Blizzard Entertainment, Inc.

United States of America

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New (last 4 weeks) 1
2024 April (MTD) 1
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IPC Class
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions 9
A63F 13/497 - Partially or entirely replaying previous game actions 6
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories 6
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot 5
A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers 4
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NICE Class
09 - Scientific and electric apparatus and instruments 128
41 - Education, entertainment, sporting and cultural services 112
16 - Paper, cardboard and goods made from these materials 38
28 - Games; toys; sports equipment 33
25 - Clothing; footwear; headgear 32
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Status
Pending 23
Registered / In Force 187
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1.

VESSEL OF HATRED

      
Application Number 019009093
Status Pending
Filing Date 2024-04-04
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software, downloadable electronic games via the internet and wireless devices, interactive multimedia computer game programs. Entertainment services, namely, providing on-line computer games, providing on-line non-downloadable computer games that may be accessed via a global computer network, providing online news and information in the field of computer games.

2.

THE LAST TITAN

      
Application Number 231230400
Status Pending
Filing Date 2024-02-26
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. (1) Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

3.

THE WAR WITHIN

      
Application Number 231230700
Status Pending
Filing Date 2024-02-26
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. (1) Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

4.

WORLD OF WARCRAFT MIDNIGHT

      
Application Number 018990730
Status Pending
Filing Date 2024-02-26
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

5.

THE WAR WITHIN

      
Application Number 018990843
Status Pending
Filing Date 2024-02-26
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

6.

THE LAST TITAN

      
Application Number 018990878
Status Pending
Filing Date 2024-02-26
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

7.

WORLD OF WARCRAFT MIDNIGHT

      
Application Number 231230600
Status Pending
Filing Date 2024-02-26
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. (1) Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

8.

WORLD OF WARCRAFT MIDNIGHT

      
Serial Number 98252976
Status Pending
Filing Date 2023-11-02
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

9.

VESSEL OF HATRED

      
Serial Number 98252915
Status Pending
Filing Date 2023-11-02
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software, downloadable electronic games via the internet and wireless devices, interactive multimedia computer game programs Entertainment services, namely, providing on-line computer games, providing on-line non-downloadable computer games that may be accessed via a global computer network, providing online news and information in the field of computer games

10.

MIDNIGHT

      
Serial Number 98252920
Status Pending
Filing Date 2023-11-02
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

11.

THE LAST TITAN

      
Serial Number 98252922
Status Pending
Filing Date 2023-11-02
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

12.

THE WAR WITHIN

      
Serial Number 98252925
Status Pending
Filing Date 2023-11-02
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

13.

WARCRAFT RUMBLE

      
Application Number 018911684
Status Registered
Filing Date 2023-08-08
Registration Date 2024-02-01
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Downloadable interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices. Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non downloadable computer and video games; entertainment services, namely, providing temporary use of on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games provided via the internet; Gaming services in the nature of conducting online computer game tournaments; providing a web-based system and on-line portal for customers to participate in on-line gaming operations and coordination of game tournaments, leagues, and tours for recreational computer game playing purposes.

14.

WARCRAFT RUMBLE

      
Serial Number 98120823
Status Pending
Filing Date 2023-08-07
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer game and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; downloadable interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, laptops, and gaming devices Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non downloadable computer and video games; entertainment services, namely, providing temporary use of on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games provided via the internet; Gaming services in the nature of conducting online computer game tournaments; providing a web-based system and on-line portal for customers to participate in on-line gaming operations and coordination of game tournaments, leagues, and tours for recreational computer game playing purposes

15.

TECHNIQUES FOR SPAWNING ENTITIES IN A VIRTUAL ENVIRONMENT

      
Application Number 18076356
Status Pending
Filing Date 2022-12-06
First Publication Date 2023-06-08
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Stockton, Iii, Cory
  • Story, Dan
  • Chapman, Joshua
  • Zondler, Jared

Abstract

A system is described for weighting and evaluating potential spawn locations by sampling player position to determine a general direction and velocity of travel, thereby allowing the game to favor placing spawns along the player's projected path. In addition, techniques are provided where a game server provides a client a signature value to seed a deterministic pseudorandom number generator to spawn an object at the client. When the client wishes to communicate a player interaction to the server, it transmits the operation the player wants to perform and the identifying information it was originally given. The server uses this data and re-compute the signature using a secret key. If the signature values match, then the server knows the spawn ID and the signature value are legitimate.

IPC Classes  ?

  • A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
  • A63F 13/73 - Authorising game programs or game devices, e.g. checking authenticity
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers

16.

TECHNIQUES FOR COMBINING GEO-DEPENDENT AND GEO-INDEPENDENT EXPERIENCES IN A VIRTUAL ENVIRONMENT

      
Application Number 17974175
Status Pending
Filing Date 2022-10-26
First Publication Date 2023-04-27
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Stockton, Cory
  • Mccabe, Chris
  • White, Charlie
  • Bernau, Russell
  • Beissinger, Peter

Abstract

Techniques for combining geo-dependent and geo-independent experiences in a virtual environment are provided. In one technique, a first geographic location of a first user is received from a first user's device. A second geographic location of a second user is received from a second user's device. Group data that (1) identifies both users as members of a group and (2) identifies an objective to complete in a virtual environment is stored. Completion of the objective requires performance of multiple tasks. Action data that indicates an action, performed while at the first geographic location, that is related to performance of one of the tasks, is received from the first user's device. Similar action data (except with respect to the second geographic and another task) is received from the second user's device. Based on both action data, the group data is updated to indicate that the group completed the objective.

IPC Classes  ?

  • G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer

17.

MACHINE LEARNING-BASED 2D STRUCTURED IMAGE GENERATION

      
Application Number 18087809
Status Pending
Filing Date 2022-12-23
First Publication Date 2023-04-27
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Chen, Shuo
  • Rogic, Denis

Abstract

Techniques are described for a multiple-phase process that uses machine learning (ML) models to produce a texturized version of an input image. During a first phase, using a pix2pix-based ML model, an automatically-generated image that depicts structured texture is generated based on an input image that visually identifies a plurality of image areas for the structured texture. During a second phase, a neural style transfer-based ML model is used to apply the style of a style image (e.g., a target image from the training dataset of the pix2pix-based ML model) to the texture image generated at the first phase (the content image) to produce a modified texture image. According to an embodiment, during a third phase, the generated texture image produced at the first phase and the modified texture image produced at the second phase are combined to produce a structured texture image with a moderated amount of detail.

IPC Classes  ?

  • G06T 7/529 - Depth or shape recovery from texture
  • G06T 11/00 - 2D [Two Dimensional] image generation
  • G06T 5/50 - Image enhancement or restoration by the use of more than one image, e.g. averaging, subtraction
  • G06V 10/25 - Determination of region of interest [ROI] or a volume of interest [VOI]

18.

Initial results of a reinforcement learning model using a heuristic

      
Application Number 17387321
Grant Number 11724194
Status In Force
Filing Date 2021-07-28
First Publication Date 2023-02-02
Grant Date 2023-08-15
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
Inventor
  • Yang, Wayne
  • Pendergrast, David
  • Zook, Alexander

Abstract

Systems and methods for improving initial results of a reinforcement learning model are described herein. In an embodiment, a server computer initiates a reinforcement learning model for a modeled system. While executing the reinforcement learning model, the server computer computes a first result value for a particular action using the reinforcement learning model and a second result value for the particular action using a heuristic separate from the reinforcement model. Based, at least in part, on the first result value for the particular action and the second result value for the particular action, the server computer performs the particular action. The server computer determining a result from performing the particular action and updates the reinforcement learning model.

IPC Classes  ?

  • A63F 13/57 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
  • A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
  • G06N 3/08 - Learning methods
  • G06F 18/10 - Pre-processing; Data cleansing
  • G06N 5/01 - Dynamic search techniques; Heuristics; Dynamic trees; Branch-and-bound

19.

