION PROCESSING METHOD

      
Application Number JP2022008655
Publication Number 2022/196349
Status In Force
Filing Date 2022-03-01
Publication Date 2022-09-22
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Okamura, Noriaki

Abstract

In the information processing device according to the present invention, an acquisition unit acquires touch position information indicating a touch position on a touch panel. A specification unit specifies a movement direction of a character in a game space on the basis of the touch position information. If there are a plurality of paths that the character can follow in the game space, a prediction unit predicts the path that the character will follow from among the plurality of paths on the basis of the travel direction specified by the specification unit and the shape of the environment that limits the travel of the character in the game space. A display control unit displays an image indicating a prediction result from the prediction unit in the game space.

IPC Classes  ?

  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/426 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/55 - Controlling game characters or game objects based on the game progress

48.

GAME SYSTEM, COMPUTER PROGRAM EMPLOYED IN SAME, AND CONTROL METHOD

      
Application Number JP2022009922
Publication Number 2022/191170
Status In Force
Filing Date 2022-03-08
Publication Date 2022-09-15
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Sahara, Yu

Abstract

The present invention provides a game system that makes it possible to evaluate a performance given by each of a plurality of characters from the viewpoint of the executor of the performance. An HMD type game machine (4) provides a music game including musical performances executed by a plurality of character images (54) including a third character image (54C) operated by a user. In addition, when a pressing operation, etc. for causing the third character image (54C) to execute thumbs-up, etc. with respect to a second character image (54B) as an evaluation action executed additionally to a musical performance is executed on a touch button (TB), etc. of an operation stick (OS) connected to the HMD type game machine (4), the HMD type game machine (4) evaluates the musical performance given by the second character image (54B) on the basis of an action, such as thumbs-up, corresponding to the pressing operation, etc., and provides the evaluation result to each user.

IPC Classes  ?

  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/814 - Musical performances, e.g. by evaluating the player's ability to follow a notation
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat

49.

SUIKODEN

      
Serial Number 97579137
Status Registered
Filing Date 2022-09-06
Registration Date 2023-08-29
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ? 16 - Paper, cardboard and goods made from these materials

Goods & Services

Desk mats; posters made of paper; printed posters

50.

RECORDING MEDIUM, CONTROL METHOD FOR GAME APPARATUS, AND GAME SYSTEM

      
Application Number 17717204
Status Pending
Filing Date 2022-04-11
First Publication Date 2022-07-28
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Kanahara, Toshiaki
  • Shinpo, Tsuguo
  • Sakai, Akira

Abstract

A non-transitory computer-readable recording medium having instructions stored therein causes at least one processor of a game apparatus to: communicate with a distribution system configured to distribute videos to a plurality of terminal apparatuses; progress a computer game; generate, based on a progress of the computer game, video information that is used to play a video of the computer game indicating a state of a virtual space of the computer game; supply a distribution video based on the video information to the distribution system; acquire spectator information from the distribution system, the spectator information relating to at least one spectator apparatus that is a part of the plurality of terminal apparatuses, and receives the distribution video from the distribution system; and control content of an advertisement to be displayed in the virtual space, based on the spectator information.

IPC Classes  ?

  • A63F 13/61 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
  • A63F 13/86 - Watching games played by other players
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising

51.

NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM STORING PROGRAM, INFORMATION PROCESSING METHOD, AND SYSTEM

      
Application Number 17713728
Status Pending
Filing Date 2022-04-05
First Publication Date 2022-07-21
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Kikuchi, Keita

Abstract

A program according to the present invention causes a computer to function as: an information acquirer that acquires transmission information from a plurality of terminals every predetermined period of time, the transmission information including operation-related information that is generated by each of the plurality of terminals in the predetermined period of time according to a user operation, an information manager that saves the transmission information that follows a predetermined rule, among a plurality of pieces of the transmission information acquired in each predetermined period of time, and a transmission controller that transmits the transmission information that is saved, to a terminal requesting acquisition of information.

IPC Classes  ?

  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
  • H04L 67/131 - Protocols for games, networked simulations or virtual reality

52.

RECORDING MEDIUM, CONTROL METHOD FOR GAME APPARATUS, AND GAME SYSTEM

      
Application Number 17711587
Status Pending
Filing Date 2022-04-01
First Publication Date 2022-07-14
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Kanahara, Toshiaki
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Shinpo, Tsuguo
  • Sakai, Akira

Abstract

A non-transitory computer-readable recording medium having instructions stored therein causes at least one processor of a game apparatus to: communicate with a distribution system configured to distribute videos to a plurality of terminal apparatuses; progress a computer game; generate, based on a progress of the computer game, video information that is used to play a video of the computer game indicating a state of a virtual space of the computer game; supply the video information to the distribution system; acquire spectator apparatus information from the distribution system, the spectator apparatus information relating to at least one spectator apparatus that is a part of the plurality of terminal apparatus, and receives a video based on the video information from the distribution system; and control display of an advertisement in the virtual space, based on the spectator apparatus information.

IPC Classes  ?

  • A63F 13/61 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
  • A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
  • A63F 13/86 - Watching games played by other players
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat

53.

