BANDAI Co., Ltd.

Japan

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2024 March 3
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IPC Class
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen 8
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code 8
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape 7
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots 7
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices 7
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Status
Pending 20
Registered / In Force 61
Found results for  patents

1.

ARTICLE SUPPLY DEVICE AND ARTICLE SUPPLY DEVICE SET

      
Application Number 18468704
Status Pending
Filing Date 2023-09-16
First Publication Date 2024-03-28
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kondo, Hajime
  • Ikarashi, Tatsushi
  • Kurokawa, Nobuo

Abstract

An article supply device comprises a main body, a first type article accommodation unit or a second type article accommodation unit, an attachment unit capable of replacing the first type article accommodation unit and the second type article accommodation unit with each other, a first supply unit which supplies a first type article in the first type article accommodation unit, a first supply port formed in the main body, and, a second supply unit which includes a second supply port and supplies a second type article in the second type article accommodation unit, wherein the first supply unit supplies the first type article to the first supply port when the first type article accommodation unit is attached to the attachment unit, and the second supply unit supplies the second type article to the second supply port when the second type article accommodation unit is attached to the attachment unit.

IPC Classes  ?

  • G07F 11/00 - Coin-freed apparatus for dispensing, or the like, discrete articles

2.

ARTICLE MANAGEMENT METHOD, SERVER, AND PROGRAM

      
Application Number 18263413
Status Pending
Filing Date 2021-12-27
First Publication Date 2024-03-14
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kondo, Hajime
  • Kobayashi, Hiroki

Abstract

According to the present invention, article provision device information which relates to an article provision device satisfying a search condition of an administrator who administers an article provision device from which an article is provided and which includes stock information of the article to be provided from the article provision device is acquired; the article provision device information, in which the stock information in the article provision device information is shown as detailed information is presenting to an administrator terminal; the article provision device information which relates to the article provision device satisfying the search condition of the user and which includes the stock information of articles to be supplied from the article provision device is acquired, and the article provision device information in which the stock information of the article provision device is shown by the simple information different from the detailed information is presented to the user terminal.

IPC Classes  ?

  • G06Q 10/087 - Inventory or stock management, e.g. order filling, procurement or balancing against orders

3.

IMAGE PROCESSING METHOD, INFORMATION PROCESSING APPARATUS, AND COMPUTER PROGRAM PRODUCT

      
Application Number 18464656
Status Pending
Filing Date 2023-09-11
First Publication Date 2024-03-14
Owner BANDAI CO., LTD. (Japan)
Inventor Kiyomiya, Ryota

Abstract

An image processing method of reconstructing a video image includes: causing a processor to generate, from a plurality of images captured of an exterior of a model in a plurality of directions and generated by an imaging device, first three-dimensional model data of the model included in the images; causing the processor to reconstruct the video image by replacing second three-dimensional model data with the first three-dimensional model data in template data of a video image constructed in advance to include the second three-dimensional model data; and causing an output device to output information indicating a destination from which the reconstructed video image is acquired.

IPC Classes  ?

  • G06T 19/20 - Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts
  • G06T 7/73 - Determining position or orientation of objects or cameras using feature-based methods
  • G06T 17/00 - 3D modelling for computer graphics

4.

ARTICLE SUPPLY DEVICE MANAGING METHOD, USER INTERFACE, ARTICLE SUPPLY DEVICE MANAGING APPARATUS AND PROGRAM THEREFOR

      
Application Number 18260471
Status Pending
Filing Date 2021-12-27
First Publication Date 2024-02-15
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kondo, Hajime
  • Kobayashi, Hiroki

Abstract

In an article supply device managing method, arrangement information in a sales area and article information of each article supply device in the sales area is acquired from an article supply device database, which stores the arrangement information relating to a layout of the respective article supply devices arranged in the sales area and the article information relating to an article which can be supplied from each article supply device arranged in the sales area, and a layout image where an object image of each article supply device corresponding to the arrangement of the article supply devices in the predetermined sales area is arranged is displayed on a terminal a user operates, by using the article information and the arrangement information of each article supply devices in the predetermined sales area. The object image includes article information of the article supply device corresponding to the object image.

IPC Classes  ?

  • G06Q 10/087 - Inventory or stock management, e.g. order filling, procurement or balancing against orders
  • G06Q 30/0601 - Electronic shopping [e-shopping]

5.

PHYSICAL ITEM PROVISION MANAGEMENT DEVICE, TERMINAL, AND PHYSICAL ITEM PROVISION METHOD, PROGRAM

      
Application Number 18488062
Status Pending
Filing Date 2023-10-17
First Publication Date 2024-02-08
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kondo, Hajime
  • Ikarashi, Tatsushi
  • Minagawa, Kenichi
  • Kobayashi, Hiroki

Abstract

A management apparatus comprises a processor and a non-volatile computer readable memory in which a computer code is stored, wherein, based on the computer code stored in the non-volatile memory, the processor manages an inventory status information of items, displays, on a terminal, a purchase screen for purchasing at least one of the items, performs a lottery for the at least one of the items to be provided, by using the inventory status information of the items when an item purchase procedure is completed, determines the at least one of the items to be provided based on a lottery result, and presents an item image of the determined at least one of the items on the terminal.

IPC Classes  ?

  • G06Q 30/0601 - Electronic shopping [e-shopping]
  • G06Q 10/083 - Shipping
  • G06Q 10/087 - Inventory or stock management, e.g. order filling, procurement or balancing against orders
  • G06Q 20/18 - Payment architectures involving self-service terminals [SST], vending machines, kiosks or multimedia terminals

6.

MATCH-MAKING SYSTEM, PROGRAM, AND SERVER

      
Application Number 18252877
Status Pending
Filing Date 2021-11-12
First Publication Date 2024-01-18
Owner BANDAI CO., LTD. (Japan)
Inventor Fukui, Tomonori

Abstract

In order to realize communication with improved comfortability, a match-making system for provides communication through avatars arranged in a virtual space and a service of match-making for a match game, comprises a first accepting unit which accepts a connection from an information communication terminal of a user of the service; an assignment unit which assigns a first kind avatar, which is an object of match-making for the match game, to the user of the information communication terminal, which is connected thereto; a management unit which movably arranges the first kind avatar assigned to the user by the assignment unit and a second kind avatar, which is not subject to the match-making for the match game, in the virtual space, and manages states thereof; an action control unit which controls an action of the second kind avatar in the virtual space; and a display control unit which causes a display unit of the connected information communication terminal to display the virtual space, based on state information of the first kind avatar and the second kind avatar managed by the management unit so that the first kind avatar and the second kind avatar are distinguishable, wherein execution authority for an action related to establishment of the match-making for the match game with another first kind avatar, is given to the first kind avatar, instead of not giving the execution authority of the action related to establishment of the match-making for the match game with the first kind avatar arranged in the virtual space, execution authority for an action to arbitrarily eject the first kind avatar from the virtual space, is given to the second kind avatar, and the management unit stops arranging the first kind avatar, which is subject to an ejection, in the virtual space when an action for the ejection is performed by the action control unit.