Techniques for user rankings within gaming systems

      
Application Number 17338536
Grant Number 11612821
Status In Force
Filing Date 2021-06-03
First Publication Date 2022-12-08
Grant Date 2023-03-28
Owner Blizzard Entertainment, Inc. (USA)
Inventor Ding, Tian

Abstract

Techniques are described herein for a gaming system that maintains an internal score and an external score for each user. The system maintains the internal scores to reflect demonstrated user skill. The system uses the accurate internal scores to facilitate communication between client computing devices associated with users that have been selected to participate in gameplay instances based on the internal scores. The external scores maintained by the system displayed to the users. Because the external scores are not used for matchmaking, the external scores may be adjusted in any way without requiring internal consistency. For example, to combat gameplay stagnation, the gameplay system periodically resets maintained external scores. For a time, comparisons between the reset external scores do not accurately reflect the users' rankings within the game. However, as the users participate in gameplay, the external scores return to levels that are similar to the users' internal scores.

IPC Classes  ?

  • A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
  • A63F 13/46 - Computing the game score

20.

TECHNIQUES FOR OFFERING SYNERGISTIC BUNDLES IN GAMES INVOLVING GAME-SETS OF PLAY-ITEMS

      
Application Number 17333494
Status Pending
Filing Date 2021-05-28
First Publication Date 2022-12-01
Owner Blizzard Entertainment, Inc. (USA)
Inventor Ding, Tian

Abstract

Techniques are described herein for automatically pre-constructing bundles of play-items based on the degree of synergy between the play-items. The degree of synergy between play-items is determined empirically, based on contents of player-constructed game-sets and outcomes of actual games using those game-sets. Automatically pre-constructing bundles involves generating pairwise synergy scores between every possible pair of play-items, and then (for bundles containing more than two items) using those pairwise synergy scores to determine bundle-wise synergy scores. Techniques are provided for identifying candidate bundle(s) of play-items to offer or award to a player. The candidate bundles are determined based on synergies between the play-items in each of the pre-constructed bundles and the play-items in the player's specific game-set.

IPC Classes  ?

  • A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
  • A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu

21.

Prop placement with machine learning

      
Application Number 17327187
Grant Number 11890544
Status In Force
Filing Date 2021-05-21
First Publication Date 2022-06-30
Grant Date 2024-02-06
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
Inventor
  • Zhai, Zhen
  • Supancic, Iii, James Steven

Abstract

Techniques are described herein for facilitating the placement of props on maps by an automated prop placement tool that makes use of a trained machine learning mechanism. The machine learning mechanism is trained based on one or more training maps upon which props have been placed. The machine learning mechanism may be trained to suggest placement based on (a) spatial rules relating, (b) prop-specific rules, (c) prop-to-fixed-object distances between props and map structures, and (d) distances between props. Once the machine learning mechanism is trained, the prop placement tool may be provided as input (a) map data that defines a target map and (b) prop data that specifies the set of target props to be placed on the target map. Based on this input and the machine learning mechanism's trained model, the prop placement tool outputs a suggested placement, for each of the target props, on the target map.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
  • A63F 13/42 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • G06N 20/00 - Machine learning

22.

Dynamic character model fitting of three-dimensional digital items

      
Application Number 17160182
Grant Number 11568621
Status In Force
Filing Date 2021-01-27
First Publication Date 2022-06-30
Grant Date 2023-01-31
Owner Blizzard Entertainment, Inc. (USA)
Inventor Supancic, Iii, James Steven

Abstract

Systems and methods for modifying three-dimensional digital items to fit different character models are described herein. In an embodiment a machine learning system is configured to compute a shape and size of three-dimensional digital objects to fit a second character model based on the shape and size that the same three-dimensional digital objects have to fit a first character model. A server computer receives particular input data defining a plurality of particular input vertices for a particular input three-dimensional digital object fit for the first character model. In response to receiving the particular input data, the server computer computes, using the machine learning system, particular output data defining a plurality of particular output vertices for a particular output three-dimensional digital object, the particular output three-dimensional digital object comprising the particular input three-dimensional digital object fit for the second character model. The server computer then causes displaying, on the client computing device, of the particular output three-dimensional digital object combined with the second character model.

IPC Classes  ?

  • G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
  • G06T 15/04 - Texture mapping
  • G06N 20/00 - Machine learning
  • G06T 17/20 - Wire-frame description, e.g. polygonalisation or tessellation
  • G06T 15/10 - Geometric effects

23.

Machine learning-based 2D structured image generation

      
Application Number 17176740
Grant Number 11538178
Status In Force
Filing Date 2021-02-16
First Publication Date 2022-06-23
Grant Date 2022-12-27
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Chen, Shuo
  • Rogic, Denis

Abstract

Techniques are described for a multiple-phase process that uses machine learning (ML) models to produce a texturized version of an input image. During a first phase, using a pix2pix-based ML model, an automatically-generated image that depicts structured texture is generated based on an input image that visually identifies a plurality of image areas for the structured texture. During a second phase, a neural style transfer-based ML model is used to apply the style of a style image (e.g., a target image from the training dataset of the pix2pix-based ML model) to the texture image generated at the first phase (the content image) to produce a modified texture image. According to an embodiment, during a third phase, the generated texture image produced at the first phase and the modified texture image produced at the second phase are combined to produce a structured texture image with a moderated amount of detail.

IPC Classes  ?

  • G06T 7/529 - Depth or shape recovery from texture
  • G06T 11/00 - 2D [Two Dimensional] image generation
  • G06T 5/50 - Image enhancement or restoration by the use of more than one image, e.g. averaging, subtraction
  • G06V 10/25 - Determination of region of interest [ROI] or a volume of interest [VOI]

24.

ARCLIGHT RUMBLE

      
Application Number 219170900
Status Pending
Filing Date 2022-06-14
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Downloadable interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices (1) Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; Gaming services in the nature of conducting online computer game tournaments; Providing a web-based system and on-line portal for customers to participate in on-line gaming.

25.

BATTLE.NET

      
Serial Number 97109447
Status Registered
Filing Date 2021-11-04
Registration Date 2023-01-24
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer game and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; downloadable interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, laptops, and mobile gaming devices On-line retail store services featuring game software, video games, computer games, and mobile game programs Streaming of audio, visual and audiovisual material via a global computer network; video on demand transmissions; audio, video and multimedia broadcasting via the Internet and other communications networks; webcasting services via global and local computer networks; transmission of messages, data and photos, GIFs, podcasts, newsfeeds, blogs, articles, infographic, and audiovisual content via the Internet and other communications networks; providing online chat rooms, electronic bulletin boards and online forums for transmission of messages, information, and multimedia content among computer users in the field of general interest over the Internet; computer transmission of information accessed via a code or a terminal; providing voice chat services and web messaging services Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; entertainment services, namely, providing temporary use of on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games provided via the internet; Gaming services in the nature of conducting online computer game tournaments; providing a web-based system and on-line portal for customers to participate in on-line gaming operations and coordination of game tournaments, leagues, and tours for recreational computer game playing purposes

26.

Selectively incorporating feedback from a remote audience

      
Application Number 17318953
Grant Number 11659249
Status In Force
Filing Date 2021-05-12
First Publication Date 2021-10-14
Grant Date 2023-05-23
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
Inventor
  • Pinto, Errol
  • Bennett, John
  • Ting, David

Abstract

A method, apparatus, and stored instructions are provided for selectively incorporating feedback from a remote audience into live content. The feedback is incorporated into one part of a segment at the same time that another part of the segment is played to an audience. A feedback manager may receive feedback from audience members on a first part of the segment while a second, later part of the segment is being played to the audience by a client machine and while a third, even later part of the segment is being generated by a content manager. The feedback manager may then compare feedback data to stored criteria to determine whether or not to change the playing content.

IPC Classes  ?

  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data
  • H04N 21/236 - Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator ] into a video stream, multiplexing software data into a video stream; Remultiplexing of multiplex streams; Insertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rate; Assembling of a packetised elementary stream
  • H04N 21/658 - Transmission by the client directed to the server

27.

