- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/577 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using determination of contact between game characters or objects, e.g. to avoid collision between virtual racing cars
Patent holdings for IPC class A63F 13/577
Total number of patents in this class: 152
10-year publication summary
2
|
0
|
5
|
37
|
16
|
10
|
32
|
31
|
20
|
3
|
2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Magic Leap, Inc. | 1812 |
26 |
Nintendo Co., Ltd. | 2946 |
18 |
Sony Interactive Entertainment Inc. | 3522 |
9 |
Square Enix Co., Ltd. | 160 |
8 |
Tencent Technology (Shenzhen) Company Limited | 8779 |
8 |
Centurion VR, Inc. | 7 |
7 |
Electronic Arts Inc. | 1261 |
6 |
Konami Digital Entertainment Co., Ltd. | 1959 |
6 |
Sony Corporation | 43743 |
5 |
Microsoft Technology Licensing, LLC | 48254 |
5 |
COLOPL, Inc. | 191 |
5 |
BANDAI NAMCO Entertainment Inc. | 569 |
4 |
Samsung Electronics Co., Ltd. | 108011 |
3 |
Capcom Co., Ltd. | 670 |
3 |
King.com Limited | 852 |
3 |
Disney Enterprises, Inc. | 5527 |
2 |
Cygames, Inc. | 167 |
2 |
Koei Tecmo Games Co., Ltd. | 287 |
2 |
Roblox Corporation | 158 |
2 |
Sony Interactive Entertainment LLC | 1562 |
2 |
Other owners | 26 |