A live streaming service provision server 10 according to an embodiment of the present invention promotes purchasing or showcasing of commodities in live commerce. The server 10 is communicatively connected to a user terminal 30 via a communication network 20 and provides, to a user via the user terminal 30, a live streaming service for streaming and watching live moving images. On the basis of a sales record for a commodity that is associated with a streamer, the server 10 updates the value of a live-streaming-service parameter that is associated with the streamer or with a viewer of a live moving image of the streamer and acquires motivations for showcasing of the commodity by the streamer and purchasing of the commodity by the viewer.
A live streaming service providing server 10 according to an embodiment of the present invention promotes communication between streamers and viewers of live streaming services. The server 10 is communicatively connected to a user terminal 30 over a communication network 20, and provides, through the user terminal 30, a user with a live streaming service for streaming and watching live moving images. The server 10 controls the progress of a game which is played by the streamer of the live moving images and in which a viewer can participate, and therefore communication between the streamer and viewer can be promoted through the game. Furthermore, the server 10 updates parameter values for the live streaming service associated with the streamer or viewer on the basis of at least the progress of such a game, and therefore the appeal of the game is increased and it is anticipated that communication is further promoted as a result.
H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
3.
SYSTEM AND METHOD FOR PROVIDING LIVE DISTRIBUTION SERVICE, AND PROGRAM FOR WATCHING LIVE MOVING IMAGE
A live distribution service providing server 10 according to an embodiment of the present invention assists, in inputting an item, a user who watches a live distribution service. The server 10 is communicatively connected with a user terminal 30 over a communication network 20, and provides, through the user terminal 30, a user with a live distribution service for distributing and watching a live moving image. In the live distribution service provided by the server 10, an item selection area disposed in a watching screen for watching the live moving image is displayed, on the basis of information pertaining to a distribution user so that at least a portion of a plurality of items can be selected, and thus a watching user can select an item to be input, from among the plurality of items that are displayed on the basis of information pertaining to the distribution user of the live moving image. As a result, an input of an item, which is suitable for the live moving image being watched, is promoted.
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
G06F 3/0482 - Interaction with lists of selectable items, e.g. menus
H04L 51/216 - Handling conversation history, e.g. grouping of messages in sessions or threads
H04L 51/52 - User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating MPEG-4 scene graphs
H04N 21/235 - Processing of additional data, e.g. scrambling of additional data or processing content descriptors
CHINA INTERNATIONAL MARINE CONTAINERS (GROUP) LTD. (China)
CIMC CONTAINERS HOLDING COMPANY LTD. (China)
Inventor
Wang, Sanping
Goto, Kintaka
Lang, Ning
Abstract
A refrigerated container, comprising a box body (100), a refrigerator (200) and an electric field generating device; the box body (100) comprises two side plates (102), each side plate (102) comprises an inner side plate (107), a side insulation layer (108) and an outer side plate (106), and the side insulation layer (108) is disposed between the inner side plate (107) and the outer side plate (106); and the electric field generating device comprises an electric field generator (201) and a discharge net (203); the electric field generator (201) is electrically connected to the discharge net (203), the discharge net (203) is disposed in the side insulation layer (108) of at least one side plate (102), and when the electric field generator (201) is turned on, the discharge net (203) generates an electric field to keep goods located at the inner part of the box body (100) fresh. The discharge net (203) in the refrigerated container is installed in a side insulation layer (108), which improves the safety performance and practical performance of the box body (100). When the goods in the container are moved, the discharge net (203) is not easily touched or destroyed, thereby avoiding electric field failure and potential safety hazards.
A video distribution server 10 according to an embodiment of the present invention promotes viewing of live stream video. The server 10 provides, to a user via a user terminal 30, a live stream video distribution service for distributing and viewing live stream video. The server 10 associates tags inputted by users viewing live stream video with the live stream video and presents information relating to the live stream video being distributed on the basis of the associated tags. This allows users to learn of the present content (topic of interest) of the live stream video being distributed by means of information based on tags inputted by actual viewers.
G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
H04N 21/482 - End-user interface for program selection
6.