Miscellaneous Design

      
Application Number 018565523
Status Registered
Filing Date 2021-09-27
Registration Date 2022-03-17
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices. On-line retail store services in relation to game software, video games, computer games, and game programs. Streaming of audio, visual and audiovisual material via a global computer network; video on demand transmissions; audio, video and multimedia broadcasting via the Internet and other communications networks; webcasting services via global and local computer networks; transmission of messages, data and content via the Internet and other communications networks; providing online chat rooms, bulletin boards and online forums for transmission of messages, information, and multimedia content among users over the Internet; computer transmission of information accessed via a code or a terminal; voice chat and web messaging services. Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; Gaming services in the nature of conducting online computer game tournaments; providing a web-based system and on-line portal for customers to participate in on-line gaming.

28.

2021 BATTLE.NET logo

      
Application Number 213595600
Status Pending
Filing Date 2021-09-24
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices. (1) On-line retail store services featuring game software, video games, computer games, and game programs. (2) Streaming of audio, visual and audiovisual material via a global computer network; video on demand transmissions; audio, video and multimedia broadcasting via the Internet and other communications networks; webcasting services via global and local computer networks; transmission of messages, data and content via the Internet and other communications networks; providing online chat rooms, bulletin boards and online forums for transmission of messages, information, and multimedia content among users over the Internet; computer transmission of information accessed via a code or a terminal; voice chat and web messaging services. (3) Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; Gaming services in the nature of conducting online computer game tournaments; providing a web-based system and on-line portal for customers to participate in on-line gaming.

29.

BATTLE.NET

      
Application Number 018551994
Status Registered
Filing Date 2021-09-03
Registration Date 2022-03-17
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices. On-line retail store services in relation to game software, video games, computer games, and game programs. Streaming of audio, visual and audiovisual material via a global computer network; video on demand transmissions; audio, video and multimedia broadcasting via the Internet and other communications networks; webcasting services via global and local computer networks; transmission of messages, data and content via the Internet and other communications networks; providing online chat rooms, bulletin boards and online forums for transmission of messages, information, and multimedia content among users over the Internet; computer transmission of information accessed via a code or a terminal; voice chat and web messaging services. Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; Gaming services in the nature of conducting online computer game tournaments; providing a web-based system and on-line portal for customers to participate in on-line gaming.

30.

BATTLE.NET

      
Application Number 213143900
Status Pending
Filing Date 2021-09-02
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices (1) On-line retail store services featuring game software, video games, computer games, and game programs (2) Streaming of audio, visual and audiovisual material via a global computer network; video on demand transmissions; audio, video and multimedia broadcasting via the Internet and other communications networks; webcasting services via global and local computer networks; transmission of messages, data and content via the Internet and other communications networks; providing online chat rooms, bulletin boards and online forums for transmission of messages, information, and multimedia content among users over the Internet; computer transmission of information accessed via a code or a terminal; voice chat and web messaging services (3) Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; Gaming services in the nature of conducting online computer game tournaments; providing a web-based system and on-line portal for customers to participate in on-line gaming

31.

Restoring gameplay by replaying past inputs

      
Application Number 17210330
Grant Number 11654356
Status In Force
Filing Date 2021-03-23
First Publication Date 2021-07-29
Grant Date 2023-05-23
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Chimes, Carl
  • Lawrence, Dave
  • Dabiri, Alan
  • Anhalt, James
  • Sutton, Eric

Abstract

Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/493 - Resuming a game, e.g. after pausing, malfunction or power failure
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges

32.

Miscellaneous Design

      
Serial Number 90651000
Status Pending
Filing Date 2021-04-16
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer game and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Downloadable interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, laptops, and mobile gaming devices On-line retail store services featuring game software, video games, computer games, and mobile game programs video on demand transmissions; transmission of messages, data, GIFs, and audiovisual content via the Internet and other communications networks; providing online chat rooms, electronic bulletin boards and online forums for transmission of messages, information, among computer users in the field of general interest over the Internet; computer transmission of information accessed via a code or a terminal; providing voice chat services and web messaging services Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; entertainment services, namely, providing temporary use of on-line non-downloadable electronic games that may be accessed via a global computer network; providing online news and information in the field of electronic games provided via the internet; providing a web-based system and online portal for customers to participate in on-line gaming operations for recreational computer game playing purposes

33.

BATTLE.NET

      
Serial Number 90613293
Status Pending
Filing Date 2021-03-30
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 35 - Advertising and business services
  • 38 - Telecommunications services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer game and video game programs; downloadable computer game software, downloadable video game software; computer game software and video game software downloadable from a global computer network; downloadable interactive multimedia video game and computer game programs; video game software downloadable to mobile phones, tablets, laptops, and mobile gaming devices On-line retail store services featuring game software, video games, computer games, and mobile game programs Video on demand transmissions; transmission of messages, data, GIFs, and audiovisual content via the Internet and other communications networks; providing online chat rooms, electronic bulletin boards and online forums for transmission of messages, information, among computer users in the field of general interest over the Internet; computer transmission of information accessed via a code or a terminal; providing voice chat services and web messaging services Entertainment services, namely, providing on-line computer games; entertainment services, namely, providing on-line video games; entertainment services, namely, providing on-line interactive multiplayer video games; entertainment services, namely, providing temporary use of non-downloadable computer and video games; entertainment services, namely, providing temporary use of on-line non-downloadable electronic games that may be accessed via a global computer network; providing online news and information in the field of electronic games provided via the internet; providing a web-based system and on-line portal for customers to participate in on-line gaming operations for recreational computer game playing purposes

34.

DIABLO IMMORTAL

      
Serial Number 90230631
Status Registered
Filing Date 2020-10-01
Registration Date 2023-01-24
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Downloadable interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; providing online news and information in the field of electronic games; Providing a web-based system and on-line portal for customers to participate in on-line gaming

35.

DIABLO IMMORTAL

      
Application Number 018315712
Status Registered
Filing Date 2020-09-30
Registration Date 2021-03-20
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices. Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; Entertainment services, namely, providing on-line interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; Gaming services in the nature of conducting online computer game tournaments; Providing a web-based system and on-line portal for customers to participate in on-line gaming.

36.

DIABLO IMMORTAL

      
Application Number 205467600
Status Pending
Filing Date 2020-09-29
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Downloadable computer and video game programs; Downloadable computer game software, Downloadable video game software; Computer game software and video game software downloadable from a global computer network; Interactive multimedia video game and computer game programs; Video game software downloadable to mobile phones, tablets, and other electronic mobile devices (1) Entertainment services, namely, providing online computer games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online interactive multiplayer video games; Entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing online non-downloadable electronic games that may be accessed via a global computer network; Entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; Gaming services in the nature of conducting online computer game tournaments; Providing a web-based system and online portal for customers to participate in online gaming

37.

Selectively incorporating feedback from a remote audience

      
Application Number 16739082
Grant Number 11032616
Status In Force
Filing Date 2020-01-09
First Publication Date 2020-05-14
Grant Date 2021-06-08
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
Inventor
  • Pinto, Errol
  • Bennett, John
  • Ting, David

Abstract

A method, apparatus, and stored instructions are provided for selectively incorporating feedback from a remote audience into live content. The feedback is incorporated into one part of a segment at the same time that another part of the segment is played to an audience. A feedback manager may receive feedback from audience members on a first part of the segment while a second, later part of the segment is being played to the audience by a client machine and while a third, even later part of the segment is being generated by a content manager. The feedback manager may then compare feedback data to stored criteria to determine whether or not to change the playing content.

IPC Classes  ?

  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data
  • H04N 21/236 - Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator ] into a video stream, multiplexing software data into a video stream; Remultiplexing of multiplex streams; Insertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rate; Assembling of a packetised elementary stream
  • H04N 21/658 - Transmission by the client directed to the server

38.

