DeNA Co., Ltd.

Japan

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        Patent 159
        Trademark 52
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        United States 118
        World 53
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        Europe 7
Owner / Subsidiary
[Owner] DeNA Co., Ltd. 188
ngmoco, LLC 15
IceBreaker, Inc 6
IceBreaker, Inc. 2
Date
New (last 4 weeks) 2
2024 April (MTD) 2
2024 January 1
2024 (YTD) 3
2023 7
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IPC Class
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions 30
A63F 13/822 - Strategy games; Role-playing games  25
A63F 9/24 - Games using electronic circuits not otherwise provided for 23
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers 22
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers 20
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NICE Class
09 - Scientific and electric apparatus and instruments 46
41 - Education, entertainment, sporting and cultural services 37
45 - Legal and security services; personal services for individuals. 12
38 - Telecommunications services 11
42 - Scientific, technological and industrial services, research and design 10
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Status
Pending 8
Registered / In Force 203
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1.

SYSTEM, METHOD AND PROGRAM FOR DELIVERING CONTENTS

      
Application Number JP2023033833
Publication Number 2024/070792
Status In Force
Filing Date 2023-09-19
Publication Date 2024-04-04
Owner DENA CO., LTD. (Japan)
Inventor Manabe Ko

Abstract

A content delivery server 10 according to an embodiment of the present invention enhances a sense of togetherness a user viewing a content can obtain with other viewing users. The server 10, which is communicatively connected to a user terminal 30 via a communication network 20, provides a content delivery service that delivers contents for the user via the user terminal 30. The server 10 starts a predetermined mode in response to a predetermined condition being satisfied by a user viewing a particular content, and enables a predetermined inputting to be performed via a viewing window presented to other viewing users, who view the same content, in response to the start of the predetermined mode, whereby each viewing user can enjoy such predetermined mode together with other users.

IPC Classes  ?

  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • G06Q 50/00 - Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism

2.

MYSTIC SPINNER: MAGICAL REALM

      
Serial Number 98479443
Status Pending
Filing Date 2024-04-02
Owner DeNA Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable game software for smartphones; downloadable electronic game software for wireless devices; downloadable electronic game software Entertainment services, namely, providing an on-line computer game for smartphones; Entertainment services, namely, providing an on-line computer game for wireless devices; Entertainment services, namely, providing an on-line computer game

3.

SYSTEM, METHOD, AND PROGRAM FOR PROVIDING LIVE STREAMING SERVICE

      
Application Number JP2023021736
Publication Number 2024/004615
Status In Force
Filing Date 2023-06-12
Publication Date 2024-01-04
Owner DENA CO., LTD. (Japan)
Inventor
  • Mizuta Daisuke
  • Sato Naoki
  • Saito Gaku

Abstract

A live streaming service provision server 10 according to an embodiment of the present invention promotes purchasing or showcasing of commodities in live commerce. The server 10 is communicatively connected to a user terminal 30 via a communication network 20 and provides, to a user via the user terminal 30, a live streaming service for streaming and watching live moving images. On the basis of a sales record for a commodity that is associated with a streamer, the server 10 updates the value of a live-streaming-service parameter that is associated with the streamer or with a viewer of a live moving image of the streamer and acquires motivations for showcasing of the commodity by the streamer and purchasing of the commodity by the viewer.

IPC Classes  ?

4.

SYSTEM, METHOD, AND PROGRAM FOR PROVIDING LIVE STREAMING SERVICE

      
Application Number JP2023017454
Publication Number 2023/228727
Status In Force
Filing Date 2023-05-09
Publication Date 2023-11-30
Owner DENA CO., LTD. (Japan)
Inventor Kurozumi Yutaka

Abstract

A live streaming service providing server 10 according to an embodiment of the present invention promotes communication between streamers and viewers of live streaming services. The server 10 is communicatively connected to a user terminal 30 over a communication network 20, and provides, through the user terminal 30, a user with a live streaming service for streaming and watching live moving images. The server 10 controls the progress of a game which is played by the streamer of the live moving images and in which a viewer can participate, and therefore communication between the streamer and viewer can be promoted through the game. Furthermore, the server 10 updates parameter values for the live streaming service associated with the streamer or viewer on the basis of at least the progress of such a game, and therefore the appeal of the game is increased and it is anticipated that communication is further promoted as a result.

IPC Classes  ?

  • H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data

5.

SYSTEM AND METHOD FOR PROVIDING LIVE DISTRIBUTION SERVICE, AND PROGRAM FOR WATCHING LIVE MOVING IMAGE

      
Application Number JP2023002012
Publication Number 2023/166882
Status In Force
Filing Date 2023-01-24
Publication Date 2023-09-07
Owner DENA CO., LTD. (Japan)
Inventor
  • Mizuta Daisuke
  • Koike Masaaki
  • Matsuda Eri

Abstract

A live distribution service providing server 10 according to an embodiment of the present invention assists, in inputting an item, a user who watches a live distribution service. The server 10 is communicatively connected with a user terminal 30 over a communication network 20, and provides, through the user terminal 30, a user with a live distribution service for distributing and watching a live moving image. In the live distribution service provided by the server 10, an item selection area disposed in a watching screen for watching the live moving image is displayed, on the basis of information pertaining to a distribution user so that at least a portion of a plurality of items can be selected, and thus a watching user can select an item to be input, from among the plurality of items that are displayed on the basis of information pertaining to the distribution user of the live moving image. As a result, an input of an item, which is suitable for the live moving image being watched, is promoted.

IPC Classes  ?

  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • G06F 3/0482 - Interaction with lists of selectable items, e.g. menus
  • H04L 51/10 - Multimedia information
  • H04L 51/216 - Handling conversation history, e.g. grouping of messages in sessions or threads
  • H04L 51/52 - User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
  • H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating MPEG-4 scene graphs
  • H04N 21/235 - Processing of additional data, e.g. scrambling of additional data or processing content descriptors

6.

SYSTEM, METHOD, AND COMPUTER-READABLE MEDIUM INCLUDING PROGRAM FOR PROVIDING LIVE VIDEO DISTRIBUTION SERVICE

      
Application Number 17453750
Status Pending
Filing Date 2021-11-05
First Publication Date 2023-04-27
Owner DeNA Co., Ltd. (Japan)
Inventor
  • Mizuta, Daisuke
  • Hiruta, Ryunosuke

Abstract

According to one embodiment of the present invention, a live video distribution server helps users appropriately perform the live video distribution. The server provides users with a live video distribution (e.g., live streaming) service for distributing and watching live videos via the user terminals. The server generates advice information to a distributor and displays the advice information on a distributor screen. This configuration may allow users to perform the live video distribution while referring to the advice information presented in real-time.

IPC Classes  ?

  • H04N 21/2187 - Live feed
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating MPEG-4 scene graphs
  • H04N 21/233 - Processing of audio elementary streams

7.

TAKT OP. SYMPHONY

      
Serial Number 97898035
Status Pending
Filing Date 2023-04-20
Owner DENA CO., LTD. (Japan)
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment services, namely, providing online electronic games

8.

TAKT OP. SYMPHONY

      
Serial Number 97898032
Status Pending
Filing Date 2023-04-20
Owner DENA CO., LTD. (Japan)
NICE Classes  ? 09 - Scientific and electric apparatus and instruments

Goods & Services

Downloadable game software

9.

TAKT: OP. SYMPHONY

      
Application Number 225113400
Status Pending
Filing Date 2023-04-11
Owner DENA CO., LTD. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Compact discs containing computer games; computer games; computer games downloadable from a global computer network; computer games for use on mobile and cellular phones; downloadable computer games; downloadable electronic games; downloadable electronic publications in the nature of magazines; downloadable music files (1) Online publication of electronic books and magazines; online video gaming services; production of radio and television programmes; production of video games; providing on-line computer games; television programming

10.

System, method, and non-transitory computer-readable medium including instructions for distributing live video

      
Application Number 17968277
Grant Number 11902596
Status In Force
Filing Date 2022-10-18
First Publication Date 2023-02-02
Grant Date 2024-02-13
Owner DeNA Co., Ltd. (Japan)
Inventor Shibata, Kazuto

Abstract

A system for distributing live videos includes: one or more computer processors that: distribute first live videos provided by a distributor to viewers; manage a value of a predetermined parameter associated with the distributor for each of the viewers, wherein for each of the viewers, the predetermined parameter increases as one or both of viewing time and a number of times of viewing of the first live videos increases; notify a start of distribution of a second live video provided by the distributor to one or more of the viewers whose predetermined parameter is less than a predetermined value, but not to the other viewers whose predetermined parameter is greater than or equal to the predetermined value.

IPC Classes  ?

  • H04N 21/2187 - Live feed
  • H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
  • H04N 21/24 - Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth or upstream requests
  • H04N 21/658 - Transmission by the client directed to the server
  • H04N 21/442 - Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed or the storage space available from the internal hard disk
  • H04N 21/2743 - Video hosting of uploaded data from client
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data

11.

SYSTEM, METHOD, AND COMPUTER-READABLE MEDIUM INCLUDING PROGRAM FOR GENERATING CONTENT

      
Application Number 17718657
Status Pending
Filing Date 2022-04-12
First Publication Date 2022-10-20
Owner DeNA Co., Ltd. (Japan)
Inventor Shibata, Kazuto

Abstract

A video distribution server according to an embodiment of the present invention supports the generation of content in consideration of the relationship between users. The server is communicably connected to a user terminal via a communication network and provides a video distribution service for distributing and viewing a video to a user via the user terminal. The server generates the message content including a plurality of messages for the distributor input by the viewer based on the value of the relationship parameter related to the relationship between the viewer and the distributor. Therefore, the generated message content takes the relationship between the viewer and the distributor into consideration.

IPC Classes  ?

  • H04N 21/81 - Monomedia components thereof
  • H04N 21/4788 - Supplemental services, e.g. displaying phone caller identification or shopping application communicating with other users, e.g. chatting
  • H04N 21/2187 - Live feed

12.

SYSTEM, METHOD, AND COMPUTER-READABLE MEDIUM INCLUDING PROGRAM FOR DISTRIBUTING LIVE VIDEO

      
Application Number 17575959
Status Pending
Filing Date 2022-01-14
First Publication Date 2022-05-05
Owner DeNA Co., Ltd. (Japan)
Inventor Shibata, Kazuto

Abstract

A video distribution server according to an embodiment of the present invention promotes the viewing of live videos. The server is communicably connected to a user terminal via a communication network and provides a live video distribution service for distributing and viewing a live video to the user via the user terminal. The server associates (adds) the tag input by the user who is viewing a live video with this live video and presents information on the live video being distributed based on the associated tag. Therefore, the user can know the current content (topic) of the live video being distributed from the information based on the tag input by the actual viewer. As a result, for example, a new user can comfortably start viewing the live video.

IPC Classes  ?

  • H04N 21/278 - Content descriptor database or directory service for end-user access
  • H04N 21/2187 - Live feed
  • H04N 21/2743 - Video hosting of uploaded data from client
  • G06F 16/783 - Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content
  • G06F 16/78 - Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually

13.

Pococha

      
Application Number 1648426
Status Registered
Filing Date 2021-11-08
Registration Date 2021-11-08
Owner DeNA Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Computer programs for mobile phones; computer programs for personal digital assistant; computer programs for smartphones; computer programs for editing images; computer programs for editing images, sound and video; computer programs for streaming live performance; computer programs that enables interactive communications between live performers and audiences; interactive multimedia computer programs; computer programs, downloadable; telecommunication machines and apparatus; downloadable images, videos and music; downloadable music files; downloadable image files; electronic publications, downloadable. Communications by computer terminals; providing internet chatrooms; electronic bulletin board services [telecommunications services]; text messaging services; transmission of sounds, data and images; telecommunication services provided via Internet platforms and portals; audio and video broadcasting services provided via telecommunication of mobile phones; audio and video broadcasting services provided via the Internet; broadcasting of television programs via the Internet; broadcasting services; rental of telecommunication equipment. Arranging and planning of movies, shows, plays or musical performances and providing information thereof; presentation of live show performances and providing information thereof; direction or presentation of plays and providing information thereof; musical entertainment services and providing information thereof; production of radio or television programs; entertainment services; entertainment information; providing images and videos via online communications networks and providing information thereof; providing sound and music via online communications networks and providing information thereof; providing online electronic publications, not downloadable. Rental of server memory space for social networking services; rental of server memory space and providing information thereof; providing computer programs for image processing and providing information thereof; providing computer programs for social networking services; providing computer programs on data networks and providing information thereof; creating or maintaining websites for others; design and maintenance of computer programs for creating and operating social networking services; design, programming or maintenance of computer software for Internet platforms; computer software design, computer programming, or maintenance of computer software; provision of Internet search engines. Online social networking services.

14.