IPC Classes  ?

  • A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat

7.

HOLDING DEVICE AND ARTICLE SUPPLY APPARATUS

      
Application Number 18173602
Status Pending
Filing Date 2023-02-23
First Publication Date 2023-08-31
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kondo, Hajime
  • Ikarashi, Tatsushi
  • Kurokawa, Nobuo
  • Yamazaki, Shoji
  • Suga, Shinsuke
  • Mimura, Tomoaki

Abstract

A coin holding device includes a mechanism for treating coins fed in a plurality of feeding ports thereby supplying an article. The coin holding device capable of holding the fed coins, comprises a first opening in which some coins are fed, a second opening in which other coins are fed, a first path part through which coins fed in the first opening pass, a second path part through which coins fed in the second opening pass, a first holding unit capable of holding coins which pass through the first path part and a second holding unit capable of holding coins which pass through the path part, wherein the first path part and the second path port are arranged so as to face each other.

IPC Classes  ?

  • G07D 3/12 - Sorting coins by means of stepped deflectors
  • G07D 3/16 - Sorting a mixed bulk of coins into denominations in combination with coin-counting

8.

ARTICLE SUPPLY APPARATUS AND ARTICLE SUPPLY SYSTEM

      
Application Number 18172040
Status Pending
Filing Date 2023-02-21
First Publication Date 2023-08-24
Owner
  • BANDAI CO.,LTD. (Japan)
  • WAKO LLC. (Japan)
Inventor
  • Kondo, Hajime
  • Kobayashi, Hiroki
  • Mizushina, Akira

Abstract

An article supply apparatus capable of supplying an article, comprises an accommodation unit in which articles are accommodated; a supply unit which supplies at least one of the articles accommodated in the accommodation unit; an operation unit capable of performing an operation in order to supply the at least one of the articles from the supply unit; a lock unit which locks the operation unit so as to make the operation to the operation unit unavailable; a control unit which releases a lock of the lock unit; and a notification control unit, capable of notifying a first state where the lock of the lock unit and a second state where the operation of the operation unit is completed, wherein a way of notification of the first state is different from that of the second state.

IPC Classes  ?

  • G07F 17/12 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for means for safe-keeping of property, left temporarily, e.g. by fastening the property comprising lockable containers, e.g. for accepting clothes to be cleaned
  • G06Q 20/40 - Authorisation, e.g. identification of payer or payee, verification of customer or shop credentials; Review and approval of payers, e.g. check of credit lines or negative lists

9.

Record medium

      
Application Number 29781568
Grant Number D0996437
Status In Force
Filing Date 2021-04-30
First Publication Date 2023-08-22
Grant Date 2023-08-22
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Sekido, Hirohiko
  • Shiina, Megumi
  • Kobayashi, Fumiya

10.

Game device for wrist

      
Application Number 29781560
Grant Number D0995637
Status In Force
Filing Date 2021-04-30
First Publication Date 2023-08-15
Grant Date 2023-08-15
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Sekido, Hirohiko
  • Shiina, Megumi
  • Kobayashi, Fumiya

11.

PROGRAM, TERMINAL, AND GAME SYSTEM

      
Application Number 17915341
Status Pending
Filing Date 2021-03-23
First Publication Date 2023-06-01
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Nagura, Takashi
  • Kotani, Hideto
  • Yamaguchi, Nao
  • Saito, Masahiko
  • Lee, Hyunsoo

Abstract

The present invention addresses the problem of providing a program, a terminal, and a game system in which the usefulness to a user is improved. In the present invention, a game element for a deck selected from in-hand game elements of a player is displayed in a first region; the in-hand game elements are displayed in a second region wherein the first region and the second region are displayed on the same screen, and the game element is turned into a movable state on the screen under the condition that an operation is performed to a predetermined part of the game element displayed in the first region or the second region

IPC Classes  ?

  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen

12.

Game device

      
Application Number 29816621
Grant Number D0985053
Status In Force
Filing Date 2021-11-23
First Publication Date 2023-05-02
Grant Date 2023-05-02
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Yasuda, Erika
  • Okamoto, Yuri
  • Kanemura, Tadanori
  • Shiina, Megumi

13.

PROGRAM, TERMINAL, AND GAME MANAGEMENT APPARATUS

      
Application Number 17913195
Status Pending
Filing Date 2021-03-23
First Publication Date 2023-04-13
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kotani, Hideto
  • Saito, Masahiko

Abstract

A program causes a computer to function as a game element acquisition unit which acquires a game element, a first gift item acquisition unit capable of acquiring a first gift item every time the game element is acquired, and a second gift item acquisition unit capable of acquiring a second gift item when the number of game element acquisition times reaches a predetermined value.

IPC Classes  ?

  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions

14.

PROGRAM, TERMINAL, SERVER, AND GAME SYSTEM

      
Application Number 17800203
Status Pending
Filing Date 2021-02-17
First Publication Date 2023-02-23
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kotani, Hideto
  • Saito, Masahiko

Abstract

The present invention enhances enjoyability of a user by performing a display processing in which reward information indicating that a reward is granted if a player at least plays a second battle consecutively after a first battle after a win or loss of the first battle has been determined.

IPC Classes  ?

  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers

15.

GAME DEVICE AND PROGRAM

      
Application Number 17806178
Status Pending
Filing Date 2022-06-09
First Publication Date 2023-01-05
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Yasuda, Erika
  • Okamoto, Yuri

Abstract

A game is provided that enables a game element to be raised through an intuitive operation input. A game device includes components collectively configured to: execute processing related to the raising game; display the game element; accept an operation input related to raising of the game element; manage the raising phases of the game element; and determine, when a condition for changing from a first raising phase to a second raising phase in the raising game is satisfied, one of branched growing states of the game element related to the second raising phase, in accordance with an operation input related to the raising performed prior to satisfaction of the change condition. The operation input related to the raising includes a first operation input not involving selection of a selection item related to the raising.