Restoring gameplay by replaying past inputs

      
Application Number 16399862
Grant Number 10960308
Status In Force
Filing Date 2019-04-30
First Publication Date 2019-08-22
Grant Date 2021-03-30
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Chimes, Carl
  • Lawrence, Dave
  • Dabiri, Alan
  • Anhalt, James
  • Sutton, Eric

Abstract

Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.

IPC Classes  ?

  • A63F 13/493 - Resuming a game, e.g. after pausing, malfunction or power failure
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges

39.

Selectively incorporating feedback from a remote audience

      
Application Number 16299114
Grant Number 10547908
Status In Force
Filing Date 2019-03-11
First Publication Date 2019-07-04
Grant Date 2020-01-28
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Pinto, Errol
  • Bennett, John
  • Ting, David

Abstract

A method, apparatus, and stored instructions are provided for selectively incorporating feedback from a remote audience into live content. The feedback is incorporated into one part of a segment at the same time that another part of the segment is played to an audience. A feedback manager may receive feedback from audience members on a first part of the segment while a second, later part of the segment is being played to the audience by a client machine and while a third, even later part of the segment is being generated by a content manager. The feedback manager may then compare feedback data to stored criteria to determine whether or not to change the playing content.

IPC Classes  ?

  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data
  • H04N 21/236 - Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator ] into a video stream, multiplexing software data into a video stream; Remultiplexing of multiplex streams; Insertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rate; Assembling of a packetised elementary stream
  • H04N 21/658 - Transmission by the client directed to the server

40.

DIABLO

      
Serial Number 88332243
Status Registered
Filing Date 2019-03-08
Registration Date 2022-10-11
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Downloadable films and movies featuring narratives based on a video game and provided via a video-on-demand service Production and distribution of television shows and movies

41.

Determining play of the game based on gameplay events

      
Application Number 15374523
Grant Number 10456680
Status In Force
Filing Date 2016-12-09
First Publication Date 2018-06-14
Grant Date 2019-10-29
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Miron, Keith
  • Goodman, Geoff

Abstract

In an approach, a game server records events that occur within a match of a video game played using a plurality of game clients. After the match has concluded, the game server scores the events according to a plurality of criteria corresponding a plurality of play of the game categories. A sliding window is passed over the events in a number of increments. During each increment, the score for each event that falls within the sliding window is aggregated for each of the categories. The game server then selects a play of the game category and determines the top aggregated score for that category. Once determined, the game server sends one or more instructions to the game clients which causes the game clients to display a replay of the events that occurred during the time window increment corresponding to the top aggregated score for the selected category.

IPC Classes  ?

  • A63F 9/24 - Games using electronic circuits not otherwise provided for
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G06F 17/00 - Digital computing or data processing equipment or methods, specially adapted for specific functions
  • G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/86 - Watching games played by other players
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
  • A63F 13/493 - Resuming a game, e.g. after pausing, malfunction or power failure
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/837 - Shooting of targets
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/46 - Computing the game score

42.

OVERWATCH CONTENDERS

      
Application Number 189027600
Status Registered
Filing Date 2018-03-26
Registration Date 2020-12-31
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Entertainment services in the nature of contests, games, tournaments, exhibitions, competitions and events all in the field of eSports and video games rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; Entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; Entertainment services, namely, live performances by video game players; Entertainment services in the nature of non-downloadable videos featuring video games being played by others transmitted via the internet; Organizing eSports and video gaming leagues; Production of television network broadcast programs and global computer communications streaming programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players. (2) Entertainment services, namely non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, video files and picture files all in the field of video games via a global computer network.

43.

OVERWATCH CONTENDERS

      
Application Number 017877954
Status Registered
Filing Date 2018-03-20
Registration Date 2018-08-20
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment services, in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; Entertainment services, namely non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and other media files via a global computer network; Entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing online videos featuring games being played by others; Organizing eSports and video gaming leagues; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players.

44.

OVERWATCH CONTENDERS

      
Serial Number 87840502
Status Registered
Filing Date 2018-03-19
Registration Date 2019-10-29
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment services, in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; Providing temporary use of on-line non-downloadable video game software for consumer use to upload, share, preview and /or publish video game content, music and related files; Entertainment services, namely, providing exhibits composed of interactive displays, participatory activities and contests centered around video gaming; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing online, non-downloadable videos featuring games being played by others; Organizing eSports and video gaming leagues; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players

45.

BATTLE FOR AZEROTH

      
Application Number 017433889
Status Registered
Filing Date 2017-11-03
Registration Date 2018-03-22
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

46.

BATTLE FOR AZEROTH

      
Serial Number 87671166
Status Registered
Filing Date 2017-11-03
Registration Date 2019-04-30
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

47.

BATTLE FOR AZEROTH

      
Application Number 186613100
Status Registered
Filing Date 2017-11-03
Registration Date 2019-10-17
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer games, compact discs containing computer games, downloadable computer games via a global computer network and wireless devices, computer games downloadable from a global computer network, interactive multimedia computer games; downloadable electronic games for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs (1) Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

48.

Restoring gameplay by replaying past inputs

      
Application Number 15406975
Grant Number 10272336
Status In Force
Filing Date 2017-01-16
First Publication Date 2017-05-11
Grant Date 2019-04-30
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Chimes, Carl
  • Lawrence, Dave
  • Dabiri, Alan
  • Anhalt, James
  • Sutton, Eric

Abstract

Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/493 - Resuming a game, e.g. after pausing, malfunction or power failure
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges

49.

OVERWATCH LEAGUE

      
Application Number 016143414
Status Registered
Filing Date 2016-12-08
Registration Date 2017-05-24
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Audio speakers, Computer keyboard controllers, Computer keyboards, Computer mice, Computer styli, Decorative magnets, Ear buds, Encoded magnetic cards, namely, phone cards, credit cards, cash cards, debit cards and magnetic key cards; Eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; Headphones, Headsets for use with computers, Mouse pads, Protective covers, cases, and sleeves for cell phones, laptops, tablet computers, and portable media players, Protective eyewear, Straps for cellular phones. Backpacks, Backpacks with rolling wheels, Bags, Bags for use in road travel, Bags with rolling wheels, Courier bags, Duffle Bags, Handbags, Key chains made of leather, Key chains made of imitation leather, Labels and tags for luggage included in class 18, Messenger bags, Purses, School bags, Shopping bags, Tote bags, Travel bags, Traveling sets [leather goods], Umbrellas, Walking sticks, Wallets. Baseball caps, Bathrobes, Beanies, Caps, Clothing, Costumes, Costumes for use in children' s dress up play, Footwear, Gloves (clothing), Halloween costumes, Hats, Headgear, Jackets, Loungewear, Mittens, Pajamas, Pants, Shirts, Shoes, Shorts, Sleep pants, Slippers, Socks, Suspenders, Sweaters, Sweatshirts, Swimwear, Ties, T-shirts, Underwear, Wristbands. Entertainment services, in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; Entertainment services, namely non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and other media files via a global computer network; Entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing online videos featuring games being played by others; Organizing eSports and video gaming leagues; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players.

50.

Miscellaneous Design

      
Application Number 016143422
Status Registered
Filing Date 2016-12-08
Registration Date 2017-05-24
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Audio speakers, Computer keyboard controllers, Computer keyboards, Computer mice, Computer styli, Decorative magnets, Ear buds, Encoded magnetic cards, namely, phone cards, credit cards, cash cards, debit cards and magnetic key cards; Eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; Headphones, Headsets for use with computers, Mouse pads, Protective covers, cases, and sleeves for cell phones, laptops, tablet computers, and portable media players, Protective eyewear, Straps for cellular phones. Backpacks, Backpacks with rolling wheels, Bags, Bags for use in road travel, Bags with rolling wheels, Courier bags, Duffle Bags, Handbags, Key chains made of leather, Key chains made of imitation leather, Labels and tags for luggage included in class 18, Messenger bags, Purses, School bags, Shopping bags, Tote bags, Travel bags, Traveling sets [leather goods], Umbrellas, Walking sticks, Wallets. Baseball caps, Bathrobes, Beanies, Caps, Clothing, Costumes, Costumes for use in children' s dress up play, Footwear, Gloves (clothing), Halloween costumes, Hats, Headgear, Jackets, Loungewear, Mittens, Pajamas, Pants, Shirts, Shoes, Shorts, Sleep pants, Slippers, Socks, Suspenders, Sweaters, Sweatshirts, Swimwear, Ties, T-shirts, Underwear, Wristbands. Entertainment services, in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; Entertainment services, namely non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and other media files via a global computer network; Entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing online videos featuring games being played by others; Organizing eSports and video gaming leagues; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; Providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; Providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players.