GAME SYSTEM, COMPUTER PROGRAM EMPLOYED IN SAME, AND CONTROL METHOD

      
Application Number JP2021043007
Publication Number 2022/137958
Status In Force
Filing Date 2021-11-24
Publication Date 2022-06-30
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Sahara, Yu
  • Miyazaki, Taichi

Abstract

Provided is a game system with which it is possible for a process similar to a process of breathing together, carried out in a performance performed by a plurality of people, to be carried out by a plurality of characters in a game before a performance begins. An HMD type game machine (4) provides a music game including a music performance in which a plurality of characters (54) including a user character (54C) manipulated by a user execute performance operations. Further, the HMD type game machine (4) determines whether a start condition is satisfied, where said start condition includes, as a requirement, the formation of a collaborative state formed between the user character (54C) and another character (54B) if the other character (54B) has executed a response action in response to a collaborative action executed by the user character (54C), and if the start condition is satisfied, the fulfillment of the start condition is taken as a trigger to start the music performance, whereas the HMD type game machine (4) waits until the start condition is satisfied before starting the music performance.

IPC Classes  ?

  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/814 - Musical performances, e.g. by evaluating the player's ability to follow a notation
  • A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal

54.

GAME SYSTEM, CONTROL METHOD THEREOF AND COMPUTER PROGRAM

      
Application Number JP2021038125
Publication Number 2022/137753
Status In Force
Filing Date 2021-10-14
Publication Date 2022-06-30
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Takayanagi, Yuya
  • Iwata, Shuhei
  • Takahashi, Risa
  • Iwashita, Hayato

Abstract

A medium placement location (13) is provided for each player that includes multiple arrangement regions (14A-14D) for the placement of game media. A computer executes a step in which a field (11) having correspondence relations configured between one arrangement region (14A) of the medium placement locations (13) and one arrangement region (14A) of another medium placement location (13) is presented to the player in a form that facilitates understanding of the correspondence relations; a step for giving each player an opportunity to arrange game media (10) in the arrangement regions (14A-14D); and a step for calculating battle results between the game media (10) on the basis of parameters of the game media (10) in arrangement regions (14A) between which a correspondence relation has been configured.

IPC Classes  ?

  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode

55.

CONTROL SYSTEM, INFORMATION SYSTEM, INFORMATION PROCESSING METHOD, AND PROGRAM

      
Application Number JP2021045331
Publication Number 2022/138203
Status In Force
Filing Date 2021-12-09
Publication Date 2022-06-30
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Kanahara, Toshiaki
  • Chiba, Shigeru
  • Shinpo, Tsuguo
  • Inoue, Kai
  • Hirai, Junki
  • Sakai, Akira

Abstract

This control system comprises a state data acquisition unit for acquiring state data representing the state of a game from a game system for advancing a game played by one or more players, and an information generating unit for generating commentary information for playback together with game video representing the state of the game by a terminal device to which the game video is to be distributed, the information generating unit generating commentary information relating to the state of the game on the basis of a commentary condition, using the state data acquired by the state data acquisition unit and setting data Z for designating the commentary condition.

IPC Classes  ?

  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/812 - Ball games, e.g. soccer or baseball
  • A63F 13/86 - Watching games played by other players

56.

SUIKODEN

      
Application Number 219488300
Status Pending
Filing Date 2022-06-29
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 16 - Paper, cardboard and goods made from these materials
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Packaging containers of paper; paper bags; paper bags for packaging; plastic bags for packaging; storage boxes of paper or cardboard for trading cards for games; sleeves for holding trading cards for games; albums for holding trading cards for games; plastic pages with pockets for holding trading cards for games; score books; score cards; score sheets; trading cards; computer game hint books; strategy guide books for card games; calendars; advent calendars; books; pens and pencils; note books; document file folders; stickers; tablemats of paper; desk mats; posters (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions; arranging and conducting of music concerts; performances featuring live dance and live music; presentation of plays; film production; film distribution; cinema presentations; movie theatre presentations; providing amusement facilities

57.

SUIKODEN

      
Application Number 018723773
Status Registered
Filing Date 2022-06-28
Registration Date 2022-11-01
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 16 - Paper, cardboard and goods made from these materials
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Bags [envelopes, pouches] of paper or plastics, for packaging; paper containers; paper bags; storage boxes of paper or cardboard for trading cards for games; stationery; albums; albums for holding trading cards for games; card files; card files for holding trading cards for games; sleeves for holding trading cards for games; plastic pages with pockets for holding trading cards for games; score books; score cards; score sheets; printed matter; trading cards other than for games; computer game hint books; strategy guide books for card games; calendars; advent calendars; books; pens [office requisites]; note books; document files [stationery]; files [office requisites]; stickers [stationery]; tablemats of paper; desk mats; posters. Games; apparatus for games; video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; parts and accessories for video game machines; parts and accessories for home video game machines; parts and accessories for hand-held game consoles; parts and accessories for amusement game machines; parts and accessories for arcade game machines; parts and accessories for arcade video game machines; controllers for game consoles; toys; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting game competitions; arranging, organizing and conducting electronic game events; music entertainment services; arranging and conducting of concerts; presentation of live performances; film production; film distribution; cinema presentations; movie theatre presentations; providing amusement facilities.

58.