IPC Classes  ?

  • A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
  • A63F 13/24 - Constructional details thereof, e.g. game controllers with detachable joystick handles

16.

TOY

      
Application Number 17838211
Status Pending
Filing Date 2022-06-11
First Publication Date 2022-12-22
Owner BANDAI CO., LTD. (Japan)
Inventor Iwawaki, Yumi

Abstract

It is an object of the present invention to provide a highly interesting toy. A toy transformable between a first form and a second form includes a first outer shell part, a second outer shell part configured to be coupled to the first outer shell part, and a third outer shell part configured to be coupled to the first outer shell part and the second outer shell part. The first outer shell part and the second outer shell part are configured to be coupled to each other with the third outer shell part interposed therebetween in the first form and to be coupled to each other without the third outer shell part interposed therebetween in the second form.

IPC Classes  ?

17.

TOY

      
Application Number 17838209
Status Pending
Filing Date 2022-06-11
First Publication Date 2022-12-22
Owner BANDAI CO., LTD. (Japan)
Inventor Iwawaki, Yumi

Abstract

A toy transformable between a first form and a second form includes a first outer shell part and a second outer shell part configured to be coupled to the first outer shell part. The first outer shell part and the second outer shell part are configured to form different configurations in the first form and the second form, depending on coupling between an end of the first outer shell part and an end of the second outer shell part. Transformation is made between the first and second forms by selecting coupling in which coupling ends on opening sides of the respective first and second outer shell parts face each other or coupling of a coupling end opposite (facing in an opposite direction from) the coupling end on the opening side of the second outer shell part to the coupling end on the opening side of the first outer shell part.

IPC Classes  ?

18.

MODEL PART AND METHOD FOR MANUFACTURING MODEL PART

      
Application Number 17760907
Status Pending
Filing Date 2020-09-10
First Publication Date 2022-11-03
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Hayashida, Shoichi
  • Makino, Takahiro

Abstract

[Problem] To provide: a model component having stable quality and having gradation; and a production method therefor [Problem] To provide: a model component having stable quality and having gradation; and a production method therefor [Solution] A model component having: a first layer formed using a first material having a first color; and a second layer that covers at least part of the first layer and comprises a second material having a second color that is different from the first color. The second layer includes a region having a thickness in at least one section that is less than other sections. The region includes a section in which the first layer is exposed to the surface of the second layer.

IPC Classes  ?

  • A63H 9/00 - Special methods or compositions for the manufacture of dolls, toy animals, toy figures, or parts thereof
  • A63H 3/42 - Manufacture of eyes
  • B29C 67/00 - Shaping techniques not covered by groups , or

19.

PROGRAM, GAME SYSTEM, INFORMATION PROCESSING DEVICE, AND SERVER DEVICE

      
Application Number 17640273
Status Pending
Filing Date 2020-09-03
First Publication Date 2022-10-06
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Moteki, Yoshito
  • Minaminaka, Mitsuha
  • Miller, Ryan

Abstract

This program provides improved entertain in the progression of a computerized, turn-based competitive game involving a first player and a second player. The game progresses while presenting a first game element used in the game and a second game element which indicates which player has an action turn in the game. The program causes the computer to acquire information of the first game element on the basis of the use determination; determine a placement position for presenting the second game element in response to the information of the first game element being acquired; determine which player has the action turn on the basis of the determined element placement position for the second game; and control the progression of the competitive game on the basis of the result of the action turn determination.

IPC Classes  ?

  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/35 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers - Details of game servers
  • A63F 13/822 - Strategy games; Role-playing games 
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen

20.

ARTICLE SUPPLY DEVICE AND ARTICLE SUPPLY SYSTEM

      
Application Number 17617394
Status Pending
Filing Date 2020-06-24
First Publication Date 2022-07-28
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kondo, Hajime
  • Kurokawa, Nobuo
  • Kobayashi, Hiroki
  • Minagawa, Kenichi

Abstract

[Problem] To provide an article supply device capable of substantially eliminating inconveniences caused by a sold-out state. [Solution] An article supply device 100 comprises: an article supply means (an article supply unit 108, etc.) capable of supplying articles AR in an article storage unit 102 by applying a supply operation to a supply operation unit 103; and a sold-out state signal transmission means (a sold-out state detection unit 152, etc.) capable of transmitting a sold-out state signal once the article storage unit 102 has run out of the articles AR.

IPC Classes  ?

  • G06Q 10/08 - Logistics, e.g. warehousing, loading or distribution; Inventory or stock management

21.

TOY WITH IDENTIFICATION CODE

      
Application Number 17611875
Status Pending
Filing Date 2020-06-04
First Publication Date 2022-07-07
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Matsuno, Shotaro
  • Kitagawa, Satoshi
  • Ogiya, Kazuki
  • Hatayama, Hirotaka
  • Abe, Yuta

Abstract

A novel optically readable identification code and a toy with identification code with which a toy main body can be prevented from having the appearance compromised as much as possible are provided. A toy with identification code 10 includes a toy main body 11 with a surface provided with an identification code portion 12 including an optically readable identification code 13. The identification code 13 includes a plurality of dark color portions and a plurality of light color portions, and a chromatic color having an intensity lower than an intensity of a chromatic color used for the dark color portions is used for the light color portions.

IPC Classes  ?

  • A63H 3/36 - Dolls - Details; Accessories
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 7/14 - Methods or arrangements for sensing record carriers by corpuscular radiation using light without selection of wavelength, e.g. sensing reflected white light

22.

Game device

      
Application Number 29674769
Grant Number D0955487
Status In Force
Filing Date 2018-12-26
First Publication Date 2022-06-21
Grant Date 2022-06-21
Owner
  • BANDAI CO., LTD. (Japan)
  • WiZ CO., LTD. (Japan)
Inventor
  • Kitsugi, Kaori
  • Tabata, Ayaka
  • Okamoto, Yuri

23.

GAME APPARATUS AND PROGRAM

      
Application Number 17537201
Status Pending
Filing Date 2021-11-29
First Publication Date 2022-06-02
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Sekido, Hirohiko
  • Tachibana, Shinichi
  • Kobayashi, Fumiya

Abstract

A game apparatus provides gameplay concerning development of characters evolving through multiple evolution stages. Type information uniquely identifying the type and the evolution state of each character capable of being developed in the game apparatus is defined. The game apparatus includes a first acquisition unit acquiring information about a state of activity of a wearer; an update unit updating a first parameter and a second parameter concerning a developing character based on the information about the state of activity and the type information about the developing character; a display control unit causing a display unit to display the developing character in a display mode corresponding to the first and second parameters; an accumulation unit accumulating an evolution score concerning development of the developing character based on the first and second parameters; and a determination unit determining a target character of the developing character based on the evolution score.

