- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/40 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
Patent holdings for IPC class A63F 13/40
Total number of patents in this class: 1134
10-year publication summary
108
|
137
|
254
|
123
|
116
|
104
|
86
|
73
|
54
|
7
|
2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Nintendo Co., Ltd. | 2946 |
176 |
Sony Interactive Entertainment Inc. | 3522 |
88 |
Microsoft Technology Licensing, LLC | 48254 |
66 |
Sony Interactive Entertainment LLC | 1562 |
53 |
Kabushiki Kaisha Square Enix | 1160 |
35 |
Konami Digital Entertainment Co., Ltd. | 1959 |
34 |
Zynga Inc. | 896 |
33 |
Disney Enterprises, Inc. | 5527 |
28 |
King.com Limited | 852 |
28 |
STEELSERIES ApS | 209 |
25 |
Activision Publishing, Inc. | 729 |
15 |
Sony Corporation | 43743 |
14 |
DeNA Co., Ltd. | 255 |
14 |
AT&T Intellectual Property I, L.P. | 10780 |
13 |
Blue Goji LLC | 47 |
13 |
Kabam, Inc. | 260 |
11 |
MQ Gaming, LLC | 59 |
11 |
Square Enix Co., Ltd. | 160 |
11 |
IGT (International Game Technology) | 4921 |
10 |
Razer (Asia-Pacific) Pte Ltd | 595 |
10 |
Other owners | 446 |