P

      
Application Number 1648427
Status Registered
Filing Date 2021-11-08
Registration Date 2021-11-08
Owner DeNA Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Computer programs for mobile phones; computer programs for personal digital assistant; computer programs for smartphones; computer programs for editing images; computer programs for editing images, sound and video; computer programs for streaming live performance; computer programs that enables interactive communications between live performers and audiences; interactive multimedia computer programs; computer programs, downloadable; telecommunication machines and apparatus; downloadable images, videos and music; downloadable music files; downloadable image files; electronic publications, downloadable. Communications by computer terminals; providing internet chatrooms; electronic bulletin board services [telecommunications services]; text messaging services; transmission of sounds, data and images; telecommunication services provided via Internet platforms and portals; audio and video broadcasting services provided via telecommunication of mobile phones; audio and video broadcasting services provided via the Internet; broadcasting of television programs via the Internet; broadcasting services; rental of telecommunication equipment. Arranging and planning of movies, shows, plays or musical performances and providing information thereof; presentation of live show performances and providing information thereof; direction or presentation of plays and providing information thereof; musical entertainment services and providing information thereof; production of radio or television programs; entertainment services; entertainment information; providing images and videos via online communications networks and providing information thereof; providing sound and music via online communications networks and providing information thereof; providing online electronic publications, not downloadable. Rental of server memory space for social networking services; rental of server memory space and providing information thereof; providing computer programs for image processing and providing information thereof; providing computer programs for social networking services; providing computer programs on data networks and providing information thereof; creating or maintaining websites for others; design and maintenance of computer programs for creating and operating social networking services; design, programming or maintenance of computer software for Internet platforms; computer software design, computer programming, or maintenance of computer software; provision of Internet search engines. Online social networking services.

15.

Information processing system, information processing method, computer-readable non- transitory storage medium having stored therein information processing program, and information processing apparatus

      
Application Number 17510548
Grant Number 11915555
Status In Force
Filing Date 2021-10-26
First Publication Date 2022-02-10
Grant Date 2024-02-27
Owner
  • NINTENDO CO., LTD. (Japan)
  • DeNA Co., Ltd. (Japan)
Inventor
  • Sensui, Kazuyoshi
  • Yasuhara, Masaki
  • Takeuchi, Ai

Abstract

A first lottery section performs a first lottery for specifying at least one presentation element among a plurality of presentation elements respectively associated with a plurality of content groups. A presentation section presents the presentation element specified by the first lottery, to a user. A second lottery section performs, in accordance with a user's instruction, a second lottery for specifying at least one content from the content group associated with the presentation element presented by the presentation section. A providing section provides the content drawn by the second lottery, to the user.

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/822 - Strategy games; Role-playing games 
  • G06Q 50/34 - Betting or bookmaking, e.g. Internet betting

16.

System, method, and computer-readable medium including program for distributing live video

      
Application Number 17491929
Grant Number 11818437
Status In Force
Filing Date 2021-10-01
First Publication Date 2022-01-20
Grant Date 2023-11-14
Owner DeNA Co., Ltd. (Japan)
Inventor
  • Mizuta, Daisuke
  • Matsuda, Eri

Abstract

A video distribution server according to one embodiment of the present invention allows a distributor or viewers to be involved in giving rewards to other viewers, while encouraging viewers to continue viewing a live video. The server provides a live video distribution service for distributing and viewing live videos to users via user terminals. The server gives a predetermined reward to a viewer whose viewing duration of a live video provided by a distributor reaches the predetermined threshold, and the predetermined reward is given based on the attribute or action of the distributor or viewers. This may allow a distributor and viewers to be involved in giving rewards to other viewers, while encouraging viewers to continue viewing a live video.

IPC Classes  ?

  • H04N 21/4784 - Supplemental services, e.g. displaying phone caller identification or shopping application receiving rewards
  • H04N 21/2187 - Live feed
  • H04N 21/442 - Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed or the storage space available from the internal hard disk

17.

GYAKUTEN OTHELLONIA

      
Application Number 215965800
Status Pending
Filing Date 2022-01-12
Owner DeNA Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Downloadable game programs for mobile phones; downloadable game programs for smartphones; downloadable game programs for personal digital assistants; downloadable computer game programs; downloadable game programs; recorded computer game programs; recorded computer programs for video and computer games; electronic circuits and CD-ROMs recorded with programs for hand-held games with liquid crystal displays; downloadable game character images; downloadable video and image files; downloadable image files. (1) Providing online games for mobile phones; providing online games for smartphones; providing online games for personal digital assistants; providing online computer games; game services provided online from a computer network.

18.

GYAKUTEN OTHELLONIA

      
Application Number 018635086
Status Registered
Filing Date 2022-01-11
Registration Date 2022-05-25
Owner DeNA Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable game programs for mobile phones; downloadable game programs for smartphones; downloadable game programs for personal digital assistants; downloadable computer game programs; downloadable game programs; recorded computer game programs; recorded computer programs for video and computer games; electronic circuits and CD-ROMs recorded with programs for hand-held games with liquid crystal displays; downloadable game character images; downloadable video and image files; downloadable image files. Providing online games for mobile phones; providing online games for smartphones; providing online games for personal digital assistants; providing online computer games; game services provided online from a computer network.

19.

System, method, and computer-readable medium including program for distributing live video

      
Application Number 17320877
Grant Number 11882338
Status In Force
Filing Date 2021-05-14
First Publication Date 2021-09-02
Grant Date 2024-01-23
Owner DeNA Co., Ltd. (Japan)
Inventor
  • Mizuta, Daisuke
  • Kurihara, Mari
  • Hirano, Tomoya
  • Matsuda, Eri

Abstract

A video distribution server according to one embodiment of the present invention encourages communication among viewers of a live video, while strengthening the relationship between a distributor of the live video and each of the viewers. The server provides a live video distribution service for distributing and viewing live videos to users via user terminals. The server generates a combo when an input of an item by each of a plurality of viewers of the live video satisfies a predetermined combo condition, thus encouraging communication among the viewers of the live video. In addition, the benefit is given to the distributor upon the generation of the combo, which may strengthen the relationship between the distributor and each of the viewers.

IPC Classes  ?

  • H04N 21/4788 - Supplemental services, e.g. displaying phone caller identification or shopping application communicating with other users, e.g. chatting
  • H04N 21/2187 - Live feed
  • H04N 21/4725 - End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content for requesting additional data associated with the content using interactive regions of the image, e.g. hot spots
  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data

20.

System, method, and computer-readable medium including program for providing live video distribution service

      
Application Number 17088710
Grant Number 11750852
Status In Force
Filing Date 2020-11-04
First Publication Date 2021-05-20
Grant Date 2023-09-05
Owner DeNA Co., Ltd. (Japan)
Inventor Shibata, Kazuto

Abstract

A video distribution server according to one embodiment of the present disclosure promotes entry of a new viewer into a live video distribution (live streaming) service. The server provides a user with the live video distribution service for distributing and viewing a video in real time via a user terminal. The server generates a message based on input information by a viewer of the video being distributed, and posts the message on an SNS by a distributor of the video, and thus allows a user of the SNS to know a situation and an atmosphere of live distribution in the video distribution service.

IPC Classes  ?

  • H04N 21/2187 - Live feed
  • H04N 21/2743 - Video hosting of uploaded data from client
  • H04L 51/046 - Interoperability with other network applications or services
  • H04L 51/52 - User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services

21.

REFRIGERATED CONTAINER

      
Application Number CN2020076890
Publication Number 2021/082309
Status In Force
Filing Date 2020-02-27
Publication Date 2021-05-06
Owner
  • YANGZHOU TONGLEE REEFER CONTAINER CO., LTD. (China)
  • DENBA CO., LTD. (Japan)
  • CHINA INTERNATIONAL MARINE CONTAINERS (GROUP) LTD. (China)
  • CIMC CONTAINERS HOLDING COMPANY LTD. (China)
Inventor
  • Wang, Sanping
  • Goto, Kintaka
  • Lang, Ning

Abstract

A refrigerated container, comprising a box body (100), a refrigerator (200) and an electric field generating device; the box body (100) comprises two side plates (102), each side plate (102) comprises an inner side plate (107), a side insulation layer (108) and an outer side plate (106), and the side insulation layer (108) is disposed between the inner side plate (107) and the outer side plate (106); and the electric field generating device comprises an electric field generator (201) and a discharge net (203); the electric field generator (201) is electrically connected to the discharge net (203), the discharge net (203) is disposed in the side insulation layer (108) of at least one side plate (102), and when the electric field generator (201) is turned on, the discharge net (203) generates an electric field to keep goods located at the inner part of the box body (100) fresh. The discharge net (203) in the refrigerated container is installed in a side insulation layer (108), which improves the safety performance and practical performance of the box body (100). When the goods in the container are moved, the discharge net (203) is not easily touched or destroyed, thereby avoiding electric field failure and potential safety hazards.

IPC Classes  ?

  • B65D 88/74 - Large containers having means for heating, cooling, aerating or other conditioning of contents
  • B65D 90/00 - Component parts, details or accessories for large containers
  • F25D 11/00 - Self-contained movable devices associated with refrigerating machinery, e.g. domestic refrigerators
  • F25D 23/00 - General constructional features

22.

System, method, and computer-readable medium including program for distributing live video

      
Application Number 17067067
Grant Number 11503346
Status In Force
Filing Date 2020-10-09
First Publication Date 2021-04-15
Grant Date 2022-11-15
Owner DeNA Co., Ltd. (Japan)
Inventor Shibata, Kazuto

Abstract

A video distribution server according to one embodiment of the present invention promotes viewing of live video by a new viewer. The server provides a user with a live video distribution service for distributing and viewing live video via a user terminal communicably connected via a communication network. The server distributes live video provided by a specific distributor such that a viewer having a small value of a predetermined parameter corresponding to the specific distributor is prioritized, and thus a new viewer is prioritized over a regular viewer of the live video provided by the specific distributor. As a result, viewing of the live video by the new viewer is promoted.

IPC Classes  ?

  • H04N 21/2187 - Live feed
  • H04N 21/24 - Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth or upstream requests
  • H04N 21/658 - Transmission by the client directed to the server
  • H04N 21/442 - Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed or the storage space available from the internal hard disk
  • H04N 21/2743 - Video hosting of uploaded data from client
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data
  • H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel

23.

P

      
Serial Number 90578791
Status Registered
Filing Date 2021-03-15
Registration Date 2022-05-03
Owner DeNA Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Downloadable computer programs for editing images; downloadable computer programs for editing images, sound and video; downloadable computer software programs for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; downloadable computer programs for streaming live performances; downloadable computer programs that enable interactive communications between live performers and audiences; downloadable software for creating, producing, editing, manipulating, transmitting, uploading, downloading, and sharing electronic media, multimedia content, videos, movies, pictures, images, text, photos, user-generated content, audio content, and information via the internet and other communications networks used for mobile phones, personal digital assistance and smartphones; downloadable videos in the field of live performances; downloadable music files Providing on-line chat rooms for transmission of messages among users in the field of live performance shows; providing on-line electronic bulletin boards for transmission of messages among users in the field of live performance shows; transmission of sounds, data and images; audio and video broadcasting services provided via telecommunication of mobile phones, featuring live performance shows; audio and video broadcasting services provided via the Internet, featuring live performance shows Arranging and planning of showing movies, shows, plays or musical performances and providing information thereof; presentation of live show performances and providing information thereof; direction or presentation of plays and providing information thereof; musical entertainment services in the nature of live musical performances and providing information thereof; production of radio or television programs; entertainment services, namely, providing an online interactive database of non-downloadable videos containing non-downloadable digital images, photos, text, graphics, music, audio, video clips, multimedia content, and visual and audio performances all online in the field of live performances; providing online non-downloadable music videos over the internet or other communications networks; entertainment information; entertainment services, namely, providing online non-downloadable images and videos via online communications networks in the field of live performances and providing information thereof; providing online non-downloadable sound in the nature of live performances and music via online communications networks and providing information thereof; providing online non-downloadable electronic publications in the nature of magazines featuring information on live performances Rental of server memory space for social networking services; rental of server memory space and providing information thereof; providing temporary use of online non-downloadable computer programs for image processing and providing information thereof; providing temporary use of online non-downloadable computer programs for social networking services; creating or maintaining web sites, featuring live performance shows, for others; provision of Internet search engines; providing a website featuring technology that enables users to access an online interactive database to upload and share user-generated content containing non-downloadable digital images, photos, text, graphics, music, audio, video clips, multimedia content, and visual and audio performances all online Online social networking services, namely, providing a social networking website allowing users to share personal information in the form of a personal profile and diary via the electronic bulletin board via the Internet; online social networking services, namely, providing a social networking website allowing users to share personal information in the form of a personal profile and diary via the electronic bulletin board; online social networking services

24.

POCOCHA

      
Serial Number 90578654
Status Registered
Filing Date 2021-03-15
Registration Date 2022-05-03
Owner DeNA Co., Ltd. (Japan)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design
  • 45 - Legal and security services; personal services for individuals.