SYSTEM, METHOD, AND PROGRAM FOR DISTRIBUTING LIVE MOVING IMAGE
A moving image distribution server 10 according to an embodiment of the present invention enables a distributor/another viewer to participate in imparting renumeration to a viewer during the distribution of a live moving image. The server 10 provides, to a user through a user terminal 30, a live moving image distribution service for distributing and viewing the live moving image. The server 10 imparts prescribed renumeration to a specific viewer who continuously views a live moving image provided by a specific distributor for a prescribed threshold time, the prescribed renumeration is imparted on the basis of the attribute/behavior of the distributor/viewer, and thus continuous viewing of the live moving image by the viewer can be promoted, and the distributor and the other viewer are enabled to participate in imparting the renumeration to the viewer.
G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
H04N 21/254 - Management at additional data server, e.g. shopping server or rights management server
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
H04N 21/2743 - Video hosting of uploaded data from client
7.
VEHICLE TERMINAL, GUIDE DISPLAY METHOD, PROGRAM, AND PRIVILEGE MANAGEMENT SYSTEM
The present invention provides a vehicle terminal 3 including a getting-in detection unit 351 for detecting that a user U utilizing a vehicle T transporting a passenger has got in the vehicle T, a fastening detection unit 353 for detecting fastening of a seat belt provided at a seat in which the user U sits in the vehicle T, and a display control unit 354 for causing a display terminal 5 to display a guide screen for prompting the user U to fasten the seat belt in the case where the fastening detection section 353 does not detect fastening of the seat belt after the getting-in detection unit 351 has detected the user U having gotten in the vehicle T.
A moving image distribution server 10 according to an embodiment of the present invention strengthens connections between a distributor of a live moving image and viewers, while activating communications between the viewers of the live moving image. The server 10 provides, to a user through a user terminal 30, a live moving image distribution service for distributing and watching the live moving image. When it is determined that each item input from a plurality of the viewers of the live moving image meets a prescribed combination condition, the server 10 generates a combination so that the communications between the viewers of the live moving image can be activated. In addition, a first value is given to the distributor according to the generation of this combination, so that the connections between the distributor of the live moving image and the viewers can be strengthened.
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
A content providing system 1 according to a first embodiment of the present invention assists the provision of appropriate content to a passenger of a vehicle such as a taxi. The system 1 is provided with a content providing server 10 and a vehicle-mounted terminal 30 which is communicatively connected to the server 10 via a communication network 20 and installed in the cabin of a taxi 40. The system 1 has the ability to provide a passenger of the taxi 40 with content via the vehicle-mounted terminal 30. The system 1, while the state of the taxi 40 is in-service state, outputs content at the vehicle-mounted terminal 30 provided in the cabin of the taxi 40 on the basis of the dispatch means of the passenger. Accordingly, it is possible to provide appropriate content on the basis of the dispatch means of the passenger.
Provided is a data analysis device executing association analysis including calculating a coefficient of support showing a probability at which a deck includes a set of predetermined game media, a coefficient of confidence showing a probability at which the deck including the set of the predetermined game media includes a predetermined game medium of a type not included in the set of the game media, and a lift showing a degree of importance of the inclusion, in the deck including the set of the predetermined game media, of the predetermined game medium of the type not included in the set of the game media.
A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
G06F 16/00 - Information retrieval; Database structures therefor; File system structures therefor
A game providing system 10 according to one embodiment of the present invention enables a game, in which an operation target is operated by a plurality of players, to be applied to a general-purpose device. The game providing system 10 provides a game in which a plurality of players participate through player terminals 30. The system 10 executes: processing for allocating to a plurality of players participating in the game a predetermined number of operation commands for operating an operation target in a game, said predetermined number being two or more; and processing for controlling the operation target on the basis of the operation command received from each of the plurality of players. Said control processing includes receiving an operation command from a player through a predetermined screen in which an allocated operation command is input by touch operation.