51.

Miscellaneous Design

      
Serial Number 87260895
Status Registered
Filing Date 2016-12-07
Registration Date 2020-10-20
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Mouse pads, sunglasses Clothing, namely, baseball caps, beanies, caps, footwear, hats, headwear, jackets, pants, shirts, slippers, socks, sweaters, sweatshirts, t-shirts Entertainment services in the nature of organizing and conducting eSports and video game contests, video game tournaments, entertainment exhibitions, sports competitions and events rendered live at indoor and outdoor venues and through the media of television, and the Internet; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online non-downloadable videos featuring games being played by others; organizing eSports and video gaming leagues; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players

52.

OVERWATCH LEAGUE

      
Serial Number 87975143
Status Registered
Filing Date 2016-12-07
Registration Date 2021-06-08
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

decorative magnets Clothing, namely, baseball caps, beanies, caps, hats, headwear, jackets, pants, shirts, socks, sweaters, sweatshirts, t-shirts Entertainment services in the nature of organizing and conducting eSports and video game contests, video game tournaments, entertainment exhibitions, sports competitions and events rendered live at indoor and outdoor venues and through the media of radio, television, and the Internet; providing temporary use of on-line non-downloadable video game software for consumer use to upload, share, preview and/or publish video game content, music and related files; entertainment services, namely, organizing exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online non-downloadable videos featuring games being played by others; organizing eSports and video gaming leagues; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players

53.

Running Person Design

      
Application Number 180788800
Status Registered
Filing Date 2016-11-03
Registration Date 2020-01-02
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

(1) Audio speakers, computer keyboard controllers, computer keyboards, computer mice, computer styli, decorative magnets, ear buds, encoded magnetic cards, namely, phone cards, credit cards, cash cards, debit cards and magnetic key cards; eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; headphones, headsets for use with computers, mouse pads, protective covers, cases, and sleeves for cell phones, laptops, tablet computers, and portable media players, protective eyewear for sports, protective helmets for sports, straps for cellular phones (2) Backpacks, backpacks with rolling wheels, all-purpose carrying bags, bags for use in road travel, bags with rolling wheels, courier bags, duffle bags, handbags, key chains made of leather, key chains made of imitation leather, labels and tags for luggage, messenger bags, purses, school bags, shopping bags, tote bags, travel bags, traveling sets in the nature of separate pieces of matching luggage, umbrellas, walking sticks, wallets (3) Baseball caps, bathrobes, beanies, caps, casual clothing, sports clothing, masquerade costumes, costumes for use in children's dress up play, casual footwear, sports footwear, gloves, Halloween costumes, hats, casual headwear, jackets, loungewear, mittens, pajamas, pants, shirts, shoes, shorts, sleep pants, slippers, socks, suspenders, sweaters, sweatshirts, swimwear, ties, t-shirts, underwear, wristbands (1) Entertainment services, in the nature of eSports and video game contests, providing on-line and live video games, on-line and live video game tournaments, on-line and live video gaming and entertainment exhibitions, on-line and live video game and sports competitions and video gaming and sports events live at indoor and outdoor venues and through the media of radio, television, and the Internet; entertainment services, namely, providing temporary use of on-line non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and related files via a global computer network; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online videos featuring eSports and video games being played by others; organizing eSports and video gaming leagues; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players

54.

OVERWATCH LEAGUE

      
Application Number 180788700
Status Registered
Filing Date 2016-11-03
Registration Date 2020-01-02
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 18 - Leather and imitations of leather
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

(1) Audio speakers, computer keyboard controllers, computer keyboards, computer mice, computer styli, decorative magnets, ear buds, encoded magnetic cards, namely, phone cards, credit cards, cash cards, debit cards and magnetic key cards; eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; headphones, headsets for use with computers, mouse pads, protective covers, cases, and sleeves for cell phones, laptops, tablet computers, and portable media players, protective eyewear for sports, protective helmets for sports, straps for cellular phones (2) Backpacks, backpacks with rolling wheels, all-purpose carrying bags, bags for use in road travel, bags with rolling wheels, courier bags, duffle bags, handbags, key chains made of leather, key chains made of imitation leather, labels and tags for luggage, messenger bags, purses, school bags, shopping bags, tote bags, travel bags, traveling sets in the nature of separate pieces of matching luggage, umbrellas, walking sticks, wallets (3) Baseball caps, bathrobes, beanies, caps, casual clothing, sports clothing, masquerade costumes, costumes for use in children's dress up play, casual footwear, sports footwear, gloves, Halloween costumes, hats, casual headwear, jackets, loungewear, mittens, pajamas, pants, shirts, shoes, shorts, sleep pants, slippers, socks, suspenders, sweaters, sweatshirts, swimwear, ties, t-shirts, underwear, wristbands (1) Entertainment services, in the nature of eSports and video game contests, providing on-line and live video games, on-line and live video game tournaments, on-line and live video gaming and entertainment exhibitions, on-line and live video game and sports competitions and video gaming and sports events live at indoor and outdoor venues and through the media of radio, television, and the Internet; entertainment services, namely, providing temporary use of on-line non-downloadable software that allows users to create, modify, upload, download, share, preview, and publish user created interactive video game content, music, and related files via a global computer network; entertainment services, namely, exhibits composed of interactive displays, participatory activities and contests centered around video gaming; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online videos featuring eSports and video games being played by others; organizing eSports and video gaming leagues; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports and video game contests, games, tournaments, exhibitions, competitions and events; providing a web-based system and on-line portal for gamers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes; providing online news, information and commentary in the fields of eSports, video gaming, video games, and video game players

55.

FIRESIDE GATHERINGS

      
Application Number 015969496
Status Registered
Filing Date 2016-10-25
Registration Date 2017-03-27
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Organizing exhibitions for community sporting and cultural activities, contests and games; Providing information relating to organizing community sporting and cultural activities, contests and games.

56.

FIRESIDE GATHERINGS

      
Application Number 180591400
Status Registered
Filing Date 2016-10-21
Registration Date 2017-12-21
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Organizing exhibitions for community sporting and cultural activities, contests and games; Providing information relating to organizing community sporting and cultural activities, contests and games

57.

FIRESIDE GATHERINGS

      
Serial Number 87211532
Status Registered
Filing Date 2016-10-21
Registration Date 2017-07-04
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Organizing exhibitions for community sporting and cultural activities, contests and games; Providing information relating to organizing community sporting and cultural activities, contests and games

58.

Cross-realm zones for interactive gameplay

      
Application Number 14977992
Grant Number 10086279
Status In Force
Filing Date 2015-12-22
First Publication Date 2016-05-05
Grant Date 2018-10-02
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Dun, Alec
  • Mccathern, Kurtis
  • Elliott, Michael
  • Brack, J. Allen
  • Chilton, Tom

Abstract

Methods, computer-readable media, and specially configured machines are described for hosting an instance of a cross-realm zone that manages interaction among characters from different instances of a virtual world in a massively multiplayer online game. Different zones of the virtual world may support different numbers of realms or different combinations of realms, and some zones of the virtual world may remain as single-realm zones. When a character enters a zone, the character may be added to an instance of a cross-realm zone based on the virtual world for which the character is a member. A single cross-realm zone may handle all characters that enter the zone from a subset of realms, but not characters that enter the zone from other realms that are not in the subset of realms. Characters in a cross-realm zone might not have any affiliation or prior social connection or interaction with each other.