Goods & Services

Downloadable computer programs for editing images; downloadable computer programs for editing images, sound and video; downloadable computer software programs for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; downloadable computer programs for streaming live performances; downloadable computer programs that enable interactive communications between live performers and audiences; downloadable software for creating, producing, editing, manipulating, transmitting, uploading, downloading, and sharing electronic media, multimedia content, videos, movies, pictures, images, text, photos, user-generated content, audio content, and information via the internet and other communications networks used for mobile phones, personal digital assistance and smartphones; downloadable videos in the field of live performances; downloadable music files Providing on-line chat rooms for transmission of messages among users in the field of live performance shows; providing on-line electronic bulletin boards for transmission of messages among users in the field of live performance shows; transmission of sounds, data and images; audio and video broadcasting services provided via telecommunication of mobile phones, featuring live performance shows; audio and video broadcasting services provided via the Internet, featuring live performance shows Arranging and planning of showing movies, shows, plays or musical performances and providing information thereof; presentation of live show performances and providing information thereof; direction or presentation of plays and providing information thereof; musical entertainment services in the nature of live musical performances and providing information thereof; production of radio or television programs; entertainment services, namely, providing an online interactive database of non-downloadable videos containing non-downloadable digital images, photos, text, graphics, music, audio, video clips, multimedia content, and visual and audio performances all online in the field of live performances; providing online non-downloadable music videos over the internet or other communications networks; entertainment information; entertainment services, namely, providing online non-downloadable images and videos via online communications networks in the field of live performances and providing information thereof; providing online non-downloadable sound in the nature of live performances and music via online communications networks and providing information thereof; providing online non-downloadable electronic publications in the nature of magazines featuring information on live performances Rental of server memory space for social networking services; rental of server memory space and providing information thereof; providing temporary use of online non-downloadable computer programs for image processing and providing information thereof; providing temporary use of online non-downloadable computer programs for social networking services; creating or maintaining web sites, featuring live performance shows, for others; provision of Internet search engines; providing a website featuring technology that enables users to access an online interactive database to upload and share user-generated content containing non-downloadable digital images, photos, text, graphics, music, audio, video clips, multimedia content, and visual and audio performances all online Online social networking services, namely, providing a social networking website allowing users to share personal information in the form of a personal profile and diary via the electronic bulletin board via the Internet; online social networking services, namely, providing a social networking website allowing users to share personal information in the form of a personal profile and diary via the electronic bulletin board; online social networking services

25.

System, method, and program for distributing live video

      
Application Number 16986560
Grant Number 11589130
Status In Force
Filing Date 2020-08-06
First Publication Date 2021-02-25
Grant Date 2023-02-21
Owner DeNA Co., Ltd. (Japan)
Inventor
  • Shibata, Kazuto
  • Matsuda, Erí

Abstract

A video distribution system according to an embodiment of the present invention comprises a video distribution server and a user terminal, in which the server provides a live video distribution service for distributing and viewing live video to a user via the user terminal. The system is configured such that the distribution screen presented to the distributor of the live video has a comment display area for displaying at least part of the comment group including comments from viewers, and the display mode is based on at least the number of hidden subsequent comments whose order of posting is later than that of the displayed portion of the comment group displayed in that area. Therefore, when the distributor responds to a displayed comment, the distributor can obtain information based on the number of hidden subsequent comments whose order of posting is later than that of this comment.

IPC Classes  ?

  • H04N 21/485 - End-user interface for client configuration
  • H04N 21/44 - Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to MPEG-4 scene graphs

26.

SYSTEM, METHOD, AND PROGRAM FOR DISTRIBUTION OF LIVE STREAM VIDEO

      
Application Number JP2020019767
Publication Number 2021/010012
Status In Force
Filing Date 2020-05-19
Publication Date 2021-01-21
Owner DENA CO., LTD. (Japan)
Inventor Shibata Kazuto

Abstract

A video distribution server 10 according to an embodiment of the present invention promotes viewing of live stream video. The server 10 provides, to a user via a user terminal 30, a live stream video distribution service for distributing and viewing live stream video. The server 10 associates tags inputted by users viewing live stream video with the live stream video and presents information relating to the live stream video being distributed on the basis of the associated tags. This allows users to learn of the present content (topic of interest) of the live stream video being distributed by means of information based on tags inputted by actual viewers.

IPC Classes  ?

  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/266 - Channel or content management, e.g. generation and management of keys and entitlement messages in a conditional access system or merging a VOD unicast channel into a multicast channel
  • H04N 21/482 - End-user interface for program selection

27.

SYSTEM, METHOD, AND PROGRAM FOR DISTRIBUTING LIVE MOVING IMAGE

      
Application Number JP2020006440
Publication Number 2020/202860
Status In Force
Filing Date 2020-02-19
Publication Date 2020-10-08
Owner DENA CO., LTD. (Japan)
Inventor
  • Mizuta Daisuke
  • Watanabe Eri

Abstract

A moving image distribution server 10 according to an embodiment of the present invention enables a distributor/another viewer to participate in imparting renumeration to a viewer during the distribution of a live moving image. The server 10 provides, to a user through a user terminal 30, a live moving image distribution service for distributing and viewing the live moving image. The server 10 imparts prescribed renumeration to a specific viewer who continuously views a live moving image provided by a specific distributor for a prescribed threshold time, the prescribed renumeration is imparted on the basis of the attribute/behavior of the distributor/viewer, and thus continuous viewing of the live moving image by the viewer can be promoted, and the distributor and the other viewer are enabled to participate in imparting the renumeration to the viewer.

IPC Classes  ?

  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
  • G06Q 50/10 - Services
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/254 - Management at additional data server, e.g. shopping server or rights management server
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • H04N 21/2743 - Video hosting of uploaded data from client

28.

VEHICLE TERMINAL, GUIDE DISPLAY METHOD, PROGRAM, AND PRIVILEGE MANAGEMENT SYSTEM

      
Application Number JP2020002304
Publication Number 2020/179270
Status In Force
Filing Date 2020-01-23
Publication Date 2020-09-10
Owner DENA CO., LTD. (Japan)
Inventor
  • Yoneyama Teruhito
  • Ishikawa Takao
  • Sekine Akira
  • Matsunaga Kaori

Abstract

The present invention provides a vehicle terminal 3 including a getting-in detection unit 351 for detecting that a user U utilizing a vehicle T transporting a passenger has got in the vehicle T, a fastening detection unit 353 for detecting fastening of a seat belt provided at a seat in which the user U sits in the vehicle T, and a display control unit 354 for causing a display terminal 5 to display a guide screen for prompting the user U to fasten the seat belt in the case where the fastening detection section 353 does not detect fastening of the seat belt after the getting-in detection unit 351 has detected the user U having gotten in the vehicle T.

IPC Classes  ?

  • G09F 21/04 - Mobile visual advertising by land vehicles
  • B60R 22/48 - Control systems, alarms, or interlock systems, for the correct application of the belt or harness
  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising

29.

SYSTEM, METHOD, AND PROGRAM FOR DISTRIBUTING LIVE MOVING IMAGE

      
Application Number JP2019043873
Publication Number 2020/105477
Status In Force
Filing Date 2019-11-08
Publication Date 2020-05-28
Owner DENA CO., LTD. (Japan)
Inventor
  • Mizuta Daisuke
  • Kurihara Mari
  • Hirano Tomoya
  • Watanabe Eri

Abstract

A moving image distribution server 10 according to an embodiment of the present invention strengthens connections between a distributor of a live moving image and viewers, while activating communications between the viewers of the live moving image. The server 10 provides, to a user through a user terminal 30, a live moving image distribution service for distributing and watching the live moving image. When it is determined that each item input from a plurality of the viewers of the live moving image meets a prescribed combination condition, the server 10 generates a combination so that the communications between the viewers of the live moving image can be activated. In addition, a first value is given to the distributor according to the generation of this combination, so that the connections between the distributor of the live moving image and the viewers can be strengthened.

IPC Classes  ?

  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/2543 - Billing
  • H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
  • G06Q 50/10 - Services

30.

SYSTEM, METHOD, AND PROGRAM FOR PROVIDING CONTENT

      
Application Number JP2019044061
Publication Number 2020/105480
Status In Force
Filing Date 2019-11-11
Publication Date 2020-05-28
Owner DENA CO., LTD. (Japan)
Inventor
  • Yoneyama Teruhito
  • Matsunaga Kaori

Abstract

A content providing system 1 according to a first embodiment of the present invention assists the provision of appropriate content to a passenger of a vehicle such as a taxi. The system 1 is provided with a content providing server 10 and a vehicle-mounted terminal 30 which is communicatively connected to the server 10 via a communication network 20 and installed in the cabin of a taxi 40. The system 1 has the ability to provide a passenger of the taxi 40 with content via the vehicle-mounted terminal 30. The system 1, while the state of the taxi 40 is in-service state, outputs content at the vehicle-mounted terminal 30 provided in the cabin of the taxi 40 on the basis of the dispatch means of the passenger. Accordingly, it is possible to provide appropriate content on the basis of the dispatch means of the passenger.

IPC Classes  ?

  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
  • G06Q 50/30 - Transportation; Communications

31.

System, method, and program for distributing live video

      
Application Number 16513464
Grant Number 11115684
Status In Force
Filing Date 2019-07-16
First Publication Date 2020-01-23
Grant Date 2021-09-07
Owner DeNA CO., LTD. (Japan)
Inventor
  • Shibata, Kazuto
  • Beppu, Yasunori
  • Sumiyoshi, Seiichiro
  • Eto, Yujiro
  • Murata, Koji

Abstract

A video distribution server according to an embodiment provides a live video distribution service for distributing and viewing live video to a user via a user terminal. This server determines the ranking of distributors on the basis of live video distribution performance, sets a base reward quantity for distributors on the basis of the determined ranking, and gives distributors rewards in a quantity based on the distribution duration of the live video and the base reward quantity, so even if a distributor is a novice, he can obtain a reward in a quantity based on the distribution duration and the base reward quantity by continuing to distribute live video.

IPC Classes  ?

  • H04H 60/33 - Arrangements for monitoring the users' behaviour or opinions
  • H04N 21/2187 - Live feed
  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data
  • H04N 21/24 - Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth or upstream requests

32.

Information processing device and information processing program

      
Application Number 16234401
Grant Number 10780351
Status In Force
Filing Date 2018-12-27
First Publication Date 2019-11-07
Grant Date 2020-09-22
Owner DENA CO., LTD. (Japan)
Inventor
  • Okumura, Jun
  • Kono, Yu
  • Tanaka, Ikki

Abstract

An information processing device comprises a representation learning unit for learning characteristic vectors representing the various characteristics of objects, on the basis of a game log, which is game progress history related to an electronic game in which a plurality of objects are used and which comprises information about the game situation including information about objects that affect the game, information about objects used in said situation from among said objects, and information indicating the effect on the game arising from the use of said objects, wherein the characteristic vectors are found by performing learning using a combination of information about the effect on the game and information obtained by excluding the information about at least one of the objects from the information about the game situation.

IPC Classes  ?

  • A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • G06N 20/00 - Machine learning

33.

Information processing system, information processing method, computer-readable non-transitory storage medium having stored therein information processing program, and information processing apparatus

      
Application Number 16210276
Grant Number 11183014
Status In Force
Filing Date 2018-12-05
First Publication Date 2019-10-10
Grant Date 2021-11-23
Owner
  • NINTENDO CO., LTD. (Japan)
  • DENA CO., LTD. (Japan)
Inventor
  • Sensui, Kazuyoshi
  • Yasuhara, Masaki
  • Takeuchi, Ai

Abstract

A first lottery section performs a first lottery for specifying at least one presentation element among a plurality of presentation elements respectively associated with a plurality of content groups. A presentation section presents the presentation element specified by the first lottery, to a user. A second lottery section performs, in accordance with a user's instruction, a second lottery for specifying at least one content from the content group associated with the presentation element presented by the presentation section. A providing section provides the content drawn by the second lottery, to the user.

IPC Classes  ?

  • A63F 13/822 - Strategy games; Role-playing games 
  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
  • G06Q 50/34 - Betting or bookmaking, e.g. Internet betting
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions

34.

DATA ANALYSIS DEVICE AND DATA ANALYSIS PROGRAM

      
Application Number JP2018043738
Publication Number 2019/107396
Status In Force
Filing Date 2018-11-28
Publication Date 2019-06-06
Owner DENA CO., LTD. (Japan)
Inventor
  • Okumura Jun
  • Kohno You
  • Tanaka Kazuki

Abstract

Provided is a data analysis device executing association analysis including calculating a coefficient of support showing a probability at which a deck includes a set of predetermined game media, a coefficient of confidence showing a probability at which the deck including the set of the predetermined game media includes a predetermined game medium of a type not included in the set of the game media, and a lift showing a degree of importance of the inclusion, in the deck including the set of the predetermined game media, of the predetermined game medium of the type not included in the set of the game media.

IPC Classes  ?

  • A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode
  • G06F 16/00 - Information retrieval; Database structures therefor; File system structures therefor

35.

System, method, and program for managing evaluation of avatar images

      
Application Number 16192579
Grant Number 10839584
Status In Force
Filing Date 2018-11-15
First Publication Date 2019-05-16
Grant Date 2020-11-17
Owner DENA CO., LTD. (Japan)
Inventor
  • Inagawa, Masatoshi
  • Nakano, Masayuki

Abstract

A contest providing system 10 according to an embodiment of the present invention has a function of providing a user of a user terminal 30 with a contest for an avatar image, and managing the evaluation of avatar images in this contest. This system 10 accepts the evaluation of the registered avatar image, while providing an avatar stamp corresponding to the avatar image on the basis of at least this evaluation. Therefore, even after the end of the contest in which the evaluation of the avatar image is performed, the user can continue to enjoy using the corresponding avatar stamp provided on the basis of the evaluation.

IPC Classes  ?

  • G06K 9/00 - Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
  • H04L 12/58 - Message switching systems
  • G06Q 30/06 - Buying, selling or leasing transactions
  • G06Q 50/00 - Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism

36.

