An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.
G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
G06K 7/00 - Methods or arrangements for sensing record carriers
2.
GAME DEVICE, PROGRAM PRODUCT, GAME SYSTEM AND ARTICLE FOR GAMES
A game device includes a board surface configured to allow articles of a first type and a second type to be placed, and for the articles of the first type and the second type placed on the board surface, acquires first game information associated with the article of the first type or second game information associated with the article of the second type. The device executes a game based on the acquired first game information, and changes a state of acquisition of information from an article on the board surface to one of a first state and a second state according to the progress of the game, the first state in which the first game information is acquired from the article of the first type, the second state in which the second game information is acquired from the article of the second type.
A63F 13/30 - Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/95 - Storage media specially adapted for storing game information, e.g. video game cartridges
A63F 13/92 - Video game devices specially adapted to be hand-held while playing
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
3.
Information bearing medium and information processing system
An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.
G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
G06K 7/00 - Methods or arrangements for sensing record carriers
There is provided a game device for providing a play experience of a first game in which a first-type game element appears, the game device including a performing unit, an operation unit, a communication unit, and a control unit. The performing unit performs a process concerning the first game. The operation unit accepts an input operation for an operation target game element that is the first-type game element appearing in the first game. The communication unit is configured so as to be capable of transmitting and receiving information concerning the operation target game element between the game device and a same-type game device and between the game device and a first communication terminal capable of providing a play experience of a second game using the first-type game element. The control unit controls the communication unit.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/31 - Communication aspects specific to video games, e.g. between several handheld game devices at close range
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
A63F 13/5375 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
A63F 13/23 - Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
An image display device includes an inclined transparent plate, a supporting member configured to support a display device with a display to be capable of projecting the image toward the transparent plate, thereby overlapping the image with a frontal view of the object, side walls each extending along one of side faces of the transparent plate. An outline of the frontal view of the object overlaps at least a part of an outline of the image, a perspective view of the object seen through the transparent plate overlaps the image reflected by the transparent plate, and the walls sandwich the transparent plate so that two spaces at upper side and a rear side of the transparent plate are defined, the object being positioned in the rear side space, the upper side space having a brightness different from that of the rear side space.
There is provided a game apparatus executing a game based on game information obtained from an user item, including: a placement panel that allows a first-type user item and a second-type user item to be placed thereon; an obtaining unit that obtains the game information from an user item placed on the placement panel, a detection unit that detects a game operation performed while the game is being executed; a control unit that controls progress of the game on the basis of the obtained game information and the detected game operation, and a display unit that displays a screen concerning the game. The detection unit detects movement of the first-type user item on the placement panel as the game operation, and detects a moving operation for a item image associated with the second-type user item and displayed on the display unit as the game progresses as the game operation.
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/45 - Controlling the progress of the video game
A game device for playing a game includes a first display, a computing device, and a storage medium containing program instructions stored therein, execution of which by the computing device causes the game device to provide the functions of: obtaining item information including a game character which is used by the user in the video game, from a user item, receiving an input of an operation for the video game from the user, displaying a notification image for notifying the user of a timing of a first operation on the first display, while displaying a first animation that includes a plurality of frames, and in response to the reception of a first operation by the operation input unit during the displaying of the first animation, stopping displaying the rest of frames of the first animation after a timing at which the first operation is received.
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/833 - Hand-to-hand fighting, e.g. martial arts competition
G06T 13/40 - 3D [Three Dimensional] animation of characters, e.g. humans, animals or virtual beings
A game device for playing a game includes a first display having a first display area, and being configured to display images for the game in the first display area, the first display area including an operation area on which a user item of a user is movably placeable, a computing device, and a storage medium containing program instructions stored therein, execution of which by the computing device causes the game device to provide the functions of: obtaining item information from the user item, the item information including a game character that is used by the user in the game, executing the game using the item information, and controlling displaying of the first display, by causing an associated image that is associated with the user item that has been movably placed on the operation area to display in the first display area.