IPC Classes  ?

  • A63F 13/825 - Fostering virtual characters
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/212 - Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
  • A63F 13/46 - Computing the game score
  • A63F 13/211 - Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes

24.

GAME SYSTEM, INFORMATION COMMUNICATION TERMINAL, AND PROGRAM

      
Application Number 17537225
Status Pending
Filing Date 2021-11-29
First Publication Date 2022-06-02
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Sekido, Hirohiko
  • Shimano, Yuta
  • Kobayashi, Fumiya

Abstract

A game system includes a game apparatus providing gameplay concerning development of characters evolving through multiple evolution stages and an information communication terminal with the game apparatus, which causes a display unit to display an evolution flow indicating a group of characters. Type information uniquely identifying the type and the evolution state of each character is defined. The evolution flow is displayed in an aspect in which at least part of the characters is unidentifiable in an initial state and is configured so that the number of kinds of the characters in each evolution stage is identifiable. The information communication terminal includes a first acquisition unit acquiring the type information and a display control unit that changes the evolution flow including the character having the acquired type information from an unidentifiable aspect to an identifiable aspect to cause the display unit to display the evolution flow.

IPC Classes  ?

  • A63F 13/825 - Fostering virtual characters
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame

25.

Game device

      
Application Number 29762253
Grant Number D0952745
Status In Force
Filing Date 2020-12-15
First Publication Date 2022-05-24
Grant Date 2022-05-24
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Urabe, Noriko
  • Naito, Shimpei
  • Oshikiri, Chisato

26.

Game watching system, program, watching terminal and connection device

      
Application Number 17382189
Grant Number 11819766
Status In Force
Filing Date 2021-07-21
First Publication Date 2022-03-03
Grant Date 2023-11-21
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Watanabe, Ryuya
  • Kubota, Yusaku

Abstract

A game of a type progressing through presentation of physical game items is enabled to be held or watched online. A game watching system enables watching of a competitive game progressing through presentation of physical game items between players. The game watching system includes: a playing terminal that is associated with a player, and includes: an acquisition unit configured to acquire information on a physical game item of the player, a first display control unit configured to control displaying of information on a first display unit, and a first information communication unit; a watching terminal that is associated with a spectator, and includes: a second display control unit configured to control displaying of information on a second display unit, and a second information communication unit; and a connection device including a connection unit configured to establish communicable connection between a plurality of the playing terminals associated with players participating in the competitive game, and the watching terminal associated with the spectator of the competitive game. For the competitive game for which the communicable connection is established by the connection unit, the first display control unit of the playing terminal associated with each of the players participating causes the first display unit to display information on the physical game item acquired by the acquisition unit of the playing terminal associated with another one of the players participating, when progress of the competitive game reaches a predetermined stage, whereas the second display control unit of the watching terminal associated with the spectator of the competitive game causes the second display unit to display the information on the physical game item acquired by the acquisition unit of the playing terminals associated with the players participating, regardless of the progress of the competitive game.

IPC Classes  ?

  • A63F 13/86 - Watching games played by other players
  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers

27.

Game support system, program, information communication terminal, and connection device

      
Application Number 17382205
Grant Number 11717754
Status In Force
Filing Date 2021-07-21
First Publication Date 2022-03-03
Grant Date 2023-08-08
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Watanabe, Ryuya
  • Kubota, Yusaku

Abstract

A game assisting system assists execution of a competitive game progressing through presentation of physical game items executed between players. The game assisting system includes: an information communication terminal associated with a player, the information communication terminal including: an acquisition unit configured to acquire information on a physical game item presented by the player; a display control unit configured to control displaying of information on a display unit; and an information communication unit; and a connection device including a connection unit configured to establish communicable connection between a plurality of the information communication terminals associated with players participating in the competitive game. The display control unit causes the display unit to display the information on the physical game item acquired by the acquisition unit of the information communication terminal of a communication counterpart, when the communicable connection is established by the connection unit.

IPC Classes  ?

  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen

28.

Program, terminal, game system, and provision device

      
Application Number 17085920
Grant Number 11478705
Status In Force
Filing Date 2020-10-30
First Publication Date 2021-05-27
Grant Date 2022-10-25
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Nagura, Takashi
  • Kotani, Hideto
  • Yamaguchi, Nao
  • Saito, Masahiko
  • Lee, Hyunsoo

Abstract

The present invention relates to a program causing a computer to function as: a display control unit configured to display a first game element possessed by a player in a first display mode, and display a first game element not possessed by the player in a second display mode different from the first display mode; and a transition unit configured to cause transition to a provision screen on which a procedure for providing the first game element is performed, when a predetermined operation is performed on the first game element displayed in the second display mode.

IPC Classes  ?

  • A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen

29.

Program, terminal, gaming system, and game management device

      
Application Number 16998821
Grant Number 11367328
Status In Force
Filing Date 2020-08-20
First Publication Date 2021-02-25
Grant Date 2022-06-21
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kotani, Hideto
  • Yamaguchi, Nao
  • Saito, Masahiko
  • Lee, Hyunsoo

Abstract

Provided is a game with enhanced entertainment properties to users. A program that causes a computer to execute the game using a first game element causes the computer to function as selecting means and output control means. The selecting means selects the first game element associated with a player. The first game element is converted from a first expression mode to a second expression mode when a predetermined condition is satisfied. The output control means outputs the selected first game element in accordance with the second expression mode.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G07F 17/32 - Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements

30.

Information bearing medium and information processing system

      
Application Number 16928429
Grant Number 11250223
Status In Force
Filing Date 2020-07-14
First Publication Date 2020-10-29
Grant Date 2022-02-15
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Matsui, Hiroki
  • Terai, Shinnosuke
  • Hatayama, Hirotaka
  • Saito, Haruhisa

Abstract

An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.

IPC Classes  ?

  • G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
  • G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
  • G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
  • G06K 7/00 - Methods or arrangements for sensing record carriers

31.