Information processing system, information processing apparatus, storage medium having stored therein information processing program, and information processing method

      
Application Number 16163894
Grant Number 10507391
Status In Force
Filing Date 2018-10-18
First Publication Date 2019-04-25
Grant Date 2019-12-17
Owner
  • NINTENDO CO., LTD. (Japan)
  • DENA CO., LTD. (Japan)
Inventor
  • Sensui, Kazuyoshi
  • Nitta, Masahiro
  • Ohta, Yasuharu
  • Yamamoto, Mai
  • Horita, Junpei
  • Nakatani, Ken
  • Wakasa, Tatsuya

Abstract

An example of an information processing system manages placement states of a plurality of objects in a virtual space, and manages a parameter that is changed in accordance with an instruction given by a player. The information processing system receives a change instruction to change the placement state of a selection object among the plurality of objects selected by the player. When the change instruction is given and under the condition that a parameter condition is satisfied, the parameter is changed. The information processing system executes a first change process for changing the placement state of at least one change target object in the virtual space in accordance with time, and a second change process for, when the change instruction is given and under the condition that a first parameter satisfies a first parameter condition, changing the placement state of the selection object in the virtual space.

IPC Classes  ?

  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/92 - Video game devices specially adapted to be hand-held while playing

37.

Information processing system, information processing apparatus, storage medium having stored therein information processing program, and information processing method

      
Application Number 16163919
Grant Number 10717008
Status In Force
Filing Date 2018-10-18
First Publication Date 2019-04-25
Grant Date 2020-07-21
Owner
  • Nintendo Co., Ltd. (Japan)
  • DeNa Co., Ltd. (Japan)
Inventor
  • Sensui, Kazuyoshi
  • Nitta, Masahiro
  • Ohta, Yasuharu
  • Yamamoto, Mai
  • Horita, Junpei
  • Nakatani, Ken
  • Wakasa, Tatsuya
  • Tokutake, Yurie

Abstract

An example of an information processing system manages a character-associated parameter associated with each of a plurality of character objects, and a player-associated parameter associated with a player. Further, the information processing system stores an appearance condition associated with each of the plurality of character objects. The information processing system specifies at least one target character object among the plurality of character objects. When the player-associated parameter and the character-associated parameter associated with a target character object satisfy the appearance condition associated with the target character object, the information processing system permits the target character object to appear in a predetermined region in a virtual space.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
  • A63F 13/50 - Controlling the output signals based on the game progress

38.

Program, system, and method for providing game

      
Application Number 16150109
Grant Number 10512840
Status In Force
Filing Date 2018-10-02
First Publication Date 2019-04-04
Grant Date 2019-12-24
Owner DENA CO., LTD. (Japan)
Inventor Kojima, Hidehito

Abstract

A player terminal pertaining to an embodiment of the present invention functions as a device that provides a game to a player. Since the player terminal is configured to determine a player's operation input on the basis of the change in the size of a figure that is moved by the player in an image inputted via an in-camera, it is possible to determine the player's operation input on the basis of a player action in which the figure is moved farther away from or closer to the in-camera.

IPC Classes  ?

  • A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
  • A63F 13/213 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
  • A63F 13/837 - Shooting of targets
  • A63F 13/426 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
  • A63F 13/428 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
  • G06F 3/03 - Arrangements for converting the position or the displacement of a member into a coded form
  • G06K 9/00 - Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
  • A63F 9/24 - Games using electronic circuits not otherwise provided for

39.

Information processing device, information processing program, and information processing method

      
Application Number 16110970
Grant Number 10872268
Status In Force
Filing Date 2018-08-23
First Publication Date 2019-02-28
Grant Date 2020-12-22
Owner DENA CO., LTD. (Japan)
Inventor
  • Nishino, Kohei
  • Li, Tianqi

Abstract

A body part point detection module detects multiple first body part points associated with a first person image contained in a first image and multiple second body part points associated with second person images contained in a second image. An identicality determination module calculates color differences between the color information of the pixels corresponding to the multiple first body part points of the first person image and the respective color information of the pixels corresponding to the multiple second body part points of the second person images, and uses the calculated color differences to calculate the degree of color similarity between the first person image and second person image and the degree of color similarity between the first person image and second person image. The identicality determination module uses the calculated degrees of color similarity to determine identicality between the first person image and second person images.

IPC Classes  ?

  • G06K 9/62 - Methods or arrangements for recognition using electronic means
  • G06T 7/90 - Determination of colour characteristics
  • G06T 7/73 - Determining position or orientation of objects or cameras using feature-based methods
  • G06K 9/00 - Methods or arrangements for reading or recognising printed or written characters or for recognising patterns, e.g. fingerprints
  • G06T 7/246 - Analysis of motion using feature-based methods, e.g. the tracking of corners or segments
  • G06K 9/46 - Extraction of features or characteristics of the image
  • G06T 7/277 - Analysis of motion involving stochastic approaches, e.g. using Kalman filters

40.

BENA

      
Serial Number 79259513
Status Registered
Filing Date 2019-02-22
Registration Date 2019-11-19
Owner BENA Co., Ltd. (Japan)
NICE Classes  ? 16 - Paper, cardboard and goods made from these materials

Goods & Services

Architectural models; architectural paper models; structural parts for architectural models; modelling compounds; photographs

41.

Electronic game device and electronic game program

      
Application Number 16002921
Grant Number 10668376
Status In Force
Filing Date 2018-06-07
First Publication Date 2018-12-13
Grant Date 2020-06-02
Owner DENA CO., LTD. (Japan)
Inventor Kanemori, Yuichi

Abstract

An operation detector has a common operation portion in which the operation content is shared for a certain length of time after the start of the operation, and detects the start of either a slide operation associated with a command to move a three-dimensional character operated by a player in a virtual space, or a flick operation associated with another command. After the start of the operation is detected, in the common operation period, a model processor moves the three-dimensional character in the virtual space. After this, if the operation detector has detected a slide operation, the model processor moves the three-dimensional character without interruption in the movement processing in the common operation period.

IPC Classes  ?

  • A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/525 - Changing parameters of virtual cameras
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot

42.

Information processing device, non-transitory computer-readable medium, and information processing method

      
Application Number 15949333
Grant Number 10617960
Status In Force
Filing Date 2018-04-10
First Publication Date 2018-10-25
Grant Date 2020-04-14
Owner DENA CO., LTD. (Japan)
Inventor
  • Miyamae, Kimihiko
  • Kim, Juhyun
  • Morita, Jun
  • Shishikura, Kiharu
  • Sasaki, Toshihiko

Abstract

A device and method include: determining the action content of each character engaged in battle by allowing the player to perform an operation whereby an arbitrary item not selected by the opponent is selected from a group of common items, and an operation whereby the selected item is associated with the player's battle character, while allowing the opponent to perform an operation, whereby an arbitrary item not selected by the player is selected from the group, and an operation whereby the selected item is associated with the opponent's battle character; determining the action order of the characters based on an action speed parameter configured for each respective character engaged in battle; and, upon selection of all the items from the group, causing each character engaged in battle to act based on the character action content corresponding to the respectively associated items in accordance with the determined action order.

IPC Classes  ?

  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens

43.

Information processing for native control and web function with a proxy processor

      
Application Number 15205992
Grant Number 10419569
Status In Force
Filing Date 2016-07-08
First Publication Date 2018-09-27
Grant Date 2019-09-17
Owner DENA CO., LTD. (Japan)
Inventor Bono, Hironori

Abstract

A web view processor performs processing by utilizing a web browser function, and a native view processor performs processing without utilizing a web browser function. A request for information is sent from the web view processor, via a proxy processor, to a server that is connected to an information communication network. Information is acquired at the proxy processor from the server in response to the request, the information is stored in a memory, the information is converted at the proxy processor into a format that can be processed by the native view processor, and the information whose format was converted is transmitted from the proxy processor to the native view processor.

IPC Classes  ?

  • G06F 15/16 - Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
  • H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol

44.

Information processing device, non-transitory computer readable medium, and information processing method

      
Application Number 15912354
Grant Number 10688397
Status In Force
Filing Date 2018-03-05
First Publication Date 2018-09-06
Grant Date 2020-06-23
Owner DENA CO., LTD. (Japan)
Inventor
  • Sato, Ryota
  • Nishide, Atsushi

Abstract

A device includes: a memory storing a deck having multiple game content objects with levels of rarity; a lottery game processing module conducting a lottery drawing for selecting a particular game content object from game content objects of a rarity level or higher among all the game content objects contained in the deck in response to a lottery drawing operation by the player, and awards the game content object selected in this lottery drawing to the player; and an update processing module which, each time the lottery drawing is conducted, performs an update of the deck by deleting the game content object awarded to the player among the game content objects of at least the preset rarity level and game content objects not awarded to the player among the game content objects, excluding the highest-rarity game content objects from the game content objects of the preset rarity level or higher.

IPC Classes  ?

  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/32 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

45.

DENBA

      
Application Number 191613700
Status Registered
Filing Date 2018-08-22
Registration Date 2021-02-21
Owner DENBA CO.,Ltd (Japan)
NICE Classes  ?
  • 10 - Medical apparatus and instruments
  • 11 - Environmental control apparatus
  • 29 - Meat, dairy products, prepared or preserved foods
  • 31 - Agricultural products; live animals

Goods & Services

(1) Beds specially made for medical purposes; cases fitted for medical instruments; hyperbaric oxygen chambers for medical purposes; incubators for medical purposes; magnetic resonance imaging (MRI) diagnostic apparatus; massage beds for medical purposes; medical ultrasound apparatus; orthopedic belts; orthopedic bone implants; orthopedic braces; orthopedic corsets; orthopedic footwear; orthopedic girdles; orthopedic soles; orthopedic suspenders; oxygen monitors; sterilizers for medical use; surgical instruments; ultrasonic medical diagnostic apparatus; vibrators massagers (2) Bath installations; beverage cooling and ice dispensing machines; beverage dispensing machines; cooling evaporators; cooling vats for furnaces; drinking fountains; electric cooking ovens for household purposes; electric cooking pots and pans; electric cooking stoves for household purposes; electric fans for household purposes; electric lamps; electric radiators; electric water purifiers for household purposes; fans for air conditioning units; freezers; ice-cooling refrigerators for household purposes; refrigerated shipping containers; refrigerating cabinets; refrigerators; solar collectors for heating; tap-water purifying apparatus; walk-in refrigerators; water fountains; water purification machines for domestic use (3) Bean curd; bean curd sticks; candied nuts; canned fish; canned fruits; canned pork; canned seafood; crystallized fruit; dried edible mushrooms; dried fish; edible birds' nests; edible fats; eggs; extracts of poultry; fish; fish and meat preserves; flavored nuts; frozen fish; fruit jellies; fruit-based snack food; fruits preserved in alcohol; ground pork; lobster; milk; milk and milk products; milk beverages with high milk content; milk powder; mixed vegetables; nut-based snack mixes; peanut butter; pork; pork rind; potato flakes; poultry; preserved fruit and vegetables; preserved fruits; puffed pork rind; roasted nuts; seaweed extracts for food; shrimps, prawns, and lobsters; soya milk; tinned fruits; tinned vegetables; tofu; tofu patties; tofu skin; tomato juice for cooking; vegetable based spread (4) Aloe vera plants; animal feed; fresh betel nuts; fresh nuts; fresh oats; fresh vegetables; fresh watermelon; fruit seeds; live laboratory animals; live poultry; live shellfish; live shrimps; malt for brewing and distilling; mixed animal feed; oats; seeds for flowers; seeds for growing plants; seeds for vegetables; unprocessed oats

46.

System, method, and program for managing avatars

      
Application Number 15889015
Grant Number 10242478
Status In Force
Filing Date 2018-02-05
First Publication Date 2018-08-09
Grant Date 2019-03-26
Owner DENA CO., LTD. (Japan)
Inventor Harada, Kota

Abstract

The avatar management system pertaining to an embodiment has a function of managing the avatars of each of a plurality of users, and provides the users with a service such as SNS using these avatars, via user terminals. This system is configured so that avatars are displayed in a display mode based on items that have been applied, but the display mode of the avatars changes according to the value of a specific parameter based on at least the actions of other users.

IPC Classes  ?

  • G06T 11/60 - Editing figures and text; Combining figures or text
  • G06F 3/0484 - Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
  • G06F 3/0482 - Interaction with lists of selectable items, e.g. menus

47.

SYSTEM, METHOD, AND PROGRAM FOR PROVIDING GAME

      
Application Number JP2017032957
Publication Number 2018/056128
Status In Force
Filing Date 2017-09-13
Publication Date 2018-03-29
Owner DENA CO., LTD. (Japan)
Inventor
  • Yoshida Tomohide
  • Nagata Ichito
  • Mishima Kaori
  • Masuda Shinya
  • Matsui Takeshi

Abstract

A game providing system 10 according to one embodiment of the present invention enables a game, in which an operation target is operated by a plurality of players, to be applied to a general-purpose device. The game providing system 10 provides a game in which a plurality of players participate through player terminals 30. The system 10 executes: processing for allocating to a plurality of players participating in the game a predetermined number of operation commands for operating an operation target in a game, said predetermined number being two or more; and processing for controlling the operation target on the basis of the operation command received from each of the plurality of players. Said control processing includes receiving an operation command from a player through a predetermined screen in which an allocated operation command is input by touch operation.

IPC Classes  ?

  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
  • A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • G06F 3/0488 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

48.