GAME PROGRAM, GAME PROCESSING METHOD, AND GAME DEVICE

      
Application Number JP2021043823
Publication Number 2022/124135
Status In Force
Filing Date 2021-11-30
Publication Date 2022-06-16
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Okamura Noriaki

Abstract

This game program causes a computer, which executes a process of a game playable by using a video output device which is worn on the head of a user and visibly outputs a video to the user and through which a real space is visible, to execute: a step for acquiring an imaged video of the real space; a step for generating a virtual space corresponding to the real space from the imaged video; a step for disposing, visibly to the user, an instruction object instructing an operation of the user at a position based on a reference position corresponding to the user in the virtual space; a step for displaying, in association with the real space, the virtual space in which at least the instruction object is disposed; a step for detecting, from the imaged video, at least a portion of an operation of the body of the user; and a step for evaluating the detected operation on the basis of a timing and a position based on the instruction object disposed in the virtual space. 

IPC Classes  ?

  • A63F 13/213 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
  • A63F 13/25 - Output arrangements for video game devices
  • A63F 13/428 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
  • A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
  • A63F 13/655 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
  • A63F 13/814 - Musical performances, e.g. by evaluating the player's ability to follow a notation
  • G06T 19/00 - Manipulating 3D models or images for computer graphics
  • G06F 3/04815 - Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
  • G06F 3/0346 - Pointing devices displaced or positioned by the user; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
  • G06F 3/038 - Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry

59.

Miscellaneous Design

      
Serial Number 79353276
Status Pending
Filing Date 2022-06-02
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ? 28 - Games; toys; sports equipment

Goods & Services

Card games; trading card games; trading cards for games

60.

RECORDING MEDIUM, GAME APPARATUS, AND CONTROL METHOD FOR GAME APPARATUS

      
Application Number 17592681
Status Pending
Filing Date 2022-02-04
First Publication Date 2022-05-19
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Sakai, Akira

Abstract

A non-transitory computer readable recording medium having instructions stored therein that cause at least one processor of a game apparatus to: progress a video game; initiate a period for supporting to receive support for a specific object of the video game, when a game state of the video game that is progressed based on a user input corresponds to a specific game state; acquire support information from a terminal apparatus communicably connectable with the game apparatus in the period for supporting, the support information being based on a specific input made to the terminal apparatus; and change an ability associated with the specific object based on the support information.

IPC Classes  ?

  • A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding

61.

CONTROL METHOD FOR SERVER APPARATUS, DELIVERY SYSTEM, AND RECORDING MEDIUM

      
Application Number 17569577
Status Pending
Filing Date 2022-01-06
First Publication Date 2022-04-28
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor
  • Sakai, Akira
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Murai, Jun

Abstract

A program recorded on a computer-readable recording medium causes a processor of a server apparatus communicable with a game apparatus capable of executing a game and delivering a video to a terminal apparatus, to perform a method of: acquiring, from a game apparatus that executes a game, video information indicating a game video of the game; and delivering, to the terminal apparatus, the game video indicated by the video information. The delivering includes, with the game apparatus having generated specific information indicating that the game video is a specific video, delivering to the terminal apparatus a specific advertisement for a specific commercial item associated with the specific video in response to acquiring the video information and the specific information from the game apparatus.

IPC Classes  ?

  • H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating MPEG-4 scene graphs
  • H04N 21/81 - Monomedia components thereof
  • H04N 21/2668 - Creating a channel for a dedicated end-user group, e.g. by inserting targeted commercials into a video stream based on end-user profiles
  • A63F 13/61 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information

62.

FROGGER

      
Application Number 217545500
Status Pending
Filing Date 2022-03-28
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation (2) Video game machines; home video game machines; hand-held game consoles; hand-held electronic games; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions; arranging and conducting of music concerts; performances featuring live dance and live music; presentation of plays; film production; film distribution; cinema presentations; movie theatre presentations; providing amusement facilities; providing amusement arcade services

63.

PROPOWERFUL SOCCER

      
Application Number 217372200
Status Pending
Filing Date 2022-03-18
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation; cases for smartphones (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions

64.

CRIMESIGHT

      
Application Number 1649940
Status Registered
Filing Date 2021-12-15
Registration Date 2021-12-15
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer programs, downloadable; computer programs, recorded; computer software; computer software, downloadable; computer software, recorded; electronic game programs; electronic game software; video game programs; downloadable video game programs; recorded video game programs; video game software; downloadable video game software; recorded video game software; video games software; computer game programs; downloadable computer game programs; recorded computer game programs; computer game programmes; computer game software; computer game software, downloadable; downloadable computer game software; computer game software, recorded; recorded computer game software; computer application software for mobile phones; games cartridges for use with electronic games apparatus; downloadable music files; downloadable image files; electronic publications; electronic publications, downloadable; sound recordings; pre-recorded audio recordings (of music); pre-recorded audio recordings (of non-music); video recordings; pre-recorded video recordings (of music); pre-recorded video recordings (of non-music). Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing on-line computer games; providing information in the field of games; providing entertainment information in the field of games; providing information in the field of computer games entertainment; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; providing non-downloadable electronic publications; providing online electronic publications, not downloadable; arranging and conducting of competitions [education or entertainment]; organization of competitions [education or entertainment]; organization of sports competitions; arranging and conducting of games; arranging, organizing and conducting of game competitions; planning and arranging of online game competitions and other game competitions; arranging, organizing and conducting of electronic game competitions; arranging and conducting of game events; arranging, organizing and conducting of electronic game events; arranging, organizing and conducting of electronic game events [education or entertainment].

65.

EBASEBALL

      
Serial Number 97310619
Status Registered
Filing Date 2022-03-14
Registration Date 2023-05-16
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Providing online video games; providing online computer games; providing entertainment information in the field of games; arranging, organizing and conducting of electronic game competitions

66.