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
G06F 3/0488 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
A game provision system 10 according to an embodiment of the present invention is capable of applying even to a universal device a game which progresses on the basis of an operation input of each of a plurality of players. The system 10 provides a game in which the plurality of players participate via player terminals 30. The system 10 executes a process of allocating a prescribed number of at least two virtual controllers to the plurality of players who participate in the game, and a process of making the game progress on the basis of the operation inputs which are performed by each of the plurality of players upon the allocated virtual controllers. The process of making the game process includes accepting the operation input upon the virtual controller via a prescribed screen which includes the allocated virtual controller.
A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
A63F 13/45 - Controlling the progress of the video game
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/55 - Controlling game characters or game objects based on the game progress
A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
G06F 3/0481 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
13.
SYSTEM, METHOD AND PROGRAM FOR DISPLAYING MOVING IMAGE WITH SPECIFIC FIELD OF VIEW
The purpose of the present invention is to appropriately display information such as a comment inputted in a moving image with a field of view that may differ between users. A system according to one embodiment displays, on a terminal device of each of a plurality of users, a moving image which is constructed as a moving image having a wide-angle field of view and the total field of view of which is associated with a virtual space with the respective field of views of the plurality of users, and when accepting a comment from a user, specifies a position on the virtual space included in the field of view of the user, places the comment at the position, and according to the placement of the comment, displays the comment on the terminal device of a user including the position at which the comment is placed in the field of view thereof.
The purpose of the present invention is to suppress accidental output of information related to a user's privacy on other users' terminals while a screen image on a terminal device is being distributed. A system pertaining to an embodiment: transmits distribution information, including an output screen image being output on a terminal device of a distributing user, to terminal devices of viewing users; outputs the distribution information on the terminal devices; detects an occurrence of a specific event, that is, output of information related to the user's privacy, on the terminal device of the distributing user; and stops at least a part of the distribution information from being output to the terminal devices of the viewing users when the occurrence of the specific event on the terminal device of the distributing user is detected.
User authentication involved in vehicle control is achieved with a simple mechanism while maintaining security. In a system according to an embodiment, a user terminal stores a secret key, a server stores a public key corresponding to the secret key in association with a vehicle terminal, the user terminal transmits, to the vehicle terminal, a request for predetermined control of a vehicle, together with a digital signature that is generated using the secret key stored in the user terminal, and the vehicle terminal performs the predetermined control of the vehicle on the basis of a verification result of a verification of the digital signature, received from the user terminal, using the public key, which is stored in the server in association with the vehicle terminal.
G09C 1/00 - Apparatus or methods whereby a given sequence of signs, e.g. an intelligible text, is transformed into an unintelligible sequence of signs by transposing the signs or groups of signs or by replacing them by others according to a predetermined system
H04L 9/32 - Arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system
16.
SYSTEM, METHOD, AND PROGRAM FOR DISTRIBUTING REALTIME MOTION VIDEO
The purpose of the present invention is to assist with a product presentation using a motion video from a user. A motion video distribution server according to an embodiment comprises an information storage unit, a motion video distribution control unit, a product presentation management unit, and a sales server association unit. The motion video distribution control unit exhibits to a plurality of viewing users a screen for viewing which displays at least a realtime motion video from a distributing user, and exhibits to the distributing user a screen for distribution which displays at least information relating to the plurality of viewing users. The product presentation management unit accepts a selection from the distributing user of a product to be presented from among a plurality of products, and sets a fee with respect to the distributing user on the basis of at least purchase results from the plurality of viewing users of the presented product which is selected by the distributing user.
The present invention delivers to a user a moving image for use in advertisement that is associated with a moving image to be viewed. The system according to one embodiment is provided with an advertisement moving image management server for managing advertisement moving images, and one or a plurality of moving image delivery servers for delivering the moving images. The advertisement moving image management server in one embodiment accepts an advertisement moving image from a delivery user, stores the advertisement moving image in association with the delivery user, and transmits advertisement moving image information pertaining to the stored advertisement moving image to the moving image delivery server. The moving image delivery server in one embodiment responds to a request from the terminal device of a viewing user, and transmits, to the terminal device of the viewing user, the screen data of a reproduction screen for reproducing a general moving image delivered by the delivery user. The reproduction screen reproduces, with prescribed timing, the advertisement moving image associated with the delivery user specified on the basis of the advertisement moving image information received from the advertisement moving image management server.