SYSTEM, METHOD, AND PROGRAM FOR PROVIDING GAME

      
Application Number JP2017031395
Publication Number 2018/047709
Status In Force
Filing Date 2017-08-31
Publication Date 2018-03-15
Owner DENA CO., LTD. (Japan)
Inventor
  • Yoshida Tomohide
  • Nagata Ichito
  • Mishima Kaori
  • Masuda Shinya
  • Matsui Takeshi

Abstract

A game provision system 10 according to an embodiment of the present invention is capable of applying even to a universal device a game which progresses on the basis of an operation input of each of a plurality of players. The system 10 provides a game in which the plurality of players participate via player terminals 30. The system 10 executes a process of allocating a prescribed number of at least two virtual controllers to the plurality of players who participate in the game, and a process of making the game progress on the basis of the operation inputs which are performed by each of the plurality of players upon the allocated virtual controllers. The process of making the game process includes accepting the operation input upon the virtual controller via a prescribed screen which includes the allocated virtual controller.

IPC Classes  ?

  • A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
  • A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
  • G06F 3/0481 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance

49.

Program, system, and method for providing game

      
Application Number 15662749
Grant Number 10500491
Status In Force
Filing Date 2017-07-28
First Publication Date 2018-02-01
Grant Date 2019-12-10
Owner DENA CO., LTD. (Japan)
Inventor Yamaguchi, Makoto

Abstract

A user terminal pertaining to an embodiment of the present invention functions as a device that provides a game to a player. This user terminal initiates an auto mode in which the game proceeds automatically in response to a first operation in which a specific state of operation by the player is maintained and ends this auto mode in response to a second operation in which the specific state of operation by the player is cancelled. As a result, the start and end of the auto mode are realized by simple, continuous operations, and operations related to automatic progress of the game are facilitated.

IPC Classes  ?

  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
  • A63F 13/422 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
  • A63F 13/25 - Output arrangements for video game devices
  • A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/92 - Video game devices specially adapted to be hand-held while playing

50.

System, method, and program for distributing video

      
Application Number 15630771
Grant Number 10575030
Status In Force
Filing Date 2017-06-22
First Publication Date 2017-12-28
Grant Date 2020-02-25
Owner DENA CO., LTD. (Japan)
Inventor
  • Akagawa, Junichi
  • Kawakami, Hiroyuki
  • Ogawa, Masami
  • Jufuku, Marika

Abstract

The video distribution system pertaining to an embodiment of the present invention comprises a video distribution server and a user terminal that is connected to said video distribution server via a network so as to allow communication. The video distribution server provides a video distribution service, with which video provided by a distribution user is distributed to viewing users, via the user terminal. The video distribution system is such that an object specified by a viewing user is placed on the video in response to the receipt of a request from the viewing user to place an image object, during the real-time distribution of video provided by the distribution user.

IPC Classes  ?

  • H04N 21/2187 - Live feed
  • H04N 21/4788 - Supplemental services, e.g. displaying phone caller identification or shopping application communicating with other users, e.g. chatting
  • H04N 21/414 - Specialised client platforms, e.g. receiver in car or embedded in a mobile appliance
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04N 21/6587 - Control parameters, e.g. trick play commands or viewpoint selection
  • H04N 21/81 - Monomedia components thereof
  • H04N 21/854 - Content authoring
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04L 12/58 - Message switching systems

51.

Information processing system, information processing program, and information processing method

      
Application Number 15408286
Grant Number 10135564
Status In Force
Filing Date 2017-01-17
First Publication Date 2017-07-20
Grant Date 2018-11-20
Owner DENA CO., LTD. (Japan)
Inventor Bouno, Hironori

Abstract

The information processing system comprises a server that divides up information into processing units that will not cause syntax errors during processing at a client, packetizes such that each set of divided information is contained in a single packet, and transmits the packets thus generated to the client.

IPC Classes  ?

  • H04L 1/00 - Arrangements for detecting or preventing errors in the information received
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers

52.

System, method, and program that allow audio chatting

      
Application Number 15323192
Grant Number 10469422
Status In Force
Filing Date 2015-05-27
First Publication Date 2017-05-11
Grant Date 2019-11-05
Owner DENA CO., LTD. (Japan)
Inventor
  • Ushio, Masato
  • Fujisawa, Teppei
  • Takahashi, Nobuhiro

Abstract

One object is to allow communication by sound/voice other than user speeches in voice chatting. A system according to an embodiment includes a plurality of terminal devices and a server communicatively connected to the terminal devices; and the system allows voice chat between users of the terminal devices. In the system, the terminal devices of the users who are members of a chat unit and participating in the chat unit perform the voice chat communication for implementing the voice chat in the chat unit. The terminal device of one user who is a member of the chat unit makes a play request for an audio file selected by the one user to the terminal device of another user who is a member of the chat unit based on an instruction from the one user, and the terminal device of the other user plays the audio file.

IPC Classes  ?

  • G06F 15/16 - Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
  • G06F 15/173 - Interprocessor communication using an interconnection network, e.g. matrix, shuffle, pyramid, star or snowflake
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
  • H04L 12/58 - Message switching systems
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04M 11/00 - Telephonic communication systems specially adapted for combination with other electrical systems
  • G06F 3/0482 - Interaction with lists of selectable items, e.g. menus
  • G06F 3/16 - Sound input; Sound output
  • H04M 11/06 - Simultaneous speech and data transmission, e.g. telegraphic transmission over the same conductors

53.

Audio chat management device and method

      
Application Number 15319299
Grant Number 09942393
Status In Force
Filing Date 2015-05-27
First Publication Date 2017-04-27
Grant Date 2018-04-10
Owner DENA CO., LTD. (Japan)
Inventor
  • Ushio, Masato
  • Fujisawa, Teppei

Abstract

A server according to one embodiment includes an information storage unit that store various types of information; a notification information transmission unit that transmits predetermined notification information to a terminal device of an invited user who is invited to a voice chat in response to receiving a voice chat initiation request from a terminal device of a requesting user; a state monitor unit that monitors whether the requesting user and the invited user are in an available state in which they are able to perform a voice chat; and a voice chat control unit that enables a voice chat communication between the terminal device of the requesting user and the terminal device of the invited user when the requesting user and the invited user are in the available state. The server serves as a voice chat management device that manages a voice chat between users who operate their terminal devices.

IPC Classes  ?

  • H04M 3/42 - Systems providing special services or facilities to subscribers
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04M 1/725 - Cordless telephones

54.

Information processing system and information processing program

      
Application Number 15265311
Grant Number 10421014
Status In Force
Filing Date 2016-09-14
First Publication Date 2017-03-16
Grant Date 2019-09-24
Owner DENA CO., LTD. (Japan)
Inventor Kuriyama, Kazuki

Abstract

A storage module is provided for storing game information that is necessary for the progress of the game. A request to allow the game to proceed is acquired from each of a plurality of players, game information is changed according to these requests and stored in the storage module, log information indicating the relation between before and after the game information is changed is stored in the storage means, the log information is used to reproduce game information older than a first point in time until the game information at the first point in time, and the reproduced game information is used to reproduce the progress of the game and provide it to a player.

IPC Classes  ?

  • A63F 13/49 - Saving the game status; Pausing or ending the game
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
  • A63F 13/822 - Strategy games; Role-playing games 

55.

SYSTEM, METHOD AND PROGRAM FOR DISPLAYING MOVING IMAGE WITH SPECIFIC FIELD OF VIEW

      
Application Number JP2016071040
Publication Number 2017/029918
Status In Force
Filing Date 2016-07-15
Publication Date 2017-02-23
Owner DENA CO., LTD. (Japan)
Inventor Ogura Takeyuki

Abstract

The purpose of the present invention is to appropriately display information such as a comment inputted in a moving image with a field of view that may differ between users. A system according to one embodiment displays, on a terminal device of each of a plurality of users, a moving image which is constructed as a moving image having a wide-angle field of view and the total field of view of which is associated with a virtual space with the respective field of views of the plurality of users, and when accepting a comment from a user, specifies a position on the virtual space included in the field of view of the user, places the comment at the position, and according to the placement of the comment, displays the comment on the terminal device of a user including the position at which the comment is placed in the field of view thereof.

IPC Classes  ?

  • H04N 21/235 - Processing of additional data, e.g. scrambling of additional data or processing content descriptors
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/24 - Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth or upstream requests
  • H04N 21/431 - Generation of visual interfaces; Content or additional data rendering

56.

SYSTEM, METHOD, AND PROGRAM FOR DISTRIBUTING OUTPUT SCREEN IMAGE OF TERMINAL DEVICE

      
Application Number JP2016068627
Publication Number 2017/010253
Status In Force
Filing Date 2016-06-23
Publication Date 2017-01-19
Owner DENA CO., LTD. (Japan)
Inventor
  • Akagawa Junichi
  • Kawakami Hiroyuki
  • Senjo Yoshiki
  • Ogata Fumitoshi

Abstract

The purpose of the present invention is to suppress accidental output of information related to a user's privacy on other users' terminals while a screen image on a terminal device is being distributed. A system pertaining to an embodiment: transmits distribution information, including an output screen image being output on a terminal device of a distributing user, to terminal devices of viewing users; outputs the distribution information on the terminal devices; detects an occurrence of a specific event, that is, output of information related to the user's privacy, on the terminal device of the distributing user; and stops at least a part of the distribution information from being output to the terminal devices of the viewing users when the occurrence of the specific event on the terminal device of the distributing user is detected.

IPC Classes  ?

  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • G06F 21/62 - Protecting access to data via a platform, e.g. using keys or access control rules
  • G06F 21/84 - Protecting input, output or interconnection devices output devices, e.g. displays or monitors
  • H04N 21/233 - Processing of audio elementary streams
  • H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating MPEG-4 scene graphs

57.

SYSTEM AND METHOD FOR MANAGING VEHICLE

      
Application Number JP2016054948
Publication Number 2016/170834
Status In Force
Filing Date 2016-02-19
Publication Date 2016-10-27
Owner DENA CO., LTD. (Japan)
Inventor
  • Kawasaki Shuhei
  • Omi Shuhei
  • Ohba Noriko
  • Uchida Kazuya

Abstract

User authentication involved in vehicle control is achieved with a simple mechanism while maintaining security. In a system according to an embodiment, a user terminal stores a secret key, a server stores a public key corresponding to the secret key in association with a vehicle terminal, the user terminal transmits, to the vehicle terminal, a request for predetermined control of a vehicle, together with a digital signature that is generated using the secret key stored in the user terminal, and the vehicle terminal performs the predetermined control of the vehicle on the basis of a verification result of a verification of the digital signature, received from the user terminal, using the public key, which is stored in the server in association with the vehicle terminal.

IPC Classes  ?

  • G06Q 50/10 - Services
  • G09C 1/00 - Apparatus or methods whereby a given sequence of signs, e.g. an intelligible text, is transformed into an unintelligible sequence of signs by transposing the signs or groups of signs or by replacing them by others according to a predetermined system
  • H04L 9/32 - Arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system

58.

SYSTEM, METHOD, AND PROGRAM FOR DISTRIBUTING REALTIME MOTION VIDEO

      
Application Number JP2016054949
Publication Number 2016/158075
Status In Force
Filing Date 2016-02-19
Publication Date 2016-10-06
Owner DENA CO., LTD. (Japan)
Inventor
  • Maeda Yuji
  • Sasaki Yasunobu
  • Kamijyo Keisuke
  • Kikuchi Yuto
  • Suzuki Toshihiro

Abstract

The purpose of the present invention is to assist with a product presentation using a motion video from a user. A motion video distribution server according to an embodiment comprises an information storage unit, a motion video distribution control unit, a product presentation management unit, and a sales server association unit. The motion video distribution control unit exhibits to a plurality of viewing users a screen for viewing which displays at least a realtime motion video from a distributing user, and exhibits to the distributing user a screen for distribution which displays at least information relating to the plurality of viewing users. The product presentation management unit accepts a selection from the distributing user of a product to be presented from among a plurality of products, and sets a fee with respect to the distributing user on the basis of at least purchase results from the plurality of viewing users of the presented product which is selected by the distributing user.

IPC Classes  ?

  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising

59.

Non-transitory computer-readable recording medium, and information processing device

      
Application Number 15033584
Grant Number 09901817
Status In Force
Filing Date 2014-10-15
First Publication Date 2016-09-22
Grant Date 2018-02-27
Owner DENA CO., LTD. (Japan)
Inventor
  • Yamaguchi, Kyohei
  • Koyama, Tatsuya

Abstract

The game program pertaining to the present invention receives selection operation input from a player by having the player select one of a plurality of characters. Then, it is determined whether the received selection operation input is a first selection operation input or a second selection operation input, and if the first selection operation input has been received, the character selected by the player is configured as a selectable object and a first action is configured for the character that is a selectable object, and if the second selection operation input has been received, the character selected by the player is configured as a selectable object and a second action that is different from the first action is configured for the character that is a selectable object.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/822 - Strategy games; Role-playing games 
  • H04M 1/725 - Cordless telephones

60.

Advertisement distribution system

      
Application Number 15060349
Grant Number 09860608
Status In Force
Filing Date 2016-03-03
First Publication Date 2016-09-08
Grant Date 2018-01-02
Owner DENA CO., LTD. (Japan)
Inventor
  • Maeda, Yuji
  • Sasaki, Yasunobu

Abstract

An advertisement distribution system executes a first step in which a server requests that a distributor client submit advertisements, a second step in which the advertisements submitted by the distributor client are provided to an advertiser client according to the request, a third step in which the advertisement that is employed from among the provided advertisements is received by the advertiser client, and the server is notified by the advertiser client, a fourth step in which a video is received from the distributor client by the server, and a fifth step in which the server distributes the video received from the distributor client, and provides the employed advertisement at a specific timing in the distribution of the video.