Game device, program product, game system and article for games

      
Application Number 16707878
Grant Number 11517809
Status In Force
Filing Date 2019-12-09
First Publication Date 2020-04-16
Grant Date 2022-12-06
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Higuchi, Wataru
  • Fukuoka, Reina
  • Takeda, Satoshi
  • Kadota, Yuki
  • Kobayashi, Kenichiro

Abstract

A game device includes a board surface configured to allow articles of a first type and a second type to be placed, and for the articles of the first type and the second type placed on the board surface, acquires first game information associated with the article of the first type or second game information associated with the article of the second type. The device executes a game based on the acquired first game information, and changes a state of acquisition of information from an article on the board surface to one of a first state and a second state according to the progress of the game, the first state in which the first game information is acquired from the article of the first type, the second state in which the second game information is acquired from the article of the second type.

IPC Classes  ?

  • A63F 3/00 - Board games; Raffle games
  • A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
  • A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode
  • A63F 13/92 - Video game devices specially adapted to be hand-held while playing
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges

32.

Information bearing medium and information processing system

      
Application Number 16703630
Grant Number 10747965
Status In Force
Filing Date 2019-12-04
First Publication Date 2020-04-02
Grant Date 2020-08-18
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Matsui, Hiroki
  • Terai, Shinnosuke
  • Hatayama, Hirotaka
  • Saito, Haruhisa

Abstract

An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.

IPC Classes  ?

  • G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
  • G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
  • G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
  • G06K 7/00 - Methods or arrangements for sensing record carriers

33.

Game device, program, and game system

      
Application Number 16460951
Grant Number 10933326
Status In Force
Filing Date 2019-07-02
First Publication Date 2020-01-16
Grant Date 2021-03-02
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Kitsugi, Kaori
  • Tabata, Ayaka
  • Endo, Satoshi
  • Okamoto, Yuri

Abstract

There is provided a game device for providing a play experience of a first game in which a first-type game element appears, the game device including a performing unit, an operation unit, a communication unit, and a control unit. The performing unit performs a process concerning the first game. The operation unit accepts an input operation for an operation target game element that is the first-type game element appearing in the first game. The communication unit is configured so as to be capable of transmitting and receiving information concerning the operation target game element between the game device and a same-type game device and between the game device and a first communication terminal capable of providing a play experience of a second game using the first-type game element. The control unit controls the communication unit.

IPC Classes  ?

  • A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
  • A63F 13/31 - Communication aspects specific to video games, e.g. between several handheld game devices at close range
  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/23 - Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
  • A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game

34.

Image display device

      
Application Number 16540154
Grant Number 11340454
Status In Force
Filing Date 2019-08-14
First Publication Date 2019-12-05
Grant Date 2022-05-24
Owner BANDAI CO., LTD. (Japan)
Inventor Mihara, Hyuma

Abstract

An image display device includes an inclined transparent plate, a supporting member configured to support a display device with a display to be capable of projecting the image toward the transparent plate, thereby overlapping the image with a frontal view of the object, side walls each extending along one of side faces of the transparent plate. An outline of the frontal view of the object overlaps at least a part of an outline of the image, a perspective view of the object seen through the transparent plate overlaps the image reflected by the transparent plate, and the walls sandwich the transparent plate so that two spaces at upper side and a rear side of the transparent plate are defined, the object being positioned in the rear side space, the upper side space having a brightness different from that of the rear side space.

IPC Classes  ?

  • G02B 27/01 - Head-up displays
  • A63H 33/22 - Optical, colour, or shadow toys
  • G02B 27/02 - Viewing or reading apparatus
  • G02B 27/14 - Beam splitting or combining systems operating by reflection only
  • H04M 1/02 - Constructional features of telephone sets

35.

Game device, gaming hem, and program product

      
Application Number 16269219
Grant Number 11173395
Status In Force
Filing Date 2019-02-06
First Publication Date 2019-06-06
Grant Date 2021-11-16
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Miyazaki, Takahiro
  • Higuchi, Wataru
  • Iida, Takashi

Abstract

A game device for playing a game includes a first display, a computing device, and a storage medium containing program instructions stored therein, execution of which by the computing device causes the game device to provide the functions of: obtaining item information including a game character which is used by the user in the video game, from a user item, receiving an input of an operation for the video game from the user, displaying a notification image for notifying the user of a timing of a first operation on the first display, while displaying a first animation that includes a plurality of frames, and in response to the reception of a first operation by the operation input unit during the displaying of the first animation, stopping displaying the rest of frames of the first animation after a timing at which the first operation is received.

IPC Classes  ?

  • A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
  • A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
  • A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
  • A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges
  • A63F 13/22 - Setup operations, e.g. calibration, key configuration or button assignment
  • A63F 13/45 - Controlling the progress of the video game
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode
  • A63F 13/20 - Input arrangements for video game devices
  • A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
  • A63F 13/833 - Hand-to-hand fighting, e.g. martial arts competition
  • G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings

36.

Game device, gaming item, and program product

      
Application Number 16269292
Grant Number 10709965
Status In Force
Filing Date 2019-02-06
First Publication Date 2019-06-06
Grant Date 2020-07-14
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Miyazaki, Takahiro
  • Higuchi, Wataru
  • Iida, Takashi

Abstract

A game device for playing a game includes a first display having a first display area, and being configured to display images for the game in the first display area, the first display area including an operation area on which a user item of a user is movably placeable, a computing device, and a storage medium containing program instructions stored therein, execution of which by the computing device causes the game device to provide the functions of: obtaining item information from the user item, the item information including a game character that is used by the user in the game, executing the game using the item information, and controlling displaying of the first display, by causing an associated image that is associated with the user item that has been movably placed on the operation area to display in the first display area.

IPC Classes  ?

  • A63F 13/21 - Input arrangements for video game devices characterised by their sensors, purposes or types
  • A63F 13/20 - Input arrangements for video game devices
  • A63F 13/26 - Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
  • A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
  • A63F 13/80 - Special adaptations for executing a specific game genre or game mode

37.

Information bearing medium and information processing system

      
Application Number 16242369
Grant Number 10528773
Status In Force
Filing Date 2019-01-08
First Publication Date 2019-05-09
Grant Date 2020-01-07
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Matsui, Hiroki
  • Terai, Shinnosuke
  • Hatayama, Hirotaka
  • Saito, Haruhisa

Abstract

An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.

IPC Classes  ?

  • G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
  • G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
  • G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
  • G06K 7/00 - Methods or arrangements for sensing record carriers

38.