Pro Powerful Soccer

      
Application Number 217245600
Status Pending
Filing Date 2022-03-14
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation; cases for smartphones (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions

67.

PROPOWERFUL SOCCER

      
Application Number 018670516
Status Registered
Filing Date 2022-03-14
Registration Date 2022-07-06
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings; cases for smartphones. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events.

68.

Pro Powerful Soccer

      
Application Number 018670716
Status Registered
Filing Date 2022-03-11
Registration Date 2022-07-02
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings; cases for smartphones. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events.

69.

DUNGEON EXPLORER

      
Application Number 018667999
Status Registered
Filing Date 2022-03-07
Registration Date 2022-07-21
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings.. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events..

70.

GYRUSS

      
Application Number 018667996
Status Registered
Filing Date 2022-03-07
Registration Date 2022-08-03
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings.. Games; apparatus for games; video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; parts and accessories for video game machines; parts and accessories for home video game machines; parts and accessories for hand-held game consoles; parts and accessories for amusement game machines; parts and accessories for arcade game machines; parts and accessories for arcade video game machines; controllers for game consoles; toys; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys.. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events..

71.

B.C. Kid

      
Application Number 018668000
Status Registered
Filing Date 2022-03-07
Registration Date 2022-07-21
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings.. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events..

72.

GAME DEVICE, SERVER DEVICE, GAME DEVICE CONTROL METHOD, SERVER DEVICE CONTROL METHOD, INFORMATION PROCESSING SYSTEM, AND RECORDING MEDIUM

      
Application Number JP2021031172
Publication Number 2022/045197
Status In Force
Filing Date 2021-08-25
Publication Date 2022-03-03
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Tanibuchi, Hiroshi
  • Hirai, Junki
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Sakai, Akira
  • Kanahara, Toshiaki

Abstract

In this invention, a program stored in a computer readable recording medium causes a processor of a server device that can communicate with a game device in which a processor of the game device executes a game and generates moving image information representing a moving image related to the game to function as a distribution information generating part for generating distribution information representing a distribution moving image based on the moving image information and as a replay information generating part for generating replay information that enables, in a terminal device that shows the progression status of the game in the game device and displays the distribution moving image on the basis of the distribution information generated by the distribution information generating part, game replay in which a user of the terminal device plays the game in the progression status of the game.

IPC Classes  ?

  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/86 - Watching games played by other players
  • H04N 21/2668 - Creating a channel for a dedicated end-user group, e.g. by inserting targeted commercials into a video stream based on end-user profiles

73.

eBASEBALL

      
Application Number 216908800
Status Pending
Filing Date 2022-02-25
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation; cases for smartphones (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions; arranging and conducting of music concerts; performances featuring live dance and live music; presentation of plays

74.

eBASEBALL

      
Application Number 018659354
Status Registered
Filing Date 2022-02-24
Registration Date 2022-09-01
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable music files; sound recordings; cases for smartphones. Providing online music, not downloadable; music entertainment services; arranging and conducting of concerts; presentation of live performances.

75.

CONTROL SYSTEM, CONTROL SYSTEM OPERATION METHOD AND PROGRAM

      
Application Number JP2021026971
Publication Number 2022/024841
Status In Force
Filing Date 2021-07-19
Publication Date 2022-02-03
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Sakai, Akira
  • Hirai, Junki
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

This control system is equipped with: a first event management unit for managing an event in which a plurality of participants compete in a game; a registration reception unit that receives a registration request from each of a plurality of viewers; and an opponent determination unit that determines, as competition opponents in the game, a combination of any of the plurality of participants and any of the plurality of viewers.

IPC Classes  ?

  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
  • A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame

76.

CROSS DUEL

      
Application Number 1637851
Status Registered
Filing Date 2021-10-21
Registration Date 2021-10-21
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer programs, downloadable; computer programs, recorded; computer software; computer software, downloadable; computer software, recorded; electronic game programs; electronic game software; video game programs; downloadable video game programs; recorded video game programs; video game software; downloadable video game software; recorded video game software; video games software; computer game programs; downloadable computer game programs; recorded computer game programs; computer game programmes; computer game software; computer game software, downloadable; downloadable computer game software; computer game software, recorded; recorded computer game software; computer application software for mobile phones; games cartridges for use with electronic games apparatus; downloadable music files; downloadable image files; electronic publications; electronic publications, downloadable; sound recordings; pre-recorded audio recordings (of music); pre-recorded audio recordings (of non-music); video recordings; pre-recorded video recordings (of music); pre-recorded video recordings (of non-music). Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing on-line computer games; providing information in the field of games; providing entertainment information in the field of games; providing information in the field of computer games entertainment; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; providing non-downloadable electronic publications; providing online electronic publications, not downloadable; arranging and conducting of competitions [education or entertainment]; organization of competitions [education or entertainment]; organization of sports competitions; arranging and conducting of games; arranging, organizing and conducting of game competitions; planning and arranging of online game competitions and other game competitions; arranging, organizing and conducting of electronic game competitions; arranging and conducting of game events; arranging, organizing and conducting of electronic game events; arranging, organizing and conducting of electronic game events [education or entertainment].

77.