IPC Classes  ?

  • H04N 7/10 - Adaptations for transmission by electrical cable
  • H04N 7/025 - Systems for transmission of digital non-picture data, e.g. of text during the active part of a television frame
  • H04N 21/81 - Monomedia components thereof
  • H04N 21/2547 - Third party billing, e.g. billing of advertiser
  • H04N 21/262 - Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission or generating play-lists
  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
  • H04N 21/222 - Secondary servers, e.g. proxy server or cable television Head-end

61.

Electronic game-providing device, electronic game device, electronic game-providing program, and electronic game program

      
Application Number 15030669
Grant Number 10143923
Status In Force
Filing Date 2014-09-25
First Publication Date 2016-09-01
Grant Date 2018-12-04
Owner DENA CO., LTD. (Japan)
Inventor
  • Suzuki, Toshinori
  • Yamaguchi, Makoto
  • Inagawa, Masatoshi
  • Kitazawa, Yoshiro

Abstract

An electronic game-providing device is provided that stores log information relating to electronic game play conducted by an invitor user in association with link information used to access said log information, in the form of a game play database; transmits invitation information containing the link information to an invitee user; and, upon receipt of a link information selection from the invitee user, refers to the game play database and transmits the log information associated with the selected link information.

IPC Classes  ?

  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list

62.

Image compression device, image compression method, and image compression program

      
Application Number 15043400
Grant Number 09659383
Status In Force
Filing Date 2016-02-12
First Publication Date 2016-09-01
Grant Date 2017-05-23
Owner DENA CO., LTD. (Japan)
Inventor Bono, Hironori

Abstract

A reference image is generated by converting a vector image into a raster image, a temporarily-compressed image is generated by compressing the raster image according to a compression ratio, a comparison image of the same size as the reference image is generated by subjecting the temporarily-compressed image to interpolation enlargement processing, the above processing is repeated while varying the compression ratio if the error ratio between the reference image and the comparison image is greater than a benchmark error ratio, the above processing is repeated while varying the benchmark error ratio if the image volume of the temporarily-compressed image is greater than a predetermined memory capacity when the error ratio is at or under the benchmark error ratio, and the temporarily-compressed image is stored in memory as a compressed image of a vector image if the image volume of the temporarily-compressed image is at or under the memory capacity.

IPC Classes  ?

  • G06K 9/36 - Image preprocessing, i.e. processing the image information without deciding about the identity of the image
  • G06T 9/00 - Image coding

63.

SYSTEM, METHOD, AND PROGRAM FOR MANAGING DELIVERY OF ADVERTISEMENT MOVING IMAGE

      
Application Number JP2016054354
Publication Number 2016/133057
Status In Force
Filing Date 2016-02-16
Publication Date 2016-08-25
Owner DENA CO., LTD. (Japan)
Inventor
  • Maeda Yuji
  • Tezuka Chisato

Abstract

The present invention delivers to a user a moving image for use in advertisement that is associated with a moving image to be viewed. The system according to one embodiment is provided with an advertisement moving image management server for managing advertisement moving images, and one or a plurality of moving image delivery servers for delivering the moving images. The advertisement moving image management server in one embodiment accepts an advertisement moving image from a delivery user, stores the advertisement moving image in association with the delivery user, and transmits advertisement moving image information pertaining to the stored advertisement moving image to the moving image delivery server. The moving image delivery server in one embodiment responds to a request from the terminal device of a viewing user, and transmits, to the terminal device of the viewing user, the screen data of a reproduction screen for reproducing a general moving image delivered by the delivery user. The reproduction screen reproduces, with prescribed timing, the advertisement moving image associated with the delivery user specified on the basis of the advertisement moving image information received from the advertisement moving image management server.

IPC Classes  ?

  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
  • H04N 21/262 - Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission or generating play-lists

64.

Server, method, and computer-readable storage medium storing a program for providing video chat

      
Application Number 15045493
Grant Number 10142265
Status In Force
Filing Date 2016-02-17
First Publication Date 2016-08-18
Grant Date 2018-11-27
Owner DENA CO., LTD. (Japan)
Inventor
  • Senjo, Yoshiki
  • Kasai, Chiaki
  • Iketaki, Shunta
  • Murata, Koji
  • Maeda, Yuji
  • Akagawa, Hiroki
  • Miura, Sho

Abstract

A setup that allows special communication between the user and the specific user is provided. The server in an embodiment includes an information storage unit, an event reservation management unit, a virtual space management unit, and a video chat control unit. The virtual space management unit causes a standby screen to be displayed, the standby screen being a screen for standing by for the video chat with the specific user and including user information of a plurality of users standing by for the video chat. The video chat control unit specifies, in accordance with a predetermined rule, one user from the plurality of users standing by for video chat, and causes the communication for video chat to be performed between the terminal of the specified user and the terminal of the specific user.

IPC Classes  ?

  • H04L 12/58 - Message switching systems
  • H04L 12/18 - Arrangements for providing special services to substations for broadcast or conference
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol

65.

Information processing device and game program

      
Application Number 14969921
Grant Number 09861891
Status In Force
Filing Date 2015-12-15
First Publication Date 2016-07-21
Grant Date 2018-01-09
Owner DENA CO., LTD. (Japan)
Inventor Kunugi, Mitsuharu

Abstract

When a particular game stage is selected by the player from the multiple game stages configured in the game stage information, the inventive information processing device extracts, from multiple game content objects configured in the game content information, those game content objects that are associated with the game content objects, which are associated with the selected game stage as fusion source material, and, prior to initiation of game play in the selected game stage, generates screen data providing on-screen display indicating that the extracted game content objects are the original pre-fusion game content objects that can be fused with the game content objects, which are associated with the selected game stage as fusion source material.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/825 - Fostering virtual characters

66.

SERVER, PROGRAM, AND METHOD FOR CONTENT DISTRIBUTION

      
Application Number JP2015078596
Publication Number 2016/111064
Status In Force
Filing Date 2015-10-08
Publication Date 2016-07-14
Owner DENA CO., LTD. (Japan)
Inventor Maeda Yuji

Abstract

The present invention allows a user who provides content to specify a user who views the content. A server according to an embodiment comprises: an information storage unit; a selection screen display control unit that displays a selection screen for selecting a candidate user; a candidate selection receiving unit that receives a selection of the candidate user by an examiner user through the selection screen; a reservation screen display control unit that displays, for the examiner user who has selected the candidate user, a reservation screen through which a reservation of an audition date and time can be made; a reservation receiving unit that receives the reservation of the audition date and time for the examiner user through the reservation screen; an examiner screen display control unit that displays an examiner user screen including a real-time moving image provided by the candidate user; and a candidate screen display control unit that displays a candidate user screen including information about the examiner user who views the real-time moving image.

IPC Classes  ?

  • H04N 21/262 - Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission or generating play-lists
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • G06Q 10/02 - Reservations, e.g. for tickets, services or events
  • G06Q 50/10 - Services
  • H04N 21/2743 - Video hosting of uploaded data from client
  • H04N 21/482 - End-user interface for program selection

67.

SYSTEM, PROGRAM, AND METHOD FOR PROVIDING PRINTED PRODUCT WORN UPON BODY PART

      
Application Number JP2015072405
Publication Number 2016/067704
Status In Force
Filing Date 2015-08-06
Publication Date 2016-05-06
Owner DENA CO., LTD. (Japan)
Inventor
  • Wakamiya Kazuo
  • Kido Soshi
  • Maekawa Naoko
  • Yamamoto Mayumi
  • Ninjouji Takashi
  • Umeki Hiroyuki

Abstract

The purpose of the present invention is to provide a product upon which a design is printed so as to conform to a body part of a user. A system according to an embodiment comprises a server and a terminal device. The server further comprises: an information storage unit which stores information; a service provision control unit which controls the overall provision of a nail sticker provision service; a part information acquisition unit which acquires part information relating to a user's nail (body part); a design specification unit which specifies a design which is designated by the user; a print data generating unit which, on the basis of the acquired part information and the specified design, generates print data of a nail sticker (printed product) upon which the design which is specified is printed to conform to the user's nail; and a design sharing unit which stores in the information storage unit (storage device) the design which is created by the user so as to be accessible by another user.

IPC Classes  ?

68.

Game program and information processing device

      
Application Number 14863244
Grant Number 10335678
Status In Force
Filing Date 2015-09-23
First Publication Date 2016-05-05
Grant Date 2019-07-02
Owner DENA CO., LTD. (Japan)
Inventor
  • Takahashi, Kenichi
  • Shoji, Miyako
  • Suzuki, Shiina

Abstract

A screen generation process is provided that generates a game screen having disposed thereon multiple selectable objects that a player is allowed to select; an acceptance process that accepts the selection operation input on said selectable objects when the pointing location initially arrives at the location of a selectable object disposed on the game screen while the movement of the pointing location on the game screen is maintained by the player's operations, and said acceptance process accepts the selection operation input in a sequential manner, starting with the selectable object at which the pointing location arrives the earliest; and a special effect generation process that generates special effects in the course of a game driven by the player's operations based on the moment when the pointing location initially arrives at the location of the selectable object, and/or the order of acceptance of the selection operation input on the selectable objects.

IPC Classes  ?

  • G06F 3/038 - Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
  • A63F 13/23 - Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • G06F 3/0484 - Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
  • G06F 3/0488 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
  • A63F 13/426 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/822 - Strategy games; Role-playing games 
  • G06F 3/0481 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions

69.

Video game with automatic combination or selling of acquired items

      
Application Number 14973462
Grant Number 09573061
Status In Force
Filing Date 2015-12-17
First Publication Date 2016-04-14
Grant Date 2017-02-21
Owner DENA CO., LTD. (Japan)
Inventor
  • Ukai, Yuji
  • Yoshie, Naoto
  • Ono, Tomoyuki

Abstract

The game program according to the present invention causes a computer to perform a registering process to register in advance in a storage unit attribute information specified by the player, an offering process to offer the game content to the player, a judgment process to compare the attribute information of the game content offered to the specified attribute information, a combining process to combine the game content offered with another game content to create a combined game content, and a recording process to record in the storage unit the combined game content as the game content owned by the player, without recording in the storage unit the game content offered as the game content owned by the player.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges
  • A61F 13/10 - Bandages or dressings; Absorbent pads specially adapted for fingers, hands, or arms; Finger-stalls; Nail-protectors
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

70.

System and method for providing user with services

      
Application Number 14869309
Grant Number 09686318
Status In Force
Filing Date 2015-09-29
First Publication Date 2016-04-14
Grant Date 2017-06-20
Owner DENA CO., LTD. (Japan)
Inventor Oku, Kazuho

Abstract

Improper communication using modified software is inhibited without checking game data itself. A system according to one embodiment realizes provision of an online game to a login user with HTTP communication between the server and the client terminal. The HTTP communication includes transmitting, by a terminal device, a HTTP request to which a sequence number of the terminal side is attached; checking, by the server, validity of the HTTP request based on comparison between the sequence number of the login user stored in the server and the sequence number attached to the HTTP request; updating, by the server, the sequence number according to a predetermined update rule; transmitting, by the server, a HTTP response; and updating, by the terminal device, the sequence number in the terminal device according to the predetermined update rule.

IPC Classes  ?

  • G06F 7/04 - Identity comparison, i.e. for like or unlike values
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/73 - Authorising game programs or game devices, e.g. checking authenticity
  • A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
  • A63F 13/75 - Enforcing rules, e.g. detecting foul play or generating lists of cheating players

71.

Game-providing device and software program for game-providing device

      
Application Number 14868145
Grant Number 09914058
Status In Force
Filing Date 2015-09-28
First Publication Date 2016-03-31
Grant Date 2018-03-13
Owner DENA CO., LTD. (Japan)
Inventor
  • Nagata, Minehiro
  • Watabe, Yoshiki

Abstract

If a carryover condition has been satisfied such that the attacks against an enemy character, which are carried out by the player character in a first battle scene against the enemy character that appears in said first battle scene, can be extended to other enemy characters, the carryover processing module sequentially executes a process that uses a first attack value generated as a result of the player character's attacks against the enemy character in the first battle scene to offset defeat parameter values required to defeat enemy characters configured in each of the enemy characters appearing in each battle scene provided subsequent to said first battle scene, skips the appearance of the enemy characters whose defeat parameter values have been reduced to zero and, additionally, causes the subsequently appearing enemy character to appear in a state in which the defeat parameter value of said enemy character has been offset.

IPC Classes  ?

  • A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens

72.

System and method for providing user with services

      
Application Number 14851997
Grant Number 09573060
Status In Force
Filing Date 2015-09-11
First Publication Date 2016-03-24
Grant Date 2017-02-21
Owner DENA CO., LTD. (Japan)
Inventor Oku, Kazuho

Abstract

Improper communication using modified software is inhibited without checking game data itself. A system according to one embodiment realizes provision of an online game to a login user with HTTP communication between the server and the client terminal. The HTTP communication includes transmitting, by a terminal device, a HTTP request to which signature information generated based on the HTTP request and terminal-side key information is attached; checking, by the server, validity of the HTTP request based on comparison between the signature information attached to the HTTP request and signature information generated based on the HTTP request and the server-side key information of the login user; updating, by the server, the key information based on the HTTP request and the server-side key information; transmitting, by the server, a HTTP response; and updating, by the terminal device, the key information based on the HTTP request and the terminal-side key information.