Information bearing medium and information processing system

      
Application Number 15993803
Grant Number 10210354
Status In Force
Filing Date 2018-05-31
First Publication Date 2018-09-27
Grant Date 2019-02-19
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Matsui, Hiroki
  • Terai, Shinnosuke
  • Hatayama, Hirotaka
  • Saito, Haruhisa

Abstract

An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.

IPC Classes  ?

  • G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
  • G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
  • G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
  • G06K 7/00 - Methods or arrangements for sensing record carriers

39.

Information bearing medium and information processing system

      
Application Number 15711344
Grant Number 10013586
Status In Force
Filing Date 2017-09-21
First Publication Date 2018-01-18
Grant Date 2018-07-03
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Matsui, Hiroki
  • Terai, Shinnosuke
  • Hatayama, Hirotaka
  • Saito, Haruhisa

Abstract

An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.

IPC Classes  ?

  • G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
  • G06K 7/00 - Methods or arrangements for sensing record carriers
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
  • G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
  • G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices

40.

Game device

      
Application Number 29579888
Grant Number D0803944
Status In Force
Filing Date 2016-10-04
First Publication Date 2017-11-28
Grant Date 2017-11-28
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kitsugi, Kaori
  • Yanachi, Daisuke

41.

Medal toy

      
Application Number 29577863
Grant Number D0796584
Status In Force
Filing Date 2016-09-16
First Publication Date 2017-09-05
Grant Date 2017-09-05
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Okada, Keiji
  • Shimomura, Yuzo

42.

Toy doll

      
Application Number 29558368
Grant Number D0795363
Status In Force
Filing Date 2016-03-17
First Publication Date 2017-08-22
Grant Date 2017-08-22
Owner BANDAI CO., LTD. (Japan)
Inventor Utsumi, Tsubasa

43.

Strap for a watch-shaped toy

      
Application Number 29556592
Grant Number D0785480
Status In Force
Filing Date 2016-03-01
First Publication Date 2017-05-02
Grant Date 2017-05-02
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kuramoto, Yukiko
  • Sato, Nakayuki

44.

Watch-shaped toy

      
Application Number 29541372
Grant Number D0785718
Status In Force
Filing Date 2015-10-02
First Publication Date 2017-05-02
Grant Date 2017-05-02
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kuramoto, Yukiko
  • Sato, Nakayuki

45.

Shoulder joint structure of doll body

      
Application Number 15274285
Grant Number 09849396
Status In Force
Filing Date 2016-09-23
First Publication Date 2017-04-27
Grant Date 2017-12-26
Owner BANDAI CO., LTD. (Japan)
Inventor Kimura, Satoshi

Abstract

A shoulder joint structure of a doll body includes a first joint member housed inside a trunk of the doll body and connected to the trunk, a second joint member housed inside the trunk and connected to the first joint member, and a third joint member connected to the second joint member and an arm of the doll body through an opening formed in a shoulder of the trunk. The first joint member is rotatable about a first connecting portion between the trunk and the first joint member, so as to move the third joint member away from a trunk axis of the trunk in a shoulder width direction. The second joint member is rotatable about a second connecting portion between the first joint member and the second joint member, so as to move the third joint member away from the trunk axis in the shoulder width direction.

IPC Classes  ?

  • A63H 3/46 - Connections for limbs
  • A63H 3/48 - Mounting of parts within dolls, e.g. automatic eyes

46.

Cover for watch-shaped toy

      
Application Number 29556591
Grant Number D0784837
Status In Force
Filing Date 2016-03-01
First Publication Date 2017-04-25
Grant Date 2017-04-25
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kuramoto, Yukiko
  • Sato, Nakayuki

47.

Cover for watch-shaped toy

      
Application Number 29556595
Grant Number D0784838
Status In Force
Filing Date 2016-03-01
First Publication Date 2017-04-25
Grant Date 2017-04-25
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kuramoto, Yukiko
  • Sato, Nakayuki

48.

Strap for a watch-shaped toy

      
Application Number 29556604
Grant Number D0784836
Status In Force
Filing Date 2016-03-02
First Publication Date 2017-04-25
Grant Date 2017-04-25
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kuramoto, Yukiko
  • Sato, Nakayuki

49.

Information bearing medium and information processing system

      
Application Number 15349335
Grant Number 09798905
Status In Force
Filing Date 2016-11-11
First Publication Date 2017-03-02
Grant Date 2017-10-24
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Matsui, Hiroki
  • Terai, Shinnosuke
  • Hatayama, Hirotaka
  • Saito, Haruhisa

Abstract

An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.

IPC Classes  ?

  • G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
  • G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
  • G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
  • G06K 7/00 - Methods or arrangements for sensing record carriers

50.

Strap for watch-shaped toy

      
Application Number 29541379
Grant Number D0776764
Status In Force
Filing Date 2015-10-02
First Publication Date 2017-01-17
Grant Date 2017-01-17
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Kuramoto, Yukiko
  • Sato, Nakayuki

51.

Information providing system and information providing program

      
Application Number 15113706
Grant Number 10022645
Status In Force
Filing Date 2014-12-16
First Publication Date 2017-01-12
Grant Date 2018-07-17
Owner
  • BANDAI CO., LTD. (Japan)
  • Monokoto. Inc. (Japan)
Inventor
  • Kishi, Kenichiro
  • Yanagi, Yasuhito
  • Sano, Koichi

Abstract

[Problem] To provide an educational toy which allows an observed action to be experienced artificially. [Solution] A toy system (900) is used by bringing a magnifying-glass type hand-held instrument (930) into contact with a page (912) of a main body portion (910) having a picture portion (914). The magnifying-glass type hand-held instrument (930) captures an image of the picture portion (914), and determines the location, within the image in said picture portion, that has been captured. From pre-stored image data of a picture image that is the same as the picture portion (914), image data for a part (a partial image) corresponding to the location being captured are then read out and are displayed on a touch panel (942). If the location being captured fulfills certain location conditions, one image element from image elements W41 to W49 is also selected as a special image and is displayed superimposed on the partial image.

IPC Classes  ?

  • A63H 33/22 - Optical, colour, or shadow toys
  • H04N 5/225 - Television cameras
  • H04N 5/232 - Devices for controlling television cameras, e.g. remote control
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • H04N 5/262 - Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects
  • H04N 1/32 - Circuits or arrangements for control or supervision between transmitter and receiver

52.

Toy

      
Application Number 29504026
Grant Number D0774599
Status In Force
Filing Date 2014-10-01
First Publication Date 2016-12-20
Grant Date 2016-12-20
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Shimoda, Tatsuhiko
  • Matsui, Hiroki
  • Terai, Shinnosuke

53.

