A system, computer program and method for enabling multi-player gaming on a wireless device is provided. At least one wireless device being is linked to a client application and to a memory, and associated with a first player. At least one remote network-connected device, consisting of a remote wireless device, an artificial intelligence player, or a client computer, the at least one remote network-connected device is associated with at least one second player. The wireless device an remote network-connected device are each connected to a communication network. The remote network-connected device is also linked to a client application generally corresponding to the client application. An intermediary server is operable to connect to each of the at least one wireless device and the at least one remote network-connected device. The client application enables the first player or at least one second player to send and receive a plurality of communications defining one or more steps involved in playing a game to and from the intermediary server, the intermediary server acting as a intermediary for gaming communications as between the at least one wireless device and the at least one remote network-connected device. The intermediary server is linked to a server application which in cooperation with the client application provides a multi-player gaming platform. The invention also includes a method of development of multi-player games to this multi-player gaming platform.