GAME APPARATUS, GAME SYSTEM, RECORDING MEDIUM, AND GAME CONTROL METHOD

      
Application Number 17471910
Status Pending
Filing Date 2021-09-10
First Publication Date 2021-12-30
Owner Konami Digital Entertainment Co., Ltd. (Japan)
Inventor Fujita, Junichi

Abstract

A game apparatus acquires first input operation information of a user, receives second input operation information of another user of another game apparatus, stores the acquired first input operation information in the first memory area, stores the received second input operation information in the second memory area, progress the game, based on information stored in the first memory area and information stored in the second memory area, executes an initialization process, in an initialization period, progresses the game, in a first period after the initialization period, based on: the first input operation information stored in the first memory area, and initial information stored in the second memory area; and progresses the game, in a second period after the first period, based on: the first input operation information stored in the first memory area, and the second input operation information stored in the second memory area.

IPC Classes  ?

  • A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
  • A63F 13/77 - Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/525 - Changing parameters of virtual cameras
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/812 - Ball games, e.g. soccer or baseball

78.

GAME SYSTEM, GAME CONTROL DEVICE INFORMATION STORAGE MEDIUM, AND METHOD OF CONTROLLING GAME SYSTEM

      
Application Number 17461970
Status Pending
Filing Date 2021-08-30
First Publication Date 2021-12-23
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Saito, Yoshimasa
  • Nakada, Tomohiro
  • Ono, Toru
  • Kobayashi, Yasunori
  • Tsurumoto, Kazuma
  • Yamazaki, Syogo
  • Yamashita, Yuyaandrew

Abstract

At least one memory device of the game system that stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to: control a motion of a user object based on first performance information, control a motion of an opponent object based on second performance information, modify performance change information associated with a target area in the virtual space based on a change command from the user or the opponent, change the first performance information in a case where the user object is located in the target area based on the performance change information associated with the target area, and change the second performance information in a case where the opponent object is located in the target area based on the performance change information associated with the target area.

IPC Classes  ?

  • A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
  • A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
  • A63F 13/65 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
  • A63F 13/812 - Ball games, e.g. soccer or baseball

79.

VIDEO DISTRIBUTION SYSTEM, COMPUTER PROGRAM USED THEREIN, AND CONTROL METHOD

      
Application Number JP2021021616
Publication Number 2021/251346
Status In Force
Filing Date 2021-06-07
Publication Date 2021-12-16
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Tanibuchi, Hiroshi
  • Hirai, Junki
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Sakai, Akira
  • Kanahara, Toshiaki

Abstract

Provided is a video distribution system capable of reflecting, to an event, the reaction of a viewer who viewed a captured video of the event, as a production by production equipment. A video distribution system (1) is connected, via a network (NT), to a user terminal device (4) and speakers (SP) installed at an event facility (EF), and distributes a captured video to the user terminal device (4) such that a video screen (50) including the captured video, which is a result of the capture of an event held at the event facility (EF), is displayed to a monitor (46) disposed on the user terminal device (4). In addition, if any of the viewers viewing the captured video contributes a post for adding a comment cheering the event to the video screen (50) via the user terminal device (4), the video distribution system (1) converts the post to an audio production to be performed by the speakers (SP). The video distribution system (1) controls the speakers (SP) so as to add the audio production to the event.

IPC Classes  ?

  • H04N 21/235 - Processing of additional data, e.g. scrambling of additional data or processing content descriptors
  • A63F 13/85 - Providing additional services to players
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/47 - End-user applications

80.

CRIMESIGHT

      
Serial Number 79335749
Status Registered
Filing Date 2021-12-15
Registration Date 2023-02-28
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Providing online video games; providing online computer games; providing entertainment information in the field of games; arranging, organizing and conducting of electronic game competitions

81.

SYSTEM, IDENTIFICATION DEVICE, AND IDENTIFICATION METHOD

      
Application Number 17411052
Status Pending
Filing Date 2021-08-24
First Publication Date 2021-12-09
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Fujimoto, Yutaka
  • Kihara, Naoya
  • Horikiri, Michio
  • Okuta, Masafumi
  • Yoshida, Takahiro

Abstract

At least one memory device of the game system that stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to: capture a surface on which an item is placed, read information stored in an IC tag provided to the item, and identify a type and a state of the item placed on the surface based on the captured image of the surface and a read result of the information.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • G06T 7/70 - Determining position or orientation of objects or cameras
  • A63F 1/06 - Card game appurtenances
  • A63F 1/18 - Scoring or registering devices; Indicators

82.

DISTRIBUTION SYSTEM, DISTRIBUTION SYSTEM CONTROLLING METHOD, AND COMPUTER PROGRAM

      
Application Number JP2021017941
Publication Number 2021/241209
Status In Force
Filing Date 2021-05-11
Publication Date 2021-12-02
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Narita, Yoshihiko
  • Chiba, Shigeru
  • Sakai, Akira
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Hirai, Junki

Abstract

A distribution system 100 for distributing a video to be viewed to respective user terminals of multiple users who are viewers comprises an operation reception means 111 for receiving a user operation input from each user terminal 20; a selection means 131 for selecting at least one set of distribution data from a distribution data group including a plurality of distribution data sets in response to the user operation; and a data distribution means 132 for distributing the distribution data set selected by the selection means to at least the user terminal into which the user operation has been input.

IPC Classes  ?

  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/655 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/86 - Watching games played by other players
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/2668 - Creating a channel for a dedicated end-user group, e.g. by inserting targeted commercials into a video stream based on end-user profiles

83.