A63F 13/21 - Input arrangements for video game devices characterised by their sensors, purposes or types
A63F 13/20 - Input arrangements for video game devices
A63F 13/26 - Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
A63F 13/52 - Controlling the output signals based on the game progress involving aspects of the displayed game scene
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
9.
Information bearing medium and information processing system
An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.
G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
G06K 7/00 - Methods or arrangements for sensing record carriers
10.
Information bearing medium and information processing system
An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
G06K 7/00 - Methods or arrangements for sensing record carriers
An image display device includes a transparent plate which may be disposed in an inclined manner with respect to a display section of a portable terminal provided with the display section. A display displayed on the display section may be reflected on the transparent plate. A space behind the transparent plate may be viewed through the transparent plate and, at the same time, an image on the display section of the portable terminal may also be viewed while being reflected on the transparent plate.
An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.
G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
G06K 7/00 - Methods or arrangements for sensing record carriers
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
A shoulder joint structure of a doll body includes a first joint member housed inside a trunk of the doll body and connected to the trunk, a second joint member housed inside the trunk and connected to the first joint member, and a third joint member connected to the second joint member and an arm of the doll body through an opening formed in a shoulder of the trunk. The first joint member is rotatable about a first connecting portion between the trunk and the first joint member, so as to move the third joint member away from a trunk axis of the trunk in a shoulder width direction. The second joint member is rotatable about a second connecting portion between the first joint member and the second joint member, so as to move the third joint member away from the trunk axis in the shoulder width direction.
An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
G06K 7/00 - Methods or arrangements for sensing record carriers
[Problem] To provide an educational toy which allows an observed action to be experienced artificially. [Solution] A toy system (900) is used by bringing a magnifying-glass type hand-held instrument (930) into contact with a page (912) of a main body portion (910) having a picture portion (914). The magnifying-glass type hand-held instrument (930) captures an image of the picture portion (914), and determines the location, within the image in said picture portion, that has been captured. From pre-stored image data of a picture image that is the same as the picture portion (914), image data for a part (a partial image) corresponding to the location being captured are then read out and are displayed on a touch panel (942). If the location being captured fulfills certain location conditions, one image element from image elements W41 to W49 is also selected as a special image and is displayed superimposed on the partial image.
An image display device includes a transparent plate which may be disposed in an inclined manner with respect to a display section of a portable terminal provided with the display section. A display displayed on the display section may be reflected on the transparent plate. A space behind the transparent plate may be viewed through the transparent plate and, at the same time, an image on the display section of the portable terminal may also be viewed while being reflected on the transparent plate.
A model includes arm parts each including a rotational shaft portion, and a body part including a shaft supporting portion and being connected to and rotatable relative to the arm part. The arm part includes a projecting portion. The body part includes a recessed portion into which the projecting portion is fitted when the rotational shaft portion is inserted into the shaft supporting portion. The rotational shaft portion and the shaft supporting portion include respective locking members that are engageable with each other and limit the movement of the rotational shaft portion in an axial direction within a range between a first position where the projecting portion is fitted in the recessed portion and a second position where the projecting portion is out of the recessed portion.
An image display device includes a transparent plate which may be disposed in an inclined manner with respect to a display section of a portable terminal provided with the display section. A display displayed on the display section may be reflected on the transparent plate. A space behind the transparent plate may be viewed through the transparent plate and, at the same time, an image on the display section of the portable terminal may also be viewed while being reflected on the transparent plate.
An information processing system includes an information bearing medium and an information reading unit. The information bearing medium has a two-dimensional array of unit data zones. Marks are provided on some of the unit data zones so as to form a digital code. Mark patterns of any two Y-directional adjacent unit data zone strings based on the arrangement of marks in an X-direction differ from each other. The information reading unit generates a data string on the basis of a unit signal formed from a plurality of signals output from a group of detection units that detect the marks in synchronization and recognizes the digital code of the information bearing medium on the basis of a group of the data strings sequentially obtained from the array of the unit data zones.