IPC Classes  ?

  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/335 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet

59.

TESPA

      
Application Number 015109044
Status Registered
Filing Date 2016-02-15
Registration Date 2016-12-13
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 35 - Advertising and business services
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Association services, namely, promoting the interests of computer and console video game players and promoting interest in the field of computer video and console gaming. Entertainment services in the nature of eSports contests, games, tournaments, exhibitions, competitions and events; Production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports contests, games, tournaments, exhibitions, competitions and events; provision of on-line gaming, operation and coordination of game tournaments, leagues and tours for computer game playing purposes via a web-based system and on-line portal for gamers.

60.

Encouraging player socialization using a nemesis and avenger system

      
Application Number 14792423
Grant Number 09539518
Status In Force
Filing Date 2015-07-06
First Publication Date 2016-01-14
Grant Date 2017-01-10
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Berger, Matthew
  • Greenstone, Evan

Abstract

In an approach, one or more player characters controllable by a first player account perform an action in an instance of a game world. In the event that the action meets one or more conditions for creating a nemesis, a computer system controlling the game instance selects a second player account to be invaded by a nemesis. When the second player account plays the game in the same or a different game instance, the computer system determines whether second one or more characters of the selected account meet one or more invasion conditions. If the invasion conditions are met, the computer system generates computer-controlled enemy NPCs for second one or more characters of the second player account to defeat. If the second account defeats the nemesis invasion, rewards are generated for the first and second player accounts. Otherwise, the computer system chooses a third player account for nemesis invasion.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/822 - Strategy games; Role-playing games 
  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
  • A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
  • A63F 13/55 - Controlling game characters or game objects based on the game progress
  • A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game

61.

Restoring gameplay by replaying past inputs

      
Application Number 14792469
Grant Number 09545576
Status In Force
Filing Date 2015-07-06
First Publication Date 2015-10-29
Grant Date 2017-01-17
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Chimes, Carl
  • Lawrence, Dave
  • Dabiri, Alan
  • Anhalt, James
  • Sutton, Eric

Abstract

Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges

62.

WORLD OF WARCRAFT LEGION

      
Serial Number 86716799
Status Registered
Filing Date 2015-08-06
Registration Date 2016-12-27
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, [ computer game discs, ] downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

63.

WORLD OF WARCRAFT LEGION

      
Application Number 014451017
Status Registered
Filing Date 2015-08-06
Registration Date 2015-12-21
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. Printed matter, namely, Comic books, strategy guides, trading cards, manuals for computer games, coloring books, adhesive stickers, rub-on transfers, notebooks, stationery-type portfolios, posters, greeting cards, calendars, instructional leaflets, advertisement boards of paper or cardboard, catalogues, photographs, art prints. Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

64.

Encouraging player socialization using a nemesis and avenger system

      
Application Number 14328964
Grant Number 09076292
Status In Force
Filing Date 2014-07-11
First Publication Date 2015-07-07
Grant Date 2015-07-07
Owner Blizzard Enterainment, Inc. (USA)
Inventor
  • Berger, Matthew
  • Greenstone, Evan

Abstract

In an approach, one or more player characters controllable by a first player account perform an action in an instance of a game world. In the event that the action meets one or more conditions for creating a nemesis, a computer system controlling the game instance selects a second player account to be invaded by a nemesis. When the second player account plays the game in the same or a different game instance, the computer system determines whether second one or more characters of the selected account meet one or more invasion conditions. If the invasion conditions are met, the computer system generates computer-controlled enemy NPCs for second one or more characters of the second player account to defeat. If the second account defeats the nemesis invasion, rewards are generated for the first and second player accounts. Otherwise, the computer system chooses a third player account for nemesis invasion.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
  • A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment

65.

LEGACY OF THE VOID

      
Serial Number 86638488
Status Registered
Filing Date 2015-05-21
Registration Date 2017-03-21
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, [ computer game discs, ] downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as laptops, handheld computers, and tablet PCs [ ; mousepads ] Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network [ ; providing online news and information in the field of computer games ]

66.

Selectively incorporating feedback from a remote audience

      
Application Number 14025540
Grant Number 10231024
Status In Force
Filing Date 2013-09-12
First Publication Date 2015-03-12
Grant Date 2019-03-12
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
Inventor
  • Pinto, Errol
  • Bennett, John
  • Ting, David

Abstract

A method, apparatus, and stored instructions are provided for selectively incorporating feedback from a remote audience into live content. The feedback is incorporated into one part of a segment at the same time that another part of the segment is played to an audience. A feedback manager may receive feedback from audience members on a first part of the segment while a second, later part of the segment is being played to the audience by a client machine and while a third, even later part of the segment is being generated by a content manager. The feedback manager may then compare feedback data to stored criteria to determine whether or not to change the playing content.

IPC Classes  ?

  • H04N 7/173 - Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
  • H04N 21/475 - End-user interface for inputting end-user data, e.g. PIN [Personal Identification Number] or preference data
  • H04N 21/236 - Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator ] into a video stream, multiplexing software data into a video stream; Remultiplexing of multiplex streams; Insertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rate; Assembling of a packetised elementary stream
  • H04N 21/658 - Transmission by the client directed to the server

67.

HEROES OF THE DORM

      
Application Number 013808514
Status Registered
Filing Date 2015-03-10
Registration Date 2015-08-14
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Clothing, namely, hats, caps, sweatshirts, T-shirts, shirts, jackets. Entertainment services in the nature of eSports contests, games, tournaments, exhibitions and events at the college level; providing live eSports contests, games, tournaments and exhibitions; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports contests, games, tournaments, exhibitions and events at the college level.

68.

HEROES OF THE DORM

      
Application Number 171852900
Status Registered
Filing Date 2015-03-09
Registration Date 2018-03-13
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
NICE Classes  ?
  • 25 - Clothing; footwear; headgear
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) T-shirts. (1) Entertainment services in the nature of eSports contests, games, tournaments, exhibitions and events at the college level; providing live eSports contests, games, tournaments and exhibitions; production of television and global computer communications programs and network broadcast programs featuring news highlights, eSports contests, games, tournaments, exhibitions and events at the college level.

69.

CUTE BUT DEADLY

      
Serial Number 86541134
Status Registered
Filing Date 2015-02-20
Registration Date 2015-10-06
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment

Goods & Services

Clothing, namely, t-shirts [ and shirts ] Toys and games, namely, [ action figures, ] collectible toy figures, vinyl toy figures

70.

Miscellaneous Design

      
Serial Number 86505711
Status Registered
Filing Date 2015-01-16
Registration Date 2015-06-30
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ? 09 - Scientific and electric apparatus and instruments

Goods & Services

Computer game software; Downloadable computer game programs; Downloadable computer game software via a global computer network and wireless devices; Interactive video game programs

71.

OW O W

      
Application Number 170173100
Status Registered
Filing Date 2014-11-07
Registration Date 2017-04-27
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer games, computer game discs, downloadable computer game programs, computer games downloadable from a global computer network, electronic games software for wireless devices, interactive multimedia computer game programs, mousepads, computer mouses, headsets for use with computers, computer keyboards, (2) Clothing and headgear, namely, caps, hats, hooded sweatshirts, jackets, sweaters, and T-shirts. (3) Toys, games, and playthings, namely, action figures, collectible figures, dolls, plush toys, and vinyl figures. (1) Entertainment services, namely, providing on-line computer games; providing computer games that may be accessed via a global computer network.

72.