GAME DEVICE, METHOD FOR CONTROLLING GAME DEVICE, GAME SYSTEM, AND STORAGE MEDIUM

      
Application Number JP2021018702
Publication Number 2021/241310
Status In Force
Filing Date 2021-05-18
Publication Date 2021-12-02
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Hirai, Junki
  • Inoue, Kai
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

Provided is a program stored in a computer-readable storage medium and characterized by causing a processor of a game device to function as a game control unit which executes a game and generates video information representing a video of the game, and as an acquisition unit which acquires message information that is output from a terminal device displaying a distributed video based on the video information and that contains a message related to at least one of the distributed video and the game, wherein the game control unit incorporates the message contained in the message information into the video of the game on the basis of progress status information indicating the progress status of the game.

IPC Classes  ?

  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/812 - Ball games, e.g. soccer or baseball
  • A63F 13/86 - Watching games played by other players
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • G06Q 50/10 - Services
  • H04N 21/4402 - Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display

84.

GAME DEVICE, CONTROL METHOD FOR GAME DEVICE, GAME SYSTEM, AND STORAGE MEDIUM

      
Application Number JP2021018703
Publication Number 2021/241311
Status In Force
Filing Date 2021-05-18
Publication Date 2021-12-02
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Tanibuchi, Hiroshi
  • Hirai, Junki
  • Inoue, Kai
  • Shinpo, Tsuguo
  • Sakai, Akira
  • Kanahara, Toshiaki

Abstract

A program stored in a computer-readable storage medium is characterized by causing a processor of a game device to function as: a game control unit that executes a game and generates moving image information indicating a moving image related to the game; and a generation unit that generates analysis information obtained by analyzing a plurality of pieces of game message information outputted from a plurality of terminal devices that display a distributed moving image based on the moving image information. The game control unit imparts, to the moving image related to the game, at least one of a visual effect corresponding to the analysis information and an auditory effect corresponding to the analysis information. The plurality of pieces of game message information outputted from the plurality of terminal devices each contain a message related to at least one of the distributed moving image or the game.

IPC Classes  ?

  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/812 - Ball games, e.g. soccer or baseball
  • A63F 13/86 - Watching games played by other players
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • G06Q 50/10 - Services
  • H04N 21/439 - Processing of audio elementary streams
  • H04N 21/4402 - Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display

85.

GAME SYSTEM, COMPUTER PROGRAM USED FOR SAME, AND CONTROL METHOD

      
Application Number JP2021017383
Publication Number 2021/235231
Status In Force
Filing Date 2021-05-06
Publication Date 2021-11-25
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Hirai, Junki
  • Inoue, Kai
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

The present invention provides a game system capable of adding a game-like quality to a selection made at a selection opportunity. A game system (1) provides, to a viewer who via a user terminal device (4) is viewing a game screen (50) of a baseball game provided by a game machine (3), a selection screen (70) for selecting at least one of a plurality of individual option regions (73) that are included in the game screen (50) of the baseball game. Furthermore, when a home run occurs in the baseball game according to a predetermined rule so as to enter (reach) any one of the plurality of individual option regions (73), the game system (1) determines a hit region (73) which a ball image (65) of the home run enters and, if the hit region (73) matches the individual option region (73) selected in the selection screen (70), grants a benefit to the viewer who made the selection.

IPC Classes  ?

  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/812 - Ball games, e.g. soccer or baseball
  • A63F 13/85 - Providing additional services to players
  • A63F 13/86 - Watching games played by other players

86.

GetsuFumaDen

      
Application Number 214695700
Status Pending
Filing Date 2021-11-12
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions

87.

CROSS DUEL

      
Serial Number 79330568
Status Registered
Filing Date 2021-10-21
Registration Date 2023-02-28
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Providing online video games; providing online computer games; providing entertainment information in the field of games; arranging, organizing and conducting of electronic game competitions

88.

CRIMESIGHT

      
Application Number 213926900
Status Pending
Filing Date 2021-10-12
Owner Konami Digital Entertainment Co., Ltd., a legal entity (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions

89.

INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND PROGRAM

      
Application Number JP2021002831
Publication Number 2021/199628
Status In Force
Filing Date 2021-01-27
Publication Date 2021-10-07
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

An information processing system (1) comprises a first terminal (20) that controls the progress of a game, and a second terminal (10) that is communicatively connected to the first terminal (20) and does not have a function for controlling the progress of the game. The second terminal (10) comprises a transmission unit (113) that transmits message information, including at least a message, on the basis of a user operation on the second terminal (10). The first terminal (20) comprises a reception unit (212) that receives the message information, and a message output unit (215) that outputs an audio message during the game on the basis of the message information.

IPC Classes  ?

  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
  • A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
  • A63F 13/812 - Ball games, e.g. soccer or baseball
  • A63F 13/86 - Watching games played by other players
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • G06Q 50/10 - Services

90.

SERVER DEVICE, TERMINAL DEVICE, METHOD FOR CONTROLLING SERVER DEVICE, METHOD FOR CONTROLLING TERMINAL DEVICE, AND RECORDING MEDIUM

      
Application Number JP2020044074
Publication Number 2021/199495
Status In Force
Filing Date 2020-11-26
Publication Date 2021-10-07
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Takahashi, Hideyuki
  • Hattori, Hiromori
  • Yamazaki, Hiroki

Abstract

This program recorded in a computer readable recording medium is characterized by making a processor of the server device, in a game in which a plurality of card objects to be operated by a user through a terminal device communicable with a server device battles against a plurality of enemy card objects to be operated by another user through another terminal device communicable with the server device, function as a reception unit for receiving user's operation and as an arrangement unit for arranging, on a first deck zone, a card object of a first type out of the plurality of card objects and arranging, on a second deck zone, a card object of a second type and a card object of a third type out of the plurality of card objects, wherein, on the basis of user's operation, the arrangement unit permits arranging a card object of the first type on a first area, permits arranging a card object of the second type on a second region, and permits arranging a card object of the third type on the first region or second region.