G06K 7/04 - Methods or arrangements for sensing record carriers by mechanical means, e.g. by pins operating electric contacts
G06K 19/06 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
G06K 19/04 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
G06K 5/00 - Methods or arrangements for verifying the correctness of markings on a record carrier; Column-detection devices
G06K 19/063 - Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code the carrier being marginally punched or notched, e.g. having elongated slots
G06K 7/00 - Methods or arrangements for sensing record carriers
A controller performs image recognition of the design of at least part of a picture obtained by capturing, by an image capturing unit, an image of a character(s) printed on or attached to a character item, generates an augmented reality image by combining a stagecraft image, prepared in association with each of image-recognized designs, with a subject image of a person wearing or having the character item, and displays the augmented reality image on a display unit.
G09G 5/00 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
G06F 3/147 - Digital output to display device using display panels
G06F 17/30 - Information retrieval; Database structures therefor
G09G 5/377 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of individual graphic patterns using a bit-mapped memory - Details of the operation on graphic patterns for mixing or overlaying two or more graphic patterns
A toy vehicle transformable between first and second forms includes an undercarriage, a top member having first and second surfaces serving as upper surfaces of the vehicle in the first and second forms, respectively, a front member rotatably connected to the front end portion of the top member, where the front member has first and second surfaces serving as front surfaces of the vehicle in the first and second forms, respectively, and a connector that connects the rear end portion of the top member to the undercarriage and that includes a separation rotation shaft for supporting the top member for rotation in a direction in which the top member moves away from the undercarriage and a turnover rotation shaft for supporting the top member for rotation in a direction in which the top member is turned over.
To provide an eraser molding toy with which it is possible to mold an eraser having a colored pattern or design, a plurality of thermofusible eraser members 1 of differing colors are placed in succession inside a molding container 2 so as to form a required pattern or design etc., and the molding container 2 is heated in order to fuse the surfaces of the eraser members 1 together to mold an eraser P having a colored pattern or design in the mold shape of the container.
In computer and video games in which a character is managed by registering an ID assigned to an object, objects corresponding to the same player can be duplicately registered, and a bonus that increases the ability of the player corresponding to the duplicately registered object is granted.
G06F 21/00 - Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
G06Q 30/02 - Marketing, e.g. market research and analysis, surveying, promotions, advertising, buyer profiling, customer management or rewards; Price estimation or determination
The invention is an improved yo-yo that features two side assemblies that sandwich a center axle onto which the yo-yo's tether may be secured. According to a first embodiment, each of the side assemblies preferably includes a releasable, disk-shaped rim piece. By replacing one set of replaceable rim pieces with another, a user can quickly and easily change the yo-yo's shape, look and/or functionality. To remove a rim piece, one first removes a lock ring that is secured to the rim piece and blocks a number of openings that lead to grooves in a center-located hub. Next, one employs a twisting movement of the rim piece to cause a number of tabs attached to the rim piece to slide in the hub's grooves until the tabs are aligned with the openings. The rim piece can then be disengaged from the yo-yo.
To provide an eraser molding toy with which it is possible to mold an eraser having a colored pattern or design, a plurality of thermofusible eraser members 1 of differing colors are placed in succession inside a molding container 2 so as to form a required pattern or design etc., and the molding container 2 is heated in order to fuse the surfaces of the eraser members 1 together to mold an eraser P having a colored pattern or design in the mold shape of the container.
A button making device capable of simply exchanging a first pressed mold, a second pressed mold, and a pressing mold so as to produce buttons of different sizes; a polygonal button whose front surface plate is dome-wise curved and has its shape fixed; and such a button making device, are provided. The button making device has a sliding platform, two pressed molds, a fixed member, a pressing shaft, a pressing mold, and an operation mechanism. The pressed molds are provided on an attachment member which is removably attached to the sliding platform. The pressing mold is removably attached to a lower end of the pressing shaft using magnetic force. The present invention can be used for a button making device which can easily form a metal button by press processing which can be used as an accessory adhered to clothes or the like by a pin or the like.