Miscellaneous Design

      
Application Number 013438767
Status Registered
Filing Date 2014-11-07
Registration Date 2015-03-18
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game programs, computer game software downloadable from a global computer network, electronic games software for wireless devices, interactive multimedia computer game programs, mousepads, computer mouses, headsets for use with computers, computer keyboards. Printed matter, namely, strategy guides, comic books, graphic novels, novels, framed art prints, art books, calendars, posters, notebooks, and stickers. Clothing, footwear, and headgear, namely, caps, overcoats, costumes, Halloween costumes, hats, hooded sweatshirts, jackets, pajamas, socks, sweaters, and T-shirts. Toys, games, and playthings, namely, action figures, collectible figures, board games, dolls, plush toys, statues, toy guns, and vinyl figures. Entertainment services, namely, providing on-line computer games; providing computer games that may be accessed via a global computer network; providing information on-line relating to computer games and computer enhancements for games; electronic games services provided by means of the internet; arranging of contests.

73.

Miscellaneous Design

      
Serial Number 86980851
Status Registered
Filing Date 2014-11-06
Registration Date 2017-01-03
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, [ computer game discs, ] downloadable computer game programs, computer game software downloadable from a global computer network, electronic games software for wireless devices, interactive multimedia computer game programs, [ mousepads, computer mice, headsets for use with computers, computer keyboards ] Clothing, and headgear, namely, caps, hats, hooded sweatshirts, jackets, sweaters, and T-shirts Toys, games, and playthings, namely, action figures, collectible toy figures, dolls, plush toys, and vinyl toy figures Entertainment services, namely, providing on-line computer games; providing computer games that may be accessed via a global computer network

74.

Miscellaneous Design

      
Serial Number 86447180
Status Registered
Filing Date 2014-11-06
Registration Date 2018-05-22
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ? 16 - Paper, cardboard and goods made from these materials

Goods & Services

Printed matter, namely, comic books, graphic novels, novels, art books, calendars, posters, notebooks, and stickers

75.

OVERWATCH

      
Application Number 169984400
Status Registered
Filing Date 2014-10-27
Registration Date 2017-04-27
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
NICE Classes  ?
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment

Goods & Services

(1) Clothing, and headgear, namely, caps, hats, hooded sweatshirts, jackets, sweaters, and T-shirts. (2) Toys, games, and playthings, namely, action figures, collectible figures, dolls, plush toys, toy guns, and vinyl figures.

76.

OVERWATCH

      
Application Number 013401674
Status Registered
Filing Date 2014-10-25
Registration Date 2015-03-06
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 16 - Paper, cardboard and goods made from these materials
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment

Goods & Services

Printed matter, namely, strategy guides, comic books, graphic novels, novels, framed art prints, art books, calendars, posters, notebooks, and stickers. Clothing, footwear, and headgear, namely, caps, overcoats, costumes, Halloween costumes, hats, hooded sweatshirts, jackets, pajamas, socks, sweaters, and T-shirts. Toys, games, and playthings, namely, action figures, collectible figures, board games, dolls, plush toys, statues, toy guns, and vinyl figures.

77.

OVERWATCH

      
Serial Number 86434530
Status Registered
Filing Date 2014-10-24
Registration Date 2018-05-22
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ? 16 - Paper, cardboard and goods made from these materials

Goods & Services

Printed matter, namely, computer game strategy guides, comic books, graphic novels, novels, art books, calendars, posters, notebooks, and stickers

78.

OVERWATCH

      
Serial Number 86980853
Status Registered
Filing Date 2014-10-24
Registration Date 2017-01-03
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment

Goods & Services

Clothing, and headgear, namely, caps, hats, hooded sweatshirts, jackets, sweaters, and T-shirts Toys, games, and playthings, namely, action figures, collectible toy figures, dolls, plush toys, and vinyl toy figures

79.

RESTORING GAMEPLAY BY REPLAYING PAST INPUTS

      
Application Number US2013076279
Publication Number 2014/109880
Status In Force
Filing Date 2013-12-18
Publication Date 2014-07-17
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
Inventor
  • Chimes, Carl
  • Lawrence, Dave
  • Dabiri, Alan
  • Anhalt, James
  • Sutton, Eric

Abstract

Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.

IPC Classes  ?

  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/49 - Saving the game status; Pausing or ending the game

80.

Restoring gameplay by replaying past inputs

      
Application Number 13737902
Grant Number 09089777
Status In Force
Filing Date 2013-01-09
First Publication Date 2014-07-10
Grant Date 2015-07-28
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Chimes, Carl
  • Lawrence, Dave
  • Dabiri, Alan
  • Anhalt, James
  • Sutton, Eric

Abstract

Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/497 - Partially or entirely replaying previous game actions
  • A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot

81.

STARCRAFT

      
Application Number 012917291
Status Registered
Filing Date 2014-05-28
Registration Date 2014-12-30
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 25 - Clothing; footwear; headgear
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer software; computer game software; interactive multimedia computer game programs; downloadable computer game instructions and tips and strategies for computer games; downloadable books, publications and newsletters; DVD's; Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin-operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire-extinguishing apparatus; Videos; Cassettes. Computer game software instruction manuals; Novels; Paper, cardboard; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks. Clothing, footwear, headgear. Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees. Entertainment services, namely, providing online computer games; providing computer games that may be accessed via a global computer network; and providing online information in the field of computer gaming entertainment; education; providing of training; entertainment; sporting and cultural activities.

82.

Compass With Swirl Design

      
Application Number 167678200
Status Registered
Filing Date 2014-05-13
Registration Date 2015-11-03
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer game software, downloadable computer game software, computer game software downloadable from a global computer network, downloadable electronic games via the internet and wireless devices, interactive multimedia computer game program. (1) Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; entertainment services, namely, conducting computer game contests online and providing a website for organizing, planning and executing exhibitions and special events in the field of computer and video games between computer game players and computer and video game player groups for entertainment purposes; conducting entertainment exhibitions online in the nature of card games for entertainment purposes; conducting card game competitions online for entertainment purposes.

83.

METAL ARMS

      
Application Number 012868576
Status Registered
Filing Date 2014-05-12
Registration Date 2014-09-23
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ? 09 - Scientific and electric apparatus and instruments

Goods & Services

Computer game software, computer game discs, downloadable computer game software, computer game software downloadable from a global computer network, interactive multimedia computer game programs; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs.

84.

Miscellaneous Design

      
Application Number 012868618
Status Registered
Filing Date 2014-05-12
Registration Date 2014-09-24
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, downloadable computer game software, computer game software downloadable from a global computer network, downloadable electronic games via the internet and wireless devices, interactive multimedia computer game program. Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; conducting contests online and providing a website for organizing, planning and executing exhibitions and special events between computer game players and interest groups for entertainment purposes; conducting entertainment exhibitions online in the nature of card games for entertainment purposes; conducting card game competitions online for entertainment purposes.

85.

OVERWATCH

      
Application Number 167100900
Status Registered
Filing Date 2014-04-02
Registration Date 2017-02-13
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer game software, computer game discs, downloadable computer game programs, computer game software downloadable from a global computer network, electronic games software for wireless devices, interactive multimedia computer game programs, mousepads, computer mouses, headsets for use with computers, computer keyboards. (1) Entertainment services, namely, providing on-line computer games; providing computer games that may be accessed via a global computer network; providing information on-line relating to computer games and computer enhancements for games; electronic games services provided by means of the internet; arranging of computer game contests.

86.

OVERWATCH

      
Application Number 012755567
Status Registered
Filing Date 2014-04-02
Registration Date 2014-08-27
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game programs, computer game software downloadable from a global computer network, electronic games software for wireless devices, interactive multimedia computer game programs, mousepads, computer mouses, headsets for use with computers, computer keyboards. Entertainment services, namely, providing on-line computer games; providing computer games that may be accessed via a global computer network; providing information on-line relating to computer games and computer enhancements for games; electronic games services provided by means of the internet; arranging of contests.

87.

OVERWATCH

      
Serial Number 86239314
Status Registered
Filing Date 2014-04-01
Registration Date 2017-03-28
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ? 09 - Scientific and electric apparatus and instruments

Goods & Services

Computer game software, [ computer game discs, ] downloadable computer game programs, computer game software downloadable from a global computer network, electronic games software for wireless devices, interactive multimedia computer game programs, mousepads, computer mouses, headsets for use with computers, computer keyboards

88.