Medal toy

      
Application Number 29541344
Grant Number D0769983
Status In Force
Filing Date 2015-10-02
First Publication Date 2016-10-25
Grant Date 2016-10-25
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Betsui, Hiroshi
  • Shimomura, Yuzo

54.

Cover for electronic device

      
Application Number 29485971
Grant Number D0768611
Status In Force
Filing Date 2014-03-25
First Publication Date 2016-10-11
Grant Date 2016-10-11
Owner BANDAI CO., LTD. (Japan)
Inventor Moriuchi, Hisashi

55.

Medal toy

      
Application Number 29541360
Grant Number D0768787
Status In Force
Filing Date 2015-10-02
First Publication Date 2016-10-11
Grant Date 2016-10-11
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Betsui, Hiroshi
  • Sato, Nakayuki

56.

Watch shaped toy

      
Application Number 29504011
Grant Number D0758504
Status In Force
Filing Date 2014-10-01
First Publication Date 2016-06-07
Grant Date 2016-06-07
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Shimoda, Tatsuhiko
  • Matsui, Hiroki
  • Terai, Shinnosuke

57.

Toy belt

      
Application Number 29507280
Grant Number D0752155
Status In Force
Filing Date 2014-10-24
First Publication Date 2016-03-22
Grant Date 2016-03-22
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

58.

Toy doll

      
Application Number 29512030
Grant Number D0746385
Status In Force
Filing Date 2014-12-16
First Publication Date 2015-12-29
Grant Date 2015-12-29
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

59.

Model

      
Application Number 14292131
Grant Number 09511301
Status In Force
Filing Date 2014-05-30
First Publication Date 2015-11-12
Grant Date 2016-12-06
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Fukuchi, Hideki
  • Sato, Yuki
  • Ishikawa, Yasuhiro
  • Ide, Yukihide

Abstract

A model includes arm parts each including a rotational shaft portion, and a body part including a shaft supporting portion and being connected to and rotatable relative to the arm part. The arm part includes a projecting portion. The body part includes a recessed portion into which the projecting portion is fitted when the rotational shaft portion is inserted into the shaft supporting portion. The rotational shaft portion and the shaft supporting portion include respective locking members that are engageable with each other and limit the movement of the rotational shaft portion in an axial direction within a range between a first position where the projecting portion is fitted in the recessed portion and a second position where the projecting portion is out of the recessed portion.

IPC Classes  ?

60.

Lock-shaped toy

      
Application Number 29482863
Grant Number D0723107
Status In Force
Filing Date 2014-02-21
First Publication Date 2015-02-24
Grant Date 2015-02-24
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

61.

Lock-shaped toy

      
Application Number 29482861
Grant Number D0722655
Status In Force
Filing Date 2014-02-21
First Publication Date 2015-02-17
Grant Date 2015-02-17
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

62.

Toy belt

      
Application Number 29440352
Grant Number D0722653
Status In Force
Filing Date 2012-12-20
First Publication Date 2015-02-17
Grant Date 2015-02-17
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Abe, Osamu
  • Onodera, Akira

63.

Lock-shaped toy

      
Application Number 29482862
Grant Number D0722656
Status In Force
Filing Date 2014-02-21
First Publication Date 2015-02-17
Grant Date 2015-02-17
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

64.

Toy weapon

      
Application Number 29482859
Grant Number D0721770
Status In Force
Filing Date 2014-02-21
First Publication Date 2015-01-27
Grant Date 2015-01-27
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

65.

Toy belt

      
Application Number 29482857
Grant Number D0721405
Status In Force
Filing Date 2014-02-21
First Publication Date 2015-01-20
Grant Date 2015-01-20
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

66.

Information bearing medium and information processing system

      
Application Number 14285187
Grant Number 09495565
Status In Force
Filing Date 2014-05-22
First Publication Date 2015-01-01
Grant Date 2016-11-15
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Matsui, Hiroki
  • Terai, Shinnosuke
  • Hatayama, Hirotaka
  • Saito, Haruhisa

Abstract

An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.

IPC Classes  ?

  • G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
  • G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
  • G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
  • G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
  • G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
  • G06K 7/00 - Methods or arrangements for sensing record carriers

67.

Toy doll

      
Application Number 29439455
Grant Number D0710462
Status In Force
Filing Date 2012-12-11
First Publication Date 2014-08-05
Grant Date 2014-08-05
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Abe, Osamu
  • Onodera, Akira

68.

Toy doll

      
Application Number 29482860
Grant Number D0710464
Status In Force
Filing Date 2014-02-21
First Publication Date 2014-08-05
Grant Date 2014-08-05
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Tanaka, Sojiro
  • Onodera, Akira

69.

Toy weapon

      
Application Number 29440353
Grant Number D0706878
Status In Force
Filing Date 2012-12-20
First Publication Date 2014-06-10
Grant Date 2014-06-10
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Suzuki, Kazuya
  • Onodera, Akira

70.

Toy ring

      
Application Number 29440189
Grant Number D0701786
Status In Force
Filing Date 2012-12-19
First Publication Date 2014-04-01
Grant Date 2014-04-01
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Abe, Osamu
  • Onodera, Akira

71.

Toy ring

      
Application Number 29440392
Grant Number D0687333
Status In Force
Filing Date 2012-12-20
First Publication Date 2013-08-06
Grant Date 2013-08-06
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Abe, Osamu
  • Onodera, Akira

72.

Toy ring

      
Application Number 29440200
Grant Number D0687332
Status In Force
Filing Date 2012-12-19
First Publication Date 2013-08-06
Grant Date 2013-08-06
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Nishizawa, Kiyoto
  • Abe, Osamu
  • Onodera, Akira

73.

Brick for play

      
Application Number 29397773
Grant Number D0668302
Status In Force
Filing Date 2011-07-20
First Publication Date 2012-10-02
Grant Date 2012-10-02
Owner Bandai Co., Ltd. (Japan)
Inventor Hino, Chihiro

74.

Two-dimensional code generation method, two-dimensional code, two-dimensional code recognition method, and image recognition device

      
Application Number 13221478
Grant Number 08406526
Status In Force
Filing Date 2011-08-30
First Publication Date 2012-03-01
Grant Date 2013-03-26
Owner BANDAI CO., LTD. (Japan)
Inventor Sato, Kotaro

Abstract

A two-dimensional code in which given data is encoded as a two-dimensional image. The two-dimensional code includes as image elements: points each of which is placed at point placement reserved position in a two-dimensional region based on a binary data string uniquely associated with the given data according to a preset binary data string placement condition; and a line connecting each of the points and a connection target point according to a preset connection condition. The two-dimensional code is formed as a two-dimensional image by causing the line connecting the points to have a given width.