G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
H04N 21/262 - Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission or generating play-lists
18.
SERVER, PROGRAM, AND METHOD FOR CONTENT DISTRIBUTION
The present invention allows a user who provides content to specify a user who views the content. A server according to an embodiment comprises: an information storage unit; a selection screen display control unit that displays a selection screen for selecting a candidate user; a candidate selection receiving unit that receives a selection of the candidate user by an examiner user through the selection screen; a reservation screen display control unit that displays, for the examiner user who has selected the candidate user, a reservation screen through which a reservation of an audition date and time can be made; a reservation receiving unit that receives the reservation of the audition date and time for the examiner user through the reservation screen; an examiner screen display control unit that displays an examiner user screen including a real-time moving image provided by the candidate user; and a candidate screen display control unit that displays a candidate user screen including information about the examiner user who views the real-time moving image.
H04N 21/262 - Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission or generating play-lists
G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
G06Q 10/02 - Reservations, e.g. for tickets, services or events
The purpose of the present invention is to provide a product upon which a design is printed so as to conform to a body part of a user. A system according to an embodiment comprises a server and a terminal device. The server further comprises: an information storage unit which stores information; a service provision control unit which controls the overall provision of a nail sticker provision service; a part information acquisition unit which acquires part information relating to a user's nail (body part); a design specification unit which specifies a design which is designated by the user; a print data generating unit which, on the basis of the acquired part information and the specified design, generates print data of a nail sticker (printed product) upon which the design which is specified is printed to conform to the user's nail; and a design sharing unit which stores in the information storage unit (storage device) the design which is created by the user so as to be accessible by another user.
In order to improve the diversity of information for introducing digital content, a system according to an embodiment is provided with a server that provides an article providing service and the like, and a plurality of terminal devices. The terminal device responds to an instruction to introduce an article specified from among one or more articles by a user to another user, selects at least one sentence pattern from among a plurality of sentence patterns for introducing the article, and creates an introduction sentence for introducing the article on the basis of the selected sentence pattern and a keyword related to the article to be introduced.
This invention makes it possible, in an audio chat, to communicate using audio other than user speech and the like. A system in one embodiment includes a plurality of terminal devices and a server that is connected to said terminal devices so as to be able to communicate therewith. In said system, which allows audio chatting among the users of the terminal devices, the terminal devices of members of a chat unit, i.e. users who are participating in said chat unit, perform audio-chat communication that implements audio chatting within said chat unit. On the basis of an instruction from one user who is a member of the chat unit, said user's terminal device sends, to the user terminal of another user who is a member of the chat unit, a request for playback of an audio file selected by the former user. In response to said request, the other user's terminal device plays back said audio file.
The present invention enables an easy start to an audio chat between a user and another user. In one embodiment, a server has: an information storage unit that stores a variety of information; a notification information transmission unit that, in response to receiving a start request for an audio chat with an invited user who is invited to the audio chat from the terminal device of the requesting user, transmits predetermined notification information to the terminal device of the invited user; a state monitoring unit that monitors that the requesting user and the invited user are in an executable state that can execute the audio chat; and an audio chat control unit that, when the requesting user and the invited user are in an executable state, enables audio chat communication between the terminal device of the requesting user and the terminal device of the invited user. The present invention functions as an audio chat management device that manages audio chats executed between users operating terminal devices.
This invention facilitates the distribution of products comprising main-body members to which design elements have been applied by users. A server in one embodiment manages information pertaining to products comprising a variety of main-body members, such as smartphone cases, T-shirts, or tote bags, to which a design elements have been applied. Said server comprises the following: an information storage unit that stores information; a display control unit that that makes a terminal device display a variety of screens; a storage control unit that makes the information storage unit store a variety of information; a product-information setting unit that sets product information, such as prices, for products comprising main-body members to which design elements have been applied; an order acceptance unit that accepts orders for products from users; an order-placement-process execution unit that, when an order for a product is accepted, executes an order-placement process for said product; and a royalty-amount setting unit that sets royalty amounts to be paid to parties concerned from revenues from the sales of products.