IPC Classes  ?

  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • G06F 21/64 - Protecting data integrity, e.g. using checksums, certificates or signatures
  • G06F 21/73 - Protecting specific internal or peripheral components, in which the protection of a component leads to protection of the entire computer to assure secure computing or processing of information by creating or determining hardware identification, e.g. serial numbers
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04L 9/32 - Arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system

73.

PROGRAM, SYSTEM, AND METHOD FOR INTRODUCING DIGITAL CONTENT

      
Application Number JP2015065256
Publication Number 2016/009724
Status In Force
Filing Date 2015-05-27
Publication Date 2016-01-21
Owner DENA CO., LTD. (Japan)
Inventor Hirose Yuki

Abstract

In order to improve the diversity of information for introducing digital content, a system according to an embodiment is provided with a server that provides an article providing service and the like, and a plurality of terminal devices. The terminal device responds to an instruction to introduce an article specified from among one or more articles by a user to another user, selects at least one sentence pattern from among a plurality of sentence patterns for introducing the article, and creates an introduction sentence for introducing the article on the basis of the selected sentence pattern and a keyword related to the article to be introduced.

IPC Classes  ?

74.

Script caching method and information processing device utilizing the same

      
Application Number 14755159
Grant Number 09571557
Status In Force
Filing Date 2015-06-30
First Publication Date 2016-01-07
Grant Date 2017-02-14
Owner DENA CO., LTD. (Japan)
Inventor Bono, Hironori

Abstract

In the event that function names contained when one of the scripts describing objects processed within each predetermined processing unit in the web application is defined as a script of interest and the script of interest is converted to internal code are not common with function names contained when the scripts describing the remaining objects are converted to internal code, the internal code of said script of interest is cached.

IPC Classes  ?

  • G06F 9/45 - Compilation or interpretation of high level programme languages
  • H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
  • G06F 17/30 - Information retrieval; Database structures therefor
  • G06F 9/50 - Allocation of resources, e.g. of the central processing unit [CPU]
  • G06F 9/445 - Program loading or initiating

75.

SYSTEM, METHOD, AND PROGRAM THAT ALLOW AUDIO CHATTING

      
Application Number JP2015065255
Publication Number 2016/002395
Status In Force
Filing Date 2015-05-27
Publication Date 2016-01-07
Owner DENA CO., LTD. (Japan)
Inventor
  • Ushio Masato
  • Fujisawa Teppei
  • Takahashi Nobuhiro

Abstract

This invention makes it possible, in an audio chat, to communicate using audio other than user speech and the like. A system in one embodiment includes a plurality of terminal devices and a server that is connected to said terminal devices so as to be able to communicate therewith. In said system, which allows audio chatting among the users of the terminal devices, the terminal devices of members of a chat unit, i.e. users who are participating in said chat unit, perform audio-chat communication that implements audio chatting within said chat unit. On the basis of an instruction from one user who is a member of the chat unit, said user's terminal device sends, to the user terminal of another user who is a member of the chat unit, a request for playback of an audio file selected by the former user. In response to said request, the other user's terminal device plays back said audio file.

IPC Classes  ?

  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • G06F 3/16 - Sound input; Sound output
  • H04M 11/00 - Telephonic communication systems specially adapted for combination with other electrical systems

76.

Method and device for providing allotted game items from decks having rare items

      
Application Number 14750574
Grant Number 09582969
Status In Force
Filing Date 2015-06-25
First Publication Date 2015-12-31
Grant Date 2017-02-28
Owner DENA CO., LTD. (Japan)
Inventor
  • Kuroda, Ryo
  • Uetani, Yujiro
  • Machida, Yuki

Abstract

To motivate a user to obtain game items from another deck after the user has obtained desired game items, a system according to an embodiment of the disclosure includes one or more processors and a storage storing information about a finite number of game items included respectively in a first deck and a second deck allocated to a user. The one or more processors select a first allotted count of game items as first allotted game items from among game items in the first deck in response to an acquisition request from the user, and select a second allotted count of game items as second allotted game items from among game items in the second deck in response to the acquisition request from the user.

IPC Classes  ?

  • A63F 13/822 - Strategy games; Role-playing games 
  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/70 - Game security or game management aspects
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions

77.

Information processing device and game program for configuring video game support characters

      
Application Number 14741288
Grant Number 09757657
Status In Force
Filing Date 2015-06-16
First Publication Date 2015-12-24
Grant Date 2017-09-12
Owner DENA CO., LTD. (Japan)
Inventor Otomo, Takahiro

Abstract

The information processing device relating to the present invention configures, in association with a stage where each of a plurality of players can engage in battle play, a player character owned by the player as a support character that provides support in a stage where another player engages in battle play, generates a game screen displaying a list view of support characters associated with the selected stage once a first player among the plurality of players performs an operation to select a stage, directs the selected support character and a player character belonging to the first player to engage in battle with an enemy character configured in the selected stage once the first player performs an operation to select a support character from the list, and provides benefits to a second player, from among the plurality of players, who owns the selected support character.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
  • G06F 3/048 - Interaction techniques based on graphical user interfaces [GUI]
  • A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal

78.

AUDIO CHAT MANAGEMENT DEVICE AND METHOD

      
Application Number JP2015065254
Publication Number 2015/194339
Status In Force
Filing Date 2015-05-27
Publication Date 2015-12-23
Owner DENA CO., LTD. (Japan)
Inventor
  • Ushio Masato
  • Fujisawa Teppei

Abstract

The present invention enables an easy start to an audio chat between a user and another user. In one embodiment, a server has: an information storage unit that stores a variety of information; a notification information transmission unit that, in response to receiving a start request for an audio chat with an invited user who is invited to the audio chat from the terminal device of the requesting user, transmits predetermined notification information to the terminal device of the invited user; a state monitoring unit that monitors that the requesting user and the invited user are in an executable state that can execute the audio chat; and an audio chat control unit that, when the requesting user and the invited user are in an executable state, enables audio chat communication between the terminal device of the requesting user and the terminal device of the invited user. The present invention functions as an audio chat management device that manages audio chats executed between users operating terminal devices.

IPC Classes  ?

  • H04M 3/42 - Systems providing special services or facilities to subscribers
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units

79.

Playback management device and program used therefor

      
Application Number 14429762
Grant Number 09720641
Status In Force
Filing Date 2013-09-13
First Publication Date 2015-12-17
Grant Date 2017-08-01
Owner DENA CO., LTD. (Japan)
Inventor
  • Satake, Takayasu
  • Kawasaki, Wataru
  • Yamashiki, Mamoru

Abstract

A music distribution server according to an embodiment provides a service in which users can easily enjoy digital contents. The server may include an information storage unit storing various tables and data bases, a playback transmission unit transmitting, in response to playback requests, music data to a terminal device in a streaming method, and a purchase transmission unit transmitting, in response to a purchase request, the music data to the terminal device in a downloading method, a ticket possession status update unit updating a possession status of virtual tickets used for playback of the music data possessed by users, a ticket providing unit providing the virtual tickets to users, a comment management unit managing users' comments on music pieces, a recommendation management unit managing recommendation of music pieces by one user to other users, and a ticket offer management unit offering the virtual tickets from one user to other users.

IPC Classes  ?

  • G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions
  • G06F 3/16 - Sound input; Sound output
  • G06F 21/10 - Protecting distributed programs or content, e.g. vending or licensing of copyrighted material
  • G06Q 30/06 - Buying, selling or leasing transactions
  • G06Q 50/10 - Services
  • H04H 60/87 - Arrangements characterised by transmission systems other than for broadcast, e.g. the Internet characterised by the transmission system itself the transmission system being the Internet accessed over computer networks

80.

Information processing device and program for increasing item power with increased purchasing

      
Application Number 14712332
Grant Number 09550126
Status In Force
Filing Date 2015-05-14
First Publication Date 2015-11-26
Grant Date 2017-01-24
Owner DENA CO., LTD. (Japan)
Inventor
  • Kohigashi, Sho
  • Katsura, Ryota

Abstract

An information processing device that is connected via a network to a terminal device operated by a player, and provides a game space to the terminal device, has a memory component for storing item information related to items that the player can purchase with virtual currency and that allow the player to gain an advantage in a game, and player information related to the items possessed by the player and to the status of the player in the game; an item provision component that receives item purchase requests from the terminal device and updates the item information and player information; and a game processor that receives player input to the terminal device and executes processing to move the game forward on the basis of the item information and the player information, and the power of an item is changed according to the number of players who have purchased that item.

IPC Classes  ?

  • A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
  • A63F 13/85 - Providing additional services to players
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers

81.

Information processing assistance device that caches image data, information processing device, and non-transitory computer-readable storage medium storing information processing assistance program

      
Application Number 14711670
Grant Number 09649562
Status In Force
Filing Date 2015-05-13
First Publication Date 2015-11-19
Grant Date 2017-05-16
Owner DENA CO., LTD. (Japan)
Inventor Bono, Hironori

Abstract

An order of calling sub-functions called from a main function for drawing a vector image is obtained, a group of all of sub-functions having a common combination of call sources and being called in succession, is extracted as a group, and a cache function for caching a vector part image drawn with the sub-functions included in the group, as a raster image, is added to the main function to newly generate an improved main function.

IPC Classes  ?

  • G09G 5/36 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of individual graphic patterns using a bit-mapped memory
  • A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
  • G06T 1/60 - Memory management
  • G06T 1/20 - Processor architectures; Processor configuration, e.g. pipelining
  • G06T 11/20 - Drawing from basic elements, e.g. lines or circles

82.

SERVER AND METHOD FOR MANAGING INFORMATION PERTAINING TO PRODUCTS

      
Application Number JP2015057867
Publication Number 2015/174134
Status In Force
Filing Date 2015-03-17
Publication Date 2015-11-19
Owner DENA CO., LTD. (Japan)
Inventor Okitsu Takatomo

Abstract

This invention facilitates the distribution of products comprising main-body members to which design elements have been applied by users. A server in one embodiment manages information pertaining to products comprising a variety of main-body members, such as smartphone cases, T-shirts, or tote bags, to which a design elements have been applied. Said server comprises the following: an information storage unit that stores information; a display control unit that that makes a terminal device display a variety of screens; a storage control unit that makes the information storage unit store a variety of information; a product-information setting unit that sets product information, such as prices, for products comprising main-body members to which design elements have been applied; an order acceptance unit that accepts orders for products from users; an order-placement-process execution unit that, when an order for a product is accepted, executes an order-placement process for said product; and a royalty-amount setting unit that sets royalty amounts to be paid to parties concerned from revenues from the sales of products.

IPC Classes  ?

  • G06Q 30/06 - Buying, selling or leasing transactions

83.

User authentication system

      
Application Number 14689453
Grant Number 09439070
Status In Force
Filing Date 2015-04-17
First Publication Date 2015-10-29
Grant Date 2016-09-06
Owner DENA CO., LTD. (Japan)
Inventor
  • Sugiyama, Toshiharu
  • Yoshikawa, Masaaki

Abstract

A user authentication system 4 includes an authentication processing module 44, which authenticates a user terminal device 1 based on received account identification information and authentication information; a fraud determination module 48, which detects fraud in a login request from the user terminal device 1 based on the access history of the user terminal device 1; and a response control module 46, which allows the user of said user terminal device 1 to log in to a predetermined account if no fraud is detected in the login request and the user terminal device 1 has been authenticated, and, on the other hand, allows the user of said user terminal device 1 to log in to a dummy account in accordance with predetermined criteria if fraud is detected in the login request from the user terminal device 1.

IPC Classes  ?

  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04W 12/06 - Authentication
  • H04W 12/12 - Detection or prevention of fraud
  • G06F 21/55 - Detecting local intrusion or implementing counter-measures

84.

Game program and information processing device

      
Application Number 14668904
Grant Number 09795889
Status In Force
Filing Date 2015-03-25
First Publication Date 2015-10-08
Grant Date 2017-10-24
Owner DENA CO., LTD. (Japan)
Inventor Suga, Akihiro

Abstract

The game program that relates to the present invention directs a computer to execute a process that involves extracting all of the groups that can be constituted by combining a plurality of characters owned by the player from among a plurality of groups respectively composed of a plurality of pre-associated characters, a process that involves assembling a deck constituted by combining groups consecutively selected from all of the extracted groups, and a process that involves conducting a battle game during which the deck is engaged in battle by causing the deck to generate the special effects associated with each selected group.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions
  • G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/825 - Fostering virtual characters

85.

Non-transitory computer readable medium storing game program for moving a player character on a game field

      
Application Number 14736732
Grant Number 09610507
Status In Force
Filing Date 2015-06-11
First Publication Date 2015-10-01
Grant Date 2017-04-04
Owner DENA CO., LTD. (Japan)
Inventor Watabe, Yoshiki

Abstract

A non-transitory computer-readable storage medium storing game program according to the present invention causes a computer to execute: an automatic move process of automatically moving a player character on a game field toward a first destination on the basis of destination information regarding a destination set in the game field, when an operation input to start an automatic move of the player character on the game field is received from a player; a destination change process of changing the first destination to a second destination on the basis of the destination information when an operation input to change the destination is received from the player while the player character is on the automatic move; and an automatic move changing process of automatically moving the player character, moving toward the first destination on the game field, toward the second destination.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges

86.