IPC Classes  ?

  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode

91.

INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND PROGRAM

      
Application Number JP2021002829
Publication Number 2021/199627
Status In Force
Filing Date 2021-01-27
Publication Date 2021-10-07
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki

Abstract

Provided is an information processing system (1) comprising: a first terminal (20) that controls progression of a game; and a second terminal (10) that is communicably connected to the first terminal (20) and does not have a function to control progression of the game. The second terminal (10) comprises a transmission unit (113) that transmits, on the basis of operation by a user to the second terminal (10), message information at least including a message and information indicating a scene in which the message is to be displayed in a game space where the game is progressed. The first terminal (20) comprises: a reception unit (212) that receives the message information; and a message displaying unit (213) that displays the message in the scene on the basis of the message information.

IPC Classes  ?

  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat

92.

VIDEO DISTRIBUTION SYSTEM, VIDEO DISTRIBUTION CONTROL METHOD, AND COMPUTER PROGRAM

      
Application Number JP2021008467
Publication Number 2021/192892
Status In Force
Filing Date 2021-03-04
Publication Date 2021-09-30
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Chiba, Shigeru
  • Hirai, Junki
  • Inoue, Kai
  • Sakai, Akira
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

In a video distribution system (1) comprising a relay server (20) for relaying and distributing video to be viewed delivered from a predetermined distributor (10) to a user terminal device (4) being used by each of a plurality of users, a distribution point (21) is set in the relay server (20) as a unit for relaying and distributing video to the user terminal device (4) after obtaining permission from the distributor, and the video from the distributor (10) is relayed and distributed to the user terminal device (4) of a user via the distribution point (21) being used by the user.

IPC Classes  ?

  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
  • A63F 13/86 - Watching games played by other players
  • G06Q 50/10 - Services
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/254 - Management at additional data server, e.g. shopping server or rights management server
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
  • H04N 21/6332 - Control signals issued by server directed to the network components or client directed to client

93.

GAME PROGRAM, GAME SYSTEM, AND METHOD

      
Application Number JP2021002827
Publication Number 2021/181925
Status In Force
Filing Date 2021-01-27
Publication Date 2021-09-16
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Nishiyama, Hideto
  • Tsuchiya, Shin
  • Kishino, Yugo

Abstract

A game program configured to make one or a plurality of computers execute: a progress step (S100) for progressing a game in which a plurality of characters move a target object; a specification step (S102) for specifying a specific character on the basis of a situation of the target object during progress of the game; a determination step (S110) for determining an action of other characters on the basis of characteristic information associated with the specific character during progress of the game; and an action step (S112) that makes other characters act on the basis of the determined action during progress of the game.

IPC Classes  ?

  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
  • A63F 13/812 - Ball games, e.g. soccer or baseball

94.

VIDEO DISTRIBUTION SYSTEM, COMPUTER PROGRAM EMPLOYED THEREIN, AND CONTROL METHOD

      
Application Number JP2021007972
Publication Number 2021/182187
Status In Force
Filing Date 2021-03-02
Publication Date 2021-09-16
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor
  • Sakai, Akira
  • Chiba, Shigeru
  • Inoue, Kai
  • Hirai, Junki
  • Shinpo, Tsuguo
  • Kanahara, Toshiaki
  • Narita, Yoshihiko

Abstract

Provided is a video distribution system with which it is possible to improve the motivation of participants with respect to an event that is distributed as a recorded video. A video distribution system (1) is connected via a network (NT) to user terminal devices (4) used by each user, and distributes a recorded video, serving as a video obtained by recording the status of a game event in which a plurality of participants (P) participate, to the user terminal devices (4). Further, the video distribution system (1) stores award data (AD) that are described in such a way that the recorded video and an award amount set for the game event are associated with one another. Furthermore, the video distribution system (1) increases the award amount in response to selection of an increase option (54) executed by each user, by way of the user terminal device (4), in such a way as to be associated with the recorded video, and determines the individual award amount to be granted to a target participant P on the basis of the award amount at the end of a predetermined period.

IPC Classes  ?

95.

FROGGER

      
Serial Number 97022040
Status Registered
Filing Date 2021-09-10
Registration Date 2022-10-11
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Video game machines; amusement game machines; arcade game machines; arcade video game machines; hand-held game consoles Providing online video games; providing online computer games; providing entertainment information in the field of games; arranging, organizing and conducting of electronic game competitions

96.

PROGRAM, INFORMATION PROCESSING DEVICE, AND INFORMATION PROCESSING METHOD

      
Application Number JP2021004099
Publication Number 2021/166660
Status In Force
Filing Date 2021-02-04
Publication Date 2021-08-26
Owner KONAMI DIGITAL ENTERTAINMENT CO., LTD. (Japan)
Inventor Sogabe, Daisuke

Abstract

The present invention enables control of the movement of a movement body in a game using an aspect in conformance with content of the game. A program according to the present invention executes, on a computer, setting a target position for moving a moving body within a virtual space, updating the target position by establishing, on the basis of a prescribed parameter, a positional relationship between a reference position set in advance within the virtual space and the target position, and controlling movement of the movement body within the virtual space according to the updated target position.