The invention provides a content distribution system, distribution program and distribution method capable of encouraging an audience user to participate in a service. One mode of embodiment of the invention comprises: an acceptance unit which accepts, from client terminals, first content evaluation information indicating an evaluation of first content contributed by a certain contributor; an evaluating unit which determines contributor evaluation information indicating an evaluation of the certain contributor, on the basis of the first content evaluation information; a background image determining unit which determines a background image for the certain contributor on the basis of the contributor evaluation information; and a display control unit capable of causing the client terminals to display a display image containing the background image and at least one of one or a plurality of contents including the first content contributed by the contributor.
Provided are a server, a program, and a method that can activate communication between users. A server according to one embodiment of the present invention distributes content to each client terminal for a plurality of users, by causing one or more computer processors execute a prescribed program. In the embodiment of the present invention, the prescribed program is provided with: a reception module that receives joint requests that include item display requests from each of the plurality of users; a determination module that determines whether a prescribed condition is satisfied by a combination of items specified by the item display requests from each of the plurality of users, on the basis of the joint request; and a display control module that displays the one or more display items specified by the determination results of the determination module, along with the content, on the client terminals.
The present invention provides a content delivery system, delivery program, and delivery method capable of prompting the acquisition or purchase of an item by a viewer/user. The system according to one embodiment of the present invention is provided with: an acceptance unit for accepting, from each of a plurality of users, a request for the display of a display item selected from the items purchased by each of the users; a display position determination unit for determining, on the basis of the request for display from each of the users, a position at which the avatar of each of the users concerned is displayed; and a display control unit for displaying, on the client terminal of each of the users, a display image including the content, an image indicating the display item, and an image indicating the avatar of each of the users in such a way that the avatar of each of the users is displayed at the display position determined by the display position determination module.
G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
H04N 21/431 - Generation of visual interfaces; Content or additional data rendering
H04N 21/472 - End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content
27.
RECORDING MEDIUM WHICH STORES GAME PROGRAM, AND GAME DEVICE
A game program according to the present invention accepts a selection manipulation input from a player by having the player select a character among a plurality of characters. The game program determines whether the accepted selection manipulation input is a first selection manipulation input or a second selection manipulation input. If the accepted selection manipulation input is the first selection manipulation input, the game program sets the character which is selected by the player as a selection subject and sets a first action to the selection subject character. If the accepted selection manipulation input is the second selection manipulation input, the game program sets the character which is selected by the player as a selection subject and sets a second action which differs from the first action to the selection subject character.
A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
28.
ELECTRONIC GAME PROVISION DEVICE, ELECTRONIC GAME DEVICE, ELECTRONIC GAME PROVISION PROGRAM, AND ELECTRONIC GAME PROGRAM
The present invention is an electronic game provision device which associates log information, related to an electronic game, by an inviting user with link information for accessing the log information, and stores the same in a play database, transmits invitation information including the link information to an invited user, and upon receiving selection of the link information from the invited user, refers to the play database, and transmits the log information that has been associated with the selected link information.
A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
A63F 13/497 - Partially or entirely replaying previous game actions
29.
STORAGE MEDIUM FOR PERSISTENTLY STORING GAME PROGRAM, AND INFORMATION PROCESSING DEVICE
[Problem] One purpose of the present invention is to improve operability relating to the movement of player characters. [Solution] When operation input is received from a player for starting automatic movement of a player character on a game field, this game program performs, on a computer, automatic movement processing in which the player character on the game field is automatically moved toward a first destination on the basis of destination information, which is information relating to destinations configured on the game field; when during automatic movement of the player character, an operation input is received from the player for changing the destination, this game program performs destination changing processing in which the first destination is changed to a second destination on the basis of the destination information; and, this game program performs automatic movement change processing in which the player character moved on the game field towards the first destination is moved automatically towards the second destination.