OVERWATCH

      
Serial Number 86239318
Status Registered
Filing Date 2014-04-01
Registration Date 2016-03-01
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ? 41 - Education, entertainment, sporting and cultural services

Goods & Services

Entertainment services, namely, providing on-line computer games; Providing computer games that are accessed via a global computer network

89.

BLACKTHORNE

      
Application Number 012406948
Status Registered
Filing Date 2013-12-09
Registration Date 2014-05-02
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 28 - Games; toys; sports equipment
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, downloadable electronic game programs, computer games programs downloaded via the internet [software], computer game discs. Toys, games, playthings and novelties, namely, action figures [toys or playthings], apparatus for games, arcade games, arcade video game machines, board games, card games, controllers for game consoles, game cards, hand-held electronic games, hand-held units for playing electronic games, playing cards and card games, stuffed and plush toys, trading cards [card game], video game apparatus. Entertainment services, namely, video game entertainment services, internet games (non-downloadable), providing an on-line computer game, providing information on-line relating to computer games and computer enhancements for games.

90.

Cross-realm zones for interactive gameplay

      
Application Number 13464871
Grant Number 09220982
Status In Force
Filing Date 2012-05-04
First Publication Date 2013-11-07
Grant Date 2015-12-29
Owner Blizzard Entertainment, Inc. (USA)
Inventor
  • Dun, Alec
  • Mccathern, Kurtis
  • Elliott, Michael
  • Brack, J. Allen
  • Chilton, Tom

Abstract

Methods, computer-readable media, and specially configured machines are described for hosting an instance of a cross-realm zone that manages interaction among characters from different instances of a virtual world in a massively multiplayer online game. Different zones of the virtual world may support different numbers of realms or different combinations of realms, and some zones of the virtual world may remain as single-realm zones. When a character enters a zone, the character may be added to an instance of a cross-realm zone based on the virtual world for which the character is a member. A single cross-realm zone may handle all characters that enter the zone from a subset of realms, but not characters that enter the zone from other realms that are not in the subset of realms. Characters in a cross-realm zone might not have any affiliation or prior social connection or interaction with each other.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • A63F 13/12 - involving interaction between a plurality of game devices, e.g. transmission or distribution systems
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/358 - Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers

91.

CROSS-REALM ZONES FOR INTERACTIVE GAMEPLAY

      
Application Number US2013038069
Publication Number 2013/165784
Status In Force
Filing Date 2013-04-24
Publication Date 2013-11-07
Owner BLIZZARD ENTERTAINMENT, INC. (USA)
Inventor
  • Dun, Alec
  • Mccathern, Kurtis
  • Elliott, Michael
  • Brack, J. Allen
  • Chilton, Tom

Abstract

Methods, computer-readable media, and specially configured machines are described for hosting an instance of a cross-realm zone that manages interaction among characters from different instances of a virtual world in a massively multiplayer online game. Different zones of the virtual world may support different numbers of realms or different combinations of realms, and some zones of the virtual world may remain as single-realm zones. When a character enters a zone, the character may be added to an instance of a cross-realm zone based on the virtual world for which the character is a member. A single cross-realm zone may handle all characters that enter the zone from a subset of realms, but not characters that enter the zone from other realms that are not in the subset of realms. Characters in a cross-realm zone might not have any affiliation or prior social connection or interaction with each other.

IPC Classes  ?

92.

WARLORDS OF DRAENOR

      
Application Number 165023800
Status Registered
Filing Date 2013-10-31
Registration Date 2020-02-12
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer games, computer game discs, downloadable computer games, computer games downloadable from a global computer network, interactive multimedia computer games; downloadable electronic games for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs (1) Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

93.

WARLORDS OF DRAENOR

      
Application Number 012312641
Status Registered
Filing Date 2013-10-31
Registration Date 2014-03-27
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software, computer game software downloadable from a global computer network, interactive multimedia computer game program; downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. Printed matter, namely, comic books, strategy guides, trading cards, manuals for computer games, coloring books, adhesive stickers, rub-on transfers, notebooks, stationery-type portfolios, posters, greeting cards, calendars, instructional leaflets, advertisement boards of paper or cardboard, catalogues, photographs, art prints. Entertainment services, namely, providing on-line computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing on line news and information in the field of computer games.

94.

WARLORDS OF DRAENOR

      
Serial Number 86106714
Status Registered
Filing Date 2013-10-31
Registration Date 2015-05-05
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

[ Computer game software, computer game discs, downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as laptops, handheld computers, and tablet PCs ] Entertainment services, namely, providing on-line computer games; Providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games

95.

HEROES OF THE STORM

      
Application Number 012170791
Status Registered
Filing Date 2013-09-25
Registration Date 2014-02-19
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. Printed matter, namely, Comic books, strategy guides, trading cards, manuals for computer games, coloring books, adhesive stickers, rub-on transfers, notebooks, stationery-type portfolios, posters, greeting cards, calendars, instructional leaflets, advertisement boards of paper or cardboard, catalogues, photographs, art prints. Entertainment services, namely, providing on-line computer games, providing computer games that may be accessed via a global computer network, providing online news and information in the field of computer games.

96.

HEROES OF THE STORM

      
Serial Number 86073120
Status Registered
Filing Date 2013-09-24
Registration Date 2016-02-09
Owner Blizzard Entertainment, Inc. ()
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, [ computer game discs, ] downloadable computer game software, computer game software downloadable from a global computer network, interactive multimedia computer game program; Downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs Entertainment services, namely, providing on-line computer games, providing on-line non-downloadable computer games that may be accessed via a global computer network, providing online news and information in the field of computer games

97.

HEROES OF THE STORM

      
Application Number 164495700
Status Registered
Filing Date 2013-09-24
Registration Date 2015-12-16
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer game software, computer game discs, downloadable computer game software, computer game software downloadable from a global computer network, interactive multimedia computer game program; downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs. (1) Entertainment services, namely, providing on-line computer games, providing computer games that may be accessed via a global computer network, providing online news and information in the field of computer games.

98.

WOW

      
Application Number 012140307
Status Registered
Filing Date 2013-09-13
Registration Date 2014-02-05
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 16 - Paper, cardboard and goods made from these materials
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software, computer game software downloadable from a global computer network, downloadable electronic games via the internet and wireless devices, interactive multimedia computer game program; all of the aforesaid goods related to video games, electronic games, computer games and interactive entertainment; none of the aforesaid goods being for use in connection with cosmetics or hair care or being for use with either cosmetics or hair care materials. Printed matter, namely, comic books, strategy guides, trading cards, manuals for computer games, coloring books, adhesive stickers, rub-on transfers, notebooks, stationery-type portfolios, posters, greeting cards, calendars, instructional leaflets, advertisement boards of paper or cardboard, catalogues, photographs, art prints. Entertainment services, namely, providing on-line computer games, providing computer games that may be accessed via a global computer network, providing online news and information in the field of computer games; none of the aforesaid goods being for use in connection with cosmetics or hair care or being for use with either cosmetics or hair care materials.

99.

REAPER OF SOULS

      
Application Number 012064606
Status Registered
Filing Date 2013-08-13
Registration Date 2014-01-08
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

Computer game software, computer game discs, downloadable computer game software, downloadable electronic games via the internet and wireless devices, interactive multimedia computer game programs. Entertainment services, namely, providing on-line computer games, providing computer games that may be accessed via a global computer network, providing online news and information in the field of computer games.

100.

REAPER OF SOULS

      
Application Number 163933700
Status Registered
Filing Date 2013-08-13
Registration Date 2015-03-16
Owner Blizzard Entertainment, Inc. (USA)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services

Goods & Services

(1) Computer game software, computer game discs, downloadable computer game software, downloadable electronic games via the internet and wireless devices, interactive multimedia computer game programs (1) Entertainment services, namely, providing on-line computer games, providing computer games that may be accessed via a global computer network, providing online news and information in the field of computer games
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