IPC Classes  ?

  • A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
  • A63F 13/812 - Ball games, e.g. soccer or baseball

97.

METAL GEAR RISING

      
Application Number 1603945
Status Registered
Filing Date 2021-05-18
Registration Date 2021-05-18
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer programs, downloadable; computer programs, recorded; computer software; computer software, downloadable; downloadable computer software; computer software, recorded; electronic game programs; electronic game software; video game programs; downloadable video game programs; recorded video game programs; video game software; downloadable video game software; recorded video game software; video games software; computer game programs; downloadable computer game programs; recorded computer game programs; computer game programmes; computer game software; computer game software, downloadable; downloadable computer game software; computer game software, recorded; recorded computer game software; computer application software for mobile phones; games cartridges for use with electronic games apparatus; downloadable music files; downloadable image files; electronic publications; electronic publications, downloadable; sound and video recordings; sound recordings; pre-recorded audio recordings (of music); pre-recorded audio recordings (of non-music); video recordings; pre-recorded video recordings (of music); pre-recorded video recordings (of non-music); compact discs [audio-video]. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing on-line computer games; providing information in the field of games; providing entertainment information in the field of games; providing information relating to online game services; providing online information in the field of computer games; providing information in the field of computer games entertainment; providing online information in the field of computer games entertainment; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; providing non-downloadable electronic publications; providing online electronic publications, not downloadable; arranging and conducting of competitions [education or entertainment]; organization of competitions [education or entertainment]; organization of sports competitions; arranging and conducting of games; arranging, organizing and conducting of game competitions; planning/operating/arranging of online game competitions/other game competitions; planning and arranging of online game competitions and other game competitions; arranging and conducting of game competitions; organization of game competitions; arranging and conducting of game events; arranging, organizing and conducting of electronic game events; arranging, organizing and conducting of electronic game events [education or entertainment]; music entertainment services; arranging and conducting of concerts; presentation of live performances; film production; film production services; film production, other than advertising films; film distribution; cinema presentations; movie theatre presentations; movie theatre presentation.

98.

Master Duel

      
Application Number 1603983
Status Registered
Filing Date 2021-05-18
Registration Date 2021-05-18
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer programs; computer programs, downloadable; computer programs, recorded; computer software; computer software, downloadable; computer software, recorded; electronic game programs; electronic game software; video game programs; downloadable video game programs; recorded video game programs; video game software; downloadable video game software; recorded video game software; video games software; computer game programs; downloadable computer game programs; recorded computer game programs; computer game programmes; computer game software; computer game software, downloadable; downloadable computer game software; computer game software, recorded; recorded computer game software; computer application software for mobile phones; games cartridges for use with electronic games apparatus; downloadable music files; downloadable image files; electronic publications; electronic publications, downloadable; sound recordings; pre-recorded audio recordings (of music); pre-recorded audio recordings (of non-music); video recordings; pre-recorded video recordings (of music); pre-recorded video recordings (of non-music). Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing on-line computer games; providing information in the field of games; providing entertainment information in the field of games; providing information in the field of computer games entertainment; providing online music, not downloadable; providing online videos, not downloadable; providing electronic publications; providing non-downloadable electronic publications; providing online electronic publications, not downloadable; arranging and conducting of competitions [education or entertainment]; organization of competitions [education or entertainment]; organization of sports competitions; arranging and conducting of games; arranging, organizing and conducting of game competitions; planning and arranging of online game competitions and other game competitions; arranging, organizing and conducting of electronic game competitions; arranging and conducting of game events; arranging, organizing and conducting of electronic game events; arranging, organizing and conducting of electronic game events [education or entertainment].

99.

CROSS DUEL

      
Application Number 212182800
Status Pending
Filing Date 2021-07-20
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Video games; computer games; downloadable music; downloadable image files; downloadable television shows and movies; downloadable animation; downloadable computer graphics; electronic books; electronic periodicals; audio books; pre-recorded optical discs containing music; pre-recorded compact discs containing music; pre-recorded digital versatile discs containing music; pre-recorded optical discs containing videos; pre-recorded compact discs containing videos; pre-recorded digital versatile discs containing videos; pre-recorded optical discs containing television shows and movies; pre-recorded compact discs containing television shows and movies; pre-recorded digital versatile discs containing television shows and movies; pre-recorded optical discs containing animation; pre-recorded compact discs containing animation; pre-recorded digital versatile discs containing animation (1) Providing online video games; providing online computer games; providing information in the field of video games; providing information in the field of computer games; providing online music, not downloadable; providing online non-downloadable images and pictures via a computer network; providing online non-downloadable television shows and movies via a computer network; providing online non-downloadable animation via a computer network; providing online non-downloadable electronic books via a computer network; providing online non-downloadable electronic periodicals via a computer network; providing online non-downloadable audio books via a computer network; arranging, organizing and conducting of video game competitions; arranging, organizing and conducting of computer game competitions

100.

BEAT ARENA

      
Serial Number 90830107
Status Registered
Filing Date 2021-07-15
Registration Date 2022-07-26
Owner Konami Digital Entertainment Co., Ltd. (Japan)
NICE Classes  ? 09 - Scientific and electric apparatus and instruments

Goods & Services

Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software
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