A63F 13/422 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
Objects associated with image data are associated with one another in the form of a tree structure which comprises nodes representing the objects, sequence values are assigned to child node groups of respective parent nodes, image data on objects of interest are divided into layers on the basis of the depth of the tree structure in a partial tree obtained by tracing back from the node for each object of interest to the root node and the sequence value assigned to each node, and an image is generated by superimposing the layers upon one another.
The present invention is provided with: a storage step for storing image data resulting from a plurality of overlapping images indicating options that can be selected as a command for the next action in an electronic game; an option display step (S14-1) for displaying an image region that is a portion of the image data at a command selection region in a touch panel; and an input detection step (S14-2) for detecting a slide input or a flick input by a user at the touch panel. In the input detection step (S14-2) when a slide input and a flick input are detected, the image region that is of the image data and that is displayed at the command selection region is caused to be displayed in a scrolling manner.
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
32.
GAME PROVIDING SYSTEM, GAME PROVIDING PROGRAM AND GAME PROVIDING METHOD
A puzzle game with improved strategy is provided. This game providing system has one or multiple processors which can run a game program. The game program is provided with a conversion rate presentation module which is configured to present to a player a conversion rate between first standard points and first variable points. If a first standard object associated with first standard points is selected, then the points earned by the player are determined on the basis of the first standard points. If a first variable object associated with first variable points is selected, then the points earned are determined on the basis of the first variable points.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
33.
GAME PROVIDING SYSTEM, GAME PROVIDING PROGRAM AND GAME PROVIDING METHOD
A puzzle game is provided which, within a game field in which objects are arranged, can cancel object selection operations. This game providing system has one or multiple processors which can run a game program. If it is determined that at least a prescribed number of one type of the objects arranged in the game field has been selected consecutively, this game program sets to first cancellation operation regions those of the object display regions in the game field in which objects of a type other than said one type are arranged.
A63F 13/422 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
One aspect of the present disclosure relates to a system for providing a recommendation for a game based on a game-centric relationship graph. The relationship graph is a graph depicting relationships between game and game users. One or more recommended games may be determined by leveraging the relationship graph. For example, recommended games may be identified based on graph proximities from candidate game nodes to a target user node or a mathematical score calculated from weight metrics of relationship branches.
One aspect of the present disclosure relates to a system for proposing a content set for presentation to a user. A first content set containing one or more first content items may be provided to a client device for presentation to a user. Whether or not to provide a second content set, which may include different content items from the first content set, may be determined based on degree of lack of interaction of the user with said one or more first content items.
A music distribution server being one embodiment of the present invention provides a service whereby digital content can be readily enjoyed. This music distribution server comprises: an information storage unit that stores various tables and data bases; a replay transmission unit that sends music data to terminal devices, using the streaming method and in accordance with replay requests from users; a purchase transmission unit that sends music data to terminal devices, using the download method and in accordance with purchase requests from users; a ticket holding refresh unit that refreshes user holdings of virtual tickets being virtual tickets for replaying music data; a ticket assignment unit that assigns virtual tickets to users; a comment management unit that manages comments from users in relation to songs; a recommendation management unit that manages recommendations from users to other users about songs; and a ticket provision management unit that manages the provision of virtual tickets from users to other users.
A music distribution server being one embodiment of the present invention provides a service whereby entire digital content can be readily enjoyed. This music distribution server comprises: an information storage unit that stores a variety of tables and databases, etc.; a distribution request reception unit that receives requests from users for distribution of music data; a content distribution unit that distributes music data using either a "Trial", "Play" or "Purchase" distribution method, in accordance with received distribution requests; a suggestion information transmission unit that sends information suggesting a distribution method to a terminal device; a levy processing unit that processes levies for music data distribution; and a ticket holding refresh unit that refreshes each user's holdings of virtual tickets being virtual tickets required for distribution of music data using the "Play" distribution method.
[Problem] When tagging in conventional social networking services, various restrictions are imposed, and complicated operations are required. [Solution] In a server device (10), image information uploaded from an arbitrary registered user is associated with identification information related to an upload user who uploaded the image information, and stored, a tagging process, in which image information uploaded to an image-information storage unit by the upload user is associated with an arbitrary registered user, is performed in accordance with a request from the upload user or another registered user, and the association between the image information to be tagged, i.e. the object of the tagging process, and a user to be tagged, i.e. the tagged used, is managed.