Article retrieval equipment (1) having a portion used by customers arranged at the front of a device body and a portion used by sales persons arranged at the rear of the device body and particularly suitable for use while the sales persons and customers are positioned face-to-face with each other, comprising an article storage chamber (3) for storing articles (A) and a control room (5) for storing a power transmission means (95) and a coin selector (100), wherein a rotary disk (36) for feeding the articles (A) to an article outlet (72) is fitted to the bottom wall (6) of the article storage chamber (3), the article outlet (72), an operation part (81) for rotating the rotary disk (36), and a coin inlet (102) are formed at the front of an equipment body (2), a controlling opening (60) for controlling the power transmission means (95) and allowing a coin storage case (115) to be withdrawn and an access opening (16) for accessing the articles (A) in the article storage chamber (3) are formed at the rear of the equipment body (2), and a cover member (150) for the access opening (16) and the controlling opening (60) are further installed on the equipment.
The present invention relates to a button manufacturing device that is lightweight and robust, and that can be operated even at an unstable location and in a small space. A button manufacturing device comprises a base, a slide platform disposed on the base for reciprocating movement, first and second lower dies provided on both sides of the slide platform in the reciprocating directions, a press screw shaft capable of moving in the axial direction by screwing into a female screw section provided on a beam fixed to the upper part of struts, fixed on the base, an upper die provided on a lower end of the press screw shaft for joining to the first lower die or the second lower die, and an operating handle provided on an upper part of the press screw shaft.
B21F 45/28 - Wire-working in the manufacture of other particular articles of devices for fastening or securing purposes of buttons of "patent-fastener" or press-button type
B23P 19/02 - Machines for simply fitting together or separating metal parts or objects, or metal and non-metal parts, whether or not involving some deformation; Tools or devices therefor so far as not provided for in other classes for connecting objects by press fit or for detaching same
A communication game device which is disclosed can communicate with another game device, memorize the information about a communication partner at the time of the communication, and offer the communication game device which can process information for the succeeding game to be reflected in the contents of a game or the simulation. The communication game device has a processing section, a program storage part which memorizes a control program, an image storage section which memorizes character pictures matched with picture IDs, and controlling elements which can be operated by a game player. When the player's game device receives parameters from another communication game device, the parameters are stored or the data is renewed. If a parameter containing a body ID and the same body ID as arbitrary data is not stored, the arbitrary data in the parameter is memorized. If the parameter has been memorized, it is updated.
The present invention relates to a badge where it is possible to select the attachment position of attachment means such as a detachable pin while confirming orientation of a representation attached to a badge body, and a badge manufacturing device that is lightweight and robust, and that can be operated even at an unstable location and in a small space.
a (X direction, Y direction or Z direction). A badge manufacturing device 1 comprises a base 2, a sliding platform 100 provided on the base to be capable of reciprocating movement, first and second pressed molds 110 and 140 provided on both sides of the sliding platform 100 in the reciprocating directions, a pressing screw shaft 30 capable of moving in the axial direction by screwing into a female screw section provided on a fixing member 20 fixed to the upper part of the base via struts 16 and 17, a pressing mold 40 provided on a lower end of the pressing screw shaft 30 for joining to the first pressed mold 110 or the second pressed mold 140, and an operating handle 32 provided on an upper part of the pressing screw shaft 30
In response to a request of an image delivery from a mobile phone 4, a gateway server 2 sets a user ID corresponding to an intrinsic identifier of the mobile phone 4 in the request, and transmits it to an IP server 1. The IP server 1 receives the request from the gateway server 2, and checks right and wrong of the image delivery based on the user ID that is being set in the request, and if a result of the check indicates a user to whom the image delivery may be conducted, a requested image data is transmitted to the mobile phone 4. The mobile phone 4 receives the image data, and holds the received image data in a storage region to which access from a user is restricted.