System and method for providing a recommendation of a game based on a game-centric relationship graph

      
Application Number 14431748
Grant Number 09613313
Status In Force
Filing Date 2012-09-26
First Publication Date 2015-10-01
Grant Date 2017-04-04
Owner DENA CO., LTD. (Japan)
Inventor Milewski, Robert J.

Abstract

One aspect of the present disclosure relates to a system for providing a recommendation for a game based on a game-centric relationship graph. The relationship graph is a graph depicting relationships between game and game users. One or more recommended games may be determined by leveraging the relationship graph. For example, recommended games may be identified based on graph proximities from candidate game nodes to a target user node or a mathematical score calculated from weight metrics of relationship branches.

IPC Classes  ?

  • G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions
  • G06N 5/02 - Knowledge representation; Symbolic representation
  • G06N 5/04 - Inference or reasoning models
  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • G06Q 30/06 - Buying, selling or leasing transactions
  • G06F 17/30 - Information retrieval; Database structures therefor
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • G06N 99/00 - Subject matter not provided for in other groups of this subclass
  • G06N 5/00 - Computing arrangements using knowledge-based models
  • G06Q 50/00 - Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism

87.

Game program and information processing device

      
Application Number 14657040
Grant Number 09630092
Status In Force
Filing Date 2015-03-13
First Publication Date 2015-09-24
Grant Date 2017-04-25
Owner DENA CO., LTD. (Japan)
Inventor
  • Yamaguchi, Kyohei
  • Hanabe, Takashi

Abstract

The game program according to the present invention directs a computer to execute a process in which a player unit that is selected on a game field by a player is moved on the game field in response to the player's operations and is engaged in battle with an enemy unit at the destination, and a process in which a rental unit selected from a unit list by the player is engaged in battle with an enemy unit on the game field without being moved on the game field.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions

88.

Game program and information processing device

      
Application Number 14643924
Grant Number 09770650
Status In Force
Filing Date 2015-03-10
First Publication Date 2015-09-10
Grant Date 2017-09-26
Owner DENA CO., LTD. (Japan)
Inventor
  • Nishino, Kohei
  • Ninjouji, Takashi

Abstract

The game program according to the present invention directs a computer to execute processes whereby a graphic pattern input is accepted in response to a pointing location on a game screen being moved as a result of manipulation by a player; probabilities are calculated, with which a graphic pattern inferred from a pointing location trajectory matches each of respective multiple preset graphic patterns in a state in which the movement of the pointing location is maintained; a graphic pattern satisfying a preset criterion is selected from among the multiple graphic patterns based on the result of calculating a probability of match for each of the graphic patterns; and the action of a player character operated by the player is controlled in accordance with the character action associated with the selected graphic pattern.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/426 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
  • A63F 13/833 - Hand-to-hand fighting, e.g. martial arts competition

89.

Password management system

      
Application Number 14521643
Grant Number 09378358
Status In Force
Filing Date 2014-10-23
First Publication Date 2015-09-10
Grant Date 2016-06-28
Owner DENA CO., LTD. (Japan)
Inventor Sugiyama, Toshiharu

Abstract

A password management system includes a character string conversion unit that converts an input character string to a character string different from the input character string using a predetermined arithmetic expression, the predetermined arithmetic expression being capable of giving a same converted result for a same character string and capable of converting a character string such that a plurality of original character string candidates exist for a converted character string; a password data storage unit that stores, for each user, a converted past password character string CPP that is a converted state of a past password character string PP of the user using the predetermined arithmetic expression and is different from the past password character string PP; and a strength determining unit that determines strength of a password.

IPC Classes  ?

  • G06F 21/00 - Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
  • G06F 21/46 - Structures or tools for the administration of authentication by designing passwords or checking the strength of passwords
  • H04L 29/06 - Communication control; Communication processing characterised by a protocol
  • H04L 9/32 - Arrangements for secret or secure communications; Network security protocols including means for verifying the identity or authority of a user of the system

90.

Server device, method, and system

      
Application Number 14429740
Grant Number 09794200
Status In Force
Filing Date 2013-08-27
First Publication Date 2015-08-27
Grant Date 2017-10-17
Owner DENA CO., LTD. (Japan)
Inventor
  • Tsubota, Tomo
  • Matsue, Moe
  • Nagata, Ichito
  • Toyama, Yosaku

Abstract

The server device stores image information uploaded by any registered user in conjunction with the identification information of the uploading user who uploaded said image information and manages the association between tagged image information that is subjected to tagging and tagged users by performing a tagging operation that associates image information uploaded to the image information storage unit by the uploading user with any registered user in response to a request from the uploading user or other registered users.

IPC Classes  ?

  • G06F 15/16 - Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
  • H04L 12/58 - Message switching systems
  • H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
  • G06Q 50/00 - Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
  • H04N 1/32 - Circuits or arrangements for control or supervision between transmitter and receiver

91.

Game program and information processing device

      
Application Number 14621198
Grant Number 09308457
Status In Force
Filing Date 2015-02-12
First Publication Date 2015-08-20
Grant Date 2016-04-12
Owner DENA CO., LTD. (Japan)
Inventor Aizono, Takashi

Abstract

To improve the operating characteristics of character manipulation on touchscreen panels while at the same time providing a compact display of the control areas on a game screen. When a first operation is accepted as input by allowing a player to select any single area among multiple unit areas with a touch gesture on a game screen, or when a second operation is accepted as input by allowing a player to select any two or more areas among multiple unit areas in a successive manner, the inventive game program directs a computer to execute a process that determines the actions that a player-operated character is directed to perform respectively in response to the first operation and the second operation.

IPC Classes  ?

  • A63F 9/00 - Games not otherwise provided for
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/422 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
  • A63F 13/426 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
  • A63F 13/833 - Hand-to-hand fighting, e.g. martial arts competition
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens

92.

Server and method for causing terminal to display screen

      
Application Number 14612203
Grant Number 09348825
Status In Force
Filing Date 2015-02-02
First Publication Date 2015-08-06
Grant Date 2016-05-24
Owner DENA CO., LTD. (Japan)
Inventor
  • Mizushima, Sota
  • Hatanaka, Yosuke
  • Sato, Manabu

Abstract

One object is to shorten the time required for a terminal to display a screen including images. A server according to an embodiment includes: a storage unit for storing information; and a display control unit for causing, in response to a display request for displaying the screen from the terminal, the terminal to display the screen including the images corresponding to the image files by using the image files stored on the storage of the terminal or the image files stored on the storage of the server selected in accordance with a predetermined selection condition based at least on the throughput of the terminal and the communication capacity between the server and the terminal.

IPC Classes  ?

  • G06F 17/30 - Information retrieval; Database structures therefor
  • G06K 9/52 - Extraction of features or characteristics of the image by deriving mathematical or geometrical properties from the whole image

93.

CONTENT DISTRIBUTION SYSTEM, DISTRIBUTION PROGRAM AND DISTRIBUTION METHOD

      
Application Number JP2014077922
Publication Number 2015/114892
Status In Force
Filing Date 2014-10-21
Publication Date 2015-08-06
Owner DENA CO., LTD. (Japan)
Inventor Maeda Yuji

Abstract

The invention provides a content distribution system, distribution program and distribution method capable of encouraging an audience user to participate in a service. One mode of embodiment of the invention comprises: an acceptance unit which accepts, from client terminals, first content evaluation information indicating an evaluation of first content contributed by a certain contributor; an evaluating unit which determines contributor evaluation information indicating an evaluation of the certain contributor, on the basis of the first content evaluation information; a background image determining unit which determines a background image for the certain contributor on the basis of the contributor evaluation information; and a display control unit capable of causing the client terminals to display a display image containing the background image and at least one of one or a plurality of contents including the first content contributed by the contributor.

IPC Classes  ?

  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • G06Q 50/10 - Services

94.

Information processing device and game program

      
Application Number 14531167
Grant Number 09314700
Status In Force
Filing Date 2014-11-03
First Publication Date 2015-07-09
Grant Date 2016-04-19
Owner DENA CO., LTD. (Japan)
Inventor Yamaguchi, Kyohei

Abstract

The information processing device according to the present invention fuses a basic first game content and a second game content used as source material for fusion before a preset condition related to fusing the first game content and second game content is satisfied, thereby varying the upper limits of parameters configured in the first game content in a stepwise manner, and, once the preset condition is satisfied, initializes the parameters configured in said first game content while at the same time providing items capable of increasing at least the initialized parameters configured in said first game content.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/825 - Fostering virtual characters

95.

Video game awarding benefits for qualified resource fusion

      
Application Number 14531095
Grant Number 09808719
Status In Force
Filing Date 2014-11-03
First Publication Date 2015-06-25
Grant Date 2017-11-07
Owner DENA CO., LTD. (Japan)
Inventor Yamaguchi, Kyohei

Abstract

The information processing device according to the present invention is provided with a fusion processing unit which, before satisfying a preset condition related to fusing a basic first game content and a second game content used as source material for fusion, varies parameters configured in the first game content each time the second game content is fused with the first game content, and, once the preset condition is satisfied, provides benefits, without varying the parameters configured in the first game content, each time the second game content is fused with the first game content.

IPC Classes  ?

  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/825 - Fostering virtual characters
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level

96.

Electronic game providing device and non-transitory computer-readable storage medium storing electronic game program

      
Application Number 14569388
Grant Number 09592446
Status In Force
Filing Date 2014-12-12
First Publication Date 2015-06-18
Grant Date 2017-03-14
Owner DENA CO., LTD. (Japan)
Inventor
  • Bono, Hironori
  • Ninjouji, Takashi

Abstract

Play information storing play information about an electronic game is transmitted to a client. In response to access from the client, the game effectiveness of the electronic game for a user having accessed from the client is determined. When the game effectiveness for the user holds true, an operation of the electronic game by the user is allowed. When the game effectiveness for the user does not hold true, an operation of the electronic game by the user is not allowed.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/48 - Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories

97.

Game control server apparatus providing strong enemy character in game

      
Application Number 14564332
Grant Number 09295918
Status In Force
Filing Date 2014-12-09
First Publication Date 2015-06-18
Grant Date 2016-03-29
Owner DENA CO., LTD. (Japan)
Inventor
  • Yamamura, Akira
  • Enomoto, Toshiko

Abstract

A game control server apparatus includes an enemy character providing unit that provides a normal enemy character and a strong enemy character in a game; and a game management control unit that repeats for a first period, a normal step of providing the normal enemy character to appear in the game, a determining step of determining whether an appearance condition of the strong enemy character is satisfied, and a strong step of providing the strong enemy character when the appearance condition is satisfied.

IPC Classes  ?

  • A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
  • A63F 13/46 - Computing the game score
  • A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
  • A63F 13/47 - Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
  • A63F 13/49 - Saving the game status; Pausing or ending the game
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot

98.

CONTENT DISTRIBUTION SERVER, PROGRAM AND METHOD

      
Application Number JP2014077182
Publication Number 2015/087609
Status In Force
Filing Date 2014-10-10
Publication Date 2015-06-18
Owner DENA CO., LTD. (Japan)
Inventor Maeda Yuji

Abstract

Provided are a server, a program, and a method that can activate communication between users. A server according to one embodiment of the present invention distributes content to each client terminal for a plurality of users, by causing one or more computer processors execute a prescribed program. In the embodiment of the present invention, the prescribed program is provided with: a reception module that receives joint requests that include item display requests from each of the plurality of users; a determination module that determines whether a prescribed condition is satisfied by a combination of items specified by the item display requests from each of the plurality of users, on the basis of the joint request; and a display control module that displays the one or more display items specified by the determination results of the determination module, along with the content, on the client terminals.

IPC Classes  ?

  • G06F 3/048 - Interaction techniques based on graphical user interfaces [GUI]
  • G06F 13/00 - Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
  • H04N 21/2743 - Video hosting of uploaded data from client
  • H04N 21/478 - Supplemental services, e.g. displaying phone caller identification or shopping application

99.

Game program and information processing device

      
Application Number 14531126
Grant Number 09474979
Status In Force
Filing Date 2014-11-03
First Publication Date 2015-06-04
Grant Date 2016-10-25
Owner DENA CO., LTD. (Japan)
Inventor
  • Yamaguchi, Kyohei
  • Koyama, Tatsuya

Abstract

The game program according to the present invention receives selection operation input from a player by allowing the player to select any character from among multiple characters. Then, it is determined whether the received selection operation input is one of a first selection operation input and a second selection operation input. If the first selection operation input is received, the character is configured as a source material character used to vary parameter values configured in the base character up to an upper limit, and, in addition, if the second selection operation input is received, then the character is configured as a source material character used to enable the parameter values configured in the base character to be increased beyond the upper limit.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/825 - Fostering virtual characters
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/833 - Hand-to-hand fighting, e.g. martial arts competition
  • A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
  • A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/426 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun

100.

Game control server apparatus

      
Application Number 14547313
Grant Number 09610499
Status In Force
Filing Date 2014-11-19
First Publication Date 2015-05-28
Grant Date 2017-04-04
Owner DENA CO., LTD. (Japan)
Inventor Kobayashi, Kenji

Abstract

A game control server apparatus includes an enhancement screen display processing unit that displays an enhancement screen for enhancing a game medium that appears in a game and that is provided with a predetermined parameter value, the enhancement screen including a predetermined number “N” (“N” is an integer that is two or more) of selection areas and an enhancement management unit that accepts a selection of a predetermined number n (n is an integer, where n

IPC Classes  ?

  • G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/75 - Enforcing rules, e.g. detecting foul play or generating lists of cheating players
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
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