[Problem] When a member of a chat service transmits a message to a non-member thereof for the first time, it is necessary to register all of an email address and the like of the non-member, which causes the tasks required for starting the use of the chat service to be troublesome. [Solution] When a request for starting a chat service is received from a user terminal, the most suitable communication format is determined from registered information stored in memory, and a message transmitted from the user terminal is transformed into that communication format and then transmitted to the other end of communication. If the other end of communication is a registered member, a chat format is selected in principle as the communication format employed during the communication with the other end of communication. If the other end of communication is an unregistered member, a format, which is in accordance with information registered in the memory with respect to the unregistered member, is selected.
One object is to provide a server device that enables accurate expectation of cost required to acquire a desired game content. In accordance with one aspect, a server device according to an embodiment of the present invention provides a game to one or more players via a network. This server device includes a won game content selecting unit configured to select one or more game contents as first won game contents from the game contents contained in a first deck allocated to a first player of the one or more players, an owned game content information storage unit configured to store the one or more won game contents in association with the first player identification information, and an updating unit configured to update the first deck by clearing the one or more first won game contents from the first deck.
The present invention achieves a safe spatial and object sterilization using a nitrogen oxide, which comprises a process of introducing a liquid nitrogen oxide placed in a vessel (4) to spatial regions (2, 2', 2'') followed by gasification, and a process of sterilizing the spatial regions (2, 2', 2'') or an object (1) located in the spatial regions (2, 2', 2''), and which completely kills and destroys microorganisms including bacteria and viruses with a nitrogen oxide and can prevent microorganism infection and damage of precision components.
A23L 3/3409 - Preservation of foods or foodstuffs, in general, e.g. pasteurising, sterilising, specially adapted for foods or foodstuffs by treatment with chemicals in the form of gases, e.g. fumigation; Compositions or apparatus therefor
In an asynchronous game, users are made to sense one another's presence, and improved activity and continuity of communication between users is effected. When a progress state change is detected, which is an advantage to a player in a first game, such as the player using an AP recovery item, an improvement of a parameter is carried out in the first game, such as action points (AP) being recovered. In addition, an improvement of a parameter (consequence control) is also carried out in a second game of a friend user of the player, such as action points (AP) being recovered. Then, a notification thereof is made by an activity notification display (W12) on a user terminal (1500) of the player of the first game.
An object is to obtain a board cutter. The board cutter comprises: a base member, on one side surface of which a channel-like guide groove in which the end of a board is inserted from the side surface and the board can slide is formed, and which can be held by one hand; a cutter blade supporting tool which is attached to the base member in such a manner that the tool can slide in a direction perpendicular to the guide groove of the base member, which crosses over the guide groove, and which is substantially in the shape of reverse C; a cutter blade supporting base attached to the leading end of a lower member of the cutter blade supporting tool in such a manner that the upper surface of the base and the lower surface of the guide groove are substantially the same surface; a cutter blade attached to the leading end of an upper member of the cutter blade supporting tool in such a manner that the leading end is positioned on the cutter blade supporting base and the blade can be detached in a state in which the blade is in parallel with the guide groove; and cutter blade supporting tool fixing means for fixing the cutter blade supporting tool on the base member at a given position at which the cutter blade attached to the cutter blade supporting tool is protruded from the bottom surface of the guide groove. The board cutter makes it possible for an untrained person to neatly cut the board into pieces having a fixed width dimension by a simple method. In the board cutter, a dull cutter blade can be easily exchanged.
B26D 1/14 - Cutting through work characterised by the nature or movement of the cutting member; Apparatus or machines therefor; Cutting members therefor involving a cutting member which does not travel with the work having a cutting member moving about an axis with a circular cutting member, e.g. disc cutter
B26D 7/06 - Arrangements for feeding or delivering work of other than sheet, web, or filamentary form