IPC Classes  ?

  • G06K 9/46 - Extraction of features or characteristics of the image
  • G06K 9/66 - Methods or arrangements for recognition using electronic means using simultaneous comparisons or correlations of the image signals with a plurality of references, e.g. resistor matrix references adjustable by an adaptive method, e.g. learning

75.

Computer system and program

      
Application Number 13048943
Grant Number 08831996
Status In Force
Filing Date 2011-03-16
First Publication Date 2011-10-27
Grant Date 2014-09-09
Owner
  • Bandai Co., Ltd. (Japan)
  • Namco Bandai Games Inc. (Japan)
Inventor
  • Nakamura, Taira
  • Sarudate, Osamu
  • Masui, Daisuke
  • Oikawa, Tsukasa

Abstract

In computer and video games in which a character is managed by registering an ID assigned to an object, objects corresponding to the same player can be duplicately registered, and a bonus that increases the ability of the player corresponding to the duplicately registered object is granted.

IPC Classes  ?

  • G06F 21/00 - Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
  • G06Q 30/02 - Marketing; Price estimation or determination; Fundraising

76.

Game device

      
Application Number 29371115
Grant Number D0646725
Status In Force
Filing Date 2010-10-27
First Publication Date 2011-10-11
Grant Date 2011-10-11
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Utsumi, Tsubasa
  • Watanabe, Kenji
  • Maekawa, Yusuke

77.

Yo-yo having twist-on releasable rims and yo-yo having twist-on gear-locked bodies

      
Application Number 12797792
Grant Number 08328595
Status In Force
Filing Date 2010-06-10
First Publication Date 2010-12-16
Grant Date 2012-12-11
Owner Bandai Co., Ltd. (Japan)
Inventor Van Dan Elzen, Hans W.

Abstract

The invention is an improved yo-yo that features two side assemblies that sandwich a center axle onto which the yo-yo's tether may be secured. According to a first embodiment, each of the side assemblies preferably includes a releasable, disk-shaped rim piece. By replacing one set of replaceable rim pieces with another, a user can quickly and easily change the yo-yo's shape, look and/or functionality. To remove a rim piece, one first removes a lock ring that is secured to the rim piece and blocks a number of openings that lead to grooves in a center-located hub. Next, one employs a twisting movement of the rim piece to cause a number of tabs attached to the rim piece to slide in the hub's grooves until the tabs are aligned with the openings. The rim piece can then be disengaged from the yo-yo.

IPC Classes  ?

78.

Portable game device with a liquid crystal display

      
Application Number 29311221
Grant Number D0623700
Status In Force
Filing Date 2009-01-22
First Publication Date 2010-09-14
Grant Date 2010-09-14
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Murase, Kazue
  • Kimura, Hiromi
  • Kato, Mitsuru

79.

Two-Dimensional code generation method, two-dimensional code, two-dimensional code recognition method, and image recognition device

      
Application Number 11812067
Grant Number 08050502
Status In Force
Filing Date 2007-06-14
First Publication Date 2007-12-27
Grant Date 2011-11-01
Owner BANDAI CO., LTD. (Japan)
Inventor Sato, Kotaro

Abstract

A two-dimensional code in which given data is encoded as a two-dimensional image. The two-dimensional code includes as image elements: points each of which is placed at point placement reserved position in a two-dimensional region based on a binary data string uniquely associated with the given data according to a preset binary data string placement condition; and a line connecting each of the points and a connection target point according to a preset connection condition. The two-dimensional code is formed as a two-dimensional image by causing the line connecting the points to have a given width.

IPC Classes  ?

  • G06K 9/46 - Extraction of features or characteristics of the image
  • G06K 9/66 - Methods or arrangements for recognition using electronic means using simultaneous comparisons or correlations of the image signals with a plurality of references, e.g. resistor matrix references adjustable by an adaptive method, e.g. learning

80.

Button manufacturing device

      
Application Number 10504957
Grant Number 07624486
Status In Force
Filing Date 2003-02-14
First Publication Date 2005-07-21
Grant Date 2009-12-01
Owner Bandai Co., Ltd. (Japan)
Inventor
  • Kaneko, Kenji
  • Ojima, Kaori
  • Kikuchi, Kenetsu
  • Ogawa, Iwakichi

Abstract

The present invention relates to a button manufacturing device that is lightweight and robust, and that can be operated even at an unstable location and in a small space. A button manufacturing device comprises a base, a slide platform disposed on the base for reciprocating movement, first and second lower dies provided on both sides of the slide platform in the reciprocating directions, a press screw shaft capable of moving in the axial direction by screwing into a female screw section provided on a beam fixed to the upper part of struts, fixed on the base, an upper die provided on a lower end of the press screw shaft for joining to the first lower die or the second lower die, and an operating handle provided on an upper part of the press screw shaft.

IPC Classes  ?

  • B21F 45/28 - Wire-working in the manufacture of other particular articles of devices for fastening or securing purposes of buttons of "patent-fastener" or press-button type
  • B23P 19/02 - Machines for simply fitting together or separating metal parts or objects, or metal and non-metal parts, whether or not involving some deformation; Tools or devices therefor so far as not provided for in other classes for connecting objects by press fit or for detaching same
  • A44B 1/06 - Assembling of buttons

81.

Communication game device

      
Application Number 11019677
Grant Number 08545324
Status In Force
Filing Date 2004-12-23
First Publication Date 2005-07-07
Grant Date 2013-10-01
Owner BANDAI CO., LTD. (Japan)
Inventor
  • Murase, Kazue
  • Yokoi, Akihiro

Abstract

A communication game device which is disclosed can communicate with another game device, memorize the information about a communication partner at the time of the communication, and offer the communication game device which can process information for the succeeding game to be reflected in the contents of a game or the simulation. The communication game device has a processing section, a program storage part which memorizes a control program, an image storage section which memorizes character pictures matched with picture IDs, and controlling elements which can be operated by a game player. When the player's game device receives parameters from another communication game device, the parameters are stored or the data is renewed. If a parameter containing a body ID and the same body ID as arbitrary data is not stored, the arbitrary data in the parameter is memorized. If the parameter has been memorized, it is updated.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions